internal/graphicsdriver/opengl/gl/conversions_notwindows.go
func GoStr(cstr *uint8) string {
	return C.GoString((*C.char)(unsafe.Pointer(cstr)))
}
func GoStr(cstr *uint8) string {
	return C.GoString((*C.char)(unsafe.Pointer(cstr)))
}
func GoStr ( cstr * uint8 ) string { return C . GoString ( ( * C . char ) ( unsafe . Pointer ( cstr ) ) ) }
// GoStr takes a null-terminated string returned by OpenGL and constructs a
// corresponding Go string.
GoStr takes a null - terminated string returned by OpenGL and constructs a corresponding Go string .