library/src/main/java/com/oguzdev/circularfloatingactionmenu/library/FloatingActionMenu.java
private Point getActionViewCoordinates() {
        int[] coords = new int[2];
        // This method returns a x and y values that can be larger than the dimensions of the device screen.
        mainActionView.getLocationOnScreen(coords);

        // So, we need to deduce the offsets.
        if(systemOverlay) {
            coords[1] -= getStatusBarHeight();
        }
        else {
            Rect activityFrame = new Rect();
            getActivityContentView().getWindowVisibleDisplayFrame(activityFrame);
            coords[0] -= (getScreenSize().x - getActivityContentView().getMeasuredWidth());
            coords[1] -= (activityFrame.height() + activityFrame.top - getActivityContentView().getMeasuredHeight());
        }
        return new Point(coords[0], coords[1]);
    }
private Point getActionViewCoordinates() {
        int[] coords = new int[2];
        // This method returns a x and y values that can be larger than the dimensions of the device screen.
        mainActionView.getLocationOnScreen(coords);

        // So, we need to deduce the offsets.
        if(systemOverlay) {
            coords[1] -= getStatusBarHeight();
        }
        else {
            Rect activityFrame = new Rect();
            getActivityContentView().getWindowVisibleDisplayFrame(activityFrame);
            coords[0] -= (getScreenSize().x - getActivityContentView().getMeasuredWidth());
            coords[1] -= (activityFrame.height() + activityFrame.top - getActivityContentView().getMeasuredHeight());
        }
        return new Point(coords[0], coords[1]);
    }
private Point getActionViewCoordinates ( ) { int [ ] coords = new int [ 2 ] ; // This method returns a x and y values that can be larger than the dimensions of the device screen. mainActionView . getLocationOnScreen ( coords ) ; // So, we need to deduce the offsets. if ( systemOverlay ) { coords [ 1 ] -= getStatusBarHeight ( ) ; } else { Rect activityFrame = new Rect ( ) ; getActivityContentView ( ) . getWindowVisibleDisplayFrame ( activityFrame ) ; coords [ 0 ] -= ( getScreenSize ( ) . x - getActivityContentView ( ) . getMeasuredWidth ( ) ) ; coords [ 1 ] -= ( activityFrame . height ( ) + activityFrame . top - getActivityContentView ( ) . getMeasuredHeight ( ) ) ; } return new Point ( coords [ 0 ] , coords [ 1 ] ) ; }
Gets the coordinates of the main action view
This method should only be called after the main layout of the Activity is drawn,
such as when a user clicks the action button.
@return a Point containing x and y coordinates of the top left corner of action view
Gets the coordinates of the main action view This method should only be called after the main layout of the Activity is drawn such as when a user clicks the action button .