function Menu(player, options) {
    classCallCheck(this, Menu);

    var _this = possibleConstructorReturn(this, _Component.call(this, player, options));

    if (options) {
      _this.menuButton_ = options.menuButton;
    }

    _this.focusedChild_ = -1;

    _this.on('keydown', _this.handleKeyPress);
    return _this;
  }