#include <algorithm>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iostream>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <string>
#include <vector>

// Acknowledgement: Special thanks to kyomukyomupurin, who developed this
// template.
template <class T, class U>
std::ostream& operator<<(std::ostream& os, const std::pair<T, U>& p) {
  return os << '(' << p.first << ", " << p.second << ')';
}

template <class T>
std::ostream& operator<<(std::ostream& os, const std::vector<T>& vec) {
  int n = 0;
  for (auto e : vec) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T>
std::ostream& operator<<(std::ostream& os, const std::set<T>& st) {
  int n = 0;
  for (auto e : st) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T, class U>
std::ostream& operator<<(std::ostream& os, const std::map<T, U>& mp) {
  int n = 0;
  for (auto e : mp) os << (n++ ? ", " : "{") << e;
  return os << (n ? "}" : "{}");
}

template <class T>
std::istream& operator>>(std::istream& is, std::vector<T>& vec) {
  for (T& e : vec) is >> e;
  return is;
}

#ifdef LOCAL
#define debug(...) \
  std::cerr << "[" << #__VA_ARGS__ << "]: ", debug_out(__VA_ARGS__)
#else
#define debug(...)
#endif

void debug_out() { std::cerr << '\n'; }

template <class Head, class... Tail>
void debug_out(Head&& head, Tail&&... tail) {
  std::cerr << head;
  if (sizeof...(Tail) != 0) std::cerr << ", ";
  debug_out(std::forward<Tail>(tail)...);
}
using namespace std;
using int64 = long long;

map<int64, int64> decomposition(int64 N) {
  map<int64, int64> result;
  int64 tmp = N;
  int64 amari;
  for (int64 i = 2; i * i <= N; i++) {
    if (tmp == 1) {
      break;
    }
    amari = tmp % i;
    if (amari == 0) {
      result[i] = 0;
      while (amari == 0) {
        tmp /= i;
        result[i]++;
        amari = tmp % i;
      }
    }
  }
  if (tmp != 1) result[tmp] = 1;
  return result;
}

int main() {
  int64 A, B;
  cin >> A >> B;
  int64 gcd = __gcd(A, B);
  map<int64, int64> mp = decomposition(gcd);
  cout << mp.size() + 1 << endl;
  return 0;
}
#include <bits/stdc++.h>
#define rep(i,n) for (int i = 0; i < (n); ++i)
using namespace std;
using ll = long long;
using P = pair<int,int>;
#define chmax(x,y) x = max(x,y)
#define chmin(x,y) x = min(x,y)

const int INF = 1e9 + 10;

int A, B;


int main() {
    cin >> A >> B;
    cout << A * B << endl;
}