internal/graphicsdriver/opengl/gl/package_windows.go
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	syscall.Syscall6(gpObjectLabel, 4, uintptr(identifier), uintptr(name), uintptr(length), uintptr(unsafe.Pointer(label)), 0, 0)
}
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
	syscall.Syscall6(gpObjectLabel, 4, uintptr(identifier), uintptr(name), uintptr(length), uintptr(unsafe.Pointer(label)), 0, 0)
}
func ObjectLabel ( identifier uint32 , name uint32 , length int32 , label * uint8 ) { syscall . Syscall6 ( gpObjectLabel , 4 , uintptr ( identifier ) , uintptr ( name ) , uintptr ( length ) , uintptr ( unsafe . Pointer ( label ) ) , 0 , 0 ) }
// label a named object identified within a namespace
label a named object identified within a namespace