internal/graphicsdriver/opengl/gl/package_windows.go
func GetPolygonStipple(mask *uint8) {
	syscall.Syscall(gpGetPolygonStipple, 1, uintptr(unsafe.Pointer(mask)), 0, 0)
}
func GetPolygonStipple(mask *uint8) {
	syscall.Syscall(gpGetPolygonStipple, 1, uintptr(unsafe.Pointer(mask)), 0, 0)
}
func GetPolygonStipple ( mask * uint8 ) { syscall . Syscall ( gpGetPolygonStipple , 1 , uintptr ( unsafe . Pointer ( mask ) ) , 0 , 0 ) }
// return the polygon stipple pattern
return the polygon stipple pattern