lib/graph/__init__.py
def copy(self, empty=False):
        
        """ Create a copy of the graph (by default with nodes and edges).
        """
        
        g = graph(self.layout.n, self.distance, self.layout.type)
        g.layout = self.layout.copy(g)
        g.styles = self.styles.copy(g)
        g.events = self.events.copy(g)

        if not empty:
            for n in self.nodes:
                g.add_node(n.id, n.r, n.style, n.category, n.label, (n == self.root), n.__dict__)
            for e in self.edges:
                g.add_edge(e.node1.id, e.node2.id, e.weight, e.length, e.label, e.__dict__)
        
        return g
def copy(self, empty=False):
        
        """ Create a copy of the graph (by default with nodes and edges).
        """
        
        g = graph(self.layout.n, self.distance, self.layout.type)
        g.layout = self.layout.copy(g)
        g.styles = self.styles.copy(g)
        g.events = self.events.copy(g)

        if not empty:
            for n in self.nodes:
                g.add_node(n.id, n.r, n.style, n.category, n.label, (n == self.root), n.__dict__)
            for e in self.edges:
                g.add_edge(e.node1.id, e.node2.id, e.weight, e.length, e.label, e.__dict__)
        
        return g
def copy ( self , empty = False ) : g = graph ( self . layout . n , self . distance , self . layout . type ) g . layout = self . layout . copy ( g ) g . styles = self . styles . copy ( g ) g . events = self . events . copy ( g ) if not empty : for n in self . nodes : g . add_node ( n . id , n . r , n . style , n . category , n . label , ( n == self . root ) , n . __dict__ ) for e in self . edges : g . add_edge ( e . node1 . id , e . node2 . id , e . weight , e . length , e . label , e . __dict__ ) return g
Create a copy of the graph (by default with nodes and edges).
Create a copy of the graph ( by default with nodes and edges ) .