internal/graphicsdriver/opengl/gl/package_windows.go
func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
	syscall.Syscall(gpGetNamedRenderbufferParameteriv, 3, uintptr(renderbuffer), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
	syscall.Syscall(gpGetNamedRenderbufferParameteriv, 3, uintptr(renderbuffer), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetNamedRenderbufferParameteriv ( renderbuffer uint32 , pname uint32 , params * int32 ) { syscall . Syscall ( gpGetNamedRenderbufferParameteriv , 3 , uintptr ( renderbuffer ) , uintptr ( pname ) , uintptr ( unsafe . Pointer ( params ) ) ) }
// query a named parameter of a renderbuffer object
query a named parameter of a renderbuffer object