src/Entity/Factory/TaskFactory.php
public function entity(array $data = [])
    {
        // @todo あとでroomオブジェクトの生成方法とかを見直す
        $roomFactory = new RoomFactory();
        $userFactory = new UserFactory();

        $task = new Task();
        foreach ($data as $key => $value) {
            $property = Inflector::variable($key);
            if ('room' == $property) {
                $task->$property = $roomFactory->entity($value);
            } elseif ('assignedByAccount' == $property || 'account' == $property) {
                $task->$property = $userFactory->entity($value);
            } else {
                $task->$property = $value;
            }
        }

        return $task;
    }
public function entity(array $data = [])
    {
        // @todo あとでroomオブジェクトの生成方法とかを見直す
        $roomFactory = new RoomFactory();
        $userFactory = new UserFactory();

        $task = new Task();
        foreach ($data as $key => $value) {
            $property = Inflector::variable($key);
            if ('room' == $property) {
                $task->$property = $roomFactory->entity($value);
            } elseif ('assignedByAccount' == $property || 'account' == $property) {
                $task->$property = $userFactory->entity($value);
            } else {
                $task->$property = $value;
            }
        }

        return $task;
    }
public function entity ( array $ data = [ ] ) { // @todo あとでroomオブジェクトの生成方法とかを見直す $ roomFactory = new RoomFactory ( ) ; $ userFactory = new UserFactory ( ) ; $ task = new Task ( ) ; foreach ( $ data as $ key => $ value ) { $ property = Inflector :: variable ( $ key ) ; if ( 'room' == $ property ) { $ task -> $ property = $ roomFactory -> entity ( $ value ) ; } elseif ( 'assignedByAccount' == $ property || 'account' == $ property ) { $ task -> $ property = $ userFactory -> entity ( $ value ) ; } else { $ task -> $ property = $ value ; } } return $ task ; }
@param array $data

@return Task
@param array $data