canvas.go
func DrawRawTextVertical(x, y int, text string) {
	cx, cy, cw, ch := ClipRect()
	if y >= cy+ch || x < cx || x >= cx+cw {
		return
	}

	length := xs.Len(text)
	if y+length < cy {
		return
	}

	if y < cy {
		text = xs.Slice(text, cy-y, -1)
		length = length - (cy - y)
		y = cy
	}
	text = CutText(text, ch)

	dy := 0
	for _, ch := range text {
		putCharUnsafe(x, y+dy, ch)
		dy++
	}
}
func DrawRawTextVertical(x, y int, text string) {
	cx, cy, cw, ch := ClipRect()
	if y >= cy+ch || x < cx || x >= cx+cw {
		return
	}

	length := xs.Len(text)
	if y+length < cy {
		return
	}

	if y < cy {
		text = xs.Slice(text, cy-y, -1)
		length = length - (cy - y)
		y = cy
	}
	text = CutText(text, ch)

	dy := 0
	for _, ch := range text {
		putCharUnsafe(x, y+dy, ch)
		dy++
	}
}
func DrawRawTextVertical ( x , y int , text string ) { cx , cy , cw , ch := ClipRect ( ) if y >= cy + ch || x < cx || x >= cx + cw { return } length := xs . Len ( text ) if y + length < cy { return } if y < cy { text = xs . Slice ( text , cy - y , - 1 ) length = length - ( cy - y ) y = cy } text = CutText ( text , ch ) dy := 0 for _ , ch := range text { putCharUnsafe ( x , y + dy , ch ) dy ++ } }
// DrawRawTextVertical draws the part of text that is inside the current clipping
// rectangle. DrawRawTextVertical always paints string as is - no color changes.
// If you want to draw string with color changing commands included then
// use DrawTextVertical function
DrawRawTextVertical draws the part of text that is inside the current clipping rectangle . DrawRawTextVertical always paints string as is - no color changes . If you want to draw string with color changing commands included then use DrawTextVertical function