src/Neuron/GameServer/Player.php
public function endVacationMode ()
    {
        $db = Neuron_DB_Database::getInstance ();

        $this->loadData ();

        $unixtime = $db->toUnixtime ($this->data['startVacation']);

        if ($unixtime > 0 && $unixtime + 60*60*24*7 > time ())
        {
            $this->error = 'too_early';
            return false;
        }

        $this->doEndVacationMode ();

        return true;
    }
public function endVacationMode ()
    {
        $db = Neuron_DB_Database::getInstance ();

        $this->loadData ();

        $unixtime = $db->toUnixtime ($this->data['startVacation']);

        if ($unixtime > 0 && $unixtime + 60*60*24*7 > time ())
        {
            $this->error = 'too_early';
            return false;
        }

        $this->doEndVacationMode ();

        return true;
    }
public function endVacationMode ( ) { $ db = Neuron_DB_Database :: getInstance ( ) ; $ this -> loadData ( ) ; $ unixtime = $ db -> toUnixtime ( $ this -> data [ 'startVacation' ] ) ; if ( $ unixtime > 0 && $ unixtime + 60 * 60 * 24 * 7 > time ( ) ) { $ this -> error = 'too_early' ; return false ; } $ this -> doEndVacationMode ( ) ; return true ; }
/*
And vacation mode, if possible...
/ * And vacation mode if possible ...