internal/graphicsdriver/opengl/gl/package_windows.go
func ReadnPixels(x int32, y int32, width int32, height int32, format uint32, xtype uint32, bufSize int32, data unsafe.Pointer) {
	syscall.Syscall9(gpReadnPixels, 8, uintptr(x), uintptr(y), uintptr(width), uintptr(height), uintptr(format), uintptr(xtype), uintptr(bufSize), uintptr(data), 0)
}
func ReadnPixels(x int32, y int32, width int32, height int32, format uint32, xtype uint32, bufSize int32, data unsafe.Pointer) {
	syscall.Syscall9(gpReadnPixels, 8, uintptr(x), uintptr(y), uintptr(width), uintptr(height), uintptr(format), uintptr(xtype), uintptr(bufSize), uintptr(data), 0)
}
func ReadnPixels ( x int32 , y int32 , width int32 , height int32 , format uint32 , xtype uint32 , bufSize int32 , data unsafe . Pointer ) { syscall . Syscall9 ( gpReadnPixels , 8 , uintptr ( x ) , uintptr ( y ) , uintptr ( width ) , uintptr ( height ) , uintptr ( format ) , uintptr ( xtype ) , uintptr ( bufSize ) , uintptr ( data ) , 0 ) }
// read a block of pixels from the frame buffer
read a block of pixels from the frame buffer