index.js
function buildSteamWrapperMethod(interfaceName, funcName, defaultVersion, httpMethod, requiredParams, optionalParams) {

    // Always include the key and language fields, if available
    // GetSupportedAPIList doesn't always list them.
    optionalParams.push('key');
    optionalParams.push('language');

    // Require gameid for methods with the same name in the different interfaces
    if (isMultiGameInterface(interfaceName)) {
        requiredParams.push('gameid');
    }

    var wrapperMethod = function(steamObj, callback) {
        var params = getParams(this, steamObj, requiredParams, optionalParams);
        var version = steamObj.version || defaultVersion;
        this.request(interfaceName, funcName, version, httpMethod, params, callback);
    };

    addInterfaceMethod(interfaceName, funcName, wrapperMethod);
}
function buildSteamWrapperMethod(interfaceName, funcName, defaultVersion, httpMethod, requiredParams, optionalParams) {

    // Always include the key and language fields, if available
    // GetSupportedAPIList doesn't always list them.
    optionalParams.push('key');
    optionalParams.push('language');

    // Require gameid for methods with the same name in the different interfaces
    if (isMultiGameInterface(interfaceName)) {
        requiredParams.push('gameid');
    }

    var wrapperMethod = function(steamObj, callback) {
        var params = getParams(this, steamObj, requiredParams, optionalParams);
        var version = steamObj.version || defaultVersion;
        this.request(interfaceName, funcName, version, httpMethod, params, callback);
    };

    addInterfaceMethod(interfaceName, funcName, wrapperMethod);
}
function buildSteamWrapperMethod ( interfaceName , funcName , defaultVersion , httpMethod , requiredParams , optionalParams ) { // Always include the key and language fields, if available // GetSupportedAPIList doesn't always list them. optionalParams . push ( 'key' ) ; optionalParams . push ( 'language' ) ; // Require gameid for methods with the same name in the different interfaces if ( isMultiGameInterface ( interfaceName ) ) { requiredParams . push ( 'gameid' ) ; } var wrapperMethod = function ( steamObj , callback ) { var params = getParams ( this , steamObj , requiredParams , optionalParams ) ; var version = steamObj . version || defaultVersion ; this . request ( interfaceName , funcName , version , httpMethod , params , callback ) ; } ; addInterfaceMethod ( interfaceName , funcName , wrapperMethod ) ; }
Builds the method and add references
Builds the method and add references