f32/d2/vec2.go
func Vec2Lerp(dest, v1, v2 Vec2, t float32) {
	dest[0] = v1[0] + (v2[0]-v1[0])*t
	dest[1] = v1[1] + (v2[1]-v1[1])*t
}
func Vec2Lerp(dest, v1, v2 Vec2, t float32) {
	dest[0] = v1[0] + (v2[0]-v1[0])*t
	dest[1] = v1[1] + (v2[1]-v1[1])*t
}
func Vec2Lerp ( dest , v1 , v2 Vec2 , t float32 ) { dest [ 0 ] = v1 [ 0 ] + ( v2 [ 0 ] - v1 [ 0 ] ) * t dest [ 1 ] = v1 [ 1 ] + ( v2 [ 1 ] - v1 [ 1 ] ) * t }
// Vec2Lerp performs a linear interpolation between two vectors. v1 toward v2
//
//     dest  [out]  The result vector.
//     v1    [in]   The starting vector.
//     v2    [in]   The destination vector.
//     t     [in]   The interpolation factor. [Limits: 0 <= value <= 1.0]
Vec2Lerp performs a linear interpolation between two vectors . v1 toward v2 dest [ out ] The result vector . v1 [ in ] The starting vector . v2 [ in ] The destination vector . t [ in ] The interpolation factor . [ Limits : 0 < = value < = 1 . 0 ]