internal/graphicsdriver/opengl/gl/package_windows.go
func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer) {
	syscall.Syscall(gpGetNamedBufferPointerv, 3, uintptr(buffer), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer) {
	syscall.Syscall(gpGetNamedBufferPointerv, 3, uintptr(buffer), uintptr(pname), uintptr(unsafe.Pointer(params)))
}
func GetNamedBufferPointerv ( buffer uint32 , pname uint32 , params * unsafe . Pointer ) { syscall . Syscall ( gpGetNamedBufferPointerv , 3 , uintptr ( buffer ) , uintptr ( pname ) , uintptr ( unsafe . Pointer ( params ) ) ) }
// return the pointer to a mapped buffer object's data store
return the pointer to a mapped buffer object s data store