internal/graphicsdriver/opengl/gl/package_notwindows.go
func IsSampler(sampler uint32) bool {
	ret := C.glowIsSampler(gpIsSampler, (C.GLuint)(sampler))
	return ret == TRUE
}
func IsSampler(sampler uint32) bool {
	ret := C.glowIsSampler(gpIsSampler, (C.GLuint)(sampler))
	return ret == TRUE
}
func IsSampler ( sampler uint32 ) bool { ret := C . glowIsSampler ( gpIsSampler , ( C . GLuint ) ( sampler ) ) return ret == TRUE }
// determine if a name corresponds to a sampler object
determine if a name corresponds to a sampler object