glib/menu.go
func (v *MenuModel) native() *C.GMenuModel {
	if v == nil || v.GObject == nil {
		return nil
	}
	return C.toGMenuModel(unsafe.Pointer(v.GObject))
}
func (v *MenuModel) native() *C.GMenuModel {
	if v == nil || v.GObject == nil {
		return nil
	}
	return C.toGMenuModel(unsafe.Pointer(v.GObject))
}
func ( v * MenuModel ) native ( ) * C . GMenuModel { if v == nil || v . GObject == nil { return nil } return C . toGMenuModel ( unsafe . Pointer ( v . GObject ) ) }
// native() returns a pointer to the underlying GMenuModel.
native () returns a pointer to the underlying GMenuModel .