internal/graphicsdriver/opengl/gl/package_notwindows.go
func CopyBufferSubData(readTarget uint32, writeTarget uint32, readOffset int, writeOffset int, size int) {
	C.glowCopyBufferSubData(gpCopyBufferSubData, (C.GLenum)(readTarget), (C.GLenum)(writeTarget), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
}
func CopyBufferSubData(readTarget uint32, writeTarget uint32, readOffset int, writeOffset int, size int) {
	C.glowCopyBufferSubData(gpCopyBufferSubData, (C.GLenum)(readTarget), (C.GLenum)(writeTarget), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
}
func CopyBufferSubData ( readTarget uint32 , writeTarget uint32 , readOffset int , writeOffset int , size int ) { C . glowCopyBufferSubData ( gpCopyBufferSubData , ( C . GLenum ) ( readTarget ) , ( C . GLenum ) ( writeTarget ) , ( C . GLintptr ) ( readOffset ) , ( C . GLintptr ) ( writeOffset ) , ( C . GLsizeiptr ) ( size ) ) }
// copy all or part of the data store of a buffer object to the data store of another buffer object
copy all or part of the data store of a buffer object to the data store of another buffer object