internal/graphicsdriver/opengl/gl/package_windows.go
func GetProgramResourceIndex(program uint32, programInterface uint32, name *uint8) uint32 {
	ret, _, _ := syscall.Syscall(gpGetProgramResourceIndex, 3, uintptr(program), uintptr(programInterface), uintptr(unsafe.Pointer(name)))
	return (uint32)(ret)
}
func GetProgramResourceIndex(program uint32, programInterface uint32, name *uint8) uint32 {
	ret, _, _ := syscall.Syscall(gpGetProgramResourceIndex, 3, uintptr(program), uintptr(programInterface), uintptr(unsafe.Pointer(name)))
	return (uint32)(ret)
}
func GetProgramResourceIndex ( program uint32 , programInterface uint32 , name * uint8 ) uint32 { ret , _ , _ := syscall . Syscall ( gpGetProgramResourceIndex , 3 , uintptr ( program ) , uintptr ( programInterface ) , uintptr ( unsafe . Pointer ( name ) ) ) return ( uint32 ) ( ret ) }
// query the index of a named resource within a program
query the index of a named resource within a program