internal/graphicsdriver/opengl/gl/package_notwindows.go
func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32) {
	C.glowGetActiveAtomicCounterBufferiv(gpGetActiveAtomicCounterBufferiv, (C.GLuint)(program), (C.GLuint)(bufferIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32) {
	C.glowGetActiveAtomicCounterBufferiv(gpGetActiveAtomicCounterBufferiv, (C.GLuint)(program), (C.GLuint)(bufferIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetActiveAtomicCounterBufferiv ( program uint32 , bufferIndex uint32 , pname uint32 , params * int32 ) { C . glowGetActiveAtomicCounterBufferiv ( gpGetActiveAtomicCounterBufferiv , ( C . GLuint ) ( program ) , ( C . GLuint ) ( bufferIndex ) , ( C . GLenum ) ( pname ) , ( * C . GLint ) ( unsafe . Pointer ( params ) ) ) }
// retrieve information about the set of active atomic counter buffers for a program
retrieve information about the set of active atomic counter buffers for a program