text:
UFO2000 / Mailing Lists
ufo2000-svn
— UFO2000 SVN commit notifications
[Ufo2000-svn] SF.net SVN: ufo2000:[1161] trunk/src/main.cpp
From: <ufo2000-svn@li...> - 2011-07-31 23:01:53
http://ufo2000.svn.sourceforge.net/ufo2000/?rev=1161&view=rev
Author:   ssvb
Date:     2011-07-31 23:01:47 +0000 (Sun, 31 Jul 2011)
Fix for "format not a string literal and no format arguments" problem
From: Siarhei Siamashka <siarhei.siamashka@...>
--- trunk/src/main.cpp	2011-07-31 22:38:37 UTC (rev 1160)
+++ trunk/src/main.cpp	2011-07-31 23:01:47 UTC (rev 1161)
if (m_print_win) {
curline.append("\n");
-                m_print_win->printf(COLOR_WHITE, curline.c_str());
+                m_print_win->printf(COLOR_WHITE, "%s", curline.c_str());
m_print_win->redraw_fast(screen, m_print_win_x, m_print_win_y);
curline.assign("");
[Ufo2000-svn] SF.net SVN: ufo2000:[1160] trunk/src/multiplay.cpp
From: <ufo2000-svn@li...> - 2011-07-31 22:38:43
http://ufo2000.svn.sourceforge.net/ufo2000/?rev=1160&view=rev
Date:     2011-07-31 22:38:37 +0000 (Sun, 31 Jul 2011)
Partial fix for issue #617, set debug messages to be untranslatable
Fixed mistakes with type 5 from the issue description.
5) set messages untranslatable. That are debug messages that go
into console after enabling notification via F11 key in-game
and flag in ini file.
From: Fomka <steel.fomka@...>
trunk/src/multiplay.cpp
Modified: trunk/src/multiplay.cpp
--- trunk/src/multiplay.cpp	2011-07-31 22:36:13 UTC (rev 1159)
+++ trunk/src/multiplay.cpp	2011-07-31 22:38:37 UTC (rev 1160)
void Net::send(const std::string &pkt)
if (FLAGS & F_RAWMESSAGES)
-        g_console->printf( _("send:[%s]"), pkt.c_str());
+        g_console->printf( "send:[%s]", pkt.c_str());
log("send:[%s]\n", pkt.c_str());
if (!packet.empty()) {
queue->put(packet);
if (FLAGS & F_RAWMESSAGES) {
-            g_console->printf( _("put:[%d]"), (int)packet.size());
+            g_console->printf( "put:[%d]", (int)packet.size());
g_console->printf("%s", packet.c_str());
if (!queue->get(packet)) return;
-        g_console->printf( _("get:[%d]"), (int)packet.size());
+        g_console->printf( "get:[%d]", (int)packet.size());
[Ufo2000-svn] SF.net SVN: ufo2000:[1159] trunk/src/main.cpp
From: <ufo2000-svn@li...> - 2011-07-31 22:36:19
http://ufo2000.svn.sourceforge.net/ufo2000/?rev=1159&view=rev
Date:     2011-07-31 22:36:13 +0000 (Sun, 31 Jul 2011)
Partial fix for issue #617, set messages to be translatable
Fixed mistakes with type 4 from the issue description.
4) set messages translatable. That were notification messages
that go into console, for example, "Out Of Range!".
Used macro wrapper N_() around const messages in array
GameErrorMessage, then used macro wrapper _() around the
only place where the array is referenced.
--- trunk/src/main.cpp	2011-07-31 22:25:46 UTC (rev 1158)
+++ trunk/src/main.cpp	2011-07-31 22:36:13 UTC (rev 1159)
int GameErrorColour[-ERR_MINUS_NUM];
const char GameErrorMessage[-ERR_MINUS_NUM][STDBUFSIZE] = {
-    "Success.",
-    "Not Enough Time Units!",
-    "Not Enough Energy!",
-    "Out Of Ammo!",
-    "No Item To Use!",
-    "Out Of Range!"
+    N_("Success."),
+    N_("Not Enough Time Units!"),
+    N_("Not Enough Energy!"),
+    N_("Out Of Ammo!"),
+    N_("No Item To Use!"),
+    N_("Out Of Range!")
//ReserveTime_Mode ReserveTimeMode;     // TODO: should be platoon- or soldier-specific
chk = -chk; // Error codes are negative.
if(FLAGS & F_ENDTURNSND)
soundSystem::getInstance()->play(SS_BUTTON_PUSH_2);
-    g_console->printf(GameErrorColour[chk], "%s", GameErrorMessage[chk]);
+    g_console->printf(GameErrorColour[chk], "%s", _(GameErrorMessage[chk]));
[Ufo2000-svn] SF.net SVN: ufo2000:[1158] trunk/src
From: <ufo2000-svn@li...> - 2011-07-31 22:25:52
http://ufo2000.svn.sourceforge.net/ufo2000/?rev=1158&view=rev
Date:     2011-07-31 22:25:46 +0000 (Sun, 31 Jul 2011)
Partial fix for issue #617, corrected typos and errors
Fixed mistakes with types 1, 2, 3 and 6 from the issue description.
1) factual mistake, editor screen. "Equipment cost" -> "Soldier cost"
because the cost value is not zero for a soldier without equipment.
2) overlapping message, main menu screen.
"connect to internet server" -> "connect to server". Overlap occured
in 640x480 resolution.
3) duplicating messages, scenario descriptions. Eliminated difference
in duplicating messages "Leader can have ..."/"Leader can use ..."
and "Leader can't have ..."/"Leader can't use ..."
6) typo, scenario description for Search and Destroy. "ennemy" -> "enemy"
trunk/src/editor.cpp
trunk/src/mainmenu.cpp
trunk/src/scenario.cpp
Modified: trunk/src/editor.cpp
--- trunk/src/editor.cpp	2011-07-07 00:33:10 UTC (rev 1157)
+++ trunk/src/editor.cpp	2011-07-31 22:25:46 UTC (rev 1158)
char str1[64]; // to adjust position of translated string
//int x1 = 120;
int x2 = 236;
-            sprintf(str1, "%s: %4d", _("Equipment cost"), man->calc_full_ammunition_cost() );
+            sprintf(str1, "%s: %4d", _("Soldier cost"), man->calc_full_ammunition_cost() );
int w1 = text_length(g_small_font, str1);  // right-justify string
textprintf(screen2, g_small_font, x2-w1, 20, COLOR_GRAY02, "%s", str1);
Modified: trunk/src/mainmenu.cpp
--- trunk/src/mainmenu.cpp	2011-07-07 00:33:10 UTC (rev 1157)
+++ trunk/src/mainmenu.cpp	2011-07-31 22:25:46 UTC (rev 1158)
the_dialog[MAINMENU_BACKGROUND].proc = d_mainmenu_background_proc;
-    the_dialog[MAINMENU_INTERNET].dp    = (void *) _("connect to internet server");
+    the_dialog[MAINMENU_INTERNET].dp    = (void *) _("connect to server");
the_dialog[MAINMENU_HOTSEAT].dp     = (void *) _("start hotseat game");
the_dialog[MAINMENU_GEOSCAPE].dp    = (void *) _("show geoscape demo");
the_dialog[MAINMENU_LOADGAME].dp    = (void *) _("load saved game");
Modified: trunk/src/scenario.cpp
--- trunk/src/scenario.cpp	2011-07-07 00:33:10 UTC (rev 1157)
+++ trunk/src/scenario.cpp	2011-07-31 22:25:46 UTC (rev 1158)
briefing_right[SC_CAPTURE][1] = _("from capturing by enemy. He is always visible on ");
briefing_right[SC_CAPTURE][2] = _("your opponent's minimap.                         ");
-    options[SC_CAPTURE][0] = new Option(OPT_SWITCH, 0, _("Leader can have two-handed weapons"), _("Leader can't have two-handed weapons"), false);
+    options[SC_CAPTURE][0] = new Option(OPT_SWITCH, 0, _("Leader can use two-handed weapons"), _("Leader can't use two-handed weapons"), false);
options[SC_CAPTURE][1] = new Option(OPT_NONE);
options[SC_CAPTURE][2] = new Option(OPT_NONE);
name[SC_SEARCH] = ("Search and destroy");
briefing_left[SC_SEARCH][0] = briefing_right[SC_SEARCH][0] = _("You can deploy your units anywhere on the map.   ");
-    briefing_left[SC_SEARCH][1] = briefing_right[SC_SEARCH][1] = _("Find and kill the ennemy. All units will face    ");
+    briefing_left[SC_SEARCH][1] = briefing_right[SC_SEARCH][1] = _("Find and kill the enemy. All units will face    ");
briefing_left[SC_SEARCH][2] = briefing_right[SC_SEARCH][2] = _("away from the center and the outside of the map, ");
briefing_left[SC_SEARCH][3] = briefing_right[SC_SEARCH][3] = _("depending on the closest map feature.            ");
briefing_left[SC_SEARCH][4] = briefing_right[SC_SEARCH][4] = _("                                                 ");
[Ufo2000-svn] SF.net SVN: ufo2000:[1157] trunk/ufo2000.default.ini
From: <ufo2000-svn@li...> - 2011-07-07 00:33:16
http://ufo2000.svn.sourceforge.net/ufo2000/?rev=1157&view=rev
Date:     2011-07-07 00:33:10 +0000 (Thu, 07 Jul 2011)
Default game server changed to ufo2000.net
trunk/ufo2000.default.ini
Modified: trunk/ufo2000.default.ini
--- trunk/ufo2000.default.ini	2011-07-07 00:30:46 UTC (rev 1156)
+++ trunk/ufo2000.default.ini	2011-07-07 00:33:10 UTC (rev 1157)
-host = ufo2000.xcomufo.com
+host = ufo2000.net
[Ufo2000-svn] SF.net SVN: ufo2000:[1156]
trunk/translations/ufo2000.pot
From: <ufo2000-svn@li...> - 2011-07-07 00:30:54
http://ufo2000.svn.sourceforge.net/ufo2000/?rev=1156&view=rev
Date:     2011-07-07 00:30:46 +0000 (Thu, 07 Jul 2011)
ufo2000.pot removed from version control
This file can be always regenerated from ufo2000 sources. So
it makes no sense to keep it under version control because it
is diffucult or impossible to always keep this file in sync
with the current game sources. And having outdated ufo2000.pot
in repository does more harm than good.
Deleted: trunk/translations/ufo2000.pot
--- trunk/translations/ufo2000.pot	2011-07-07 00:23:04 UTC (rev 1155)
+++ trunk/translations/ufo2000.pot	2011-07-07 00:30:46 UTC (rev 1156)
@@ -1,2478 +0,0 @@
-"POT-Creation-Date: 2006-07-11 09:26+0300\n"
-#: src/config.cpp:311 src/text.cpp:335 src/units.cpp:328
-#: src/config.cpp:319
-msgid "end turn sound"
-#: src/config.cpp:320
-msgid "start sitting if second"
-#: src/config.cpp:321
-msgid "icon panel tooltips"
-#: src/config.cpp:322
-msgid "enlarged battleview"
-#: src/config.cpp:323
-msgid "center on new enemies"
-#: src/config.cpp:325 src/connect.cpp:291 src/editor.cpp:92 src/editor.cpp:855
-#: src/editor.cpp:1052 src/main.cpp:2518 src/main.cpp:2737 src/main.cpp:2775
-#: src/main.cpp:2780 src/main.cpp:2965 src/server_gui.cpp:314
-#: src/server_gui.cpp:354 src/video.cpp:385
-#: src/config.cpp:326 src/icon.cpp:673 src/server_gui.cpp:355
-#: src/video.cpp:385
-#: src/config.cpp:327
-msgid "movement speed"
-#: src/config.cpp:328
-msgid "fire speed"
-#: src/config.cpp:329
-msgid "scroll speed"
-#: src/config.cpp:330
-msgid "mapscroll points"
-#: src/config.cpp:331
-msgid "music volume"
-#: src/config.cpp:332
-msgid "console font size"
-#: src/config.cpp:333
-msgid "mouse sensitivity"
-#: src/config.cpp:334
-msgid "prefer x-com graphics"
-#: src/connect.cpp:88
-msgid "Comparing local and remote UFO2000 versions..."
-#: src/connect.cpp:89
-msgid "Press ESC to cancel"
-#: src/connect.cpp:141
-msgid "connection closed"
-#: src/connect.cpp:229
-msgid "Welcome to the mission-planner !"
-#: src/connect.cpp:290
-msgid "Remote player does not have any of your maps"
-#: src/connect.cpp:338
-msgid "You can select a map and change the match-settings."
-#: src/connect.cpp:340
-msgid "The map is already set for this game, and cannot be changed."
-#: src/connect.cpp:341
-msgid "To edit a soldier, CTRL-click on his name."
-#: src/connect.cpp:342
-msgid "Left-click to place a soldier on the map, right-click to remove him."
-#: src/connect.cpp:343
-msgid "When finished, click SEND, then START.  Press ESC to quit, F1 for help."
-#: src/connect.cpp:407
-msgid "PREPARATIONS FOR MISSION FINISHED"
-#: src/connect.cpp:459 src/editor.cpp:538 src/main.cpp:2559
-msgid "SCREEN-SNAPSHOT"
-#: src/connect.cpp:465 src/main.cpp:2029 src/server_gui.cpp:692
-msgid "Music OFF"
-#: src/connect.cpp:468
-msgid "EXIT MISSION-PLANNER"
-#: src/editor.cpp:89
-msgid "Load squad (*.squad files)"
-#: src/editor.cpp:92
-msgid "No saved squads found!"
-#: src/editor.cpp:107
-msgid "Save squad (*.squad file)"
-#: src/editor.cpp:121
-msgid "Armoury layout exported as weapon set template to %s"
-#: src/editor.cpp:248
-"This item is not allowed for currently selected weapon set, right-click to "
-"get rid of it"
-#: src/editor.cpp:280
-"Click-and-drop weapons from the armory to the soldier, right-click to remove"
-#: src/editor.cpp:330 src/editor.cpp:338 src/inventory.cpp:111
-#: src/inventory.cpp:119
-msgid "AMMO:"
-#: src/editor.cpp:331 src/editor.cpp:339 src/inventory.cpp:112
-#: src/inventory.cpp:120
-msgid "ROUNDS"
-#: src/editor.cpp:332 src/editor.cpp:340 src/inventory.cpp:103
-#: src/inventory.cpp:113 src/inventory.cpp:121
-msgid "LEFT="
-#: src/editor.cpp:358
-msgid "       F1: Help"
-#: src/editor.cpp:359
-msgid "    F2/F3: Save/load team"
-#: src/editor.cpp:360
-msgid "       F4: Edit attributes"
-#: src/editor.cpp:361
-msgid "       F5: Change weaponset"
-#: src/editor.cpp:362
-msgid "       F6: Save as weapon set template"
-#: src/editor.cpp:364
-msgid " Ctrl+Ins: Copy current soldier"
-#: src/editor.cpp:365
-msgid "Shift+Ins: Paste on current soldier"
-#: src/editor.cpp:366
-msgid "      Del: Delete items of current man"
-#: src/editor.cpp:368
-msgid "      F11: Cycle through appearences"
-#: src/editor.cpp:369
-msgid "      F12: Cycle through human armours"
-#: src/editor.cpp:370
-msgid "Shift+F12: Cycle through alien races"
-#: src/editor.cpp:371
-msgid "      Tab: Next soldier"
-#: src/editor.cpp:372
-msgid "Shift+Tab: Previous soldier"
-#: src/editor.cpp:379
-msgid "Equipment weight: %2d/%2d"
-#: src/editor.cpp:383
-msgid "Equipment cost"
-#: src/editor.cpp:737
-msgid "Select unit race"
-#: src/editor.cpp:742
-msgid "Select unit armour"
-#: src/editor.cpp:747
-msgid "Select unit appearance"
-#: src/editor.cpp:801 src/editor.cpp:907
-msgid "Points remain: %2d "
-#: src/editor.cpp:856
-#: src/editor.cpp:860
-msgid "Race:"
-#: src/editor.cpp:863
-msgid "Armour:"
-#: src/editor.cpp:866
-msgid "Appearance:"
-#: src/editor.cpp:869
-msgid "Time Units"
-#: src/editor.cpp:871
-msgid "Stamina"
-#: src/editor.cpp:873
-#: src/editor.cpp:875
-msgid "Bravery"
-#: src/editor.cpp:877
-msgid "Reactions"
-#: src/editor.cpp:879
-msgid "Firing"
-#: src/editor.cpp:881
-msgid "Throwing"
-#: src/editor.cpp:883
-msgid "Strength"
-#: src/editor.cpp:1045
-msgid "Select equipment set"
-#: src/editor.cpp:1052
-msgid "Remote player does not have any of your weaponsets"
-#: src/icon.cpp:546
-#: src/icon.cpp:554
-msgid "THROW       ACC>%02d%% TUs>%02d"
-#: src/icon.cpp:567
-msgid "STUN                TUs>%02d"
-#: src/icon.cpp:569
-msgid "PUNCH               TUs>%02d"
-#: src/icon.cpp:581
-msgid "PRIME EXPLOSIVE     TUs>%02d"
-#: src/icon.cpp:588
-msgid "PRIME GRENADE       TUs>%02d"
-#: src/icon.cpp:601
-msgid "AUTO SHOT   ACC>%02d%% TUs>%02d"
-#: src/icon.cpp:611
-msgid "SNAP SHOT   ACC>%02d%% TUs>%02d"
-#: src/icon.cpp:621
-msgid "AIMED SHOT  ACC>%02d%% TUs>%02d"
-#: src/icon.cpp:830 src/main.cpp:2449
-msgid "%s is panicking and can't access inventory."
-#: src/inventory.cpp:101
-#: src/inventory.cpp:102
-#: src/item.cpp:222
-msgid "Firing-Type"
-msgid "Accuracy"
-msgid "TU cost"
-#: src/item.cpp:226
-#: src/item.cpp:232
-msgid "Snap"
-#: src/item.cpp:238
-msgid "Aimed"
-#: src/item.cpp:247
-msgid "Hand-to-hand weapon"
-#: src/item.cpp:252
-msgid "Two-handed weapon"
-#: src/item.cpp:261
-msgid "Usage TU cost"
-#: src/item.cpp:267
-msgid "Prime TU cost"
-#: src/item.cpp:273
-msgid "Throw TU cost"
-#: src/item.cpp:279 src/main.cpp:1947 src/main.cpp:1949 src/main.cpp:1953
-msgid "Damage"
-#: src/item.cpp:280
-msgid "Ammo-Type"
-#: src/item.cpp:286
-#: src/item.cpp:292
-msgid "Blast range"
-#: src/item.cpp:298
-msgid "Smoke range"
-#: src/item.cpp:304
-msgid "Smoke time"
-#: src/item.cpp:313
-msgid "Ammo#"
-#: src/item.cpp:318
-#: src/item.cpp:321
-msgid "Cost"
-#: src/main.cpp:113
-msgid "Time left: %d"
-#: src/main.cpp:1105
-msgid "Error: game state on your an remote computers got out of sync."
-#: src/main.cpp:1106
-"You can encounter any weird bugs or just crashes if you continue playing."
-#: src/main.cpp:1107
-msgid "Bug report saved in 'crc_error_%d.txt', please send it to developers"
-#: src/main.cpp:1109
-msgid "wrong wholeCRC"
-#: src/main.cpp:1196 src/main.cpp:1197
-msgid "Turn end"
-#: src/main.cpp:1225
-msgid "  NEXT TURN  "
-#: src/main.cpp:1226 src/multiplay.cpp:129 src/multiplay.cpp:137
-#: src/server_gui.cpp:453 src/server_gui.cpp:460 src/server_gui.cpp:512
-msgid "    OK    "
-#: src/main.cpp:1279
-msgid "Next turn. local = %d, remote = %d soldiers"
-#: src/main.cpp:1285
-msgid "Next turn"
-#: src/main.cpp:1483
-msgid "WATCH"
-#: src/main.cpp:1485
-msgid "FPS: %d"
-#: src/main.cpp:1488
-msgid "PAUSE (press shift+space to resume)"
-#: src/main.cpp:1827 src/main.cpp:1849
-msgid "DRAW!"
-#: src/main.cpp:1832 src/main.cpp:1836
-msgid "PLAYER 2 WINS!"
-#: src/main.cpp:1833 src/main.cpp:1835
-msgid "PLAYER 1 WINS!"
-#: src/main.cpp:1844
-msgid "YOU WIN!"
-#: src/main.cpp:1848
-msgid "YOU LOSE!"
-#: src/main.cpp:1858
-#: src/main.cpp:1869 src/main.cpp:1919 src/main.cpp:1927 src/main.cpp:1935
-#: src/units.cpp:315
-#: src/main.cpp:1870 src/main.cpp:1919 src/main.cpp:1927 src/main.cpp:1935
-#: src/units.cpp:321
-#: src/main.cpp:1875
-msgid "Your Platoon"
-#: src/main.cpp:1876
-msgid "Remote Platoon"
-#: src/main.cpp:1883
-msgid "Total Kills:"
-#: src/main.cpp:1888 src/main.cpp:1952
-msgid "Player"
-#: src/main.cpp:1891
-msgid "Death:"
-#: src/main.cpp:1898
-msgid "Total Damage Inflicted:"
-#: src/main.cpp:1905
-msgid "Total Damage Taken:"
-#: src/main.cpp:1916
-msgid "Most Valuable Soldier:"
-#: src/main.cpp:1917
-msgid "%s (%s, %d kills)"
-#: src/main.cpp:1919 src/main.cpp:1927 src/main.cpp:1935
-msgid "Remote"
-msgid "Local"
-#: src/main.cpp:1924
-msgid "Most Devastating Soldier:"
-#: src/main.cpp:1925 src/main.cpp:1933
-msgid "%s (%s, %d damage inflicted)"
-#: src/main.cpp:1932
-msgid "Most Cowardly Soldier:"
-#: src/main.cpp:1947 src/main.cpp:1949 src/main.cpp:1953
-msgid "Kills"
-#: src/main.cpp:1951
-#: src/main.cpp:1988
-#: src/main.cpp:1997
-msgid "You can chat here.  Press ESC when finished."
-#: src/main.cpp:2017
-msgid "EXIT TO MAIN MENU"
-#: src/main.cpp:2150
-msgid "Welcome to the battlescape of UFO2000 !"
-#: src/main.cpp:2151
-msgid "Press F1 for help."
-#: src/main.cpp:2153
-msgid "Battlereport"
-#: src/main.cpp:2505
-msgid "SAVE GAME"
-#: src/main.cpp:2508 src/main.cpp:2510
-msgid "Game saved"
-#: src/main.cpp:2514 src/main.cpp:2516 src/main.cpp:2521 src/main.cpp:2740
-msgid "LOAD GAME"
-#: src/main.cpp:2516
-#: src/main.cpp:2518
-msgid "Saved game not found"
-#: src/main.cpp:2521
-#: src/main.cpp:2531
-msgid "Tooltips OFF"
-#: src/main.cpp:2534
-msgid "Tooltips ON."
-#: src/main.cpp:2548
-msgid "STOP NOTIFY"
-#: src/main.cpp:2551
-msgid "START NOTIFY"
-#: src/main.cpp:2573
-msgid "ABORT MISSION ?"
-msgid "YES=RESIGN"
-#: src/main.cpp:2574
-msgid "RECALL DRAW OFFER"
-#: src/main.cpp:2575
-msgid "ACCEPT DRAW OFFER"
-#: src/main.cpp:2576
-msgid "OFFER DRAW"
-msgid "NO=CONTINUE"
-#: src/main.cpp:2578
-msgid "EXIT FROM REPLAY?"
-#: src/main.cpp:2583
-msgid "Game aborted"
-#: src/main.cpp:2588
-msgid "You: Draw offer accepted"
-#: src/main.cpp:2590
-msgid "You: Draw offered"
-#: src/main.cpp:2592
-msgid "You: Draw offer recalled"
-#: src/main.cpp:2625
-msgid "Save replay?"
-#: src/main.cpp:2627
-msgid "Save replay (*.replay file)"
-#: src/main.cpp:2632
-msgid "Unable to delete existing file %s!"
-#: src/main.cpp:2638
-msgid "Replay saved as %s"
-#: src/main.cpp:2640
-msgid "Unable to save %s!"
-#: src/main.cpp:2648
-msgid "Unable to delete temporary file %s!"
-#: src/main.cpp:2737
-msgid "Saved game not available"
-#: src/main.cpp:2772
-msgid "Load replay (*.replay files)"
-#: src/main.cpp:2775
-msgid "No saved replays found!"
-#: src/main.cpp:2780
-msgid "Replay is invalid!"
-msgid "(Probably it was saved by incompatible version)."
-#: src/main.cpp:2784
-msgid "START REPLAY"
-#: src/main.cpp:2937
-msgid "UFO2000 v%s.%s - a free and opensource multiplayer game"
-#: src/main.cpp:2940
-msgid "inspired by 'X-COM: UFO Defense', see http://ufo2000.sf.net."
-#: src/main.cpp:2942
-msgid " &MORE "
-msgid " OK "
-#: src/main.cpp:2963
-msgid "IEEE-754 compatible 64-bit floating point arithmetics is not supported,"
-#: src/main.cpp:2964
-msgid "so you have high risk of synchronization errors in network games"
-#: src/main.cpp:2965
-msgid "and are not allowed to connect the server"
-#: src/mainmenu.cpp:212
-msgid "connect to internet server"
-#: src/mainmenu.cpp:213
-msgid "start hotseat game"
-#: src/mainmenu.cpp:214
-msgid "show geoscape demo"
-#: src/mainmenu.cpp:215
-msgid "load saved game"
-#: src/mainmenu.cpp:216
-msgid "load a replay"
-#: src/mainmenu.cpp:217
-#: src/mainmenu.cpp:218
-#: src/mainmenu.cpp:219
-msgid "tip of the day"
-#: src/mainmenu.cpp:222
-#: src/map.cpp:2300
-msgid "Select terrain type"
-#: src/multiplay.cpp:129
-msgid "  NEXT PLAYER  "
-#: src/multiplay.cpp:137
-msgid "  GAME START  "
-#: src/multiplay.cpp:195
-msgid "send:[%s]"
-#: src/multiplay.cpp:265
-msgid "put:[%d]"
-#: src/multiplay.cpp:276
-msgid "get:[%d]"
-#: src/multiplay.cpp:1315
-"Remote player has the following %d maps that can be used for network game:\n"
-#: src/multiplay.cpp:1340
-"The following maps can not be used, they are modified or just not installed "
-"by remote player:\n"
-#: src/multiplay.cpp:1619
-msgid "Opponent: Draw offer accepted"
-#: src/multiplay.cpp:1621
-msgid "Opponent: Draw offered"
-#: src/multiplay.cpp:1623
-msgid "Opponent: Draw offer recalled"
-#: src/place.cpp:326
-msgid "(none, remote player doesn't have any of your weaposets)"
-#: src/place.cpp:328
-msgid "Weapon set: %s"
-#: src/scenario.cpp:75
-msgid "Kill 'em all!"
-#: src/scenario.cpp:86
-msgid "You must get your leader (first selected soldier)"
-#: src/scenario.cpp:87
-msgid "to the opposite edge of the map to win.          "
-#: src/scenario.cpp:88
-msgid "Your leader is always visible on your opponent's "
-#: src/scenario.cpp:89
-msgid "minimap."
-#: src/scenario.cpp:91 src/scenario.cpp:137
-msgid "You must kill enemy leader (first selected       "
-#: src/scenario.cpp:92
-msgid "soldier) before he gets to your edge of the map. "
-#: src/scenario.cpp:93
-msgid "Leader is always visible on your minimap.        "
-#: src/scenario.cpp:95 src/scenario.cpp:145
-msgid "Leader can use two-handed weapons"
-msgid "Leader can't use two-handed weapons"
-#: src/scenario.cpp:104
-msgid "You must place high explosives at places which   "
-#: src/scenario.cpp:105
-msgid "are indicated on your minimap. You can have high "
-#: src/scenario.cpp:106
-msgid "explosives even if they aren't allowed by rules  "
-#: src/scenario.cpp:107
-msgid "of the match.                                    "
-#: src/scenario.cpp:109
-msgid "You must kill all enemy soldiers before they     "
-#: src/scenario.cpp:110
-msgid "plant explosives at places which are indicated on"
-#: src/scenario.cpp:111
-msgid "the minimap.                                     "
-#: src/scenario.cpp:122
-msgid "You must control the 10x10 area in the centre of "
-#: src/scenario.cpp:123
-msgid "the map for number of successive half-turns set  "
-#: src/scenario.cpp:124
-msgid "in the \"Options\" section.                      "
-#: src/scenario.cpp:125
-msgid "To control an area you have to have in it more   "
-#: src/scenario.cpp:126
-msgid "soldiers than your opponent.                     "
-#: src/scenario.cpp:128
-msgid "Half-turns to control the area"
-#: src/scenario.cpp:138
-msgid "soldier). Enemy leader is always visible on your "
-#: src/scenario.cpp:139
-msgid "minimap.                                         "
-#: src/scenario.cpp:141
-msgid "You must save your leader (first selected        "
-#: src/scenario.cpp:142
-msgid "soldier). He is always visible for your opponent "
-#: src/scenario.cpp:143
-msgid "on the minimap.                                  "
-#: src/scenario.cpp:154
-msgid "You must save at least half of your squad        "
-#: src/scenario.cpp:155 src/scenario.cpp:159
-msgid "(rounded down) until the end of the match (number"
-#: src/scenario.cpp:156 src/scenario.cpp:160
-msgid "of turns is set in the \"Options\" section).       "
-#: src/scenario.cpp:158 src/scenario.cpp:176
-msgid "You must kill more than half of enemy squad      "
-#: src/scenario.cpp:162
-msgid "Half-turns to hold (match length)"
-#: src/scenario.cpp:163 src/scenario.cpp:181
-msgid "\"Surrounded\" deployment"
-msgid "Standard deployment"
-#: src/scenario.cpp:171
-msgid "You must bring at least half of your squad       "
-#: src/scenario.cpp:172
-msgid "(rounded up) to the opposite edge of the map if  "
-#: src/scenario.cpp:173
-msgid "standard deployment is selected or to any edge if"
-#: src/scenario.cpp:174
-msgid "\"surrounded\" deployment is selected.             "
-#: src/scenario.cpp:177
-msgid "(rounded up) before they get to your edge of the "
-#: src/scenario.cpp:178
-msgid "map if standard deployment is selected or to any "
-#: src/scenario.cpp:179
-msgid "edge if \"surrounded\" deployment is selected.     "
-#: src/scenario.cpp:190
-msgid "You must capture enemy leader (first selected    "
-#: src/scenario.cpp:191
-msgid "soldier). To do this you must stun him and bring "
-#: src/scenario.cpp:192
-msgid "to your edge of the map. Leader is always visible"
-#: src/scenario.cpp:193
-msgid "on your minimap.                                 "
-#: src/scenario.cpp:195
-msgid "You must save your leader (first selected man)   "
-#: src/scenario.cpp:196
-msgid "from capturing by enemy. He is always visible on "
-#: src/scenario.cpp:197
-msgid "your opponent's minimap.                         "
-#: src/scenario.cpp:199
-msgid "Leader can have two-handed weapons"
-msgid "Leader can't have two-handed weapons"
-#: src/scenario.cpp:208
-msgid "You can deploy your units anywhere on the map.   "
-#: src/scenario.cpp:209
-msgid "Find and kill the ennemy. All units will face    "
-#: src/scenario.cpp:210
-msgid "away from the center and the outside of the map, "
-#: src/scenario.cpp:211
-msgid "depending on the closest map feature.            "
-#: src/scenario.cpp:212
-msgid "                                                 "
-#: src/scenario.cpp:213
-msgid "Map exploration level 0 (unexplored) recommended."
-#: src/scenario.cpp:503
-msgid "Player 1 is controlling the target area for %d turn(s)."
-#: src/scenario.cpp:511
-msgid "Player 2 is controlling the target area for %d turn(s)."
-#: src/scenario.cpp:516
-msgid "Nobody is controlling the target area."
-#: src/scenario.cpp:798
-msgid "%d points limit exceeded!"
-#: src/scenario.cpp:811
-msgid "%s does not have his %s loaded!"
-#: src/scenario.cpp:825
-"Items on the ground aren't allowed (you have: %d, including unselected "
-"soldiers)."
-#: src/scenario.cpp:837 src/scenario.cpp:868 src/scenario.cpp:913
-msgid "Soldier #1 can't have two-handed weapons!"
-#: src/scenario.cpp:856
-msgid "You must have at least 2 high explosives."
-#: src/scenario.cpp:907
-msgid "You must have at least one stun weapon."
-#: src/scenario.cpp:1076 src/scenario.cpp:1090
-msgid "Leader can't use two-handed weapons."
-#: src/server_gui.cpp:346
-#: src/server_gui.cpp:348
-#: src/server_gui.cpp:350
-#: src/server_gui.cpp:352
-msgid "Autologin"
-#: src/server_gui.cpp:353
-#: src/server_gui.cpp:361
-"The game can connect to the server running on the internet or on a local "
-"network (to start the server on your computer, just run 'ufo2000-srv' "
-"executable included in ufo2000 distributive).\n"
-"You need to enter server address. On the first run of the game, the server "
-"address contains some default value, it is the official ufo2000 server "
-"running on the internet. If you want to play on a local network, you need to "
-"start the ufo2000 server on one computer and enter its IP address when "
-"connecting to it from ufo2000 on another computer.\n"
-"The other two required fields are login and password. They are used to "
-"identify the user to track some game statistics like the number of victories "
-"and ELO rating.\n"
-"Login should be any name not used by other players and password should be at "
-"least 6 characters long. If you are connecting to the server for the first "
-"time, your account will be registered automatically. After successful login "
-"or registration, you will see the internet server chat screen."
-#: src/server_gui.cpp:447
-msgid "Connecting to server..."
-#: src/server_gui.cpp:470
-msgid "ufo2000 internet server ("
-#: src/server_gui.cpp:474
-msgid "users online"
-#: src/server_gui.cpp:478
-msgid "You have just connected to ufo2000 internet server"
-#: src/server_gui.cpp:479
-msgid "There are two windows here: chat console in the left window"
-#: src/server_gui.cpp:480
-msgid "and the list of online players in the right"
-#: src/server_gui.cpp:482
-msgid "white player name - that's your own name"
-#: src/server_gui.cpp:483
-msgid "gray player name - available for chat"
-#: src/server_gui.cpp:484
-msgid "yellow player name - you have sent a challenge to this player"
-#: src/server_gui.cpp:485
-msgid "green player name - you can accept a challenge from this player"
-#: src/server_gui.cpp:486
-msgid "red player name - the player is busy playing with someone else"
-#: src/server_gui.cpp:488
-msgid "You can left click on player names to select them as your opponents"
-#: src/server_gui.cpp:490
-"If you have an unfinished game at the server you can press F3 to continue it."
-#: src/server_gui.cpp:503
-msgid "Connected to server"
-#: src/server_gui.cpp:504
-msgid "as user"
-#: src/server_gui.cpp:512 src/server_gui.cpp:513
-msgid "  Connection lost  "
-#: src/server_gui.cpp:525
-msgid "%s is back from a game"
-#: src/server_gui.cpp:527
-msgid "%s is here"
-#: src/server_gui.cpp:534
-msgid "%s disconnected"
-#: src/server_gui.cpp:552
-msgid "%s left chat to play a game"
-#: src/server_gui.cpp:566
-msgid "Start networkgame with"
-#: src/server_gui.cpp:593 src/server_gui.cpp:622
-msgid "Join networkgame with"
-#: src/server_gui.cpp:708 src/server_gui.cpp:710 src/server_gui.cpp:736
-msgid "DISCONNECT FROM SERVER"
-#: src/soldier.cpp:645
-msgid "Equipment weight: %d/%2d"
-#: src/soldier.cpp:654
-msgid "TUs>"
-#: src/soldier.cpp:676
-msgid "Health>"
-#: src/soldier.cpp:708
-#: src/soldier.cpp:709
-msgid "ENERGY"
-#: src/soldier.cpp:710
-#: src/soldier.cpp:711
-msgid "FATAL WOUNDS"
-#: src/soldier.cpp:712
-#: src/soldier.cpp:713
-msgid "MORALE"
-#: src/soldier.cpp:714
-#: src/soldier.cpp:715
-msgid "FIRING ACCURACY"
-#: src/soldier.cpp:716
-msgid "THROWING ACCURACY"
-#: src/soldier.cpp:717
-#: src/soldier.cpp:719
-msgid "FRONT ARMOUR"
-#: src/soldier.cpp:720
-msgid "LEFT ARMOUR"
-#: src/soldier.cpp:721
-msgid "RIGHT ARMOUR"
-#: src/soldier.cpp:722
-msgid "REAR ARMOUR"
-#: src/soldier.cpp:723
-msgid "UNDER ARMOUR"
-#: src/soldier.cpp:1069
-msgid "Time units are reserved for snap shot."
-#: src/soldier.cpp:1076
-msgid "Time units are reserved for aimed shot."
-#: src/soldier.cpp:1083
-msgid "Time units are reserved for auto shot."
-#: src/soldier.cpp:1090
-msgid "Time units are reserved for grenade throw."
-#: src/soldier.cpp:1613
-msgid "%s killed."
-#: src/soldier.cpp:1614
-msgid "killed: %s\n"
-#: src/soldier.cpp:1661
-msgid "%s stunned."
-#: src/soldier.cpp:1662
-msgid "stunned: %s\n"
-#: src/soldier.cpp:1734
-msgid "%s has panicked."
-#: src/soldier.cpp:1736
-msgid "(can't access inventory but moves faster)"
-#: src/soldier.cpp:1738
-msgid "Panicked"
-#: src/text.cpp:210 src/text.cpp:487
-msgid "  CLOSE  "
-#: src/text.cpp:211
-msgid "&RANDOM TIP"
-#: src/text.cpp:212
-msgid "&NEXT TIP"
-#: src/text.cpp:213
-msgid "RANDOM TIP"
-#: src/text.cpp:214
-msgid "NEXT TIP"
-#: src/text.cpp:256
-msgid "Tip"
-#: src/text.cpp:294
-msgid "RIGHT SHOULDER"
-#: src/text.cpp:295
-msgid "LEFT SHOULDER"
-#: src/text.cpp:296
-msgid "RIGHT HAND"
-#: src/text.cpp:297
-msgid "LEFT HAND"
-#: src/text.cpp:298
-msgid "RIGHT LEG"
-#: src/text.cpp:299
-msgid "LEFT LEG"
-#: src/text.cpp:300
-msgid "BACK PACK"
-#: src/text.cpp:301
-msgid "BELT"
-#: src/text.cpp:302
-msgid "GROUND"
-#: src/text.cpp:303
-msgid "ARMOURY"
-#: src/text.cpp:304
-msgid "COMMON POOL"
-#: src/text.cpp:319
-msgid "Move up one level"
-#: src/text.cpp:320
-msgid "Move down one level"
-#: src/text.cpp:322
-msgid "View up one level"
-#: src/text.cpp:323
-msgid "View down one level"
-#: src/text.cpp:325
-msgid "Show Map"
-#: src/text.cpp:326
-msgid "Stand up / Crouch"
-#: src/text.cpp:328 src/text.cpp:391
-msgid "Inventory"
-#: src/text.cpp:329
-msgid "CenterView"
-#: src/text.cpp:331
-msgid "Jump to Next Man"
-#: src/text.cpp:332
-msgid "Done with this man"
-#: src/text.cpp:334
-msgid "Toggle Roof"
-#: src/text.cpp:338
-msgid "Done with turn"
-#: src/text.cpp:339
-msgid "Exit Game"
-#: src/text.cpp:341
-msgid "Show Stats of man"
-#: src/text.cpp:342
-msgid "Switch Barchart"
-#: src/text.cpp:345
-msgid "Reserve Time: None"
-#: src/text.cpp:348
-msgid "Reserve Time: Aimed shot"
-#: src/text.cpp:351
-msgid "Reserve Time: Snapshot"
-#: src/text.cpp:354
-msgid "Reserve Time: Autoshot"
-#: src/text.cpp:388
-#: src/text.cpp:389
-msgid "Battlescape"
-#: src/text.cpp:390
-msgid "Mapview"
-#: src/text.cpp:392
-msgid "Stats-View"
-#: src/text.cpp:393
-msgid "Endgame-Stats"
-#: src/text.cpp:394
-msgid "Network"
-#: src/text.cpp:395
-msgid "Mission-Planner"
-#: src/text.cpp:396
-msgid "Scenarios"
-#: src/text.cpp:417
-msgid "Select Help-Page"
-#: src/text.cpp:484
-msgid "HELP-&INDEX"
-#: src/text.cpp:485
-msgid "&PREV PAGE"
-#: src/text.cpp:486
-msgid "&NEXT PAGE"
-#: src/text.cpp:489
-msgid "To leave, press ESC."
-#: src/text.cpp:515
-msgid "UFO2000 is a multiplayer game in the spirit of 'X-COM: UFO Defense'."
-#: src/text.cpp:516
-msgid "At the moment, only the tactical part of the game is playable,"
-#: src/text.cpp:517
-msgid "e.g. two teams of soldiers and/or aliens fighting each other."
-#: src/text.cpp:521
-msgid "UFO2000 needs data (graphics, sound, maps) from an original XCOM-game."
-#: src/text.cpp:522
-msgid "Files from the XCOM-Demo can be used if you don't own XCOM-1,"
-#: src/text.cpp:523
-msgid "but this demo only has a few of the maps and aliens."
-#: src/text.cpp:527
-msgid "If you also have Terror-from-the-Deep (aka UFO-2) or the TFTD-demo,"
-#: src/text.cpp:528
-msgid "some additional maps from this game can be used."
-#: src/text.cpp:529
-msgid "(But XCOM-1 is always required)"
-#: src/text.cpp:533
-msgid "UFO2000 can be played hotseat (solo, or 2 players on 1 computer),"
-#: src/text.cpp:534
-msgid "or via LAN or internet.  The offical server runs on lxnt.info:2001."
-#: src/text.cpp:535
-msgid "There is no AI implemented yet."
-#: src/text.cpp:544
-msgid "UFO2000 is controlled mainly with the mouse, and these keys:"
-#: src/text.cpp:545
-"F1: Help, F2+F3: Save+Load, F9: Keymap, F10: Window/Fullscreen, F12: "
-"Screenshot"
-#: src/text.cpp:546
-msgid "Keypad+/-: adjust Music-Volume, Shift+space: Pause, ESC: Quit."
-#: src/text.cpp:550
-msgid "The active soldier is highlighted by a yellow arrow above him."
-#: src/text.cpp:551
-msgid "Click on any of your soldiers to make him active."
-#: src/text.cpp:556
-msgid "To move the active soldier, left-click on the map."
-#: src/text.cpp:557
-msgid "Right-click turns him towards the cursor, opens doors,"
-#: src/text.cpp:558
-msgid "and stops movement (e.g. in case of a mis-click)."
-#: src/text.cpp:562
-msgid "To fire a gun, click on the weapon in the left or right hand,"
-#: src/text.cpp:563
-msgid "select the fire-mode (aimed, snapshot, autoshot), then click"
-#: src/text.cpp:564
-msgid "on the target.  Use the PgUp&&PgDown-buttons to aim at other levels."
-#: src/text.cpp:568
-msgid "Grenades should be primed before they are thrown."
-#: src/text.cpp:569
-msgid "The delay is the number of rounds before they go off."
-#: src/text.cpp:570
-msgid "Zero delay means they explode at the end of your turn."
-#: src/text.cpp:574
-msgid "While you hold a grenade in your hand, it does not countdown,"
-#: src/text.cpp:575
-msgid "but a high-explosive does !"
-#: src/text.cpp:576
-msgid "Primed proxy-grenades get hot when thrown or put on the ground."
-#: src/text.cpp:581
-msgid "The control-panel at the bottom of the screen:"
-#: src/text.cpp:582
-msgid "The boxes at the left and right show the items in hand, e.g. weapons."
-#: src/text.cpp:583
-msgid "Between them are some buttons and a small status-display."
-#: src/text.cpp:587
-msgid "Control-panel:  Buttons in column 1:"
-#: src/text.cpp:588
-msgid "Climb up && down a level."
-#: src/text.cpp:589
-msgid "This works only when standing on a gravlift."
-#: src/text.cpp:593
-msgid "Control-panel:  Buttons in column 2 (Ladder-symbol):"
-#: src/text.cpp:594
-msgid "Change level up && down: Look (and aim) at other levels."
-#: src/text.cpp:595
-msgid "Maps have 4 levels.  Keyboard-shortcut: PgUp && PgDn-Keys."
-#: src/text.cpp:599
-msgid "Control-panel:  Buttons in column 3:"
-#: src/text.cpp:600
-msgid "Map-Display: Invoke the map-viewer for a small overhead-view."
-#: src/text.cpp:601
-msgid "Stand up / Kneel:  Kneeling improves aiming (10%)."
-#: src/text.cpp:605
-msgid "Control-panel:  Buttons in column 4:"
-#: src/text.cpp:606
-msgid "Inventory: access your belt, backpack etc., and items on the ground."
-#: src/text.cpp:607
-msgid "Center view: scroll map-display to center around the current man."
-#: src/text.cpp:611
-msgid "Control-panel:  Buttons in column 5:"
-#: src/text.cpp:612
-msgid "Switch to next man, who still has TUs left.      "
-#: src/text.cpp:613
-msgid "Switch to next man, and mark current man as done."
-#: src/text.cpp:617
-msgid "Control-panel:  Buttons in column 6:"
-#: src/text.cpp:618
-msgid "Show/hide other levels (e.g. show roof of buildings etc.)"
-#: src/text.cpp:619
-msgid "Config-Dialog: adjust movement speed, scrolling speed etc."
-#: src/text.cpp:623
-msgid "Control-panel:  Buttons in column 7:"
-#: src/text.cpp:624
-msgid "End your turn."
-#: src/text.cpp:625
-msgid "Quit: abort mission (same as ESC)."
-#: src/text.cpp:629
-msgid "Control-panel:  green&&red buttons at the lower left:"
-#: src/text.cpp:630
-msgid "Green: Reserve no time, move freely.                   "
-#: src/text.cpp:631
-msgid "Red:   Reserve time for aimed shot, snapshot, autofire."
-#: src/text.cpp:635
-msgid "Control-panel:  big brown button in the center"
-#: src/text.cpp:636
-msgid "(shows turn-number):"
-#: src/text.cpp:637
-msgid "Invoke statistics-display for current man."
-#: src/text.cpp:646
-msgid "The map-viewer shows a small overhead-view of the map."
-#: src/text.cpp:647
-msgid "To look at other levels, use the up&&down-buttons at the left."
-#: src/text.cpp:648
-msgid "To leave, click on the red OK-button, or press ESC."
-#: src/text.cpp:652
-msgid "A click on the map-area centers the view to this spot."
-#: src/text.cpp:654
-msgid "Unexplored areas are shown as black."
-#: src/text.cpp:658
-msgid "Yellow dots: your men.             "
-#: src/text.cpp:659
-msgid "Red dots   : enemy soldiers.       "
-#: src/text.cpp:660
-msgid "Blue dots  : map-tiles with damage."
-#: src/text.cpp:754
-msgid "Inventory: here you can manage the weapons"
-#: src/text.cpp:755
-msgid "and equipment of your soldier."
-#: src/text.cpp:756
-msgid "To leave, press the OK-button, or goto the next/previous man."
-#: src/text.cpp:760
-msgid "In the mission-planner, you can use F2 && F3"
-#: src/text.cpp:761
-msgid "to save && load a team of soldiers."
-#: src/text.cpp:766
-msgid "Use the mouse to move items between the slots"
-#: src/text.cpp:767
-msgid "for hands, belt, backpack etc."
-#: src/text.cpp:768
-msgid "Note: during battle, each such move costs time."
-#: src/text.cpp:772
-msgid "To unload a weapon, move it over the clip-button"
-#: src/text.cpp:773
-msgid "(top right, below the arrow-buttons) and click there."
-#: src/text.cpp:774
-msgid "You must have your second hand free."
-#: src/text.cpp:778
-msgid "To load an empty weapon, hold it in one hand,"
-#: src/text.cpp:779
-msgid "and move ammo of the matching type into the weapon-slot."
-#: src/text.cpp:785
-msgid "The armor cannot be changed during a battle."
-#: src/text.cpp:786
-msgid "Flying armor does not work yet (it only has stronger armor)."
-#: src/text.cpp:787
-msgid "Click on the picture of the soldier to get to his stats."
-#: src/text.cpp:793
-msgid "Quick-Setup: (experimental feature)"
-#: src/text.cpp:794
-msgid "With F5..F8 a predefined soldier-type can be selected."
-#: src/text.cpp:795
-msgid "Shift-F5..F8 set up these keys."
-#: src/text.cpp:799 src/text.cpp:805 src/text.cpp:811
-msgid "Quick-Setup:"
-#: src/text.cpp:800
-msgid "DEL: delete equipment of the current soldier."
-#: src/text.cpp:801
-msgid "TAB/Shift-TAB: jump to next/previous soldier."
-#: src/text.cpp:806
-msgid "F9: generate a name for the current soldier."
-#: src/text.cpp:807
-msgid "Shift-F9: configure the name-generator."
-#: src/text.cpp:812
-msgid "F11: cycle thru apperances of the current soldier. "
-#: src/text.cpp:813
-msgid "F12: cycle thru armor-types of the current soldier."
-#: src/text.cpp:822
-msgid "Stats-Display: the current attributes of the soldier."
-#: src/text.cpp:824
-msgid "To leave, press ESC or click a mousebutton."
-#: src/text.cpp:828 src/text.cpp:834 src/text.cpp:840 src/text.cpp:846
-#: src/text.cpp:852 src/text.cpp:858 src/text.cpp:864 src/text.cpp:870
-#: src/text.cpp:876
-msgid "Stats:"
-#: src/text.cpp:829
-msgid "Time-Units: every action costs time."
-#: src/text.cpp:830
-msgid "Energy: some actions also cost energy (e.g. walking)."
-#: src/text.cpp:835
-msgid "Health: when this reaches zero, the soldier dies."
-#: src/text.cpp:836
-msgid "Fatal Wounds: amount of health-loss each round."
-#: src/text.cpp:841
-msgid "Stun: shown as an overlay to health. When the stun-value"
-#: src/text.cpp:842
-msgid "reaches the value of health, the soldier gets unconscious."
-#: src/text.cpp:847
-msgid "Bravery: (not yet implemented - same for all man)"
-#: src/text.cpp:848
-msgid "Morale: current morale. Goes down when own men die."
-#: src/text.cpp:853
-msgid "Reactions: chance for firing at an enemy during their round."
-#: src/text.cpp:854
-msgid "This needs time for at least a snapshot."
-#: src/text.cpp:859
-msgid "Firing accuracy: for pistols and guns."
-#: src/text.cpp:860
-msgid "Throwing accuracy: for grenades."
-#: src/text.cpp:865
-msgid "Strength: this determines how much the soldier can carry."
-#: src/text.cpp:866
-msgid "When overloaded, he gets less TU each round."
-#: src/text.cpp:871
-msgid "PSI-Strength: (not yet implemented)"
-#: src/text.cpp:877
-msgid "Armor: protection-value on all sides of the soldier."
-#: src/text.cpp:878
-msgid "Under-armor protects against nearby explosions."
-#: src/text.cpp:887 src/text.cpp:893
-msgid "Endgame-Statistics:"
-#: src/text.cpp:889
-msgid "A summary of kills and damage for both teams."
-#: src/text.cpp:894
-msgid "You can stay here to chat in private with your partner."
-#: src/text.cpp:904
-msgid "Connect to an UFO2000-Server on your LAN (e.g. 192.168.1.2:2000)"
-#: src/text.cpp:905
-msgid "or on the Internet (e.g. the offical server lxnt.info:2001)."
-#: src/text.cpp:910
-msgid "To get a valid login-name at the official server,"
-#: src/text.cpp:911
-msgid "register at http://ufo2000.lxnt.info/admin.php"
-#: src/text.cpp:912
-msgid "Registration is free, and no personal data is required."
-#: src/text.cpp:916
-msgid "To chat, just type your message, and press ENTER."
-#: src/text.cpp:917
-msgid "To challenge another player, or accept his/her challenge,"
-#: src/text.cpp:918
-msgid "click on his/her name in the player-list at the right."
-#: src/text.cpp:922
-msgid "Colors of the playernames:"
-#: src/text.cpp:923
-msgid "White: You.                             "
-#: src/text.cpp:924
-msgid "Gray : Someone else, available for chat."
-#: src/text.cpp:928
-msgid "Red   : He/she is busy, playing with someone else."
-#: src/text.cpp:929
-msgid "Yellow: You have sent a challenge to him/her.     "
-#: src/text.cpp:930
-msgid "Green : You can accept a challenge from him/her.  "
-#: src/text.cpp:939
-msgid "Mission-Planner: here you can select a map and a scenario,"
-#: src/text.cpp:940
-msgid "set the game-rules, and select soldiers for a mission."
-#: src/text.cpp:941
-msgid "When finished, press SEND, then START. To leave, press ESC."
-#: src/text.cpp:945
-msgid "To edit one of your soldiers, CTRL-click on his name."
-#: src/text.cpp:946
-msgid "Left-click to place a soldier on the map (your side only),"
-#: src/text.cpp:947
-msgid "right-click to remove him."
-#: src/text.cpp:951
-msgid "SAVE && LOAD for a team can be found on the soldier-edit-screen."
-#: src/text.cpp:957
-msgid "To change the scenario, click on the text below 'MATCH SETTINGS'."
-#: src/text.cpp:958
-msgid "To generate a new map, click on the terrain-name,"
-#: src/text.cpp:959
-msgid "then click on LOAD, NEW or select a new size (4*4, 5*5, 6*6)."
-#: src/text.cpp:963
-msgid "Click on 'Game rules' for fine-tuning the settings:"
-#: src/text.cpp:964
-msgid "Explosives, Pointlimit, Turnlimit, Timelimit, FOW, Items on Ground."
-#: src/text.cpp:965
-msgid "You should negotiate them via chat with your partner."
-#: src/text.cpp:969
-msgid "Gamerules - Explosives:"
-#: src/text.cpp:970
-msgid "What kind of grenades and rockets are allowed."
-#: src/text.cpp:971
-msgid "(0=no explosives .. 3=everything allowed)"
-#: src/text.cpp:975
-msgid "Gamerules - Pointlimit:"
-#: src/text.cpp:976
-msgid "How many points you can spend on your soldiers,"
-#: src/text.cpp:977
-msgid "their attributes, armor, weapons and equipment."
-#: src/text.cpp:981
-msgid "Gamerules - Turnlimit:"
-#: src/text.cpp:982
-msgid "How many turns the match will last."
-#: src/text.cpp:987
-msgid "Gamerules - Timelimit:"
-#: src/text.cpp:988
-msgid "How many seconds each turn lasts."
-#: src/text.cpp:989
-msgid "This is for fast, blitz-type games."
-#: src/text.cpp:993
-msgid "Gamerules - Map Exploration Level at start of game:"
-#: src/text.cpp:994
-"0: map not explored, 1: deployment-area explored, 2: whole map explored."
-#: src/text.cpp:995
-msgid "Unexplored (not yet seen) parts of the map are shown as black."
-#: src/text.cpp:999
-msgid "Gamerules - Ground"
-#: src/text.cpp:1000
-msgid "If this is off, you cannot leave the editor while items"
-#: src/text.cpp:1001
-msgid "are on the ground (e.g. heavy rockets to take on the mission)."
-#: src/text.cpp:1008
-msgid "There are several scenario-types available:"
-#: src/text.cpp:1009
-msgid "Deathmatch, Escape, Control, Sabotage, Capture ..."
-#: src/text.cpp:1015
-msgid "Deathmatch - the most basic scenario:"
-#: src/text.cpp:1016
-msgid "To win, you just have to survive,"
-#: src/text.cpp:1017
-msgid "and kill or stun everybody else."
-#: src/text.cpp:1023
-msgid "(to be continued)"
-#: src/units.cpp:219
-msgid "MATCH SETTINGS"
-#: src/units.cpp:225
-msgid "Game rules:"
-#: src/units.cpp:251
-msgid "Total points=%d (of %d)"
-#: src/units.cpp:367
-#: src/units.cpp:368
-msgid "LOAD"
-#: src/units.cpp:369
-#: src/units.cpp:381
-msgid "Light level: %d"
-#: src/units.cpp:382
-msgid "Points limit: %d000"
-#: src/units.cpp:383
-msgid "No turns limit"
-msgid "Turns limit: %d"
-#: src/units.cpp:384
-msgid "No time limit"
-msgid "Time limit: %d sec"
-#: src/units.cpp:385
-msgid "Exploration level: %d"
-#: src/units.cpp:386
-msgid "Editor: ground on"
-msgid "Editor: ground off"
-#: src/units.cpp:409
-msgid "Night."
-#: src/units.cpp:410
-msgid "Low visibility."
-#: src/units.cpp:415
-msgid "Twilight."
-#: src/units.cpp:416
-msgid "Medium visibility."
-#: src/units.cpp:421
-msgid "Day."
-#: src/units.cpp:422
-msgid "Good visibility."
-#: src/units.cpp:454 src/units.cpp:470
-#: src/units.cpp:493
-msgid "Map isn't explored at all."
-#: src/units.cpp:497
-msgid "Deployment area is explored."
-#: src/units.cpp:501
-msgid "The entire map is explored."
-#: src/units.cpp:599
-msgid "Ready to play!"
-#: src/units.cpp:615
-msgid "SERVER"
-#: src/units.cpp:618
-#: src/units.cpp:625
-#: src/units.cpp:632
-#: src/units.cpp:771
-"Some of the soldiers selected for battle are equipped with forbidden weapons"
-#: src/units.cpp:977
-msgid "Load map"
-#: src/units.cpp:983
-msgid "Invalid map file."
-#: src/units.cpp:996
-msgid "Save map"
-#: src/units.cpp:1000
-msgid "Can't save map file."
-#: src/video.cpp:318
-msgid "Screenshot saved as %s"
-#: src/geoscape.cpp:111
-msgid "Use left/right arrows to rotate the globe"
-#: src/geoscape.cpp:112
-msgid "Use F1..F7 to accelerate time"
-#: src/geoscape.cpp:113
-msgid "Press ESC to exit"
[Ufo2000-svn] SF.net SVN: ufo2000:[1155]
trunk/translations/ufo2000-rus.po
From: <ufo2000-svn@li...> - 2011-07-07 00:23:12
http://ufo2000.svn.sourceforge.net/ufo2000/?rev=1155&view=rev
Date:     2011-07-07 00:23:04 +0000 (Thu, 07 Jul 2011)
Modified: trunk/translations/ufo2000-rus.po
--- trunk/translations/ufo2000-rus.po	2010-06-21 00:07:46 UTC (rev 1154)
+++ trunk/translations/ufo2000-rus.po	2011-07-07 00:23:04 UTC (rev 1155)
-"Project-Id-Version: UFO2000\n"
-"PO-Revision-Date: 2005-12-06 20:44+0300\n"
-"Last-Translator: Nail <black_nail@...>\n"
-"Language-Team: UFO2000 Dev.Team\n"
+"Project-Id-Version: ufo2000\n"
+"Report-Msgid-Bugs-To: http://ufo2000.net/mantisbt/view_all_bug_page.php\n"
+"POT-Creation-Date: 2011-07-05 00:00+0000\n"
+"PO-Revision-Date: 2011-07-05 00:29+0000\n"
+"Last-Translator: Fomka <steel.fomka@...>\n"
+"Language-Team: Russian (http://www.transifex.net/projects/p/ufo2000/team/ru/)\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2)\n"
+#: src/config.cpp:311 src/text.cpp:324 src/units.cpp:332
@@ -38,21 +39,21 @@
#: src/config.cpp:322
msgid "enlarged battleview"
+msgstr "увеличенное поле боя"
#: src/config.cpp:323
msgid "center on new enemies"
+msgstr "показывать новых врагов"
+#: src/config.cpp:325 src/connect.cpp:290 src/editor.cpp:92 src/editor.cpp:856
+#: src/editor.cpp:1067 src/main.cpp:2572 src/main.cpp:2791 src/main.cpp:2829
+#: src/main.cpp:2834 src/main.cpp:3019 src/multiplay.cpp:458
+#: src/server_gui.cpp:338 src/text.cpp:1041 src/video.cpp:396
msgstr "ОК"
+#: src/config.cpp:326 src/icon.cpp:702 src/server_gui.cpp:339
+#: src/video.cpp:396
@@ -86,66 +87,84 @@
#: src/config.cpp:334
msgid "prefer x-com graphics"
+msgstr "брать графику из x-com"
+#: src/connect.cpp:54
+"Unfortunately you have an older UFO2000 version than your opponent has. And the changes introduced between these versions make them incompatible.\n"
+"Please visit http://ufo2000.sourceforge.net and upgrade (you need UFO2000 version %s.%d or newer)."
+"К сожалению, ваша версия UFO2000 старее, чем у противника, а изменения, внесённые между этими версиями, делают их несовместимыми.\n"
+"Пожалуйста, посетите http://ufo2000.sourceforge.net и обновите UFO2000 (вам нужна версия %s.%d или более новая)."
+#: src/connect.cpp:59
+"Unfortunately your opponent has an older version of UFO2000. And the changes introduced between these versions make them incompatible.\n"
+"Please try again after your opponent upgrades to an up to date version."
+"К сожалению, версия UFO2000 у вашего противника старее, чем ваша, а изменения, внесённые между этими версиями, делают их несовместимыми.\n"
+"Пожалуйста, попробуйте ещё раз после того, как ваш противник обновит UFO2000 до наиновейшей версии."
+#: src/connect.cpp:80
msgid "Comparing local and remote UFO2000 versions..."
msgstr "Сравнение локальной и удаленной версии UFO2000..."
-msgstr "Нажать ESC для отмены"
+#: src/connect.cpp:82
+msgid "Press ESC to cancel if it takes too long."
+msgstr "Нажмите ESC для отмены, если сравнение затянулось."
-msgstr "соединение разорвано"
+#: src/connect.cpp:196
msgid "Welcome to the mission-planner !"
msgstr "Добро пожаловать в планировщик миссии !"
+#: src/connect.cpp:262 src/connect.cpp:467
+msgid "EXIT MISSION-PLANNER"
+msgstr "ВЫХОД ИЗ ПЛАНИРОВЩИКА"
+#: src/connect.cpp:289
msgid "Remote player does not have any of your maps"
msgstr "У удаленного игрока нет некоторых Ваших карт"
+#: src/connect.cpp:337
msgid "You can select a map and change the match-settings."
msgstr "Вы можете выбрать карту и изменить настройки миссии."
+#: src/connect.cpp:339
msgid "The map is already set for this game, and cannot be changed."
msgstr "Карта уже выбрана и не может быть изменена."
+#: src/connect.cpp:340
msgid "To edit a soldier, CTRL-click on his name."
msgstr "Для редактирования солдата CTRL-клик на его имени."
+#: src/connect.cpp:341
msgid "Left-click to place a soldier on the map, right-click to remove him."
msgstr "Правым кликом можно добавить солдата на карту, левым - удалить."
+#: src/connect.cpp:342
+"When finished, click SEND, then START.  Press ESC to quit, F1 for help."
"Когда все сделано нажать SEND и затем START. Нажать ESC для отмены, F1 для "
"помощи."
+#: src/connect.cpp:406
msgid "PREPARATIONS FOR MISSION FINISHED"
msgstr "ЗАКОНЧИТЬ ПОДГОТОВКУ К МИССИИ"
+#: src/connect.cpp:458 src/editor.cpp:538 src/main.cpp:2613
msgid "SCREEN-SNAPSHOT"
msgstr "СДЕЛАТЬ СКРИНШОТ"
+#: src/connect.cpp:464 src/main.cpp:2073 src/server_gui.cpp:676
msgid "Music OFF"
msgstr "Музыка Выкл."
-msgstr "ВЫХОД ИЗ ПЛАНИРОВЩИКА"
#: src/editor.cpp:89
msgid "Load squad (*.squad files)"
msgstr "Загрузить отряд (*.squad файлы)"
@@ -174,7 +193,8 @@
#: src/editor.cpp:280
"Click-and-drop weapons from the armory to the soldier, right-click to remove"
-msgstr "Для добавления перетащить вооружение к бойцу, правый клик для удаления"
+"Для добавления перетащить вооружение к бойцу, правый клик для удаления"
#: src/editor.cpp:330 src/editor.cpp:338 src/inventory.cpp:111
#: src/inventory.cpp:119
@@ -252,76 +272,76 @@
msgid "Equipment cost"
msgstr "Стоимость снаряжения"
+#: src/editor.cpp:738
msgid "Select unit race"
msgstr "Выбрать расу солдата"
+#: src/editor.cpp:743
msgid "Select unit armour"
msgstr "Выбрать броню солдата"
+#: src/editor.cpp:748
msgid "Select unit appearance"
msgstr "Выбрать скин солдата"
+#: src/editor.cpp:802 src/editor.cpp:908
msgid "Points remain: %2d "
msgstr "свободных поинтов: %2d  "
+#: src/editor.cpp:857
msgstr "Имя:"
+#: src/editor.cpp:861
msgid "Race:"
msgstr "Раса:"
+#: src/editor.cpp:864
msgid "Armour:"
msgstr "Броня:"
+#: src/editor.cpp:867
msgid "Appearance:"
msgstr "Скин:"
+#: src/editor.cpp:870
msgid "Time Units"
msgstr "Очки Хода"
+#: src/editor.cpp:872
msgid "Stamina"
msgstr "Выносливость"
+#: src/editor.cpp:874 src/item.cpp:271
msgstr "Здоровье"
+#: src/editor.cpp:876
msgid "Bravery"
msgstr "Храбрость"
+#: src/editor.cpp:878
msgid "Reactions"
msgstr "Реакция"
+#: src/editor.cpp:880
msgid "Firing"
msgstr "Стрельба"
+#: src/editor.cpp:882
msgid "Throwing"
msgstr "Броски"
+#: src/editor.cpp:884
msgid "Strength"
msgstr "Сила"
+#: src/editor.cpp:1060
msgid "Select equipment set"
msgstr "Выбрать набор вооружения"
+#: src/editor.cpp:1067
msgid "Remote player does not have any of your weaponsets"
msgstr "У удаленного игрока нет некоторых Ваших оружейных наборов"
@@ -370,8 +390,23 @@
msgid "AIMED SHOT  ACC>%02d%% TUs>%02d"
msgstr "ПРИЦЕЛЬНО    ТОЧ>%02d%% ОХ>%02d"
+#: src/icon.cpp:634
+msgid "HEAL WOUNDS         TUs>%02d"
+msgstr "ЛЕЧИТЬ РАНЫ          ОХ>%02d"
+#: src/icon.cpp:642
+msgid "INJECT STIMULANTS   TUs>%02d"
+msgstr "ВВЕСТИ СТИМУЛЯТОРЫ   ОХ>%02d"
+#: src/icon.cpp:650
+msgid "INJECT PAINKILLERS  TUs>%02d"
+msgstr "ВВЕСТИ БОЛЕУТОЛИТЕЛИ ОХ>%02d"
+#: src/icon.cpp:859 src/main.cpp:2497
msgid "%s is panicking and can't access inventory."
msgstr "%s паникует - инвентарь недоступен."
@@ -383,85 +418,99 @@
msgstr "ВРЕМЯ:"
+#: src/item.cpp:228
msgid "Firing-Type"
msgstr "Тип стрельбы"
msgid "Accuracy"
msgstr "Кучность"
msgid "TU cost"
msgstr "Цена в ОХ"
+#: src/item.cpp:232
msgstr "Очередью"
+#: src/item.cpp:238
msgstr "На вскидку"
+#: src/item.cpp:244
msgid "Aimed"
msgstr "Прицельно"
+#: src/item.cpp:253
msgid "Hand-to-hand weapon"
msgstr "Оружие ближнего боя"
+#: src/item.cpp:258
msgid "Two-handed weapon"
msgstr "Двуручное оружие"
+#: src/item.cpp:267
+msgid "Medical item"
+msgstr "Медицинский предмет"
+#: src/item.cpp:275
+msgid "Stun"
+msgstr "Оглушение"
+#: src/item.cpp:279
+msgid "Energy"
+msgstr "Энергия"
+#: src/item.cpp:283
+msgid "Morale"
+msgstr "Мораль"
+#: src/item.cpp:291
msgid "Usage TU cost"
msgstr "Цена исп., ОХ"
+#: src/item.cpp:297
msgid "Prime TU cost"
-msgstr "Цена в ОХ"
+msgstr "ОХ на взвод"
+#: src/item.cpp:303
msgid "Throw TU cost"
+msgstr "ОХ на бросок"
+#: src/item.cpp:309 src/main.cpp:1991 src/main.cpp:1993 src/main.cpp:1997
msgstr "Урон"
+#: src/item.cpp:313
msgid "Ammo-Type"
msgstr "Тип заряда"
+#: src/item.cpp:319
msgid "Rounds"
msgstr "Зарядов"
+#: src/item.cpp:325
msgid "Blast range"
msgstr "Радиус взрыва"
+#: src/item.cpp:331
msgid "Smoke range"
msgstr "Радиус дыма"
+#: src/item.cpp:337
msgid "Smoke time"
msgstr "Время дыма"
+#: src/item.cpp:346
msgid "Ammo#"
msgstr "Боеприпас#"
+#: src/item.cpp:351
msgstr "Вес"
+#: src/item.cpp:354
msgid "Cost"
msgstr "Цена"
@@ -470,389 +519,395 @@
msgid "Time left: %d"
msgstr "Остаток Времени: %d"
+#: src/main.cpp:1144
msgid "Error: game state on your an remote computers got out of sync."
+msgstr "Ошибка: рассинхронизировалось состояние игры на вашем и на удалённом компьютере."
+#: src/main.cpp:1145
"You can encounter any weird bugs or just crashes if you continue playing."
+"Вы можете столкнуться со любыми странностями или просто падениями, если продолжите играть."
+#: src/main.cpp:1146
msgid "Bug report saved in 'crc_error_%d.txt', please send it to developers"
+msgstr "Отчёт об ошибке сохранён в 'crc_error_%d.txt', пожалуйста, отправьте его разработчикам"
+# debug message (battlereport.txt)
+#: src/main.cpp:1148
msgid "wrong wholeCRC"
+msgstr "wrong wholeCRC"
+#: src/main.cpp:1234 src/main.cpp:1235
msgid "Turn end"
msgstr "Конец Хода"
+#: src/main.cpp:1263
msgid "  NEXT TURN  "
msgstr "  СЛЕДУЮЩИЙ ХОД  "
+#: src/main.cpp:1264 src/multiplay.cpp:129 src/multiplay.cpp:137
+#: src/server_gui.cpp:437 src/server_gui.cpp:444 src/server_gui.cpp:496
msgid "    OK    "
msgstr "    ОК    "
+#: src/main.cpp:1296 src/main.cpp:1328
+msgid "Next turn"
+msgstr "Следующий Ход"
+#: src/main.cpp:1322
msgid "Next turn. local = %d, remote = %d soldiers"
msgstr "Следующий ход. Кол-во бойцов: у нас = %d, у противника = %d"
-msgstr "Следующий Ход"
+#: src/main.cpp:1527
msgstr "ПРОСМОТР"
+#: src/main.cpp:1529
+msgstr "Кадров/сек: %d"
+#: src/main.cpp:1532
msgid "PAUSE (press shift+space to resume)"
msgstr "ПАУЗА (нажать shift+space для продолжения)"
+#: src/main.cpp:1871 src/main.cpp:1893
msgid "DRAW!"
msgstr "НИЧЬЯ!"
+#: src/main.cpp:1876 src/main.cpp:1880
msgid "PLAYER 2 WINS!"
msgstr "ИГРОК 2 ПОБЕДИЛ!"
+#: src/main.cpp:1877 src/main.cpp:1879
msgid "PLAYER 1 WINS!"
msgstr "ИГРОК 1 ПОБЕДИЛ!"
+#: src/main.cpp:1888
msgid "YOU WIN!"
msgstr "ВЫ ПОБЕДИЛИ!"
+#: src/main.cpp:1892
msgid "YOU LOSE!"
msgstr "ВЫ ПРОИГРАЛИ!"
+#: src/main.cpp:1902
msgstr "Сводка"
+#: src/main.cpp:1913 src/main.cpp:1963 src/main.cpp:1971 src/main.cpp:1979
+#: src/units.cpp:319
msgstr "Игрок 1"
+#: src/main.cpp:1914 src/main.cpp:1963 src/main.cpp:1971 src/main.cpp:1979
+#: src/units.cpp:325
msgstr "Игрок 2"
+#: src/main.cpp:1919
msgid "Your Platoon"
msgstr "Ваш Взвод"
+#: src/main.cpp:1920
msgid "Remote Platoon"
msgstr "Взвод Противника"
+#: src/main.cpp:1927
msgid "Total Kills:"
msgstr "Убито:"
+#: src/main.cpp:1932 src/main.cpp:1996
msgstr "Игрок"
+#: src/main.cpp:1935
msgid "Death:"
msgstr "Убитых у Вас:"
+#: src/main.cpp:1942
msgid "Total Damage Inflicted:"
msgstr "Нанесено Урона:"
+#: src/main.cpp:1949
msgid "Total Damage Taken:"
msgstr "Получено Урона:"
+#: src/main.cpp:1960
msgid "Most Valuable Soldier:"
msgstr "Самый Полезный Боец:"
+#: src/main.cpp:1961
msgid "%s (%s, %d kills)"
msgstr "%s (%s, %d убито)"
+#: src/main.cpp:1963 src/main.cpp:1971 src/main.cpp:1979
+#: src/main.cpp:1968
msgid "Most Devastating Soldier:"
msgstr "Самый Убойный боец:"
+#: src/main.cpp:1969 src/main.cpp:1977
msgid "%s (%s, %d damage inflicted)"
msgstr "%s (%s, %d урона нанесено)"
+#: src/main.cpp:1976
msgid "Most Cowardly Soldier:"
msgstr "Самый Неудачливый Боец:"
+#: src/main.cpp:1991 src/main.cpp:1993 src/main.cpp:1997
msgstr "Убито"
+#: src/main.cpp:1995
msgstr "Детали"
+#: src/main.cpp:2032
+#: src/main.cpp:2041
msgid "You can chat here.  Press ESC when finished."
msgstr "Можно пообщаться с опонентом. Нажать ESC для завершения матча."
+#: src/main.cpp:2061
msgid "EXIT TO MAIN MENU"
msgstr "ВЫХОД В ГЛАВНОЕ МЕНЮ"
+#: src/main.cpp:2196
msgid "Welcome to the battlescape of UFO2000 !"
msgstr "Добро пожаловать на поле боя в UFO2000 !"
+#: src/main.cpp:2197
msgid "Press F1 for help."
msgstr "Нажать F1 для помощи."
+#: src/main.cpp:2199
msgid "Battlereport"
msgstr "Статистика боя"
+#: src/main.cpp:2556
msgstr "СОХРАНИТЬ ИГРУ"
+#: src/main.cpp:2560 src/main.cpp:2562
msgid "Game saved"
msgstr "Игра сохранена"
+#: src/main.cpp:2567 src/main.cpp:2570 src/main.cpp:2575 src/main.cpp:2794
msgid "LOAD GAME"
msgstr "ЗАГРУЗИТЬ ИГРУ"
+#: src/main.cpp:2570
msgstr "неудача"
+#: src/main.cpp:2572
msgid "Saved game not found"
msgstr "Сохраненная игра не найдена"
+#: src/main.cpp:2575
msgstr "успех"
+#: src/main.cpp:2585
msgid "Tooltips OFF"
msgstr "Подсказки Выкл."
+#: src/main.cpp:2588
msgid "Tooltips ON."
msgstr "Подсказки Вкл."
+# popup on F11: send debug packets CMD_NOTICE (rows like "send:[_Xcom_2_00030_NOTE_]" in ufo2000.log)
+#: src/main.cpp:2602
msgid "STOP NOTIFY"
+msgstr "ВКЛ. УВЕДОМЛЕНИЯ"
+# popup on F11: do not send debug packets CMD_NOTICE
+#: src/main.cpp:2605
msgid "START NOTIFY"
+msgstr "ВЫКЛ. УВЕДОМЛЕНИЯ"
+#: src/main.cpp:2627
msgid "ABORT MISSION ?"
msgstr "ПРЕРВАТЬ МИССИИЮ ?"
msgid "YES=RESIGN"
msgstr "ДА=ЗАВЕРШЕНИЕ"
+#: src/main.cpp:2628
msgid "RECALL DRAW OFFER"
msgstr "НЕСОГЛАСИЕ НА НИЧЬЮ"
+#: src/main.cpp:2629
msgid "ACCEPT DRAW OFFER"
msgstr "СОГЛАСИЕ НА НИЧЬЮ"
+#: src/main.cpp:2630
msgid "OFFER DRAW"
msgstr "ПРЕДЛОЖИТЬ НИЧЬЮ"
msgid "NO=CONTINUE"
msgstr "НЕТ=ПРОДОЛЖИТЬ"
+#: src/main.cpp:2632
msgid "EXIT FROM REPLAY?"
msgstr "ВЫЙТИ ИЗ ПОВТОРА?"
+#: src/main.cpp:2637
msgid "Game aborted"
msgstr "Игра прервана"
+#: src/main.cpp:2642
msgid "You: Draw offer accepted"
msgstr "Вы: Предложение на ничью принято"
+#: src/main.cpp:2644
msgid "You: Draw offered"
msgstr "Вы: Предложена ничья"
+#: src/main.cpp:2646
msgid "You: Draw offer recalled"
msgstr "Вы: Предложение на ничью отклонено"
+#: src/main.cpp:2679
msgid "Save replay?"
msgstr "Сохр. повтор?"
+#: src/main.cpp:2681
msgid "Save replay (*.replay file)"
msgstr "Сохр. повтор (*.replay файл)"
+#: src/main.cpp:2686
msgid "Unable to delete existing file %s!"
msgstr "Невозможно удалить существующий файл %s!"
+#: src/main.cpp:2692
msgid "Replay saved as %s"
msgstr "Повтор сохранен как %s"
+#: src/main.cpp:2694
msgid "Unable to save %s!"
msgstr "Невозможно сохранить %s!"
+#: src/main.cpp:2702
msgid "Unable to delete temporary file %s!"
msgstr "Невозможно удалить временный файл %s!"
+#: src/main.cpp:2791
msgid "Saved game not available"
msgstr "Сохраненной игры не обнаружено"
+#: src/main.cpp:2826
msgid "Load replay (*.replay files)"
msgstr "Загр. повтор (*.replay файл)"
+#: src/main.cpp:2829
msgid "No saved replays found!"
msgstr "Не найдены сохраненные повторы!"
+#: src/main.cpp:2834
msgid "Replay is invalid!"
msgstr "Повтор неверный!"
msgid "(Probably it was saved by incompatible version)."
msgstr "(Вероятно, сохранен в несовместимой версии игры)."
+#: src/main.cpp:2838
msgid "START REPLAY"
msgstr "ЗАПУСК ПОВТОРА"
+#: src/main.cpp:2991
msgid "UFO2000 v%s.%s - a free and opensource multiplayer game"
msgstr "UFO2000 v%s.%s - бесплатная сетевая игра с открытым кодом"
+#: src/main.cpp:2994
msgid "inspired by 'X-COM: UFO Defense', see http://ufo2000.sf.net."
msgstr "вдохновленная игрой 'X-COM: UFO Defense', http://ufo2000.sf.net"
+#: src/main.cpp:2996
msgid " &MORE "
msgstr " &ЕЩЕ "
msgid " OK "
msgstr " ОК "
+#: src/main.cpp:3017
+"IEEE-754 compatible 64-bit floating point arithmetics is not supported,"
+"Не поддерживается 64-хбитная арифметика с плавающей точкой, совместимая с IEEE-754,"
+#: src/main.cpp:3018
msgid "so you have high risk of synchronization errors in network games"
+msgstr "так что у вас высок риск встретить ошибки синхронизации в сетевых играх"
+#: src/main.cpp:3019
msgid "and are not allowed to connect the server"
+msgstr "и вам не позволяется соединяться с сервером"
+#: src/mainmenu.cpp:243
msgid "connect to internet server"
msgstr "ИНТЕРНЕТ СЕРВЕР"
+#: src/mainmenu.cpp:244
msgid "start hotseat game"
msgstr "'ХОТСИТ'"
+#: src/mainmenu.cpp:245
msgid "show geoscape demo"
msgstr "ДЕМО ГЛОБУСА"
+#: src/mainmenu.cpp:246
msgid "load saved game"
+#: src/mainmenu.cpp:247
msgid "load a replay"
msgstr "ЗАГРУЗИТЬ ПОВТОР"
+#: src/mainmenu.cpp:248
+#: src/mainmenu.cpp:249
msgstr "О ИГРЕ"
+#: src/mainmenu.cpp:250
msgstr "СОВЕТ ДНЯ"
+#: src/mainmenu.cpp:253
+#: src/map.cpp:2564
msgid "Select terrain type"
msgstr "Выбрать тип местности"
@@ -864,29 +919,35 @@
msgid "  GAME START  "
msgstr "  СТАРТ ИГРЫ  "
+# debug message (console, if F_RAWMESSAGES is set)
+#: src/multiplay.cpp:194
msgid "send:[%s]"
+msgstr "send:[%s]"
+#: src/multiplay.cpp:266
msgid "put:[%d]"
+msgstr "put:[%d]"
+#: src/multiplay.cpp:277
msgid "get:[%d]"
+msgstr "get:[%d]"
+#: src/multiplay.cpp:457
+msgid "Your opponent left the game"
+msgstr "Ваш противник покинул игру"
+#: src/multiplay.cpp:1330
"Remote player has the following %d maps that can be used for network game:\n"
-"Опонент имеет %d карт которые могут быть использованы в сетевой игре:\n"
+msgstr "Опонент имеет %d карт которые могут быть использованы в сетевой игре:\n"
+#: src/multiplay.cpp:1355
"The following maps can not be used, they are modified or just not installed "
@@ -895,26 +956,26 @@
"Отображаемые карты не могут быть использованы, они модифицированы или не "
"установленны опонентом:\n"
+#: src/multiplay.cpp:1634
msgid "Opponent: Draw offer accepted"
msgstr "Оппонент: Предложение на ничью принято"
+#: src/multiplay.cpp:1636
msgid "Opponent: Draw offered"
msgstr "Оппонент: Предложена ничья"
+#: src/multiplay.cpp:1638
msgid "Opponent: Draw offer recalled"
msgstr "Оппонент: Предложение на ничью отклонено"
+#: src/place.cpp:376
msgid "(none, remote player doesn't have any of your weaposets)"
msgstr "(none, у оппонента нет некоторых Ваших оруж. наборов)"
+#: src/place.cpp:378
msgid "Weapon set: %s"
+msgstr "Набор оружия: %s"
#: src/scenario.cpp:75
msgid "Kill 'em all!"
@@ -1122,28 +1183,27 @@
#: src/scenario.cpp:208
msgid "You can deploy your units anywhere on the map.   "
+msgstr "Вы можете расставлять солдат по всей карте."
#: src/scenario.cpp:209
msgid "Find and kill the ennemy. All units will face    "
+msgstr "Найдите и уничтожьте противника. Все солдаты при "
#: src/scenario.cpp:210
msgid "away from the center and the outside of the map, "
+msgstr "расстановке будут стоять спиной к центру или к   "
#: src/scenario.cpp:211
msgid "depending on the closest map feature.            "
+msgstr "карты, смотря что будет ближе.                   "
#: src/scenario.cpp:212
msgid "                                                 "
-msgstr "миникарте."
+msgstr "                                                 "
#: src/scenario.cpp:213
msgid "Map exploration level 0 (unexplored) recommended."
+msgstr "Подходит уровень разведки 0: карта не разведана. "
#: src/scenario.cpp:503
@@ -1167,7 +1227,7 @@
#: src/scenario.cpp:811
msgid "%s does not have his %s loaded!"
+msgstr "У %s разряжено оружие %s!"
#: src/scenario.cpp:825
@@ -1193,143 +1253,140 @@
msgid "Leader can't use two-handed weapons."
msgstr "Командир не может использовать двуручное оружие."
+#: src/server_gui.cpp:330
msgstr "Сервер:"
+#: src/server_gui.cpp:332
msgid "Login:"
msgstr "Логин:"
+#: src/server_gui.cpp:334
msgstr "Пароль:"
+#: src/server_gui.cpp:336
msgid "Autologin"
msgstr "Автовход"
+#: src/server_gui.cpp:337
+#: src/server_gui.cpp:345
+"The game can connect to the server running on the internet or on a local network (to start the server on your computer, just run 'ufo2000-srv' executable included in ufo2000 distributive).\n"
+"You need to enter server address. On the first run of the game, the server address contains some default value, it is the official ufo2000 server running on the internet. If you want to play on a local network, you need to start the ufo2000 server on one computer and enter its IP address when connecting to it from ufo2000 on another computer.\n"
+"The other two required fields are login and password. They are used to identify the user to track some game statistics like the number of victories and ELO rating.\n"
+"Login should be any name not used by other players and password should be at least 6 characters long. If you are connecting to the server for the first time, your account will be registered automatically. After successful login or registration, you will see the internet server chat screen."
+"Игра может соединяться с сервером в сети интернет или в локальной сети (чтобы запустить сервер на вашем компьютере, просто запустите исполняемый файл 'ufo2000-srv', включённый в дистрибутив ufo2000).\n"
+"Вы должны ввести адрес сервера. При первом запуске игры адрес сервера установлен по умолчанию на официальный сервер ufo2000, работающий в сети интернет. Если вы хотите играть по локальной сети, вы должны запустить сервер ufo2000 на одном компьютере и ввести его IP-адрес при соединении с ним через ufo2000 на другом компьютере.\n"
+"Требуется заполнить ещё два поля: логин и пароль. Они используются для опознавания пользователя при сборе некоторой игровой статистики, например, количество побед и рейтинг Эло.\n"
+"В качестве логина может использоваться любое имя, не занятое другими игроками, а пароль должен быть не короче 6 символов. Если вы соединяетесь с сервером впервые, ваш аккаунт будет зарегистрирован автоматически. После успешного входа или регистрации вы увидите окно с интернет-чатом сервера."
+#: src/server_gui.cpp:431
msgid "Connecting to server..."
msgstr "Соединение с сервером..."
+#: src/server_gui.cpp:454
msgid "ufo2000 internet server ("
msgstr "ufo2000 интернет сервер ("
+#: src/server_gui.cpp:458
msgid "users online"
msgstr "доступные игроки"
+#: src/server_gui.cpp:462
msgid "You have just connected to ufo2000 internet server"
msgstr "Вы подсоединились к интернет серверу ufo2000"
+#: src/server_gui.cpp:463
msgid "There are two windows here: chat console in the left window"
msgstr "Здесь два окна: окно чата слева"
+#: src/server_gui.cpp:464
msgid "and the list of online players in the right"
msgstr "и лист подсоединенных к серверу игроков справа"
+#: src/server_gui.cpp:466
msgid "white player name - that's your own name"
msgstr "имя белого цвета - Вы"
+#: src/server_gui.cpp:467
msgid "gray player name - available for chat"
msgstr "имя серого цвета - игрок готов для общения в чате"
+#: src/server_gui.cpp:468
msgid "yellow player name - you have sent a challenge to this player"
msgstr "имя желтого цвета - игрок выбран Вами в качестве опонента"
+#: src/server_gui.cpp:469
msgid "green player name - you can accept a challenge from this player"
msgstr "имя зеленого цвета - игрок выбрал Вас в качестве опонента"
+#: src/server_gui.cpp:470
msgid "red player name - the player is busy playing with someone else"
msgstr "имя красного цвета - игрок уже с кем-то играет"
+#: src/server_gui.cpp:472
msgid "You can left click on player names to select them as your opponents"
msgstr "Левым кликом можно пометить имя игрока как потенциального опонента"
+#: src/server_gui.cpp:474
-msgstr "Если Вы не закончили игру на сервере, то ее можно продолжить нажав F3."
+"If you have an unfinished game at the server you can press F3 to continue "
+"it."
+"Если Вы не закончили игру на сервере, то ее можно продолжить нажав F3."
+#: src/server_gui.cpp:487
msgid "Connected to server"
msgstr "Соединен с сервером"
+#: src/server_gui.cpp:488
msgid "as user"
msgstr "Пользователь"
+#: src/server_gui.cpp:496 src/server_gui.cpp:497
msgid "  Connection lost  "
msgstr "Соединение потеряно"
+#: src/server_gui.cpp:509
msgid "%s is back from a game"
msgstr "%s вернулся из игры"
+#: src/server_gui.cpp:511
msgid "%s is here"
msgstr "%s здесь"
+#: src/server_gui.cpp:518
msgid "%s disconnected"
msgstr "%s отсоединился"
+#: src/server_gui.cpp:536
msgid "%s left chat to play a game"
msgstr "%s покинул чат для игры"
+#: src/server_gui.cpp:550
msgid "Start networkgame with"
msgstr "Старт сетевой игры с"
+#: src/server_gui.cpp:577 src/server_gui.cpp:606
msgid "Join networkgame with"
msgstr "Подключение к сетевой игре с"
+#: src/server_gui.cpp:692 src/server_gui.cpp:694 src/server_gui.cpp:720
msgid "DISCONNECT FROM SERVER"
msgstr "РАЗОРВАТЬ СОЕДИНЕНИЕ"
@@ -1406,1106 +1463,1114 @@
msgid "UNDER ARMOUR"
msgstr "БРОНЯ СНИЗУ"
+#: src/soldier.cpp:1072
msgid "Time units are reserved for snap shot."
msgstr "Очки действий зарезервированы для выстрела на вскидку."
+#: src/soldier.cpp:1079
msgid "Time units are reserved for aimed shot."
msgstr "Очки действий зарезервированы для прицельного выстрела."
+#: src/soldier.cpp:1086
msgid "Time units are reserved for auto shot."
msgstr "Очки действий зарезервированы для выстрела очередью."
+#: src/soldier.cpp:1093
msgid "Time units are reserved for grenade throw."
msgstr "Очки действий зарезервированы для броска гранаты."
+#: src/soldier.cpp:1624
msgid "%s killed."
-msgstr "убит"
+msgstr "Солдат %s убит."
+#: src/soldier.cpp:1625
msgid "killed: %s\n"
+msgstr "killed: %s\n"
+#: src/soldier.cpp:1674
msgid "%s stunned."
-msgstr "парализован"
+msgstr "Солдат %s оглушён."
+#: src/soldier.cpp:1675
msgid "stunned: %s\n"
+msgstr "stunned: %s\n"
+#: src/soldier.cpp:1747
msgid "%s has panicked."
msgstr "%s паникует."
+#: src/soldier.cpp:1749
msgid "(can't access inventory but moves faster)"
msgstr "(инвентарь недоступен, но передвижения быстрее)"
+#: src/soldier.cpp:1751
msgid "Panicked"
msgstr "паникует"
+#: src/text.cpp:199 src/text.cpp:476
msgid "  CLOSE  "
msgstr "  ЗАКРЫТЬ  "
+#: src/text.cpp:200
msgid "&RANDOM TIP"
msgstr "&СЛУЧ. СОВЕТ"
+#: src/text.cpp:201
msgstr "&СЛЕД. СОВЕТ"
+#: src/text.cpp:202
msgid "RANDOM TIP"
msgstr "СЛУЧ. СОВЕТ"
+#: src/text.cpp:203
msgid "NEXT TIP"
msgstr "СЛЕД. СОВЕТ"
+#: src/text.cpp:245
msgid "Tip"
msgstr "Подсказка"
+#: src/text.cpp:283
msgid "RIGHT SHOULDER"
msgstr "ПРАВОЕ ПЛЕЧО"
+#: src/text.cpp:284
msgid "LEFT SHOULDER"
msgstr "ЛЕВОЕ ПЛЕЧО"
+#: src/text.cpp:285
msgid "RIGHT HAND"
msgstr "ПРАВАЯ РУКА"
+#: src/text.cpp:286
msgid "LEFT HAND"
msgstr "ЛЕВАЯ РУКА"
+#: src/text.cpp:287
msgid "RIGHT LEG"
msgstr "ПРАВАЯ НОГА"
+#: src/text.cpp:288
msgid "LEFT LEG"
msgstr "ЛЕВАЯ НОГА"
+#: src/text.cpp:289
msgid "BACK PACK"
msgstr "ВЕЩМЕШОК"
+#: src/text.cpp:290
msgid "BELT"
msgstr "ПОЯС"
+#: src/text.cpp:291
msgid "GROUND"
msgstr "ЗЕМЛЯ"
+#: src/text.cpp:292
msgid "ARMOURY"
msgstr "ОРУЖЕЙНАЯ"
+#: src/text.cpp:293
msgid "COMMON POOL"
msgstr "РЕЗЕРВ"
+#: src/text.cpp:308
msgid "Move up one level"
msgstr "Подняться на уровень вверх"
+#: src/text.cpp:309
msgid "Move down one level"
msgstr "Спуститься на уровень вниз"
+#: src/text.cpp:311
msgid "View up one level"
msgstr "На один уровень вверх"
+#: src/text.cpp:312
msgid "View down one level"
msgstr "На один уровень вниз"
+#: src/text.cpp:314
msgid "Show Map"
msgstr "Показать Карту"
+#: src/text.cpp:315
msgid "Stand up / Crouch"
msgstr "Встать / На колено"
+#: src/text.cpp:317 src/text.cpp:380
msgstr "Инвентарь"
+#: src/text.cpp:318
msgid "CenterView"
msgstr "Центрировать"
+#: src/text.cpp:320
msgid "Jump to Next Man"
msgstr "Следующий боец"
+#: src/text.cpp:321
msgid "Done with this man"
msgstr "Закончить с этим бойцом"
+#: src/text.cpp:323
msgid "Toggle Roof"
msgstr "Триггер крыши"
+#: src/text.cpp:327
msgid "Done with turn"
msgstr "Закончить Ход"
+#: src/text.cpp:328
msgstr "Выход из игры"
+#: src/text.cpp:330
msgid "Show Stats of man"
msgstr "Посмотреть параметры бойца"
+#: src/text.cpp:331
msgid "Switch Barchart"
+msgstr "Переключить"
+#: src/text.cpp:334
msgid "Reserve Time: None"
msgstr "Резерв ОХ: Нет"
+#: src/text.cpp:337
msgid "Reserve Time: Aimed shot"
msgstr "Резерв ОХ: Прицельный Выстрел"
+#: src/text.cpp:340
msgid "Reserve Time: Snapshot"
msgstr "Резерв ОХ: Выстрел На Вскидку"
+#: src/text.cpp:343
msgid "Reserve Time: Autoshot"
msgstr "Резерв ОХ: Выстрел Очередью"
+#: src/text.cpp:377
msgstr "Введение"
+#: src/text.cpp:378
msgid "Battlescape"
msgstr "Поле боя"
+#: src/text.cpp:379
msgid "Mapview"
msgstr "Карта"
+#: src/text.cpp:381
msgid "Stats-View"
msgstr "Параметры"
+#: src/text.cpp:382
msgid "Endgame-Stats"
msgstr "Статистика"
+#: src/text.cpp:383
+#: src/text.cpp:384
msgid "Mission-Planner"
msgstr "Планировщик"
+#: src/text.cpp:385
msgstr "Сценарии"
+#: src/text.cpp:406
msgid "Select Help-Page"
msgstr "Выбрать Страницу Помощи"
+#: src/text.cpp:473
msgid "HELP-&INDEX"
msgstr "ПОМОЩЬ-&ОГЛАВЛЕНИЕ"
+#: src/text.cpp:474
msgid "&PREV PAGE"
msgstr "&ПРЕД. СТР."
+#: src/text.cpp:475
msgid "&NEXT PAGE"
msgstr "&СЛЕД. СТР."
+#: src/text.cpp:478
msgid "To leave, press ESC."
msgstr "Для выхода нажать ESC"
+#: src/text.cpp:504
msgid "UFO2000 is a multiplayer game in the spirit of 'X-COM: UFO Defense'."
msgstr "UFO2000 это сетевая игра 'в духе' 'X-COM: UFO Defense'."
+#: src/text.cpp:505
msgid "At the moment, only the tactical part of the game is playable,"
msgstr "Сейчас можно играть только в тактическую часть игры,"
+#: src/text.cpp:506
msgid "e.g. two teams of soldiers and/or aliens fighting each other."
msgstr "т.е. две команды бойцов (людей или пришельцев) воюют между собой."
+#: src/text.cpp:510
msgid "UFO2000 needs data (graphics, sound, maps) from an original XCOM-game."
"UFO2000 требуется ресурсы (графика, звуки, карты) из оригинальной игры."
+#: src/text.cpp:511
msgid "Files from the XCOM-Demo can be used if you don't own XCOM-1,"
msgstr "Если нет оригинальной игры, то подойдут файлы из демоверсии XCOM,"
+#: src/text.cpp:512
msgid "but this demo only has a few of the maps and aliens."
msgstr "но в демо не все карты и пришельцы."
+#: src/text.cpp:516
msgid "If you also have Terror-from-the-Deep (aka UFO-2) or the TFTD-demo,"
msgstr "Если так же есть Terror-from-the-Deep (aka UFO-2) или демо TFTD,"
+#: src/text.cpp:517
msgid "some additional maps from this game can be used."
msgstr "то есть возможность использовать карты и из них."
+#: src/text.cpp:518
msgid "(But XCOM-1 is always required)"
msgstr "(Но без XCOM-1 все равно не обойтись)"
+#: src/text.cpp:522
msgid "UFO2000 can be played hotseat (solo, or 2 players on 1 computer),"
"UFO2000 имеет и 'хотсит' режим (игра на 1 компьютере для 1 или 2 игроков),"
+#: src/text.cpp:523
msgid "or via LAN or internet.  The offical server runs on lxnt.info:2001."
-"или можно играть через LAN или интернет. Официальный сервер запущен на lxnt."
-"info:2001."
+"или можно играть через LAN или интернет. Официальный сервер запущен на "
+"lxnt.info:2001."
+#: src/text.cpp:524
msgid "There is no AI implemented yet."
msgstr "ИИ в игре пока нет."
+#: src/text.cpp:533
msgid "UFO2000 is controlled mainly with the mouse, and these keys:"
msgstr "Управление в UFO2000 осуществляется посредством мыши или клавиш:"
+#: src/text.cpp:534
"F1: Help, F2+F3: Save+Load, F9: Keymap, F10: Window/Fullscreen, F12: "
"Screenshot"
"F1: Помощь, F2+F3: Сохр.+Загр., F9: Раскладка, F10: В Оконе/На Полный Экран"
+#: src/text.cpp:535
msgid "Keypad+/-: adjust Music-Volume, Shift+space: Pause, ESC: Quit."
"F12: Скриншот, Keypad+/-: рег.гром.музыки, Shift+space: Пауза, ESC: Выход."
+#: src/text.cpp:539
msgid "The active soldier is highlighted by a yellow arrow above him."
msgstr "Выбранный солдат подсвечен желтой стрелкой над ним."
+#: src/text.cpp:540
msgid "Click on any of your soldiers to make him active."
msgstr "Кликнуть мышью на солдата что бы выбрать его."
+#: src/text.cpp:545
msgid "To move the active soldier, left-click on the map."
msgstr "Перемещение выбранного бойца - левый клик на карте."
+#: src/text.cpp:546
msgid "Right-click turns him towards the cursor, opens doors,"
msgstr "Правый клик это и поворот бойца в сторону курсора,"
+#: src/text.cpp:547
msgid "and stops movement (e.g. in case of a mis-click)."
msgstr " и открытие двери, и остановка движения бойца."
+#: src/text.cpp:551
msgid "To fire a gun, click on the weapon in the left or right hand,"
msgstr "Для стрельбы - клик на оружии в левой или правой руке,"
+#: src/text.cpp:552
msgid "select the fire-mode (aimed, snapshot, autoshot), then click"
msgstr "выбрать режим стрельбы (приц., на вскидку, оч.), и клик"
+#: src/text.cpp:553
msgid "on the target.  Use the PgUp&&PgDown-buttons to aim at other levels."
-msgstr "на цели. Кнопки вверх&&вниз для прицеливания по другим уровням."
+msgstr "на цели. Используйте клавиши PgUp&&PgDown для прицеливания выше/ниже"
+#: src/text.cpp:557
msgid "Grenades should be primed before they are thrown."
msgstr "Гранаты нужно взвести перед броском."
+#: src/text.cpp:558
msgid "The delay is the number of rounds before they go off."
msgstr "Выставляется задержка - кол-во ходов до взрыва."
+#: src/text.cpp:559
msgid "Zero delay means they explode at the end of your turn."
msgstr "При нулевой задержке подрыв будет по окончании текущего хода."
+#: src/text.cpp:563
msgid "While you hold a grenade in your hand, it does not countdown,"
msgstr "Пока граната в руке, таймер задержки выключен,"
+#: src/text.cpp:564
msgid "but a high-explosive does !"
msgstr "но это не касается зарядов взрывчатки!"
+#: src/text.cpp:565
msgid "Primed proxy-grenades get hot when thrown or put on the ground."
msgstr "Активация гранат-ловушек - взвести и бросить или положить на землю."
+#: src/text.cpp:570
msgid "The control-panel at the bottom of the screen:"
msgstr "Панель управления внизу экрана:"
+#: src/text.cpp:571
msgid "The boxes at the left and right show the items in hand, e.g. weapons."
msgstr "Слоты справа и слева показывают что в руках, например оружие."
+#: src/text.cpp:572
msgid "Between them are some buttons and a small status-display."
msgstr "Между ними несколько кнопок и небольшой статус-дисплей."
+#: src/text.cpp:576
msgid "Control-panel:  Buttons in column 1:"
msgstr "Панель управления: Кнопки в 1 колонке:"
+#: src/text.cpp:577
msgid "Climb up && down a level."
msgstr "Переместиться на вверхний или нижний уровень. "
+#: src/text.cpp:578
msgid "This works only when standing on a gravlift."
msgstr "Работают только если боец стоит в гравилифте."
+#: src/text.cpp:582
msgid "Control-panel:  Buttons in column 2 (Ladder-symbol):"
msgstr "Панель управления: Кнопки в 2 колонке:"
+#: src/text.cpp:583
msgid "Change level up && down: Look (and aim) at other levels."
-"Сменить уровень (вверх && вниз): посмотреть (и прицелиться) на другом уровне."
+"Сменить уровень (вверх && вниз): посмотреть (и прицелиться) на другом "
+"уровне."
+#: src/text.cpp:584
msgid "Maps have 4 levels.  Keyboard-shortcut: PgUp && PgDn-Keys."
msgstr "Карта 4-х уровневая. Хоткеи: PgUp && PgDn-Keys."
+#: src/text.cpp:588
msgid "Control-panel:  Buttons in column 3:"
msgstr "Панель управления: Кнопки в 3 колонке:"
+#: src/text.cpp:589
msgid "Map-Display: Invoke the map-viewer for a small overhead-view."
msgstr "Дисплей-карта: вызывает экран обзора карты."
+#: src/text.cpp:590
msgid "Stand up / Kneel:  Kneeling improves aiming (10%)."
msgstr "Встать / На колено: при стрельбе с колена кучность выше (на 10%)."
+#: src/text.cpp:594
msgid "Control-panel:  Buttons in column 4:"
msgstr "Панель управления: Кнопки в 4 колонке:"
+#: src/text.cpp:595
msgid "Inventory: access your belt, backpack etc., and items on the ground."
-msgstr "Инвентарь: доступ к карманам, вещмешку и т.п., и к предметам на земле."
+"Инвентарь: доступ к карманам, вещмешку и т.п., и к предметам на земле."
+#: src/text.cpp:596
msgid "Center view: scroll map-display to center around the current man."
msgstr "Центрирование: центрирует вид по выделенному бойцу."
+#: src/text.cpp:600
msgid "Control-panel:  Buttons in column 5:"
msgstr "Панель управления: Кнопки в 5 колонке:"
+#: src/text.cpp:601
msgid "Switch to next man, who still has TUs left.      "
msgstr "Выбрать след. бойца с неиспользованными ОХ."
+#: src/text.cpp:602
msgid "Switch to next man, and mark current man as done."
msgstr "Выбрать след. бойца, и пометить текущего как сходившего."
+#: src/text.cpp:606
msgid "Control-panel:  Buttons in column 6:"
msgstr "Панель управления: Кнопки в 6 колонке:"
+#: src/text.cpp:607
msgid "Show/hide other levels (e.g. show roof of buildings etc.)"
msgstr "Показать/скрыть другие уровни (например крыши зданий и т.п.)"
+#: src/text.cpp:608
msgid "Config-Dialog: adjust movement speed, scrolling speed etc."
msgstr "Настройки: регул. скорорости передвижения, скролинга и т.п."
+#: src/text.cpp:612
msgid "Control-panel:  Buttons in column 7:"
msgstr "Панель управления: Кнопки в 7 колонке:"
+#: src/text.cpp:613
msgid "End your turn."
msgstr "Завершить текущий ход."
+#: src/text.cpp:614
msgid "Quit: abort mission (same as ESC)."
msgstr "Прервать миссию (как и при ESC)."
+#: src/text.cpp:618
msgid "Control-panel:  green&&red buttons at the lower left:"
msgstr "Панель управления: зеленая и красные кнопки слева внизу:"
+#: src/text.cpp:619
msgid "Green: Reserve no time, move freely.                   "
msgstr "Зеленая: нет резерва ОХ, свободное движение."
+#: src/text.cpp:620
msgid "Red:   Reserve time for aimed shot, snapshot, autofire."
msgstr "Красные: резерв ОХ на выстрел Прицельно, Быстро или Очередью."
+#: src/text.cpp:624
msgid "Control-panel:  big brown button in the center"
msgstr "Панель управления: большая коричневая кнопка в центре"
+#: src/text.cpp:625
msgid "(shows turn-number):"
msgstr "(на ней номер текущего хода):"
+#: src/text.cpp:626
msgid "Invoke statistics-display for current man."
msgstr "Вызывает дисплей с параметрами текущего бойца."
+#: src/text.cpp:635
msgid "The map-viewer shows a small overhead-view of the map."
msgstr "Карта показывает территорию с видом сверху."
+#: src/text.cpp:636
msgid "To look at other levels, use the up&&down-buttons at the left."
msgstr "Для осмотра других уровней используются вверх&&вниз кнопки слева."
+#: src/text.cpp:637
msgid "To leave, click on the red OK-button, or press ESC."
msgstr "Для выхода кликнуть по красной кнопке ОК, или на нажать ESC."
+#: src/text.cpp:641
msgid "A click on the map-area centers the view to this spot."
msgstr "Клик на карте центрирует вид по точке клика."
+#: src/text.cpp:643
msgid "Unexplored areas are shown as black."
msgstr "Неразведанная территория отображается черным."
+#: src/text.cpp:647
msgid "Yellow dots: your men.             "
msgstr "Желтые точки: свои бойцы."
+#: src/text.cpp:648
msgid "Red dots   : enemy soldiers.       "
msgstr "Красные точки: бойцы противника."
+#: src/text.cpp:649
msgid "Blue dots  : map-tiles with damage."
msgstr "Синие точки: поврежденные клетки."
+#: src/text.cpp:743
msgid "Inventory: here you can manage the weapons"
msgstr "Инвентарь: служит для распределения вооружения"
+#: src/text.cpp:744
msgid "and equipment of your soldier."
msgstr "и прочей экиперовки бойца."
+#: src/text.cpp:745
msgid "To leave, press the OK-button, or goto the next/previous man."
msgstr "Закрыть нажав на ОК, или переключиться на след./пред. бойца."
+#: src/text.cpp:749
msgid "In the mission-planner, you can use F2 && F3"
msgstr "В планировшике можно использовать F2 && F3"
+#: src/text.cpp:750
msgid "to save && load a team of soldiers."
msgstr "для сохр. или загр. взвода солдат."
+#: src/text.cpp:755
msgid "Use the mouse to move items between the slots"
msgstr "Для перемещения между слотами (руки, вещмешок,"
+#: src/text.cpp:756
msgid "for hands, belt, backpack etc."
msgstr "пояс, и т.п.) используется мышь."
+#: src/text.cpp:757
msgid "Note: during battle, each such move costs time."
msgstr "Внимание: в бою каждое перемещение стоит ОХ."
+#: src/text.cpp:761
msgid "To unload a weapon, move it over the clip-button"
msgstr "Разрядить оружие можно перетащив его на кнопку"
+#: src/text.cpp:762
msgid "(top right, below the arrow-buttons) and click there."
msgstr "(в верхнем правом углу) и нажать ее."
+#: src/text.cpp:763
msgid "You must have your second hand free."
msgstr "При этом руки должны быть свободны."
+#: src/text.cpp:767
msgid "To load an empty weapon, hold it in one hand,"
msgstr "Для зарядки пустого оружия, поместить его в руку,"
+#: src/text.cpp:768
msgid "and move ammo of the matching type into the weapon-slot."
msgstr "и переместить на него подходящий магазин."
+#: src/text.cpp:774
msgid "The armor cannot be changed during a battle."
msgstr "Броня не может быть заменена в бою."
+#: src/text.cpp:775
msgid "Flying armor does not work yet (it only has stronger armor)."
msgstr "Летающая броня пока не летает (она просто более мощная)."
+#: src/text.cpp:776
msgid "Click on the picture of the soldier to get to his stats."
msgstr "Кликнув на изображение бойца выводим его параметры."
+#: src/text.cpp:782
msgid "Quick-Setup: (experimental feature)"
msgstr "Быстр. Настройка: (пробная фича)"
+#: src/text.cpp:783
msgid "With F5..F8 a predefined soldier-type can be selected."
msgstr "Кнопками F5..F8 можно выбрать готовые Специальности."
+#: src/text.cpp:784
msgid "Shift-F5..F8 set up these keys."
msgstr "Shift-F5..F8 опредеряет эти клавиши."
+#: src/text.cpp:788 src/text.cpp:794 src/text.cpp:800
msgid "Quick-Setup:"
msgstr "Быстр. Настройка:"
+#: src/text.cpp:789
msgid "DEL: delete equipment of the current soldier."
msgstr "DEL: очистить экиперовку текущего бойца."
+#: src/text.cpp:790
msgid "TAB/Shift-TAB: jump to next/previous soldier."
msgstr "TAB/Shift+TAB: выбрать след./пред. бойца."
+#: src/text.cpp:795
msgid "F9: generate a name for the current soldier."
msgstr "F9: сгенерировать имя для текущего бойца."
+#: src/text.cpp:796
msgid "Shift-F9: configure the name-generator."
msgstr "Shift-F9: Настроить генератор имен."
+#: src/text.cpp:801
msgid "F11: cycle thru apperances of the current soldier. "
msgstr "F11: выбрать скин текущего бойца."
+#: src/text.cpp:802
msgid "F12: cycle thru armor-types of the current soldier."
msgstr "F12: выбрать броню для текущего бойца."
+#: src/text.cpp:811
msgid "Stats-Display: the current attributes of the soldier."
msgstr "Окно Параметров: текущие парамерты бойца."
+#: src/text.cpp:813
msgid "To leave, press ESC or click a mousebutton."
msgstr "Закрывается по ESC или по клику мыши."
+#: src/text.cpp:817 src/text.cpp:823 src/text.cpp:829 src/text.cpp:835
+#: src/text.cpp:841 src/text.cpp:847 src/text.cpp:853 src/text.cpp:859
+#: src/text.cpp:865
msgid "Stats:"
+#: src/text.cpp:818
msgid "Time-Units: every action costs time."
msgstr "Очки хода: любое дейстивие имеет цену в ОХ."
+#: src/text.cpp:819
msgid "Energy: some actions also cost energy (e.g. walking)."
msgstr "Выносливость: часть действий тратит энергию (например, ходьба). "
+#: src/text.cpp:824
msgid "Health: when this reaches zero, the soldier dies."
msgstr "Здоровье: если оно ноль, значит боец мертв."
+#: src/text.cpp:825
msgid "Fatal Wounds: amount of health-loss each round."
msgstr "Открытые Раны: величена потери здоровья, каждый ход."
+#: src/text.cpp:830
msgid "Stun: shown as an overlay to health. When the stun-value"
msgstr "Шок: отображается поверх здоровья. Когда величина"
+#: src/text.cpp:831
msgid "reaches the value of health, the soldier gets unconscious."
msgstr "шока сравняется с величеной здоровья, боец теряет сознание."
+#: src/text.cpp:836
msgid "Bravery: (not yet implemented - same for all man)"
msgstr "Храбрость: (пока не используется - цыфры произвольные)"
+#: src/text.cpp:837
msgid "Morale: current morale. Goes down when own men die."
msgstr "Моральный Дух: тек. знач. МД. Уменьшается при потерях во взводе."
+#: src/text.cpp:842
msgid "Reactions: chance for firing at an enemy during their round."
msgstr "Реакция: шанс выстрелить по врагу в его ход."
+#: src/text.cpp:843
msgid "This needs time for at least a snapshot."
msgstr "Требуются свободные ОХ, хотя бы на самый быстрый выстрел."
+#: src/text.cpp:848
msgid "Firing accuracy: for pistols and guns."
msgstr "Точность Стрельбы: для пистолетов, винтовок и пр."
+#: src/text.cpp:849
msgid "Throwing accuracy: for grenades."
msgstr "Точность Бросков: для метания гранат, зарядов ВВ и пр."
+#: src/text.cpp:854
msgid "Strength: this determines how much the soldier can carry."
msgstr "Сила: показывает сколько боец может на себе нести."
+#: src/text.cpp:855
msgid "When overloaded, he gets less TU each round."
msgstr "При привышении, уменьшается кол-во ОХ на ход."
+#: src/text.cpp:860
msgid "PSI-Strength: (not yet implemented)"
msgstr "ПСИ-Сила: (пока не используется)"
+#: src/text.cpp:866
msgid "Armor: protection-value on all sides of the soldier."
msgstr "Броня: защищенность бойца с каждой стороны."
+#: src/text.cpp:867
msgid "Under-armor protects against nearby explosions."
msgstr "Броня снизу защищает от поражения при близких взрывах."
+#: src/text.cpp:876 src/text.cpp:882
msgid "Endgame-Statistics:"
msgstr "Статистика Матча:"
+#: src/text.cpp:878
msgid "A summary of kills and damage for both teams."
msgstr "Статистика потерь и нанесенного урона обеих сторон."
+#: src/text.cpp:883
msgid "You can stay here to chat in private with your partner."
msgstr "Тут можно задержаться и приватно побеседовать с опонентом."
+#: src/text.cpp:893
msgid "Connect to an UFO2000-Server on your LAN (e.g. 192.168.1.2:2000)"
"Соединиться через сервер UFO2000 можно как в LAN (напр. 192.168.1.2:2000),"
+#: src/text.cpp:894
msgid "or on the Internet (e.g. the offical server lxnt.info:2001)."
msgstr "так и через Интернет (напр. оф. сервер lxnt.info:2001)."
+#: src/text.cpp:899
msgid "To get a valid login-name at the official server,"
msgstr "Для получения рабочего логина на оф.сервере,"
+#: src/text.cpp:900
msgid "register at http://ufo2000.lxnt.info/admin.php"
msgstr "требуется регистрация на http://ufo2000.lxnt.info/admin.php"
+#: src/text.cpp:901
msgid "Registration is free, and no personal data is required."
msgstr "Регистрация бесплатна и не требует персональных данных."
+#: src/text.cpp:905
msgid "To chat, just type your message, and press ENTER."
msgstr "Для общения, набрать сообщение и нажать ENTER."
+#: src/text.cpp:906
msgid "To challenge another player, or accept his/her challenge,"
msgstr "Для вызова другого игрока или принятия его вызова,"
+#: src/text.cpp:907
msgid "click on his/her name in the player-list at the right."
msgstr "кликнуть на его имени в списке имен справа."
+#: src/text.cpp:911
msgid "Colors of the playernames:"
msgstr "Цвета имен игроков:"
+#: src/text.cpp:912
msgid "White: You.                             "
msgstr "Белый: Вы."
+#: src/text.cpp:913
msgid "Gray : Someone else, available for chat."
msgstr "Серый: любой игрок с которым можно пообщаться."
+#: src/text.cpp:917
msgid "Red   : He/she is busy, playing with someone else."
msgstr "Красный: игрок занят - он в игре."
+#: src/text.cpp:918
msgid "Yellow: You have sent a challenge to him/her.     "
msgstr "Желтый: Этому игроку Вы послали вызов на бой."
+#: src/text.cpp:919
msgid "Green : You can accept a challenge from him/her.  "
msgstr "Зеленый: От этого игрока Вам поступил вызов на бой."
+#: src/text.cpp:928
msgid "Mission-Planner: here you can select a map and a scenario,"
msgstr "Планировшик миссии: в нем можно выбрать тип карты и сценария,"
+#: src/text.cpp:929
msgid "set the game-rules, and select soldiers for a mission."
msgstr "установить правила игры и выбрать бойцов."
+#: src/text.cpp:930
msgid "When finished, press SEND, then START. To leave, press ESC."
msgstr "Завершив планирование нажать SEND, затем START. Или ESC чтоб закрыть."
+#: src/text.cpp:934
msgid "To edit one of your soldiers, CTRL-click on his name."
+#: src/text.cpp:935
msgid "Left-click to place a soldier on the map (your side only),"
msgstr "Правым кликом можно добавить солдата на карту (только в свою зону), "
+#: src/text.cpp:936
msgid "right-click to remove him."
msgstr "левый клик - снимает его с карты."
+#: src/text.cpp:940
msgid "SAVE && LOAD for a team can be found on the soldier-edit-screen."
msgstr "Сохр. и Загр. взвод можно через экран редактирования бойцов."
+#: src/text.cpp:946
msgid "To change the scenario, click on the text below 'MATCH SETTINGS'."
-msgstr "Для смены сценария, кликнуть на текст под надписью 'НАСТРОЙКИ МИССИИ'."
+"Для смены сценария, кликнуть на текст под надписью 'НАСТРОЙКИ МИССИИ'."
+#: src/text.cpp:947
msgid "To generate a new map, click on the terrain-name,"
msgstr "Для создания новой карты, кликнуть на текст с типоп карты,"
+#: src/text.cpp:948
msgid "then click on LOAD, NEW or select a new size (4*4, 5*5, 6*6)."
"затем кликнуть на ЗАГРУЗИТЬ, НОВАЯ или просто выбрать новый размер (4*4, "
"5*5, 6*6)."
+#: src/text.cpp:952
msgid "Click on 'Game rules' for fine-tuning the settings:"
msgstr "Нажать на 'Правила игры' для более точной настройки:"
+#: src/text.cpp:953
msgid "Explosives, Pointlimit, Turnlimit, Timelimit, FOW, Items on Ground."
"Ограничения - на Взрывчатку, на Закупку, на кол-во Ходов, на Время и пр."
+#: src/text.cpp:954
msgid "You should negotiate them via chat with your partner."
msgstr "Можно договориться о них в чате с прартнером по игре."
+#: src/text.cpp:958
msgid "Gamerules - Explosives:"
msgstr "Правила - Взрывчатка:"
+#: src/text.cpp:959
msgid "What kind of grenades and rockets are allowed."
msgstr "Определяет, что из гранат и ракет разрешено."
+#: src/text.cpp:960
msgid "(0=no explosives .. 3=everything allowed)"
msgstr "(0=без врывчатки вообще .. 3=разрешено все)"
+#: src/text.cpp:964
msgid "Gamerules - Pointlimit:"
msgstr "Правила - Ограничение на закупку:"
+#: src/text.cpp:965
msgid "How many points you can spend on your soldiers,"
msgstr "Определяет кол-во поинтов которое можно потратить на бойцов,"
+#: src/text.cpp:966
msgid "their attributes, armor, weapons and equipment."
msgstr "их параметры, броню, оружее и пр. экиперовку."
+#: src/text.cpp:970
msgid "Gamerules - Turnlimit:"
msgstr "Правила - Ограничение Ходов."
+#: src/text.cpp:971
msgid "How many turns the match will last."
msgstr "Тут можно задать длину матча в ходах."
+#: src/text.cpp:976
msgid "Gamerules - Timelimit:"
msgstr "Правила - Ограничение Времени."
+#: src/text.cpp:977
msgid "How many seconds each turn lasts."
msgstr "Тут можно задать длину хода в секундах."
+#: src/text.cpp:978
msgid "This is for fast, blitz-type games."
msgstr "Это для быстрых, блиц-игр."
+#: src/text.cpp:982
msgid "Gamerules - Map Exploration Level at start of game:"
msgstr "Правила - Уровень разведки территории при старте игры."
+#: src/text.cpp:983
"0: map not explored, 1: deployment-area explored, 2: whole map explored."
"0: карта не разведана, 1: разведана зона высадки, 2: вся карта разведана."
+#: src/text.cpp:984
msgid "Unexplored (not yet seen) parts of the map are shown as black."
msgstr "Неразведанные участки карты отображаются черным."
+#: src/text.cpp:988
msgid "Gamerules - Ground"
msgstr "Правила - Земля"
+#: src/text.cpp:989
msgid "If this is off, you cannot leave the editor while items"
msgstr "Если выключено, то нельзя покинуть редактор,"
+#: src/text.cpp:990
msgid "are on the ground (e.g. heavy rockets to take on the mission)."
msgstr "пока на земле есть хоть один предмет."
+#: src/text.cpp:997
msgid "There are several scenario-types available:"
msgstr "Есть несколько типов сценариев:"
+#: src/text.cpp:998
msgid "Deathmatch, Escape, Control, Sabotage, Capture ..."
msgstr "Мясорубка, Побег, Царь горы, Диверсия, Захват ..."
+#: src/text.cpp:1004
msgid "Deathmatch - the most basic scenario:"
msgstr "Мясорубка - самый простой:"
+#: src/text.cpp:1005
msgid "To win, you just have to survive,"
msgstr "Победил если выжил,"
+#: src/text.cpp:1006
msgid "and kill or stun everybody else."
msgstr "уложив, при этом, всех врагов."
+#: src/text.cpp:1012
msgid "(to be continued)"
msgstr "(продолжение следует)"
+#: src/units.cpp:223
msgid "MATCH SETTINGS"
msgstr "НАСТРОЙКИ МИССИИ"
+#: src/units.cpp:229
msgid "Game rules:"
msgstr "Игровые правила:"
+#: src/units.cpp:255
msgid "Total points=%d (of %d)"
msgstr "Всего поинтов=%d (из %d)"
+#: src/units.cpp:371
msgstr "НОВАЯ"
+#: src/units.cpp:372
msgstr "ЗАГР."
+#: src/units.cpp:373
msgstr "СОХР."
+#: src/units.cpp:385
msgid "Light level: %d"
msgstr "Уровень освещения: %d"
+#: src/units.cpp:386
msgid "Points limit: %d000"
msgstr "Ограничение поинтов: %d000"
+#: src/units.cpp:387
msgid "No turns limit"
msgstr "Без ограничения по ходам"
msgid "Turns limit: %d"
msgstr "Ограничение по ходам: %d"
+#: src/units.cpp:388
msgstr "Без ограничения по времени"
msgid "Time limit: %d sec"
msgstr "Время на ход: %d сек"
+#: src/units.cpp:389
msgid "Exploration level: %d"
msgstr "Уровень Разведки: %d"
+#: src/units.cpp:390
msgid "Editor: ground on"
msgstr "Редактор: земля включена"
msgid "Editor: ground off"
msgstr "Редактор: земля выключена"
+#: src/units.cpp:413
msgid "Night."
msgstr "Ночь."
+#: src/units.cpp:414
msgid "Low visibility."
msgstr "Плохая видимость."
+#: src/units.cpp:419
msgid "Twilight."
msgstr "Сумерки."
+#: src/units.cpp:420
msgid "Medium visibility."
msgstr "Средняя видимость."
+#: src/units.cpp:425
msgid "Day."
msgstr "День."
+#: src/units.cpp:426
msgid "Good visibility."
msgstr "Хорошая видимость."
+#: src/units.cpp:458 src/units.cpp:474
+#: src/units.cpp:497
msgid "Map isn't explored at all."
msgstr "Карта не разведана."
+#: src/units.cpp:501
msgid "Deployment area is explored."
msgstr "Разведана зона высадки."
+#: src/units.cpp:505
msgid "The entire map is explored."
msgstr "Вся карта разведана."
+#: src/units.cpp:625
msgid "Ready to play!"
msgstr "Готов к игре!"
+#: src/units.cpp:628
+msgid "Total points=%d "
+msgstr "Всего поинтов=%d "
+#: src/units.cpp:644
msgstr "СЕРВЕР"
+#: src/units.cpp:647
msgstr "КЛИЕНТ"
+#: src/units.cpp:654
+#: src/units.cpp:661
+#: src/units.cpp:800
"Some of the soldiers selected for battle are equipped with forbidden weapons"
msgstr "Некоторые бойцы, выбранные для боя, вооружены запрещенным оружием"
+#: src/units.cpp:1006
msgid "Load map"
msgstr "Загр. карту"
+#: src/units.cpp:1012
msgid "Invalid map file."
msgstr "Файл карты неверный!."
+#: src/units.cpp:1025
msgid "Save map"
msgstr "Сохр. карту"
+#: src/units.cpp:1029
msgid "Can't save map file."
msgstr "Невозможно сохр. файла карты."
+#: src/video.cpp:329
msgid "Screenshot saved as %s"
msgstr "Скриншот сохранен как %s"
#: src/geoscape.cpp:111
msgid "Use left/right arrows to rotate the globe"
+msgstr "Для вращения глобуса используйте стрелки влево/вправо"
#: src/geoscape.cpp:112
msgid "Use F1..F7 to accelerate time"
+msgstr "Для ускорения времени используйте F1..F7"
#: src/geoscape.cpp:113
msgid "Press ESC to exit"
+msgstr "Для выхода нажмите ESC"
-#~ msgid "Shift+Del: Drop items of current man"
-#~ msgstr "Shift+Del: Сбросить снаряж. тек.бойца"

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