hipchat.go
func (c *Client) Status(s string) {
	c.connection.Presence(c.Id, s)
}
func (c *Client) Status(s string) {
	c.connection.Presence(c.Id, s)
}
func ( c * Client ) Status ( s string ) { c . connection . Presence ( c . Id , s ) }
// Status sends a string to HipChat to indicate whether the client is available
// to chat, away or idle.
Status sends a string to HipChat to indicate whether the client is available to chat away or idle .