lavalink/PlayerManager.py
async def stop(self):
        """ Stops the player, if playing. """
        await self._lavalink.ws.send(op='stop', guildId=self.guild_id)
        self.current = None
async def stop(self):
        """ Stops the player, if playing. """
        await self._lavalink.ws.send(op='stop', guildId=self.guild_id)
        self.current = None
async def stop ( self ) : await self . _lavalink . ws . send ( op = 'stop' , guildId = self . guild_id ) self . current = None
Stops the player, if playing.
Stops the player if playing .