exec_streamer_builder.go
func (e *execStreamerBuilder) Build() (ExecStreamer, error) {
	if e.d.ExecutorName == "" {
		return nil, errors.New("ExecStreamerBuilder requires ExecutorName to be non-empty")
	}
	if e.d.Exe == "" {
		return nil, errors.New("ExecStreamerBuilder requires Exe to be non-empty")
	}
	if e.d.StdoutWriter == nil {
		e.d.StdoutWriter = ioutil.Discard
	}
	if e.d.StderrWriter == nil {
		e.d.StderrWriter = ioutil.Discard
	}

	return e.d, nil
}
func (e *execStreamerBuilder) Build() (ExecStreamer, error) {
	if e.d.ExecutorName == "" {
		return nil, errors.New("ExecStreamerBuilder requires ExecutorName to be non-empty")
	}
	if e.d.Exe == "" {
		return nil, errors.New("ExecStreamerBuilder requires Exe to be non-empty")
	}
	if e.d.StdoutWriter == nil {
		e.d.StdoutWriter = ioutil.Discard
	}
	if e.d.StderrWriter == nil {
		e.d.StderrWriter = ioutil.Discard
	}

	return e.d, nil
}
func ( e * execStreamerBuilder ) Build ( ) ( ExecStreamer , error ) { if e . d . ExecutorName == " " { return nil , errors . New ( " " ) } if e . d . Exe == " " { return nil , errors . New ( " " ) } if e . d . StdoutWriter == nil { e . d . StdoutWriter = ioutil . Discard } if e . d . StderrWriter == nil { e . d . StderrWriter = ioutil . Discard } return e . d , nil }
//Build will validate the set properties and return a ExecStreamer
Build will validate the set properties and return a ExecStreamer