godot/xdot_parser.py
def proc_polyline(self, tokens):
        """ Returns the components of a polyline. """

        pts = [(p["x"], p["y"]) for p in tokens["points"]]
        component = Polyline(pen=self.pen, points=pts)

        return component
def proc_polyline(self, tokens):
        """ Returns the components of a polyline. """

        pts = [(p["x"], p["y"]) for p in tokens["points"]]
        component = Polyline(pen=self.pen, points=pts)

        return component
def proc_polyline ( self , tokens ) : pts = [ ( p [ "x" ] , p [ "y" ] ) for p in tokens [ "points" ] ] component = Polyline ( pen = self . pen , points = pts ) return component
Returns the components of a polyline.
Returns the components of a polyline .