agent/api/container/container.go
func (c *Container) GetNextKnownStateProgression() apicontainerstatus.ContainerStatus {
	if c.IsKnownSteadyState() {
		return apicontainerstatus.ContainerStopped
	}

	return c.GetKnownStatus() + 1
}
func (c *Container) GetNextKnownStateProgression() apicontainerstatus.ContainerStatus {
	if c.IsKnownSteadyState() {
		return apicontainerstatus.ContainerStopped
	}

	return c.GetKnownStatus() + 1
}
func ( c * Container ) GetNextKnownStateProgression ( ) apicontainerstatus . ContainerStatus { if c . IsKnownSteadyState ( ) { return apicontainerstatus . ContainerStopped } return c . GetKnownStatus ( ) + 1 }
// GetNextKnownStateProgression returns the state that the container should
// progress to based on its `KnownState`. The progression is
// incremental until the container reaches its steady state. From then on,
// it transitions to `ContainerStopped`.
//
// For example:
// a. if the steady state of the container is defined as `ContainerRunning`,
// the progression is:
// Container: None -> Pulled -> Created -> Running* -> Stopped -> Zombie
//
// b. if the steady state of the container is defined as `ContainerResourcesProvisioned`,
// the progression is:
// Container: None -> Pulled -> Created -> Running -> Provisioned* -> Stopped -> Zombie
//
// c. if the steady state of the container is defined as `ContainerCreated`,
// the progression is:
// Container: None -> Pulled -> Created* -> Stopped -> Zombie
GetNextKnownStateProgression returns the state that the container should progress to based on its KnownState . The progression is incremental until the container reaches its steady state . From then on it transitions to ContainerStopped . For example : a . if the steady state of the container is defined as ContainerRunning the progression is : Container : None - > Pulled - > Created - > Running * - > Stopped - > Zombie b . if the steady state of the container is defined as ContainerResourcesProvisioned the progression is : Container : None - > Pulled - > Created - > Running - > Provisioned * - > Stopped - > Zombie c . if the steady state of the container is defined as ContainerCreated the progression is : Container : None - > Pulled - > Created * - > Stopped - > Zombie