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pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,263
0
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
3b57ff24d5d3d89643883804b3e95cc16c6e61addd497c2b7485331094a4a584
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,256
1
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
6cc6cfb1fedb305d80a1b12c2c23b2dedf95b1cdbfde2f43200fabd42bc2e7d5
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
17
17
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,203
2
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
9aef798b75bfe59d1b737b0d753c1635a9107355ae7f6e329242bedf6bffb6fb
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
19
19
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,227
3
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
03e628ac9fc691ba37117f8bf4be2bb9358b21ecfd7506f761cc8d6736ca9b33
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
30
30
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,265
4
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
1000e828e854ef352dd5a8625017e5ce15f50750a8ce09962f42510ff069827a
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
21
21
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,210
5
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
9e3e87cf202da0b1d10dfc5eb1b771ab534e3267080a911dd339f5c404721757
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,212
6
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
10f91d48585bbc10da8824538b41dcf9716f64f9c43d3e22bdeda4f5f1feb513
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
24
24
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,225
7
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
d316eed729dc2e0a494800808fbd32610e6bbc879d0bbb485886e83a2aa5bac1
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,221
8
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
cc771252ad63e4ad113e88f8d5753efea8ec4c229f4d37bf5f5f273ab977c7c0
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
28
28
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,222
9
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
aad0ba4ff08562d7536176f43dd431e603dce6af2a7aff222870e2b7e1ae1893
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
16
16
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,303
10
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
a83dc84e3e6a849812c7df102b25c3cae581d766c77680a8d9db57e99edf6947
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
18
18
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,232
11
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
d53aeeedfc6f32f5edfa4e50586a8020f631b8b405ef0faeeab2b74865876dcb
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
21
21
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,255
12
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
0a1ce37e337312335f7a6644cd6ed81efce7007515e86dd4d9f394ee4a595099
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
26
26
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,214
13
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
2bd8c2b26b2ec8e3c9563e3f034979e3321a687dc31051ef30d6dc24847fac57
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
19
19
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,281
14
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
f0ded4216e4874cb73378d7bb7fa17571ba673969b9a009ef021d27a51246913
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,215
15
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
f11986fe072cf44051174daf639e6ea89d40aec6c6681509dbb1339c69ddbc20
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,273
16
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
107f17eb8c7f771a698ad834c4ec851c7f6d22278f02a1515005eee101c66055
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,208
17
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
5073c7f7795dfa037eaca3cfa35ac0d3279e2d8803744955b8825b7fcce9c46a
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
27
27
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,241
18
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
7b5d3622d215554513807cb0038a146b34710c43355c2410739294f46ca35b71
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
27
27
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,219
19
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
4e343c17ffcad5524001b7bb1ef83ac991d84499832cb4c3fe3e2ba423aed969
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
26
26
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,229
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
92173f929037e05047109d04bc2288c0fb51b69d47dca3583c9198c7c810203f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
20
20
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,295
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
6c9c25d2e2b2dd13d28941997a363e5af56be4f4b6b5d82d0a3a0a53d1229a45
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
24
24
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,306
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
0eb6697c25d2cd9dfe19e4d6dfc8ef7b5d2684a88b1950d32a9feef48543300f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
18
18
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,299
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{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
95a47e402b2476b5a5ccd65eb854e629fc217b73ee724aef700a5c53fdebda10
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
24
24
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,282
24
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
ae6df835b866878a78cc24167834000135fb3ae65ee5fb52e358f0e6fec65e81
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
20
20
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,254
25
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
cf6e80142ef6dbf69aca765b4a7c4a39396bcf21b5e8562c455715e343219c0e
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
27
27
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,239
26
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
626fa4ddf2769147eb16a55749297f6f723598bb5ad9012b65bd2d51fdb74a20
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
26
26
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,253
27
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
226a147168e21ed2f3d4e1ec31c697da1c6509cfb4cbf7033bf99d177839c4ba
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
20
20
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,216
28
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
a0e6b421e40a9d06a68d71e0edc326eb72465391d6e112ef9737027f583ee0b9
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
18
18
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,293
29
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
66d5690af05db66bdce09c881e5b66e53450a15f0c3dc06c217dd519a9c313b1
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
17
17
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,309
30
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
4c58edd579412f9a6dd9204c175d874157b00a4211200a56781d32633449855b
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
34
34
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,324
31
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
7fc023d2447e184a6e3a17d317d1520c36d3a02f65a15267697394e9e16b3d9f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
14
14
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,307
32
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
78be3bc82e6ea1f6bd6bc346f42019d0a8bbfa1329350f0f7150f7076aa87cc9
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
29
29
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,206
33
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
0274df2d2fcd86cb727f6f573b16f6f2ab2b1a69477eff1295d00765dba3974f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
16
16
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,230
34
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
ae0abdf8412c6b52257598896e768bab08484acb56da1439c3bc552a4541bcb7
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
37
37
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,209
35
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
bc605b965e0dc74fc80d7f26f836e890db6df3149367716a440c7dee66202976
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
22
22
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,218
36
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
77b95ab35432a9318fb89e8b3cf8adcd6c53ee99d8290e082a026878b4185106
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
27
27
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,314
37
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
38c6a00ca53932e8154834d100d77d92c298509dc9c806d1768e0e5fbd30e2f3
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,259
38
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
02c81362dc85cecc6e457cd4ebf88ca382a275e82d6e7fd0dbef290ef72f1c3d
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
21
21
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,298
39
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
88948609d6eb697689d7b5e4f87b07cb69f732fa996e3ccb1d8cbe38264b8d3d
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
22
22
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,292
40
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
6f980d99cb29f58034db04267f5de8866b3395981a6718d43f96e2e41b2d078c
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
19
19
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,308
41
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8758e42f565872ffa33e98722e1f77182cc7f13ac33f9a731fdee0619af41865
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
28
28
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,204
42
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
17ed47c041fc8e8d5a63280523b5516c9c259b98eda8732f4df19d94b5bccac6
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
19
19
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,315
43
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8ec8c828f247ed002a04558252d3ca5b0b518e3ea92acdce654028fa283350a9
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
27
27
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,338
44
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8e8cec13e040904d1135c2c40f858c402a88dc0d645aeb1dfa13004bb75a42a1
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,296
45
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
e3210cc8626487179b2687a72b69c7bd825538cdb15c052866853dae9f372418
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
26
26
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,201
46
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
1730527f9f89e20e3505e37790394b6dff83da44fbebcec96c704888bb4b645f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
21
21
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,249
47
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
24d2fd57b217fe758ec8d35db4610ce37518e724c74c62258c2c0faaf96ccc03
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,217
48
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
f56072a3fe8240fa2784f69d02d4dced513257b414fa9fbf15bbe7e9817d136f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
24
24
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,233
49
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
c435b5c9cacc91184ad45bb660c0c7dc32c5c6fd1215828afe8f91d57a2619fa
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,334
50
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
6c458a4f5c974da6f5c3b992fbc8eab31465d8391985bf198fa3d2b40146377d
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
18
18
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,205
51
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
06d99d9805716daac09cd2609aec834e039aa44d13ce22f3b0a951ebaf3b9644
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
28
28
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,231
52
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
a51ea6816ae6d4024cb09b38b032b2ee6ba40e7361ef7eed2cdc8432b530a1c6
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
19
19
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,321
53
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8ea4b6ed4833c139c693639b6f2374c2c85f07df57554660b4b1cc93896faaaa
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
24
24
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,347
54
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
6ac50861eb8cee15f7c79c8b8b2d1437a5710e4c89528fbbab47c4410c668025
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,326
55
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
2f22431d9d0ff657612b129c6798c43c23aeaf1892ae3bb00c5dcaf80102fe1f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,287
56
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
3128e84e99be318a4d436954fcd58d1fec515e2f2e0a5759d932488141e88f40
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
22
22
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,302
57
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
caacc8849694e88a9a798beb0d2ad77520bcc11d34b0500f58810d0afce243ff
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
30
30
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,327
58
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
6aed8716c557f2bb345c1536b9174f41cacf38e19212a707605b5c32a22fded1
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
28
28
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,211
59
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
9ab6e5011ceca5a1ff749f58ca3f80b5c1b9ecfbaa8b4f0576d90fd738095a78
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
29
29
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,317
60
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
80aca97e118868c5bfa98e3ff788575d7747ca854cb74147e4c3dcae8126a80d
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
32
32
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,272
61
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
da98c99058c567680da9592cceb0d2d2d4be9fb6db502b7b56cf6408f27f093f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
24
24
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,289
62
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
818f01d045ef08cf15e08e759ef3f5ce9edf59d90cde49c828a02279b978ef53
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
32
32
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,339
63
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
e89fcf38c55f78ba93bc451b8aa53d405276a6ac05f30b62ac82f89b87aa6949
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
31
31
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,262
64
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
ce13b4fb5a25337eaaa9cecb5416c37f63f80d8c1149188642c494c481583906
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
20
20
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,238
65
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
20f6267e988aad5931927f8b2d44822ef2f4b55a81999c49a62e6bb52273d66e
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
18
18
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,346
66
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8da9cfe88e53ac3a2ae98bf66be94314fe9d3ed4873ba17bb17bc8376404b7ff
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
22
22
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,274
67
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
02c7e547948fcae64c9993fdca2ced37b9e71c97d78c7637ecb14ca4b53c7a4d
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
20
20
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,340
68
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8d39caeff9c51d256d7a3c5ca762c3925e0251d4dfd891a9435a5252a601d439
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
17
17
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,275
69
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
0eec31979efb3e19615a9eeeae6e00b9f56a93058da525a4a8367cfeba24af8b
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
25
25
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,312
70
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
7a8779c22fec4f9e51e3431aa9e6d403d4101e79212d43de585a76dc21691cc1
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
20
20
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,224
71
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
c6406649a329eab286f389b3a56e84087e39452155266c31aacb35d682318e67
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,223
72
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
545eddc11a8005eef972d9569d03561f55fd44338d2a5500df2165cb4d31a3ec
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
18
18
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,252
73
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
47c36273b5c347d1384279d0193423e975ab4ffb200ea5fd2ffae06fe49c98c3
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
21
21
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,342
74
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
976108825ab5048f73ef6bb0e39f2ff9fcf840c2409fb39b00f1e949a623fac4
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
26
26
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,283
75
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
0a08cd3e62ed3dd9a11df8fcdfe8fd8359d84ba7f3d7f7a93b26a49e500f5c35
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,248
76
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
9f9488ca4806fa056f8bb6fc679daadad820cb5658bd6006ea7222057e13e5d7
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
22
22
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,328
77
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
d8f30f6fa718dc21415eecb2ee9a66151641ee3350f16eaddb1f18dd3360483c
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
32
32
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,337
78
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8dcd1f6587a6e60dfd12cb91bfa7883ad903f251c16f11d1f4cc283b09fc8a14
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
28
28
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,261
79
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
d372752771ca236362c9f7922d9613801ca69eaf3417e432d263e74e45cb8346
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
27
27
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,266
80
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
20f7dfc77685409376eff6f8b8ef13c4640b91e17fe24bea5bc0692f27837497
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
26
26
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,269
81
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
3bf4405b7840bd1914f95064d137363459d39bda94f5519739ebb36bd51ceeef
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
30
30
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,369
82
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
8e904456b65288a0f3381e217255f785d276c2d1c64d4cad9b74ed54145e2fe0
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,288
83
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
7fcd774f4bd20ea75f86002eb752641e03b88295db8fc69f95b36387f6fe728a
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
25
25
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,359
84
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
f581e9c32a50518717214b68135838315d3bab7318bcced2aa306a72407e2ae6
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
21
21
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,311
85
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
6a0bacc18740e976a91daabf8e2ff94317f63e5d9f3bf3fa3d0226c973504110
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
29
29
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,352
86
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
f64ffb559ff48ef7d321b8745abc83fa3235925630f40d2eaf6727556f506d3e
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
32
32
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,319
87
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
57c347971ab3a131cead5cd74887a191ab16d4f7749dfcdbc0f3bcf574b9bcfa
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
27
27
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,291
88
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
46e07dd3bd8acbee09c34580c9efb008684e595a0672a6fdd09dc073d5bd38db
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
19
19
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,316
89
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
afa0ff45ab2568baae9116f9ce17b6d52a49e123d18452e194d78f9c7e2b00ea
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,277
90
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
740030529d251ba8e5a7c9fe8f3975534aa4261c05d24afd976d1bf8ffc57634
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
15
15
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,270
91
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
de0c3b7e9493df8eaf997ca9d0e8e7689257199bead5fce8f55768dce4d9114f
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
24
24
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,333
92
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
40314df1c07ba9dc435600c83df909e94da3bb92b14499d96fc30d1da499d019
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
28
28
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,336
93
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
fc9426e096abf547b33b29efb0ed449a6cdf3a8f8b0920dca130d550b351a393
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
30
30
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,235
94
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
52d1a78a099b04c2fa7d8d11ef0c0447c978c97d03a63cd9b384dfe16ce3d93e
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
26
26
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,356
95
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
4df6486c6ffce848863f00d71adb9f5b1c4e85277c9427a7eddc0eeab8a22ada
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
31
31
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,365
96
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
a1ea8862b7e2c258ef61bbb1eb2287f8b3b565ae5e13ae626fcccddeed25829c
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
23
23
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,213
97
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
e2e474ff83eae132c121c3283a46e97e5dd8538aeb2fd2c94d5fdb61aefacf1c
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
17
17
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,372
98
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
b9db314e9a9e9e72d1434a4e7ccb9175605fe23e70fc78670cefe0ce95aac1c5
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
18
18
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1
pacman_2d_hard_oracle_success_v0
pacman_2d/hard
{ "difficulty": "hard", "grid_size": 12, "food_count": 12, "num_ghosts": 1, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "render_size": 256 }
2,026,080,200
3,026,080,304
99
{ "backend": "custom_grid_pacman_python_assets", "difficulty": "hard", "grid_size": 12, "food_count": 12, "wall_density": 0.16, "max_steps": 48, "horizon": 8, "tile_size": 24, "walls": [ [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ...
41129dde8783d96487b628b597aa28ede0fd290febec92431bf9d04f44dbc167
visgym_pacman_oracle_success_hard_v1
[ { "role": "user", "content": [ { "type": "text", "text": "You are Pacman in a deterministic 12x12 maze. Collect every food pellet, avoid the single red ghost, and stop only after all food is gone. The rendering uses pacman-python Pacman, ghost, pellet, and maze tile visuals, but the en...
inf
21
21
0
48
singleshot_openloop_baseline
single_frame_openloop_no_imagination
pacman_singleshot_openloop_v1