internal/graphicsdriver/metal/mtl/mtl.go
func (rce RenderCommandEncoder) SetVertexBytes(bytes unsafe.Pointer, length uintptr, index int) {
	C.RenderCommandEncoder_SetVertexBytes(rce.commandEncoder, bytes, C.size_t(length), C.uint_t(index))
}
func (rce RenderCommandEncoder) SetVertexBytes(bytes unsafe.Pointer, length uintptr, index int) {
	C.RenderCommandEncoder_SetVertexBytes(rce.commandEncoder, bytes, C.size_t(length), C.uint_t(index))
}
func ( rce RenderCommandEncoder ) SetVertexBytes ( bytes unsafe . Pointer , length uintptr , index int ) { C . RenderCommandEncoder_SetVertexBytes ( rce . commandEncoder , bytes , C . size_t ( length ) , C . uint_t ( index ) ) }
// SetVertexBytes sets a block of data for the vertex function.
//
// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515846-setvertexbytes.
SetVertexBytes sets a block of data for the vertex function . Reference : https : // developer . apple . com / documentation / metal / mtlrendercommandencoder / 1515846 - setvertexbytes .