internal/graphicsdriver/opengl/gl/package_windows.go
func GetCompressedTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, bufSize int32, pixels unsafe.Pointer) {
	syscall.Syscall12(gpGetCompressedTextureSubImage, 10, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(zoffset), uintptr(width), uintptr(height), uintptr(depth), uintptr(bufSize), uintptr(pixels), 0, 0)
}
func GetCompressedTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, bufSize int32, pixels unsafe.Pointer) {
	syscall.Syscall12(gpGetCompressedTextureSubImage, 10, uintptr(texture), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(zoffset), uintptr(width), uintptr(height), uintptr(depth), uintptr(bufSize), uintptr(pixels), 0, 0)
}
func GetCompressedTextureSubImage ( texture uint32 , level int32 , xoffset int32 , yoffset int32 , zoffset int32 , width int32 , height int32 , depth int32 , bufSize int32 , pixels unsafe . Pointer ) { syscall . Syscall12 ( gpGetCompressedTextureSubImage , 10 , uintptr ( texture ) , uintptr ( level ) , uintptr ( xoffset ) , uintptr ( yoffset ) , uintptr ( zoffset ) , uintptr ( width ) , uintptr ( height ) , uintptr ( depth ) , uintptr ( bufSize ) , uintptr ( pixels ) , 0 , 0 ) }
// retrieve a sub-region of a compressed texture image from a     compressed texture object
retrieve a sub - region of a compressed texture image from a compressed texture object