internal/graphicsdriver/opengl/gl/package_notwindows.go
func ClearNamedBufferData(buffer uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
	C.glowClearNamedBufferData(gpClearNamedBufferData, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLenum)(format), (C.GLenum)(xtype), data)
}
func ClearNamedBufferData(buffer uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
	C.glowClearNamedBufferData(gpClearNamedBufferData, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLenum)(format), (C.GLenum)(xtype), data)
}
func ClearNamedBufferData ( buffer uint32 , internalformat uint32 , format uint32 , xtype uint32 , data unsafe . Pointer ) { C . glowClearNamedBufferData ( gpClearNamedBufferData , ( C . GLuint ) ( buffer ) , ( C . GLenum ) ( internalformat ) , ( C . GLenum ) ( format ) , ( C . GLenum ) ( xtype ) , data ) }
// fill a buffer object's data store with a fixed value
fill a buffer object s data store with a fixed value