pyfortune/loader.py
def set_chance(cls, files, equal=False, offensive=False, lang=None): # where files are (name, chance)
        """Initialize based on a list of fortune files with set chances"""
        self = cls.__new__(cls)
        total = 0.
        file = []
        leftover = []
        for name, chance in files:
            if total >= 1:
                break
            fortune = load_fortune(name, offensive=offensive, lang=lang)
            if fortune is None or not fortune.size:
                continue
            if chance:
                file.append((fortune, chance))
                total += chance
            else:
                leftover.append(fortune)
        if leftover and total < 1:
            left = 1 - total
            if equal:
                perfile = left / len(leftover)
                for fortune in leftover:
                    file.append((fortune, perfile))
            else:
                entries = sum(map(attrgetter('size'), leftover))
                logger.debug('%d entries left', entries)
                for fortune in leftover:
                    chance = left * fortune.size / entries
                    file.append((fortune, chance))
        
        # Arbitrary limit to calculate upper bound with, nice round number
        self.count = count = 65536
        bound = 0
        self.files = fortunes = []
        for file, chance in file:
            bound += int(chance * count)
            fortunes.append((file, bound))
        self.keys = [i[1] for i in self.files]
        return self
def set_chance(cls, files, equal=False, offensive=False, lang=None): # where files are (name, chance)
        """Initialize based on a list of fortune files with set chances"""
        self = cls.__new__(cls)
        total = 0.
        file = []
        leftover = []
        for name, chance in files:
            if total >= 1:
                break
            fortune = load_fortune(name, offensive=offensive, lang=lang)
            if fortune is None or not fortune.size:
                continue
            if chance:
                file.append((fortune, chance))
                total += chance
            else:
                leftover.append(fortune)
        if leftover and total < 1:
            left = 1 - total
            if equal:
                perfile = left / len(leftover)
                for fortune in leftover:
                    file.append((fortune, perfile))
            else:
                entries = sum(map(attrgetter('size'), leftover))
                logger.debug('%d entries left', entries)
                for fortune in leftover:
                    chance = left * fortune.size / entries
                    file.append((fortune, chance))
        
        # Arbitrary limit to calculate upper bound with, nice round number
        self.count = count = 65536
        bound = 0
        self.files = fortunes = []
        for file, chance in file:
            bound += int(chance * count)
            fortunes.append((file, bound))
        self.keys = [i[1] for i in self.files]
        return self
def set_chance ( cls , files , equal = False , offensive = False , lang = None ) : # where files are (name, chance) self = cls . __new__ ( cls ) total = 0. file = [ ] leftover = [ ] for name , chance in files : if total >= 1 : break fortune = load_fortune ( name , offensive = offensive , lang = lang ) if fortune is None or not fortune . size : continue if chance : file . append ( ( fortune , chance ) ) total += chance else : leftover . append ( fortune ) if leftover and total < 1 : left = 1 - total if equal : perfile = left / len ( leftover ) for fortune in leftover : file . append ( ( fortune , perfile ) ) else : entries = sum ( map ( attrgetter ( 'size' ) , leftover ) ) logger . debug ( '%d entries left' , entries ) for fortune in leftover : chance = left * fortune . size / entries file . append ( ( fortune , chance ) ) # Arbitrary limit to calculate upper bound with, nice round number self . count = count = 65536 bound = 0 self . files = fortunes = [ ] for file , chance in file : bound += int ( chance * count ) fortunes . append ( ( file , bound ) ) self . keys = [ i [ 1 ] for i in self . files ] return self
Initialize based on a list of fortune files with set chances
Initialize based on a list of fortune files with set chances