internal/graphicsdriver/opengl/gl/package_windows.go
func BufferStorage(target uint32, size int, data unsafe.Pointer, flags uint32) {
	syscall.Syscall6(gpBufferStorage, 4, uintptr(target), uintptr(size), uintptr(data), uintptr(flags), 0, 0)
}
func BufferStorage(target uint32, size int, data unsafe.Pointer, flags uint32) {
	syscall.Syscall6(gpBufferStorage, 4, uintptr(target), uintptr(size), uintptr(data), uintptr(flags), 0, 0)
}
func BufferStorage ( target uint32 , size int , data unsafe . Pointer , flags uint32 ) { syscall . Syscall6 ( gpBufferStorage , 4 , uintptr ( target ) , uintptr ( size ) , uintptr ( data ) , uintptr ( flags ) , 0 , 0 ) }
// creates and initializes a buffer object's immutable data     store
creates and initializes a buffer object s immutable data store