util.go
func encodeTargets(alg Algorithm, obj interface{}) (interface{}, interface{}, error) {
	// determine what to encode
	switch val := obj.(type) {
	case *Token:
		return val.Header, val.Payload, nil
	}

	objVal := reflect.ValueOf(obj)
	objKind := objVal.Kind()
	if objKind == reflect.Struct || (objKind == reflect.Ptr && objVal.Elem().Kind() == reflect.Struct) {
		return grabEncodeTargets(alg, obj)
	}

	return alg.Header(), obj, nil
}
func encodeTargets(alg Algorithm, obj interface{}) (interface{}, interface{}, error) {
	// determine what to encode
	switch val := obj.(type) {
	case *Token:
		return val.Header, val.Payload, nil
	}

	objVal := reflect.ValueOf(obj)
	objKind := objVal.Kind()
	if objKind == reflect.Struct || (objKind == reflect.Ptr && objVal.Elem().Kind() == reflect.Struct) {
		return grabEncodeTargets(alg, obj)
	}

	return alg.Header(), obj, nil
}
func encodeTargets ( alg Algorithm , obj interface { } ) ( interface { } , interface { } , error ) { // determine what to encode switch val := obj . ( type ) { case * Token : return val . Header , val . Payload , nil } objVal := reflect . ValueOf ( obj ) objKind := objVal . Kind ( ) if objKind == reflect . Struct || ( objKind == reflect . Ptr && objVal . Elem ( ) . Kind ( ) == reflect . Struct ) { return grabEncodeTargets ( alg , obj ) } return alg . Header ( ) , obj , nil }
// encodeTargets determines what to encode.
encodeTargets determines what to encode .