config/dedup.go
func (c *DedupConfig) Merge(o *DedupConfig) *DedupConfig {
	if c == nil {
		if o == nil {
			return nil
		}
		return o.Copy()
	}

	if o == nil {
		return c.Copy()
	}

	r := c.Copy()

	if o.Enabled != nil {
		r.Enabled = o.Enabled
	}

	if o.MaxStale != nil {
		r.MaxStale = o.MaxStale
	}

	if o.Prefix != nil {
		r.Prefix = o.Prefix
	}

	if o.TTL != nil {
		r.TTL = o.TTL
	}

	return r
}
func (c *DedupConfig) Merge(o *DedupConfig) *DedupConfig {
	if c == nil {
		if o == nil {
			return nil
		}
		return o.Copy()
	}

	if o == nil {
		return c.Copy()
	}

	r := c.Copy()

	if o.Enabled != nil {
		r.Enabled = o.Enabled
	}

	if o.MaxStale != nil {
		r.MaxStale = o.MaxStale
	}

	if o.Prefix != nil {
		r.Prefix = o.Prefix
	}

	if o.TTL != nil {
		r.TTL = o.TTL
	}

	return r
}
func ( c * DedupConfig ) Merge ( o * DedupConfig ) * DedupConfig { if c == nil { if o == nil { return nil } return o . Copy ( ) } if o == nil { return c . Copy ( ) } r := c . Copy ( ) if o . Enabled != nil { r . Enabled = o . Enabled } if o . MaxStale != nil { r . MaxStale = o . MaxStale } if o . Prefix != nil { r . Prefix = o . Prefix } if o . TTL != nil { r . TTL = o . TTL } return r }
// Merge combines all values in this configuration with the values in the other
// configuration, with values in the other configuration taking precedence.
// Maps and slices are merged, most other values are overwritten. Complex
// structs define their own merge functionality.
Merge combines all values in this configuration with the values in the other configuration with values in the other configuration taking precedence . Maps and slices are merged most other values are overwritten . Complex structs define their own merge functionality .