static/ext/src/ux/event/Player.js
function (eventDescriptor) {
        var me = this;

        // only fire keyframe event (and setup the eventDescriptor) once...
        if (!eventDescriptor.defer) {
            me.makeToken(eventDescriptor, 'done');
            me.fireEvent('keyframe', me, eventDescriptor);
        }

        return eventDescriptor.done;
    }
function (eventDescriptor) {
        var me = this;

        // only fire keyframe event (and setup the eventDescriptor) once...
        if (!eventDescriptor.defer) {
            me.makeToken(eventDescriptor, 'done');
            me.fireEvent('keyframe', me, eventDescriptor);
        }

        return eventDescriptor.done;
    }
function ( eventDescriptor ) { var me = this ; // only fire keyframe event (and setup the eventDescriptor) once... if ( ! eventDescriptor . defer ) { me . makeToken ( eventDescriptor , 'done' ) ; me . fireEvent ( 'keyframe' , me , eventDescriptor ) ; } return eventDescriptor . done ; }
This method is called when a keyframe is reached. This will fire the keyframe event.
If the keyframe has been handled, true is returned. Otherwise, false is returned.
@param {Object} eventDescriptor The event descriptor of the keyframe.
@return {Boolean} True if the keyframe was handled, false if not.
This method is called when a keyframe is reached . This will fire the keyframe event . If the keyframe has been handled true is returned . Otherwise false is returned .