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Gears of War
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This article is about the franchise. For the video game, see Gears of War (video game). For other uses, see Gears of War (disambiguation).
Gears of War
Genres
Third-person shooter
Developer(s)
Epic Games
The Coalition
Publisher(s)
Microsoft Studios
Creator(s)
Cliff Bleszinski
Platforms
Xbox 360, Microsoft Windows, Xbox One
Platform of origin
Xbox 360
First release
Gears of War
November 7, 2006
Latest release
Gears of War 4
October 11, 2016
Gears of War is a video game franchise created by Epic Games, developed and managed by The Coalition, and owned and published by Microsoft Studios. The series focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent & the Swarm. The franchise consists of five third-person shooter video games, which has also been supplemented by a comic book series and five novels.
The first installment, titled Gears of War, was released on November 7, 2006 for the Xbox 360. The game follows protagonist Marcus Fenix, a soldier in the Coalition of Ordered Governments tasked to lead a last-ditch effort to destroy the Locust Horde and save humanity. Two subsequent titles, Gears of War 2 (2008) and Gears of War 3 (2011), continued Fenix and humanity’s ongoing conflict with the Locust Horde and Lambent forces. In 2013, Epic Games and Microsoft released Gears of War: Judgment, a prequel to the series’ first title, which instead focuses on Damon Baird, one of Fenix's squad-mates.[1] Gears of War: Ultimate Edition was released for Microsoft Windows on March 1, 2016.[2] The series' third sequel, Gears of War 4, is set 25 years after Gears of War 3 and follows Marcus Fenix's son, JD, as he battles a new resurrected Locust Horde that once again threaten humanity.[3]
Gears of War was developed by Epic Games. Cliff Bleszinski, who has previously worked on Epic’s Unreal Tournament games, served the series’ lead game designer for the first three installments. He was inspired by gameplay elements from Resident Evil 4, Kill Switch, and Bionic Commando.[4] The series was also guided by Rod Fergusson, the executive producer and director of development of Epic Games until 2012.[5][6] The first four installments of the Gears of War series used a modified version of the Unreal Engine 3 engine.[7][8] On January 27, 2014, Microsoft acquired all rights to the franchise from Epic Games. Canadian studio The Coalition developed Gears of War 4, which was released on October 11, 2016 for the Xbox One and Windows 10.[9]
Gears of War became one of the best-selling franchises for the Xbox 360.[10] The series is well known for its emphasis on cover-based combat, in which players can use objects to avoid gunfire or safely engage enemies.[11] All five installments in Gears of War featured several multiplayer modes that allowed players to compete against each other or team-up to battle AI opponents on Xbox Live. The Gears of War games have been amongst the most popular and most played titles on Xbox Live.[10][12]
Contents
[hide]
1 Setting
2 Gameplay
3 Games
3.1 Gears of War
3.2 Gears of War 2
3.3 Gears of War 3
3.4 Gears of War: Judgment
3.5 Gears of War 4
4 Backwards compatibility
5 Music
6 Adaptations
6.1 The Board Game
6.2 Books
6.3 Comic-book series
6.4 Film
7 Reception
7.1 Sales
8 Merchandise
9 Legal issues
10 References
11 Further reading
12 External links
Setting[edit]
The Gears of War series takes place on Sera, a fictional Earth-like planet. Human civilization develops on Sera and endures a millennia-long conflict that leaves humanity on the brink of extinction. Sera’s leaders broke an era of peace that ushers an era of scientific advancements and a cultural renaissance. Humanity’s population sporadically grows and demands more energy provided by fossil and nuclear fuels. Sera’s scientists discover Imulsion, a naturally occurring substance that can be refined into a potent energy source. Imulsion solves Sera’s energy crisis but ultimately creates great economic disparity. Nations with direct access to Imulsion prosper, while other nations fall into financial turmoil.
Sera’s citizens balkanize into two warring factions: the Coalition of Ordered Governments (COG) and Union of Independent Republics (UIR). The ensuing 79-year strife, known as the ‘Pendulum Wars’, consumes millions of lives with both sides locked in a virtual stalemate. The UIR develops the 'Hammer of Dawn', a system of satellites capable of delivering precise and potent orbital-to-surface laser strikes. However, a contingent of COG commandos, lead by Marcus Fenix, Dom Santiago, and Victor Hoffman launch a daring raid on a UIR stronghold and steal the schematics for the Hammer of Dawn. The UIR quickly surrenders after witnessing the Hammer of Dawn devastate one of their naval vessels.
Merely six weeks after the COG and UIR agreed to an armistice, the Locust Horde unexpectedly emerge from Sera’s depths and begin assaulting all human cities. The Locust Horde easily overwhelms the already battleworn COG forces during this surprise attack, referred to as 'Emergence Day'. The COG retreats to the Jacinto Plateau, their last bastion, and reluctantly bombard their own cities with the Hammer of Dawn to halt the Locust Horde’s offensive. The ensuing scorched earth tactic destroys much of Sera’s cities and human population. The COG continues to operate out of Jacinto, while the surviving humans, known as Stranded, are left to wander through Sera’s charred ruins. During the chaos of Emergence Day, Marcus led an unauthorized and failed rescue mission to save his father, Adam, from the Locust assault. The COG's leadership court martials Marcus and sentences him to life imprisonment.
The first Gears of War title is set 14 years after the Locust emerged and attacked Sera's human population. The COG forces devise a last-ditch offensive to destroy the Locust Horde with 'lightmass bombs', weaponized forms of Imulsion. Marcus Fenix, now a disgraced veteran, is reinstated into the COG army, to supplement to COG's depleted ranks. Marcus joins his best friend, Dom Santiago, on a mission to map the Locust Horde's tunnel network in preparation for the bombing. However, their unit is ambushed by Locust Ground forces and sustain heavy casualties. Fenix and Santiago regroup with two other survivors, Augustus Cole and Damon Baird, and continue their mission. Marcus ultimately prevails in not only mapping, but successfully deploying the lightmass bombs and crippling the Locust Horde.
In Gears of War 2, Myrrah, the Locust leader, regroups her remaining forces and organizes a counteroffensive. The crux of her plan revolves around using a giant worm-like creature to sink the cities around the Jacinto Plateau until the COG stronghold itself collapses. The COG Forces in-turn deploy several soldiers directly into the depths of Sera to directly battle the Locust Horde and stop Myrrah’s plan. Marcus discovers that members of the Locust Horde are mutating from exposure from Imulsion into ‘Lambent’. These abominations are forcing the Locust to abandon their underground civilization to try claim the surface world as their new home. Marcus devises a plan to intentionally sink Jacinto and using the surrounding sea water to flood the Locust and Lambent tunnel network. The COG evacuate Jacinto just as the city collapses and drowns a majority of the Locust Horde.
Gears of War 3 marks the final main-line installment in the original Gears of War trilogy. Set 18 months after Marcus sinks Jacinto, the game opens to reveal the COG has disbanded and left humanity scattered across Sera. The Lambent are now a major threat to humanity’s scarce population, while the surviving members of the Locust Horde retreat to settlements in Sera’s wastelands. Marcus’ father, Adam, who was presumed to have been deceased, notifies the COG that he is alive on Azura, an isolated island, and possess a solution to eradicate the Locust and Lambent threats. Marcus and his allies reach Azura after Dom sacrifices himself to rescue his friends from imminent demise. Adam is rescued and releases his anti-Locust and Lambent weapon but reveals he infected himself with the Lambent contagion to develop the weapon. The weapon’s energy wave destroys all Locust and Lambent forces, including Adam. Marcus personally kills Myrrah and dedicates her demise to his fallen friends, family, and comrades.
The fourth game, Gears of War: Judgment, focuses on Baird and Cole during the early days after Emergence Day. With military cadet Sofia Hendrick and Garron Paduk, a former UIR soldier, they comprise the Kilo Squad. Baird disobeys orders to use a secret weapon of mass destruction to destroy Locust forces and save survivors at Halvo Bay. Despite also killing the powerful Locust leader Karn, the squad is court-martialed because they disobeyed orders and Baird is demoted from officer to private. A separate campaign, "Aftermath", portrays Baird, Cole, and Paduk in the hours before the activation of the anti-Imulsion energy wave.
The fifth game and fourth main installment, Gears of War 4, was announced at E3 2015 on June 15. More updates would be revealed later from the developers. The new installment occurs 25 years after Imulsion Countermeasures, and focus on JD Fenix, the son of the Marcus Fenix.
Gameplay[edit]
Marcus Fenix, the player-controlled character, takes aim from behind the cover at a Locust with the Lancer. The game uses an over-the-shoulder camera angle when displaying the targeting reticle.
Gears of War is a third-person shooter game, with its core concepts being derived from Resident Evil 4's "over the shoulder" perspective, Kill Switch's cover system, and Bionic Commando's swinging action akin to moving between points of cover.[13] The series focuses on using cover to tactically engage the enemy in battle to avoid taking damage. While behind cover, the player can fire blindly and inaccurately at their opponent, or can look around the cover and aim carefully, though exposing himself to enemy fire; the player can also slide along cover, move between nearby cover, or vault over cover to race to a new point of cover. As the player takes damage, the "Crimson Omen" appears on the HUD, becoming more defined as the player nears low health levels. The player can regenerate their health by staying out of harm's way for a short while. Should the player take too much damage, they will become incapacitated unless revived by a teammate; depending on game mode, the player may be able to recover from this state on their own, or may die after a short amount of time if not revived. When a combatant is down, a member of the other side may also attempt to execute the downed player via a "curb stomp" or other brutal methods. As well, some types of damage will immediately kill the player with no chance of revival, such as explosive damage. There are five levels on the first two games, but they are referred to as "acts" and each act is formed into a certain amount of chapters.
Players in Gears can only carry four different weapons, with the exception of the fourth game, allowing one primary weapon slot that can carry weapons which include, but are not limited to, assault rifles, a sniper rifle, grenade launchers and an explosive bow; one grenade slot, which may be filled with up to four grenades of a specific type (Fragmentation, Smoke, Ink and Incendiary), and one pistol-type weapon. Players can either obtain ammo or swap out their current weapons with any weapon dropped by a downed foe or from those scattered around the various maps. Most weapons feature the "Active Reload" ability: either after a weapon has run out of an ammo clip or when the player starts a manual reload, a meter is shown on screen, and the player can attempt to stop the meter in a certain marked area. If the player stops the meter in the marked area, their reload will be completed faster than if they did not attempt an Active Reload, and if the player can stop the meter at a specific section of the marked area, they will gain a temporary slight damage boost with each reloaded shot and a faster reload. If the player stops the meter outside this area, their gun will become temporarily jammed and slow down the reload time. While most of the weapons are based on standard shooter archetypes, Gears's signature weapon is the Lancer, an assault rifle that has a mounted chainsaw bayonet which can be used in close quarter combat to instantly kill a standard foe. Most other weapons also can be used to bash opponents in melee, or in the case of grenades, can be stuck to a foe, exploding a few seconds later. In Gears of War 2 & 3, all four types of grenades can be planted on any reachable surface, detonating when an opponent comes close to it. If the opponent spots the grenade, he or she can detonate it from a safe distance by shooting it.
All Gears games feature a campaign mode that can be played cooperatively with one other player. The two players take the roles of two COG soldiers, Marcus Fenix and Dominic "Dom" Santiago, as they fight the Locust. In the third game the campaign allows for up to four players to play together at the same time. The campaign mode features several levels of difficulty. At various times, the campaign will offer a choice of paths the first player can select; if the second player is present, they will be forced to take the other path. The third and fourth players in Gears of War 3 will be separated between the paths of the first and second players. In these areas, all players generally have to work together to get them through the section, such as by one player providing covering fire while the second player opens a switch that allows the first player to then proceed.
The competitive multiplayer mode in Gears 1 features 8 players while in Gears 2 features up to ten players split between COG and Locust forces in a number of gameplay types. Modes include "Warzone" and "Execution", both similar to a typical deathmatch, and "Annex" and "King of the Hill" where teams have to control a marked zone on the map. In the mode "Guardian,"(only in Gears 2) one member of each team is designated as the leader. As long as the leader is still alive, his or her teammates can respawn indefinitely. As soon as the leader is executed, his or her teammates can no longer respawn.
Gears of War 3 features better AI, as in past games the AI went around the obstacle even if it had been destroyed. However, Gears 3 the AI will recognize that the obstacle has been destroyed and are free to walk over it.[14]
Games[edit]
Timeline of release years
2006 Gears of War
2007
2008 Gears of War 2
2009
2010
2011 Gears of War 3
2012
2013 Gears of War: Judgment
2014
2015 Gears of War: Ultimate Edition
2016 Gears of War 4
Gears of War[edit]
Main article: Gears of War (video game)
Gears of War is a third-person shooter video game developed by Epic Games and published by Microsoft Studios. It was initially released for the Xbox 360 on November 7, 2006 in North America, and on November 17, 2006 in Europe.[15] While it was initially released as an exclusive title, it was also released for the PC on June 11, 2007. Gears of War follows Delta Squad's efforts to help deploy a Lightmass bomb deep in the Locust tunnels to wipe out the Locust threat.
In April 2015, it was confirmed that a remastering of the game was being developed for the Xbox One, with The Coalition working on the project, after Microsoft acquired the rights to the Gears franchise from Epic Games in 2014.[16]
Gears of War 2[edit]
Main article: Gears of War 2
Gears of War 2 is a third-person shooter video game published by Microsoft Studios.[17] It is the sequel to Gears of War, and was announced by lead designer Cliff Bleszinski during the February 20, 2008 Game Developers Conference. It was released worldwide November 7, 2008. The game uses a heavily upgraded version of the Unreal Engine 3.[18] Gears of War 2 takes place after the first game, where the Locust are now attempting to sink Jacinto Plateau, and the COG forces have decided to launch a counter-offensive to stop them before they can complete their attempt. Ultimately the COG sinks Jacinto themselves to flood the home of the Locust (the Hollow) and drown them.
A PC version of the game was cancelled by the developers, citing poor sales of the original PC version of Gears of War as well as concerns over piracy.
Gears of War 3[edit]
Main article: Gears of War 3
Gears of War 3 is the concluding part to the trilogy. Originally with an April 6, 2011 release date, it was moved to September 20, 2011 to anchor Microsoft Studios' holiday portfolio for the Xbox 360.[19]
Gears of War 3 takes place 18 months after the end of Gears of War 2. Marcus, Dom, and the last remnants of humanity must band together to survive against the Locust and Lambent, while trying to find Marcus's father and end the war.[20] In the end, a weapon developed by Marcus' father Adam Fenix is detonated, wiping out the Locust and the Lambent, as well as ending the war.
Gears of War: Judgment[edit]
Main article: Gears of War: Judgment
Gears of War: Judgment is the fourth installment of the Gears of War series released on March 19, 2013.[21] It was first announced on May 31, 2012 and was revealed at E3 on June 4, 2012. At the conference they showed off the first trailer, mainly focused on series mainstay Baird. He is accompanied by Augustus "Cole Train" Cole and two new characters, Garron Paduk and Sofia Hendrik,[22] who make up Kilo Squad. Kilo Squad is ultimately put on trial by another new character, Ezra Loomis.[22]
Gears of War 4[edit]
Main article: Gears of War 4
Gears of War 4 is an Xbox One and Windows 10 game developed by The Coalition and released on October 11, 2016.[23]
The game's plot is set 25 years after Gears of War 3 and focuses on JD Fenix, the son of Marcus Fenix.[24]
Backwards compatibility[edit]
Microsoft announced on August 3, 2015 that the four Gears of War titles that launched on Xbox 360 — Gears of War, Gears of War 2, Gears of War 3, and Gears of War: Judgment — will be available on Xbox One through the backwards compatibility program.[25]
Music[edit]
The video game music for Gears of War was composed by Kevin Riepl, who had previously worked with Epic Games on soundtracks for Unreal Tournament 2003, Unreal Tournament 2004 and Unreal Championship 2.[26] The music for Gears of War 2 and Gears of War 3 was composed by Steve Jablonsky.[27] The music for Gears of War 4 is composed by Ramin Djawadi.[28]
Additionally, the franchise has inspired music from other artists. American thrash metal band Megadeth recorded a song for the first games release, first as an instrumental then with lyrics. For the third game, rapper Ice-T, who was cast as Griffin, reunited his metal band Body Count to record a song centered around the Gears universe.
Adaptations[edit]
See also: List of Gears of War media
The Board Game[edit]
Gears of War: The Board Game was released in 2011 by Fantasy Flight Games. Designed by Corey Konieczka, it is a cooperative game for up to four players, including the option for solo play. Each player takes control of a COG (represented by a miniature figure pre-painted in red), fighting their way through randomly generated maps filled with Locust soldiers (represented by a miniature figure pre-painted in light gray). These are controlled by an AI deck of cards: after each player finishes his or her turn, he or she draws a card from the AI deck and takes actions for each Locust creature. Players play cards and roll dice to take actions as well as to resolve shooting and defense. The game proceeds until the player team successfully completes the mission. There are seven different missions, each featuring different objectives and enemies in randomly generated map layouts. Since its launch, the game has received one expansion, Mission Pack 1, which brought more weapons, two new missions and new enemies, including General RAAM.
Books[edit]
A series of novels based on the fictional universe has been created, all written by Karen Traviss. The books expand on the games and detail events which occur in between installments.[citation needed] Gears of War: Aspho Fields was the first in an expected trilogy,[29] although the total numbers of books has since grown to five. It focused on the history of the characters and the battle at Aspho Fields, but also took place during the events between Gears of War and Gears of War 2.[30] The second novel, Gears of War: Jacinto's Remnant, continued where Gears of War 2 left off, with Jacinto's survivors fleeing the ruins of the city and searching for a new safe haven. Later they enter into a new conflict against the Stranded who have begun a guerilla war against the remnants of the COG. The book also detailed events 1 year after E-Day, when the new COG Chairman authorized the Hammer of Dawn counterattack.[citation needed] Gears of War: Anvil Gate is the third novel, released on August 31, 2010.[31] The novel details the COG attempting to establish themselves on the island of Vectes, while trying to contain a Stranded insurgency and the resurgent Lambent. A flashback story details a young Hoffman during the Siege of Anvil Gate.[citation needed] Gears of War: Coalition's End, released in August 2011, is the fourth novel in the series, taking place immediately after the events of Anvil Gate; 18 months after the end of the second game. The novel details the COG's struggle with the Lambent attacks on the island of Vectes, and leads directly into Gears of War 3.[citation needed] Gears of War: The Slab is the fifth and final book in the series released in May 2012. The novel focuses on Marcus Fenix's time in Jacinto Maximum Security Prison prior to Gears of War, and reveals more backstory on him, Victor Hoffman, and Adam Fenix.[citation needed]
Comic-book series[edit]
Main article: Gears of War (comics)
Gears of War: Hollow was the first comic book series based on the Gears of War world. It was first announced by Epic Games and DC Comics on 18 April 2008 and was released in December 2008. The series was published under DC's Wildstorm imprint and was written by Joshua Ortega, with art by Liam Sharp. The story arc followed Jace Stratton, a young recruit of Delta Squad who made an appearance in Gears of War 3 and Michael Barrick, a solo Gear found by Delta. The arc was 6 issues long and ended in May 2009.
Two stand-alone comic book series were then released. Issue 7, "The Quickening", followed the life of Tai Kaliso from his home in the South Islands to the torture den of the Locust Horde. This was released on June 9, 2009.
The second stand-alone was Harper's Story. In Gears of War 2 there are collectibles which describe the end of Sgt. Jonathan Harper, a Gears Veteran. He was captured by the Locust during the events of the Hollow. He managed not only to survive the vile deeds of the Locust Horde but also to escape. He helped a family reach safety, taking the bullets into his own body before falling to the ground.
Issue number 9 begins a new arc, Barren, of which the first part was released in September 2009. We are introduced to the "other side" of the life of humans faced by total annihilation. Birthing Creches, or Breeding Farms, filled with women who are there to just have baby after baby, and nothing else. With humanity dying out and no fresh faces to replace fallen Gears, new humans are needed. The story focuses on an escapee from one of these centers named Alex Brand. Declared to be barren at the age of 18, Brand was kicked from the Breeding Farm she was born in, sent to Boot Camp and trained to be a Gear. She accompanies Delta and Sigma Squads as they investigate a mysterious beacon call from the place at which she was born, which was thought to have been destroyed by Locust.[32][33][34]
Film[edit]
On March 21, 2007, it was announced that New Line Cinema had purchased the rights to make a Gears of War film, with Stuart Beattie writing the script along with Marty Bowen and Wyck Godfrey, who will be producing it.[35] Producer Wyck Godfrey said of the film adaptation, "I'm not a gamer, but what blew me away about Gears was how it captures the mythology of a war mission and how high the stakes are."[36] On August 3, 2007, AICN.com reported that Len Wiseman was to direct the movie adaptation of Gears of War,[37] though on March 30, 2007, Godfrey stated that they have "a director we're about to attach" in order to film the movie during 2009 and release in 2010. Cliff Bleszinski, the lead designer of the Gears of War video games, will serve as executive producer and consultant.[38]
Wiseman was officially signed on in June 2008, with Chris Morgan performing script rewrites.[38] Morgan hinted on G4's televised coverage of Comic Con 2008 that the film would be a prequel to the first game, "it could explain how Marcus Fenix got his scar."[39] According to Morgan, Wiseman "wants to make it as realistic as possible, and to blur those lines where your mind says, 'Oh, it's a big CGI film.'".[40] On December 8, 2009, Wyck Godfrey sat down with MakingOf to talk about the "Gears of War" movie, and said that "to tell the epic story of an alien planet that's living in a horrific environment just feels like the wrong mood right now".[41]
In April 2010, New Line considerably scaled back the $100 million budget and epic story, stalling progress while they waited for a rewrite. Len Wiseman was no longer involved as he shifted his focus to other projects.[42]
In April 2013, Variety reported that "Creative Artists Agency is eager to meet with producers in the coming weeks and set up the project elsewhere," and that Stuart Beattie will write the film.[43] Scott Stuber is named to produce the film.[44]
At the launch ceremony for Gears of War 4 in October 2016, The Coalition's Rod Fergusson affirmed that a Gears of War movie is currently at development at Universal Pictures. Scott Stuber and Dylan Clark will produce the film under Universal's Bluegrass Films division, but no director or writer has been selected at this point. Fergusson also stated that where the film takes place relative to the games has been determined.[45] On May 3, 2017, Universal hired Shane Salerno to write the screenplay with Fergusson stating, "the movie won't be based on one of the games but a new story set in the universe."[46]
Reception[edit]
Aggregate review scores
As of October 6, 2016.
Game
Metacritic
Gears of War
(X360) 94[47]
(PC) 87[48]
Gears of War 2
(X360) 93[49]
Gears of War 3
(X360) 91[50]
Gears of War: Judgment
(X360) 79[51]
Gears of War: Ultimate Edition
(XONE) 82[52]
(PC) 73[53]
Gears of War 4
(PC) 86[54]
(XONE) 84[55]
All of the Gears of War titles have been received positively, and the original trilogy is critically acclaimed. IGN rated Gears of War 3 the 22nd best Xbox 360 game, out of a list of 25.[56] In 2010, Lasse Pulkkinen from Techno Buffalo called Gears of War 2 the best looking game on the Xbox 360.[57]
Sales[edit]
According to Microsoft, the Gears of War series has sold over 22 million units and earned over US$1 billion in revenue as of January 2014.[58][59]
Merchandise[edit]
TriForce Sales has obtained a license from Epic Games to create full-scale replicas of the armor and weapons from the game, with assistance of sculptor Sid Garrand of Nightmare Armor Studios. The units were available for advanced order in July 2008.[60]
In July 2007,[61] NECA announced they would be producing Gears of War merchandise, including action figures. The first series, available in the second quarter of 2008, included Augustus Cole, Anthony Carmine, Baird, a Locust Drone, a Locust Sniper, Dom Santiago and Marcus Fenix.[62]
Mindzeye Studios has created foot high statues of Gears of War characters.[63]
Legal issues[edit]
In January 2017, former American football player Lenwood Hamilton sued Epic Games, Microsoft, and voice actor Lester Speight, stating that the character of Cole Train in the series steals from his own likeness and voice. The lawsuit contends that elements of Cole's character, including being of African-American descent, having played in professional sports, and elements of the character's clothings were all elements representative of Hamilton, and voice analysis shows that Speight's delivery of Cole's lines matches too close with Hamilton's line. Hamilton had stated that Speight had approached him around 1998 about a video game, though Hamilton had turned it down due to the violence that would be in the game.[64]
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Jump up ^ "Gears of War 2 Soundtrack News". IGN. 2008-10-07. Retrieved 2008-11-28.
Jump up ^ "Game of Thrones Composer Creating Score for Gears of War 4". dualshockers.com. Retrieved August 26, 2016.
Jump up ^ (2008-07-21). "Epic Games and Del Rey Announce Novels in the ''Gears of War'' Video Game Universe". Xbox360.ign.com. Retrieved 2010-11-15.
Jump up ^ Nate Ahearn (2008-07-26). "SDCC 08: ''Gears of War 2'' Panel Report". Xbox360.ign.com. Retrieved 2010-11-15.
Jump up ^ "Gears of War: Anvil Gate (9780345499455): Karen Traviss: Books: Reviews, Prices & more". Amazon.com. Retrieved 2010-11-15.
Jump up ^ Linde, Aaron (2008-04-18). "Epic Games and DC Plan Gears of War Comic Book". Shacknews. Retrieved 2008-04-18.
Jump up ^ Ortega & Sharp on Gears of War Comic, Newsarama, July 24, 2008
Jump up ^ Sharp's Exclusive Gears of War Comic News Archived 2009-08-13 at the Wayback Machine., Comicon, August 11, 2008
Jump up ^ https://www.gamespot.com/articles/new-line-grabs-gears-movie-rights/1100-6167729/
Jump up ^ IGN Staff. "IGN: Gears of War Gearing Up at New Line". Movies.ign.com. Retrieved 2008-10-27.
Jump up ^ "Len Wiseman officially announced as "Gears of War" director". Cinema Confidential. 2008-06-17. Retrieved 2008-09-21.
^ Jump up to: a b Graser, Marc (June 26, 2008). "Wiseman suits up for 'Gears of War'". Variety. Retrieved August 24, 2017.
Jump up ^ Jonathan Hunt (July 24, 2008). "A Day In The Life: Chris Morgan". G4tv.com. Retrieved 2008-09-21.
Jump up ^ Marshall, Rick (2008-10-29). "'Gears Of War' Screenwriter Aims For 'Gritty And Real' Big-Screen Version Of Video Game". MTV. Retrieved 2008-10-30.
Jump up ^ "Producer Reveals "Gears of War" Movie Details". Worstpreviews.com. Retrieved 2010-11-15.
Jump up ^ Leins, Jeff (2010-04-06). "'Gears of War' Video Game Adaptation Stalls". News in Film. Archived from the original on 2011-07-05. Retrieved 2010-04-06.
Jump up ^ Graser, Marc (2012-10-09). "'Gears of War' turning for film adaptation (Exclusive)". Variety. Retrieved 2012-10-09.
Jump up ^ Scott Stuber Game for ‘Gears of War’ Movie (EXCLUSIVE)
Jump up ^ Dornbush, Jonathan (October 5, 2016). "Gears of War Movie Confirmed". IGN. Retrieved October 5, 2016.
Jump up ^ Fleming Jr, Mike (May 3, 2017). "Universal Gearing Up For 'Gears of War' Movie; Studio Sets Shane Salerno To Write". Deadline. Retrieved May 3, 2017.
Jump up ^ "Gears of War Reviews". Metacritic. Retrieved November 7, 2011.
Jump up ^ "Gears of War Reviews". Metacritic. Retrieved November 7, 2011.
Jump up ^ "Gears of War 2 Reviews". Metacritic. Retrieved November 7, 2011.
Jump up ^ "Gears of War 3 Reviews". Metacritic. Retrieved November 7, 2011.
Jump up ^ "Gears of War: Judgment Reviews". Metacritic. Retrieved November 7, 2011.
Jump up ^ "Gears of War: Ultimate Edition Reviews". Metacritic. Retrieved November 7, 2011.
Jump up ^ "Gears of War: Ultimate Edition for Windows 10 Reviews". Metacritic. Retrieved November 7, 2011.
Jump up ^ "Gears of War 4 Reviews". Metacritic. Retrieved October 6, 2016.
Jump up ^ "Gears of War 4 Reviews". Metacritic. Retrieved October 6, 2016.
Jump up ^ http://www.ign.com/articles/2013/09/20/the-top-25-xbox-360-games-4?page=1
Jump up ^ https://www.youtube.com/watch?v=P5l4JNYnLgI
Jump up ^ Griffiths, Daniel (2014-01-27). "Microsoft Acquires 'Gears of War' From Epic, Assigns Next Game To Black Tusk Studios". Forbes. Retrieved 2014-02-10.
Jump up ^ Molina, Brett (2014-01-27). "Microsoft acquires rights to 'Gears of War'". USA Today. Retrieved 2014-02-09.
Jump up ^ Linde, Aaron (2008-05-30). "Company to Produce Wearable Gears of War Armor, Weapon Replicas". Shacknews.
Jump up ^ "NECA signs with Epic Games". Necaonline.com. Archived from the original on 2009-08-22. Retrieved 2010-11-15.
Jump up ^ "''Gears of War'': Marcus Fenix". Oafe.net. Retrieved 2010-11-15.
Jump up ^ "GI's 2008 Holiday Buying Guide," Game Informer 188 (December 2008): 40.
Jump up ^ Sinclair, Brendan (January 12, 2017). "Microsoft, Epic sued over Gears of War character". GamesIndustry.biz. Retrieved January 12, 2017.
Further reading[edit]
Gears of War: Aspho Fields, by Karen Traviss (2008) ISBN 0-345-49943-3
Gears of War: Jacinto's Remnant, by Karen Traviss (2009) ISBN 0-345-49944-1
Gears of War: Anvil Gate, by Karen Traviss (2010) ISBN 0-345-49945-X
Gears of War: Coalition's End, by Karen Traviss (2011) ISBN 0-356-50104-3
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Take Me to the Pilot
From Wikipedia, the free encyclopedia
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This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (December 2009) (Learn how and when to remove this template message)
"Take Me to the Pilot"
Single by Elton John
from the album Elton John
A-side
"Your Song"
Released
26 October 1970
Format
Vinyl record (7")
Recorded
January 1970; Trident Studios
(London, England)
Length
3:47
Label
Uni (US)
DJM (UK)
Songwriter(s)
Elton John, Bernie Taupin
Producer(s)
Gus Dudgeon
Elton John singles chronology
"From Denver to L.A."
(1970) "Take Me to the Pilot"
(1970) "Your Song"
(1970)
"From Denver to L.A."
(1970) "Take Me to the Pilot"
(1970) "Your Song"
(1970)
Elton John track listing
"I Need You to Turn To"
(2) "Take Me to the Pilot"
(3) "No Shoe Strings on Louise"
(4)
"Take Me to the Pilot" is a rock song performed by British musician Elton John. The song was written by Bernie Taupin and composed by John for his eponymous second album in 1970.
It was released in 1970 as the B side of the second single from the album, "Your Song," which became the singer's first hit on both sides of the Atlantic.
Contents
[hide]
1 Composition and inspiration
2 Song history
3 Format and track list
4 References
5 External links
Composition and inspiration[edit]
Many—including Elton John himself[1]—find the song's lyrics cryptic and incomprehensible.
"If you feel that it's real, I'm on trial. And I'm here in your prison. Like a coin in your mint, I am dented. And I'm spent with high treason. Through a glass eye your throne, is the one danger zone. Take me to the pilot for control, take me to the pilot of your soul."
Lyricist Bernie Taupin has admitted to not knowing what the song's lyrics represent, comparing his writing style in "Pilot" to poets like "Baudelaire and Rimbaud...(who) just threw things together and went 'Wow! That sounds good'." The lyrics possess many elements: betrayal, either political or personal ("treason"); the illusion of danger ("through a glass eye"); and fearlessness toward the unknown ("take me to the pilot of your soul"). According to Elton, this and other songs recorded during this period were inspired by the science fiction books Bernie was reading at the time.
The country duo Brothers Osborne recorded a remake of the song for the 2018 tribute album Restoration: Reimagining the Songs of Elton John and Bernie Taupin.
Song history[edit]
This has become a staple of John's live shows and can be heard on many of his concert recordings — such as a performance with his early 1970s backup musicians, bassist Dee Murray and drummer Nigel Olsson on 17-11-70 (1970) to Live in Australia with the Melbourne Symphony Orchestra (1987) with a full scale orchestral reworking the original Paul Buckmaster score. There have also been numerous notable cover versions from the likes of José Feliciano, folk/blues guitarist Buzzy Linhart, British Group Orange Bicycle, R&B vocalist Ben E. King, blues icon Odetta, pianist Nate Hopkins, a duet between singers Al Jarreau and Gloria Loring, and third-season contestant George Huff on American Idol. The Who segue into it from "Saturday Night's Alright for Fighting" on the Elton John/Bernie Taupin tribute album, Two Rooms: Celebrating the Songs of Elton John & Bernie Taupin. In 1983, Kikki Danielsson covered the song on her Singles Bar album.[2] Elton once quoted, in The Red Piano Tour in 2005, "And in the early days, there were a lot of inquiries about 'What does this song mean? What does that song mean?' and in the case of 'Take me to the pilot/Lead me through the chamber/Take me to the pilot/I am but a stranger', I have no idea! You're on your own, I tell you." Most recently, American Idol season 3 winner Fantasia Barrino and Season 11 Top 3 finalist Joshua Ledet performed this song on the American Idol season 11 Finale.
Format and track list[edit]
1970 US 7" single
. "Your Song" 3:57
. "Take Me to the Pilot" 3:43
1988 US 7" single
"Take Me to the Pilot (live)" 3:58
"Tonight (live)" 7:26
1992 US 7" single
"Nikita"
"Take Me to the Pilot"
1995 US CD single
"Blessed" 4:19
"Honky Cat (live)" 7:05
"Take Me to the Pilot (live)" 5:55
"The Bitch is Back (live)" 4:26
References[edit]
Jump up ^ Interview: The Late Late Show with James Corden, March 1, 2018
Jump up ^ Information at Svensk mediedatabas
External links[edit]
Lyrics of this song at MetroLyrics
hide
v
t
e
Elton John songs
1960s and 1970s
"Skyline Pigeon" (1968)
"I've Been Loving You" (1968)
"Lady Samantha" (1969)
"It's Me That You Need" (1969)
"Border Song" (1970)
"Rock and Roll Madonna" (1970)
"From Denver to L.A." (1970)
"Take Me to the Pilot" (1970)
"Your Song" (1970)
"Friends" (1971)
"Levon" (1971)
"Tiny Dancer" (1972)
"Rocket Man" (1972)
"Honky Cat" (1972)
"I Think I'm Going to Kill Myself" (1972)
"Mona Lisas and Mad Hatters" (1972)
"Crocodile Rock" (1972)
"Elderberry Wine" (1972)
"Daniel" (1972)
"Teacher I Need You" (1973)
"Funeral for a Friend/Love Lies Bleeding" (1973)
"Saturday Night's Alright for Fighting" (1973)
"Goodbye Yellow Brick Road" (1973)
"Step into Christmas" (1973)
"Candle in the Wind" (1974)
"Bennie and the Jets" (1974)
"Harmony" (1974)
"Don't Let the Sun Go Down on Me" (1974)
"The Bitch Is Back" (1974)
"Lucy in the Sky with Diamonds" (1974)
"Philadelphia Freedom" (1975)
"I Saw Her Standing There" (1975)
"Someone Saved My Life Tonight" (1975)
"Island Girl" (1975)
"Grow Some Funk of Your Own" (1976)
"I Feel Like a Bullet (In the Gun of Robert Ford)" (1976)
"Pinball Wizard" (1976)
"Don't Go Breaking My Heart" (1976)
"Cage the Songbird" (1976)
"Sorry Seems to Be the Hardest Word" (1976)
"Bite Your Lip (Get Up and Dance!)" (1977)
"Crazy Water" (1977)
"The Goaldiggers Song" (1977)
"Ego" (1978)
"Part-Time Love" (1978)
"Song for Guy" (1978)
"Are You Ready for Love" (1979)
"Mama Can't Buy You Love" (1979)
"Johnny B. Goode" (1979)
1980s
"Little Jeannie" (1980)
"Sartorial Eloquence (Don't Ya Wanna Play This Game No More?)" (1980)
"Dear God" (1980)
"Whatever Gets You thru the Night" (1981)
"Nobody Wins" (1981)
"Loving You Is Sweeter Than Ever" (with Kiki Dee, 1981)
"Blue Eyes" (1982)
"Empty Garden (Hey Hey Johnny)" (1982)
"Ball and Chain" (1982)
"All Quiet on the Western Front" (1982)
"I Guess That's Why They Call It the Blues" (1983)
"I'm Still Standing" (1983)
"Sad Songs (Say So Much)" (1984)
"Passengers" (1984)
"Nikita" (1985)
"That's What Friends Are For" (1985)
"Wrap Her Up" (1985)
"Take Me to the Pilot" (1988)
"I Don't Wanna Go on with You Like That" (1988)
"Town of Plenty" (1988)
"Mona Lisas and Mad Hatters (Part Two)" (1988)
"Healing Hands" (1989)
"Sacrifice" (1989)
1990s
"Club at the End of the Street" (1990)
"You Gotta Love Someone" (1990)
"Don't Let the Sun Go Down on Me" (1991)
"The One" (1992)
"Runaway Train" (1992)
"The Last Song" (1992)
"Simple Life" (1993)
"True Love" (1993)
"Shakey Ground" (1994)
"Ain't Nothing Like the Real Thing" (1994)
"Can You Feel the Love Tonight" (1994)
"Circle of Life" (1994)
"Believe" (1995)
"Made in England" (1995)
"When the Money's Gone" (1995)
"You Can Make History (Young Again)" (1996)
"The Madness of King Scar" (1997)
"Something About the Way You Look Tonight" (1997)
"Candle in the Wind 1997" (1997)
"Written in the Stars" (1999)
2000s
"I Want Love" (2001)
"This Train Don't Stop There Anymore" (2002)
"Original Sin" (2002)
"Are You Ready for Love" (2003)
"Ghetto Gospel" (2005)
"Electricity" (2005)
"The Bridge" (2006)
"Joseph, Better You than Me" (2008)
"Tiny Dancer (Hold Me Closer)" (2009)
Related articles
Albums discography
Videography
Book:Elton John
Category:Elton John
Retrieved from "https://en.wikipedia.org/w/index.php?title=Take_Me_to_the_Pilot&oldid=850009972"
Categories:
1970 singles
Kikki Danielsson songs
Elton John songs
Songs with music by Elton John
Songs with lyrics by Bernie Taupin
Song recordings produced by Gus Dudgeon
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Hats Off to (Roy) Harper
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"Hats Off to (Roy) Harper"
Song by Led Zeppelin
from the album Led Zeppelin III
Released
5 October 1970 (1970-10-05)
Recorded
1970
Studio
Olympic, London
Genre
Country blues[1]
blues[2]
Length
3:41
Label
Atlantic
Songwriter(s)
Traditional, arr. by Charles Obscure a.k.a. Jimmy Page
Producer(s)
Jimmy Page
"Hats Off to (Roy) Harper" is a song played by English rock band Led Zeppelin. It is the last track on the album Led Zeppelin III, released in 1970.
Contents
[hide]
1 Musical structure
2 Lyrics
3 Inspiration
4 Reception
5 Live performances
6 Personnel
7 References
Musical structure[edit]
The track features Jimmy Page playing bottleneck slide guitar, and Robert Plant's vocals, processed through a vibrato amp, sounding like a tremolo effect.[3] The song was listed on the album as "Arranged by Charles Obscure", which was a humorous pseudonym for Page.[4]
Lyrics[edit]
The song is a medley of fragments of blues songs and lyrics, including "Shake 'Em On Down" by Bukka White.[4] The song is a tribute to both contemporary folk singer Roy Harper and White, a blues singer who recorded from the 1930s to the 1970s.
Inspiration[edit]
Roy Harper is a folk musician from England whom Jimmy Page met at the Bath Festival in 1970. He became close friends with members of the band, who invited him to perform as the opening act on some later Led Zeppelin concert tours. In 1971, Page played on Harper's album Stormcock, appearing in the credits under the pseudonym "S. Flavius Mercurius". Harper was also approached to sign up with Led Zeppelin's newly created Swan Song Records but was already contracted to EMI's Harvest Records label. In 1985, Page recorded an album with Harper called Whatever Happened to Jugula? Harper explained:
I used to go up to [Led Zeppelin's] office in Oxford Street, where Peter Grant and Mickie Most would be. And one day Jimmy was up there and gave me the new record. I just said thanks and put it under my arm. Jimmy said "Look at it". So I twirled the little wheel around and put it back under my arm. Very nice and all that. So he went "Look at it!" Then I discovered "Hats Off To (Roy) Harper." I was very touched.[5]
According to Page, during recording sessions for Led Zeppelin III, the band "did a whole set of country blues and traditional blues numbers that Robert [Plant] suggested. But ["Hats Off to (Roy) Harper"] was the only one we put on the record."[6]
Reception[edit]
In a contemporary review of Led Zeppelin III, Lester Bangs of Rolling Stone gave "Hats Off to (Roy) Harper" a negative review, writing the track "dedicates a bottleneck-&-shimmering echo-chamber vocal salad to a British minstrel who, I am told, leans more towards the music-hall tradition."[7]
Live performances[edit]
This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (March 2018) (Learn how and when to remove this template message)
An alternative studio outtake of the track in the same style and similar instrumentation is available on some Led Zeppelin bootleg recordings. Likely from the same recording session as the official release, it features lyrics loosely from the songs "I Feel So Bad" (recorded by Elvis Presley), Robert Johnson's "Traveling Riverside Blues" & "32-20 Blues", Sleepy John Estes' "Diving Duck Blues", Bukka White's "Fixin' to Die", and Arthur Crudup's "That's Alright Mama".[4] These songs were infrequently performed in medley by the band at Led Zeppelin concerts during "How Many More Times" and, later, "Whole Lotta Love". Thus, this outtake perhaps gives insight into the inspiration for the track, a desire to lay down an acoustic, studio take of a staple of their live performances. However, Led Zeppelin never performed "Hats Off to (Roy) Harper" live in concert.[4]
Personnel[edit]
Robert Plant – vocals
Jimmy Page – slide guitar
References[edit]
Jump up ^ Andrew Grant Jackson (20 July 2012). Still the Greatest: The Essential Songs of The Beatles' Solo Careers. Scarecrow Press. p. 42. ISBN 978-0-8108-8223-2.
Jump up ^ Stephen Davis (2005). Hammer of the Gods. Pan Macmillan. p. 119. ISBN 978-0-330-43859-9.
Jump up ^ "Jimmy Page discusses making Led Zeppelin III". Archived from the original on 15 July 2012. Retrieved 8 September 2012.
^ Jump up to: a b c d Dave Lewis (2012). Led Zeppelin: From a Whisper to a Scream; The Complete Guide to the Music of Led Zeppelin. Omnibus Press. p. 45. ISBN 978-1-78038-547-1.
Jump up ^ "Their Time is Gonna Come", Classic Rock Magazine: Classic Rock Presents Led Zeppelin, 2008, p. 23.
Jump up ^ Dave Schulps, Interview with Jimmy Page, Trouser Press, October 1977.
Jump up ^ Bangs, Lester (26 November 1970). "Led Zeppelin III". Rolling Stone. Retrieved 13 August 2017.
show
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Led Zeppelin III track listing
Songs
Side one
"Immigrant Song"
"Friends"
"Celebration Day"
"Since I've Been Loving You"
"Out on the Tiles"
Side two
"Gallows Pole"
"Tangerine"
"That's the Way"
"Bron-Y-Aur Stomp"
"Hats Off to (Roy) Harper"
Deluxe edition
"Bathroom Sound"
"Jennings Farm Blues"
"Key to the Highway/Trouble in Mind"
Led Zeppelin
Led Zeppelin II
Led Zeppelin III
Led Zeppelin IV
Houses of the Holy
Physical Graffiti
Presence
In Through the Out Door
Coda
show
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Led Zeppelin
John Bonham
John Paul Jones
Jimmy Page
Robert Plant
Studio albums
Led Zeppelin
Led Zeppelin II
Led Zeppelin III
Led Zeppelin IV
Houses of the Holy
Physical Graffiti
Presence
In Through the Out Door
Coda
Live albums
The Song Remains the Same
BBC Sessions
How the West Was Won
Celebration Day
Compilations
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The Best of Led Zeppelin
Mothership
Led Zeppelin Deluxe Edition
Boxed sets
Led Zeppelin
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"Good Times Bad Times" / "Communication Breakdown"
"Whole Lotta Love" / "Living Loving Maid (She's Just a Woman)"
"Immigrant Song" / "Hey, Hey, What Can I Do"
"Black Dog" / "Misty Mountain Hop"
"Rock and Roll" / "Four Sticks"
"Over the Hills and Far Away" / "Dancing Days"
"D'yer Mak'er" / "The Crunge"
"Trampled Under Foot" / "Black Country Woman"
"Candy Store Rock" / "Royal Orleans"
"Fool in the Rain" / "Hot Dog"
"Travelling Riverside Blues"
"Baby Come On Home"
"The Girl I Love She Got Long Black Wavy Hair"
Films
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Led Zeppelin DVD
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Tours
Scandinavia 1968
U.K. 1968
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U.K. & Scandinavia 1969
North America Spring 1969
U.K. Summer 1969
North America Summer 1969
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North America Autumn 1969
U.K. 1970
Europe 1970
North America Spring 1970
Iceland, Bath & Germany 1970
North America Summer 1970
U.K. Spring 1971
Europe 1971
North America 1971
Japan 1971
U.K. Winter 1971
Australasia 1972
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Japan 1972
U.K. 1972–1973
Europe 1973
North America 1973
North America 1975
Earls Court 1975
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Atlantic Records 40th Anniversary (1988)
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Related
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Swan Song Records
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"Beck's Bolero"
Bron-Yr-Aur
The Starship
Caesar's Chariot
Shark episode
Planned tour – The 1980s, Part One
Covers and tributes
That '70s Show (season 5)
Bands
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XYZ
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Stairway to Heaven: Led Zeppelin Uncensored
When Giants Walked the Earth
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Roy Harper
Studio albums
Sophisticated Beggar
Come Out Fighting Ghengis Smith
Folkjokeopus
Flat Baroque and Berserk
Stormcock
Lifemask
Valentine
HQ
Bullinamingvase
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Poems, Speeches, Thoughts and Doodles
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"Time"
Singles / 12" Singles / EPs
"When an Old Cricketer Leaves the Crease"
"The Death of God"
Songs & poems
"Another Day"
"Three Hundred Words"
Related articles
Nick Harper
"Hats Off to (Roy) Harper"
Retrieved from "https://en.wikipedia.org/w/index.php?title=Hats_Off_to_(Roy)_Harper&oldid=833456851"
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