def tile_overlap(inner, outer, norm=False):
    """ How much of inner is in outer by volume """
    div = 1.0/inner.volume if norm else 1.0
    return div*(inner.volume - util.Tile.intersection(inner, outer).volume)
def tile_overlap(inner, outer, norm=False):
    """ How much of inner is in outer by volume """
    div = 1.0/inner.volume if norm else 1.0
    return div*(inner.volume - util.Tile.intersection(inner, outer).volume)
def tile_overlap ( inner , outer , norm = False ) : div = 1.0 / inner . volume if norm else 1.0 return div * ( inner . volume - util . Tile . intersection ( inner , outer ) . volume )
How much of inner is in outer by volume
How much of inner is in outer by volume