def detach(self, overlay):
        """
        Give each animation a unique, mutable layout so they can run
        independently.
        """
        # See #868
        for i, a in enumerate(self.animations):
            a.layout = a.layout.clone()
            if overlay and i:
                a.preclear = False
def detach(self, overlay):
        """
        Give each animation a unique, mutable layout so they can run
        independently.
        """
        # See #868
        for i, a in enumerate(self.animations):
            a.layout = a.layout.clone()
            if overlay and i:
                a.preclear = False
def detach ( self , overlay ) : # See #868 for i , a in enumerate ( self . animations ) : a . layout = a . layout . clone ( ) if overlay and i : a . preclear = False
Give each animation a unique, mutable layout so they can run
        independently.
Give each animation a unique mutable layout so they can run independently .