/*
An eventReference is meant only for an element
or elements that may co-exist as the same element between patches
function storeEventTarget(HTMLElement, eventReference) {
	var i = void 0;

	if (!eventStore$1.hasOwnProperty(eventReference)) {
		eventStore$1[eventReference] = [HTMLElement];
	} else {
		var eventStoreRef = eventStore$1[eventReference];

		if (!eventStoreRef.includes(HTMLElement)) {
			eventStore$1.push(HTMLElement);
		}
	}
}