internal/graphicsdriver/opengl/gl/package_windows.go
func GetVertexAttribdv(index uint32, pname uint32, params *float64) {
	syscall.Syscall(gpGetVertexAttribdv, 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetVertexAttribdv(index uint32, pname uint32, params *float64) {
	syscall.Syscall(gpGetVertexAttribdv, 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetVertexAttribdv ( index uint32 , pname uint32 , params * float64 ) { syscall . Syscall ( gpGetVertexAttribdv , 3 , uintptr ( index ) , uintptr ( pname ) , uintptr ( unsafe . Pointer ( params ) ) ) }
// Return a generic vertex attribute parameter
Return a generic vertex attribute parameter