#include<bits/stdc++.h>

using namespace std;
typedef long long ll;

#define FAST ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0);
#define mp make_pair
#define pb push_back
#define lp(i,s,f) for(ll i = s; i < ll(f); i++)
#define inF freopen("input.in", "r", stdin);
#define outF freopen("output.in", "w", stdout);
#define endl '\n'
#define MOD 1000000007
#define mm(arr) memset(arr, 0, sizeof(arr))

int main(){
    FAST
    int arr[3];
    for(int i = 0; i < 3; i++){
        cin >> arr[i];
    }
    sort(arr, arr + 3);
    cout << arr[0] + arr[1];
    return 0;
}

// I make this just for fun because i'm done
// Aimi Haraguni >> Konomi Suzuki >> Yui >>  Ikimono Gakari >> Garnidelia >> Kalafina >> Eir Aoi.   .. dude? 
// problems that involves any kind of persistent data structures are the best of the best, are not them?
 
// #pragma GCC optimize ("Ofast,unroll-loops")
// #pragma GCC target ("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native")
 
#include <bits/stdc++.h>
#include<ext/pb_ds/assoc_container.hpp>
 
#define pb push_back
#define ff  first
#define ss second
#define tm1 first
#define tm2 second.first
#define tm3 second.second
#define sz(x) ll(x.size())
#define all(v) (v).begin(), (v).end()
#define FER(i,a,b) for(ll i=ll(a); i< ll(b); ++i)
#define IFR(i,a,b) for(ll i=ll(a); i>=ll(b); --i )
#define fastio ios_base::sync_with_stdio(0); cin.tie(0)
 
#define N 31000000
// #define M 19
 
// #define mod  11092019
#define mod1 1000000007
#define mod2 1000000009
#define bas 987625403
#define sqr(x) (x)*(x)  
#define INF 2000000000000000

using namespace std;
using namespace __gnu_pbds;
 
typedef long long ll;
typedef pair<ll, ll> ii;
typedef pair<ll, ii > tri;
typedef vector<ll> vi;
typedef vector<ii> vii;
typedef tree<pair<ll, ll>, null_type, less<pair<ll, ll>>, rb_tree_tag, tree_order_statistics_node_update> S_t;
mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());
 
#define trace(...) fff(#__VA_ARGS__, __VA_ARGS__)
template<typename t> void fff(const char* x, t&& val1) { cout<<x<< " : "<<val1<<"\n";}
template<typename t1, typename... t2> void fff(const char* x, t1&& val1, t2&&... val2){
    const char* xd=strchr(x+1, ',');
    cout.write(x, xd-x)<<" : "<<val1<<" | ";
    fff(xd+1, val2...);
}

inline ll mul(ll a, ll b, ll mod) { return (long long) a*b%mod;}
inline ll add(ll a, ll b, ll mod) { return a+b < mod? a+b: a+b-mod;}
inline void Mul(ll &a, ll b, ll mod) { a = (long long) a*b%mod;}
inline ll bp(ll a, ll p, ll mod){
	ll ret;
	for(ret = 1; p; p>>=1, Mul(a, a, mod)) (p & 1) && (Mul(ret, a, mod), 1);
	return ret;
}

static inline void read(ll &x) { cin>>x;}

int main(){
	ll a, b, c; read(a), read(b), read(c);
	ll z = min({a+b, b+c, c+a});
	cout<<z<<"\n";
	return 0;
}