winterm/attr_translation.go
func invertAttributes(windowsMode uint16) uint16 {
	return (COMMON_LVB_MASK & windowsMode) | ((FOREGROUND_MASK & windowsMode) << 4) | ((BACKGROUND_MASK & windowsMode) >> 4)
}
func invertAttributes(windowsMode uint16) uint16 {
	return (COMMON_LVB_MASK & windowsMode) | ((FOREGROUND_MASK & windowsMode) << 4) | ((BACKGROUND_MASK & windowsMode) >> 4)
}
func invertAttributes ( windowsMode uint16 ) uint16 { return ( COMMON_LVB_MASK & windowsMode ) | ( ( FOREGROUND_MASK & windowsMode ) << 4 ) | ( ( BACKGROUND_MASK & windowsMode ) >> 4 ) }
// invertAttributes inverts the foreground and background colors of a Windows attributes value
invertAttributes inverts the foreground and background colors of a Windows attributes value