def move_to(self, thing, destination):
        "Move a thing to a new location."
        thing.bump = self.some_things_at(destination, Obstacle)
        if not thing.bump:
            thing.location = destination
            for o in self.observers:
                o.thing_moved(thing)
def move_to(self, thing, destination):
        "Move a thing to a new location."
        thing.bump = self.some_things_at(destination, Obstacle)
        if not thing.bump:
            thing.location = destination
            for o in self.observers:
                o.thing_moved(thing)
def move_to ( self , thing , destination ) : thing . bump = self . some_things_at ( destination , Obstacle ) if not thing . bump : thing . location = destination for o in self . observers : o . thing_moved ( thing )
Move a thing to a new location.
Move a thing to a new location .