internal/graphicsdriver/opengl/gl/package_windows.go
func CreateQueries(target uint32, n int32, ids *uint32) {
	syscall.Syscall(gpCreateQueries, 3, uintptr(target), uintptr(n), uintptr(unsafe.Pointer(ids)))
}
func CreateQueries(target uint32, n int32, ids *uint32) {
	syscall.Syscall(gpCreateQueries, 3, uintptr(target), uintptr(n), uintptr(unsafe.Pointer(ids)))
}
func CreateQueries ( target uint32 , n int32 , ids * uint32 ) { syscall . Syscall ( gpCreateQueries , 3 , uintptr ( target ) , uintptr ( n ) , uintptr ( unsafe . Pointer ( ids ) ) ) }
// create query objects
create query objects