internal/graphicsdriver/opengl/gl/package_windows.go
func FramebufferParameteri(target uint32, pname uint32, param int32) {
	syscall.Syscall(gpFramebufferParameteri, 3, uintptr(target), uintptr(pname), uintptr(param))
}
func FramebufferParameteri(target uint32, pname uint32, param int32) {
	syscall.Syscall(gpFramebufferParameteri, 3, uintptr(target), uintptr(pname), uintptr(param))
}
func FramebufferParameteri ( target uint32 , pname uint32 , param int32 ) { syscall . Syscall ( gpFramebufferParameteri , 3 , uintptr ( target ) , uintptr ( pname ) , uintptr ( param ) ) }
// set a named parameter of a framebuffer object
set a named parameter of a framebuffer object