internal/graphicsdriver/opengl/gl/package_windows.go
func InterleavedArrays(format uint32, stride int32, pointer unsafe.Pointer) {
	syscall.Syscall(gpInterleavedArrays, 3, uintptr(format), uintptr(stride), uintptr(pointer))
}
func InterleavedArrays(format uint32, stride int32, pointer unsafe.Pointer) {
	syscall.Syscall(gpInterleavedArrays, 3, uintptr(format), uintptr(stride), uintptr(pointer))
}
func InterleavedArrays ( format uint32 , stride int32 , pointer unsafe . Pointer ) { syscall . Syscall ( gpInterleavedArrays , 3 , uintptr ( format ) , uintptr ( stride ) , uintptr ( pointer ) ) }
// simultaneously specify and enable several interleaved arrays
simultaneously specify and enable several interleaved arrays