internal/graphicsdriver/opengl/gl/package_notwindows.go
func CreateRenderbuffers(n int32, renderbuffers *uint32) {
	C.glowCreateRenderbuffers(gpCreateRenderbuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
}
func CreateRenderbuffers(n int32, renderbuffers *uint32) {
	C.glowCreateRenderbuffers(gpCreateRenderbuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
}
func CreateRenderbuffers ( n int32 , renderbuffers * uint32 ) { C . glowCreateRenderbuffers ( gpCreateRenderbuffers , ( C . GLsizei ) ( n ) , ( * C . GLuint ) ( unsafe . Pointer ( renderbuffers ) ) ) }
// create renderbuffer objects
create renderbuffer objects