<human>: Ex-WoW addict, runner since 2009. It strikes me that running today pushes a lot of the same buttons that used to make me sit through Naxx progression runs. A few examples:

- I love the 'achievements' of running, whether it's running further, running faster, beating a PR in an official race, or increasing my weekly mileage.
- The social aspect of official runs reminds me of the frenetic mood of a large-scale raid, when everyone shows up to do the same thing at the same time.
- I enjoy the diligence and discipline that goes into my weekly 'grind': clocking my weekly miles, applying myself to following my training program. Like grinding rep, they don't provide immediate satisfaction, but the long-term successes they bring are addictive.
- Heck, I even enjoy the gear talk that goes with running. And I *love* "loot drops" at official races. :)

The huge difference between running and MMOs, of course, is that I might not have a Tauren Druid decked out in T6, but I'm happier, healthier, and 40 pounds lighter. My girlfriend sure loves this addiction a lot more.

The day someone builds a social app that gives me points and achievements based on my running is the day I'll end up semi-pro. :)

Can you condense the text into three sentences or less?
<bot>: For me, running is addictive for many of the same reasons as MMOs, except that you get great health out of it.