internal/graphicsdriver/opengl/gl/package_windows.go
func GetError() uint32 {
	ret, _, _ := syscall.Syscall(gpGetError, 0, 0, 0, 0)
	return (uint32)(ret)
}
func GetError() uint32 {
	ret, _, _ := syscall.Syscall(gpGetError, 0, 0, 0, 0)
	return (uint32)(ret)
}
func GetError ( ) uint32 { ret , _ , _ := syscall . Syscall ( gpGetError , 0 , 0 , 0 , 0 ) return ( uint32 ) ( ret ) }
// return error information
return error information