Implicit neural representation of textures
Implicit neural representation (INR) has proven to be accurate and efficient in various domains. In this work, we explore how different neural networks can be designed as a new texture INR, which operates in a continuous manner rather than a discrete one over the input UV coordinate space. Through thorough experiments, we demonstrate that these INRs perform well in terms of image quality, with considerable memory usage and rendering inference time. We analyze the balance between these objectives. In addition, we investigate various related applications in real-time rendering and down-stream tasks, e.g. mipmap fitting and INR-space generation.
6981bd6fce18b186280964fe
Albert Kwok
6981bd6fce18b186280964ff
Zheyuan Hu
claimed_verified
2026-02-03T10:02:20.449Z
653053c6657ae56cdb5c490b
https://cdn-avatars.huggingface.co/v1/production/uploads/653053c6657ae56cdb5c490b/Zl0bZZ7-tD9AR6muE8esU.png
Peter Hu
Peter2023HuggingFace
user
Peter2023HuggingFace
6981bd6fce18b18628096500
Dounia Hammou
Implicit neural representation of textures
Implicit neural representation (INR) has proven to be accurate and efficient in various domains. In this work, we explore how different neural networks can be designed as a new texture INR, which operates in a continuous manner rather than a discrete one over the input UV coordinate space. Through thorough experiments, we demonstrate that these INRs perform well in terms of image quality, with considerable memory usage and rendering inference time. We analyze the balance between these objectives. In addition, we investigate various related applications in real-time rendering and down-stream tasks, e.g. mipmap fitting and INR-space generation.
Implicit neural representations operate continuously over UV coordinate space, demonstrating good image quality while balancing memory usage and rendering time, with applications in real-time rendering and downstream tasks.
implicit neural representation UV coordinate space image quality memory usage rendering inference time real-time rendering mipmap fitting INR-space generation