Set the canvas position and size with new data.
@param {Object} data - The new canvas data.
@returns {Cropper} this
function setCanvasData(data) {
    var canvasData = this.canvasData;
    var aspectRatio = canvasData.aspectRatio;

    if (this.ready && !this.disabled && isPlainObject(data)) {
      if (isNumber(data.left)) {
        canvasData.left = data.left;
      }

      if (isNumber(data.top)) {
        canvasData.top = data.top;
      }

      if (isNumber(data.width)) {
        canvasData.width = data.width;
        canvasData.height = data.width / aspectRatio;
      } else if (isNumber(data.height)) {
        canvasData.height = data.height;
        canvasData.width = data.height * aspectRatio;
      }

      this.renderCanvas(true);
    }

    return this;
  }