def draw(self, time, frametime, target):
        """
        Fetch track value for every runnable effect.
        If the value is > 0.5 we draw it.
        """
        for effect in self.effects:
            value = effect.rocket_timeline_track.time_value(time)
            if value > 0.5:
                effect.draw(time, frametime, target)
def draw(self, time, frametime, target):
        """
        Fetch track value for every runnable effect.
        If the value is > 0.5 we draw it.
        """
        for effect in self.effects:
            value = effect.rocket_timeline_track.time_value(time)
            if value > 0.5:
                effect.draw(time, frametime, target)
def draw ( self , time , frametime , target ) : for effect in self . effects : value = effect . rocket_timeline_track . time_value ( time ) if value > 0.5 : effect . draw ( time , frametime , target )
Fetch track value for every runnable effect.
        If the value is > 0.5 we draw it.
Fetch track value for every runnable effect . If the value is > 0 . 5 we draw it .