internal/graphicsdriver/opengl/gl/package_notwindows.go
func GetFramebufferParameteriv(target uint32, pname uint32, params *int32) {
	C.glowGetFramebufferParameteriv(gpGetFramebufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetFramebufferParameteriv(target uint32, pname uint32, params *int32) {
	C.glowGetFramebufferParameteriv(gpGetFramebufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetFramebufferParameteriv ( target uint32 , pname uint32 , params * int32 ) { C . glowGetFramebufferParameteriv ( gpGetFramebufferParameteriv , ( C . GLenum ) ( target ) , ( C . GLenum ) ( pname ) , ( * C . GLint ) ( unsafe . Pointer ( params ) ) ) }
// retrieve a named parameter from a framebuffer
retrieve a named parameter from a framebuffer