code:
# #item_base
!ITEM DATABASE
![0]
$item_name[0] = '-'
item_price[0] = 0
item_size[0] = 0
$item_description[0] = ''
$item_demo[0] = ''

$item_property[0] = {}
$item_property_off[0] = {
}

$recalc_equipment_bonuses = {
	!this function expects to be called with dynamic $replace($recalc_equipment_bonuses, 'dynslave', 'an actual slave variable')
	!currently used in $newloc via #static_base (for style, exotic and moodlet), next_day and $moodlets_account (for daily_bonus) and interaction (for learn_bonus)
	if dynslave_state > CONST_INT['no_slave']:
		! state check includes fainted

		dynslave['st_plus'] = 0 &! reset count from zero (items that confer a style bonus)
		dynslave['ex_plus'] = 0 &! reset count from zero (items that confer an exoticism bonus)
		dynslave['neg_clothes'] = 0 &! reset in case no longer wearing an item with this effect
		dynslave['slave_collar'] = 0 &! reset in case no longer wearing an item with this effect
		dynslave['wig'] = 0 &! reset in case no longer wearing an item with this effect
		killvar 'learn_bonus'
		killvar 'daily_bonus'
		! use $replace to generalize the $item_property effects - ImperatorAugustus
		dynamic $replace($item_property[$dynslave['armor']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['cloth']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['earrings']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['collar']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['headband']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['gloves']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['nipplerings']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['clitring']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['boots']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['ring_left']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['ring_right']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['navel']], 'dyn'+'slave', 'dynslave')
		dynamic $replace($item_property[$dynslave['tongue']], 'dyn'+'slave', 'dynslave')
		if dynslave_inventory['pony'] > 0: dynamic $replace($item_property['pony'], 'dyn'+'slave', 'dynslave')
		if dynslave_inventory['plaid'] > 0: dynamic $replace($item_property['plaid'], 'dyn'+'slave', 'dynslave')
		if dynslave_inventory['stuffed_toy'] > 0: dynamic $replace($item_property['stuffed_toy'], 'dyn'+'slave', 'dynslave')
		if dynslave['neg_clothes'] > 0 or dynslave['neg_naked'] > 0: dynslave['pos_clothes'] = 0

	end
}

!TODO: replace price hardcode in the description to a variable
!replacement for item copypaste, by Lyazar
$ib_cycle = {
	$_ib_cycle_name = $args[0]
	$item_name[$_ib_cycle_name] = $args[1]
	item_price[$_ib_cycle_name] = args[2]
	$item_description[$_ib_cycle_name] = $args[3]
	$item_demo[$_ib_cycle_name] = $args[4]

	killvar '$_ib_cycle_name'
}

!example:

!$item_name['голая'] = 'Naked'
!item_price['голая'] = 0
!$item_description['голая'] = '   Your slave is completely naked.'
!$item_demo['голая'] = 'scene\'

! replaces to:

!dynamic $ib_cycle, 'голая', 'Naked', 0, '   Your slave is completely naked.', 'scene\'
!-----replacement for item copypaste, by Lyazar-----

!MASTER ITEMS
!['man_rugs']
dynamic $ib_cycle, 'man_rugs', 'Worn clothes', 5, '   Price: 5 sparks
   These clothes are worn out and out of fashion. They do not meet any of your goals. It would be better to get some new clothes.', 'scene\item\item_worn_clothes'
item_size['man_rugs'] = 0
style_modifer['man_rugs'] = -1
$item_property['man_rugs'] = {
	master_moodlet['neg_worn_clothes'] = 100
}
$item_property_off['man_rugs'] = {
	master_moodlet['neg_worn_clothes'] = 0
}

!['comfy_robes']
dynamic $ib_cycle, 'comfy_robes', 'Housecoat', 25, '   Price: 25 sparks
   Comfortable and soft housecoat. Does not look very nice, but very convenient and comfortable to wear. Just what you need to relax!', 'scene\item\item_Housecoat'
item_size['comfy_robes'] = 0
style_modifer['comfy_robes'] = -1
$item_property['comfy_robes'] = {
	master_moodlet['pos_master_cloth'] = 100
}
$item_property_off['comfy_robes'] = {
	master_moodlet['pos_master_cloth'] = 0
}

!['regal_suit']
dynamic $ib_cycle, 'regal_suit', 'Noble Regalia', 200, '   Price: 200 sparks
   This heavy clothing is richly decorated with precious inserts and decorative elements, making you look bigger and grander. Beautiful and impressive, of course, but very impractical.', 'scene\item\item_Noble_regalia'
item_size['regal_suit'] = 0
style_modifer['regal_suit'] = 2
$item_property['regal_suit'] = {
	master_moodlet['neg_master_cloth'] = 100
}
$item_property_off['regal_suit'] = {
	master_moodlet['neg_master_cloth'] = 0
}

!['fancy_suit']
dynamic $ib_cycle, 'fancy_suit', 'Fashionable Attire', 100, '   Price: 100 sparks
   Keeping track of Eternal Rome fashion is almost impossible, but many are trying. In any case, this outfit is a perfect compromise between luxury and convenience.', 'scene\item\item_Fashionable_attire'
item_size['fancy_suit'] = 0
style_modifer['fancy_suit'] = 1
$item_property['fancy_suit'] = {}
$item_property_off['fancy_suit'] = {}

!['formal_suit']
dynamic $ib_cycle, 'Formal_suit', 'Formal Suit', 40, '   Price: 40 sparks
   Very formal clothing. Looks old-fashioned and not very charming, but at least you will be taken seriously. It is perfect for the impresario or for an entertainer.', 'scene\item\item_Formal_suit'
item_size['formal_suit'] = 0
style_modifer['formal_suit'] = 0
$item_property['formal_suit'] = {
	boost_up['master_artdirector'] = 1
}
$item_property_off['formal_suit'] = {
	boost_up['master_artdirector'] = 0
}

!['aketon']
dynamic $ib_cycle, 'aketon', 'Aketon', 40, '   Price: 40 sparks
   Quilted armor jacket, light enough to be used as everyday wear. Great outfit for a warrior.', 'scene\item\item_Aketon'
item_size['aketon'] = 0
style_modifer['aketon'] = 0
$item_property['aketon'] = {
	boost_up['master_fighter'] = 1
}
$item_property_off['aketon'] = {
	boost_up['master_fighter'] = 0
}

!['livery']
dynamic $ib_cycle, 'livery', 'Livery', 40, '   Price: 40 sparks
   Ornate livery of a senior butler. In this uniform you immediately feel like the sole ruler over your household.', 'scene\item\item_Livery'
item_size['livery'] = 0
style_modifer['livery'] = 0
$item_property['livery'] = {
	boost_up['master_butler'] = 1
}
$item_property_off['livery'] = {
	boost_up['master_butler'] = 0
}

!['medic_robes']
dynamic $ib_cycle, 'medic_robes', 'Medical Gown', 40, '   Price: 40 sparks
   Very comfortable and practical clothing for the healthcare worker. Immediately makes you a qualified doctor - even if only due to self-hypnosis.', 'scene\item\item_Medical_gown'
item_size['medic_robes'] = 0
style_modifer['medic_robes'] = 0
$item_property['medic_robes'] = {
	boost_up['master_medic'] = 1
}
$item_property_off['medic_robes'] = {
	boost_up['master_medic'] = 0
}

!['wizard_robes']
dynamic $ib_cycle, 'wizard_robes', 'Wizard Robes', 40, '   Price: 40 sparks
   This ritual costume is covered with magical runes. Increases your magical power!', 'scene\item\item_Wizard robes'
item_size['wizard_robes'] = 0
style_modifer['wizard_robes'] = 0
$item_property['wizard_robes'] = {
	boost_up['master_mage'] = 1
}
$item_property_off['wizard_robes'] = {
	boost_up['master_mage'] = 0
}

!Raven crown ['raven_crown']
dynamic $ib_cycle, 'raven_crown', 'Raven Crown', 0, '   This artifact, called the Raven Crown by its creator, Master Valios, grants permanent auspex and greater insight when looking at others, and strengthens the aura.', ''

$item_property['raven_crown'] = {
	auspex = 1
	item_supermacy_bonus += 1
	raven_crown_on = 1
}
$item_property_off['raven_crown'] = {
	auspex = 0
	item_supermacy_bonus -= 1
	raven_crown_on = 0
}

!Chimaera’s gem ['chimera_earring']
dynamic $ib_cycle, 'chimera_earring', 'Chimaera’s Gem', 0, '   This earring, given to me by the strange hissing creature Garsid, increases libido, strengthens the aura and heals wounds rapidly.', ''

$item_property['chimera_earring'] = {
	chimera_gem_on = 1
	item_supermacy_bonus += 2
}
$item_property_off['chimera_earring'] = {
	chimera_gem_on = 0
	item_supermacy_bonus -= 2
}

!Snake talisman ['snake_amulet']
dynamic $ib_cycle, 'snake_amulet', 'Snake Talisman', 0, '   This amulet, given to me by its maker, Vujin the Wise of House Serpis, increases concentration, personality, resistance to pain and fear, and strengthens the aura of the wearer, while also blocking scanning.', ''

$item_property['snake_amulet'] = {
	snake_amulet_on = 1
	item_supermacy_bonus += 1
}
$item_property_off['snake_amulet'] = {
	snake_amulet_on = 0
	item_supermacy_bonus -= 1
}

!Bull ring ['bull_ring']
dynamic $ib_cycle, 'bull_ring', 'Bull Ring', 0, '   This normal-looking ring, given to me by Sir Aramus of House Taurus, increases stamina and hardiness in battle and strengthens the aura of the wearer.', ''

$item_property['bull_ring'] = {
	bull_ring_on = 1
	item_supermacy_bonus += 1
}
$item_property_off['bull_ring'] = {
	bull_ring_on = 0
	item_supermacy_bonus -= 1
}

!OTHER ITEMS
!['пусто']
dynamic $ib_cycle, 'пусто', '-', 0, '', ''

$item_property['пусто'] = {
}

!WEARINGS
!['голая']
dynamic $ib_cycle, 'голая', 'Naked', 0, '   Your slave is completely naked.', ''

$item_property['голая'] = {
	daily_bonus['mood'] -= 1
}

!Фартук ['apron']
dynamic $ib_cycle, 'common_apron', 'Frilly Apron', 5, '   Price: 5 sparks
   Aprons are most useful in the kitchen. This apron is worn without any other clothing, leaving plenty of opportunities to enjoy the sight of your woman working in the kitchen.', 'scene\item\item_apron1'

$item_property['common_apron'] = {
	learn_bonus['cook'] += 2
	dynslave['st_plus'] += 1
}

!Платье горничной ['maid_dress']
dynamic $ib_cycle, 'maid_dress', 'Maid Outfit', 5, '   Price: 5 sparks
   Classic French maid uniform. Many parts of the uniform have been left out in order to preserve fabric. Most customers actually like this design.', 'scene\item\item_maido'

$item_property['maid_dress'] = {
	learn_bonus['service'] += 2
	dynslave['st_plus'] += 1
}

!Платье медсестры ['nurse_dress']
dynamic $ib_cycle, 'nurse_dress', 'Nurse Outfit', 5, '   Price: 5 sparks
   A flashy white nurse dress. This is what you need to lift the spirit of any patient.', 'scene\item\item_nurse'

$item_property['nurse_dress'] = {
	learn_bonus['nurse'] += 2
	dynslave['st_plus'] += 1
}

!['sailor_foku']
dynamic $ib_cycle, 'sailor_foku', 'School Uniform', 10, '   Price: 10 sparks
   Uniform of the Academy of St. Peter. If your slave will ever attend classes there, this dress will make her feel at home. In any case, what can be more charming and naive than a young schoolgirl?', 'scene\item\item_sailor'

$item_property['sailor_foku'] = {
	learn_bonus['secretary'] += 2
	learn_bonus['academy'] += 2
	dynslave['st_plus'] += 1
}

!['enchanter_robe']
dynamic $ib_cycle, 'enchanter_robe', 'Sorceress Robes', 5, '   Price: 5 sparks
   Made of a very light but opaque fabric - this arcane robe with a hood completely hides the shape of your slave. Not very sexy, but very mysterious and helps to tune in to a mystical way.', 'scene\item\item_robe'

$item_property['enchanter_robe'] = {
	slave_rate['exotic_temp'] += 10
	learn_bonus['enchanter'] += 3
	learn_bonus['alchemy'] += 3
}

!['leotard']
dynamic $ib_cycle, 'leotard', 'Athletic Leotard', 5, '   Price: 5 sparks
   A tight leotard which emphasizes the shape of your slave while not hampering her movements. Perfect for any sports activity, except for battles.', 'scene\item\item_leotard'

$item_property['leotard'] = {
	learn_bonus['stamina'] += 2
	learn_bonus['calisthenics'] += 2
}

!['chainmail_bikini']
dynamic $ib_cycle, 'chainmail_bikini', 'Chainmail Bikini', 5, '   Price: 5 sparks
   Classic gladiatrix clothing. I repeat - clothing. It’s not an armor, it’s a stage props, made of light and gleaming anodized aluminum. The cut is so minimal that it almost hides nothing.', 'scene\item\item_chainmail_bikini'

$item_property['chainmail_bikini'] = {
	learn_bonus['stamina'] += 2
	learn_bonus['gladiatrix'] += 3
	dynslave['st_plus'] += 1
}

!['sun_dress']
dynamic $ib_cycle, 'sun_dress', 'Light Sundress', 5, '   Price: 5 sparks
   This cute little dress is perfect for relaxing and raises the mood of those who wear it. Of course, there are more beautiful or functional dresses, but wearing a sundress is just very nice.', 'scene\item\item_sundress'

$item_property['sun_dress'] = {
	daily_bonus['mood'] += 1
	dynslave['pos_clothes'] = 100
	dynslave['st_plus'] += 1
}

!['laced_underwear']
dynamic $ib_cycle, 'laced_underwear', 'Lace Underwear', 5, '   Price: 5 sparks
   In this set of sexy lace underwear that includes bra, panties, lightweight corset and stockings with garters, any girl would look desirable. Treat yourself to a beautiful sight and tune your slave for a rough night!', 'scene\item\item_laced_underwear'

$item_property['laced_underwear'] = {
	learn_bonus['sex'] += 2
	daily_bonus['arousal'] += 2
	dynslave['st_plus'] += 1
}

!['cocktail_dress']
dynamic $ib_cycle, 'cocktail_dress', 'Gown', 10, '   Price: 10 sparks
   A dress made only of the finest fabric. This dress will make your slave stand out at any party. Very stylish and quite affordable - a great choice.', 'scene\item\item_laced_gloves'

$item_property['cocktail_dress'] = {
	dynslave['st_plus'] += 2
}

!['rubber_dress']
dynamic $ib_cycle, 'rubber_dress', 'Latex Dress', 20, '   Price: 20 sparks
   This dress made of thin latex will fit the body of your slave so tightly that every aspect of her body will be highlighted. Easily associable with sex, this outfit will constantly remind your slave that she is expected to learn fast and to be diligent when it comes to any sexual lesson. At the same time, the dress has a strict cut, so it can be worn at dinner parties.', 'scene\item\item_rubber_dress'

$item_property['rubber_dress'] = {
	learn_bonus['sex'] += 3
	dynslave['st_plus'] += 2
}

!['bellydance']
dynamic $ib_cycle, 'bellydance', 'Exotic Outfit', 25, '   Price: 25 sparks
   In our city, it is difficult to surprise someone with exotic clothes. This dress with transparent sleeves, baggy trousers, shiny gold and ringing monists is definitely suited for such a task. And belly dancing too!', 'scene\item\item_bellydance'

$item_property['bellydance'] = {
	daily_bonus['arousal'] += 1
	learn_bonus['calisthenics'] += 3
	dynslave['ex_plus'] += 2
	dynslave['st_plus'] += 2
}

!['ukata']
dynamic $ib_cycle, 'ukata', 'Kimono-Yukata', 20, '   Price: 20 sparks
   Beautiful but strict japanese clothes - the choice of a Geisha. Bright fabric colors and a lush wide belt will help to emphasize the beauty of the dress, and the strict cut will complement formal communication in any elite company.', 'scene\item\item_ukata'

$item_property['ukata'] = {
	learn_bonus['expression'] += 2
	dynslave['st_plus'] += 2
}

!['leather_corset']
dynamic $ib_cycle, 'leather_corset', 'Leather Corset', 50, '   Price: 50 sparks
   <<IIF(shop_description = 1, "A brace dress - the best choice for any sex slave! ","")>>This hard corset with metal edges has an open front which reveals her breasts and pussy. The gentle brush of air over her exposed erogenous zones will stimulate her and direct her sexual interest towards her master! Moreover, she is certain to be more focused in any sexual training. Beautiful, exciting and practical!', 'scene\item\item_corset'

$item_property['leather_corset'] = {
	daily_bonus['arousal'] += 1
	learn_bonus['sex'] += 4
	dynslave['st_plus'] += 2
}

!['rich_dress']
dynamic $ib_cycle, 'rich_dress', 'Gorgeous Dress', 50, '   Price: 50 sparks
   Yes, this dress is expensive and not very comfortable, but it is GORGEOUS! Talented designers made sure that anyone wearing this dress will appear elegant and tasteful.', 'scene\item\item_rich_dress'

$item_property['rich_dress'] = {
	dynslave['st_plus'] += 3
}

!['wedding_dress']
dynamic $ib_cycle, 'wedding_dress', 'Wedding Dress', 100, '   Price: 100 sparks
   There is nothing better than a wedding dress. This is not just a luxury outfit, it’s a symbol of purity and happiness, especially for a devoted slave. Every girl dreams of wearing a wedding dress and it will make every girl irresistible! For special ceremonies there is a sexy open front option.', 'scene\item\item_wedding_dress'

$item_property['wedding_dress'] = {
	daily_bonus['mood'] += IIF(dynslave['moral'] > 0, 2, 1) &! mood boost equivalent to a sun dress if not devoted - ImperatorAugustus
	dynslave['pos_clothes'] = 100
	dynslave['st_plus'] += 3
}

!gloves and footwear
!['rubber_gloves']
dynamic $ib_cycle, 'rubber_gloves', 'Rubber Gloves', 5, '   Price: 5 sparks
   Although rubber gloves do not complement any costume and will not decorate the hands of your slave, they have a lot of applications. These gloves will protect the delicate skin of the slave while cleaning and washing dishes. It also comes in handy for some medical procedures.', 'scene\item\item_rubber_gloves'

$item_property['rubber_gloves'] = {
	learn_bonus['nurse'] += 1
	learn_bonus['service'] += 1
}

!['laced_gloves']
dynamic $ib_cycle, 'laced_gloves', 'Lace Gloves', 5, {   Price: 5 sparks
   Elbow-length laced gloves <<IIF(shop_description = 1, "will accentuate", "are elegant and well suited for accentuating")>> the style and charm of your slave’s outfit. <<IIF(shop_description = 1, "We offer a variety of lengths and colors, solid or mesh, with fingers or without.", "This pair covers the skin from elbow to fingertip with delicate lace.")>>}, 'scene\item\item_laced_gloves'

$item_property['laced_gloves'] = {
	dynslave['st_plus'] += 2
}

!['plastic_bracers']
dynamic $ib_cycle, 'plastic_bracers', 'Carbon Fiber Gloves', 10, '   Price: 10 sparks
   Lightweight and durable bracers from black carbon fiber hardly will add elegance to your slave. It will however protect her hands during combat training. And health is sometimes more important than beauty.', 'scene\item\item_bracers'

$item_property['plastic_bracers'] = {
	learn_bonus['gladiatrix'] += 2
	dynslave['st_plus'] -= 1
}

!['fluffy_gloves']
dynamic $ib_cycle, 'fluffy_gloves', 'Fluffy Paws', 5, '   Price: 10 sparks
   These plump and fluffy gloves are made in the form of soft cat paws. It is not functional, but a very nice addition to the wardrobe of your slave. It is easier for her to feel like a pet!', 'scene\item\item_fluffy_gloves'

$item_property['fluffy_gloves'] = {
	learn_bonus['pet'] += 1
	dynslave['st_plus'] += 1
}

!['leather_gloves']
dynamic $ib_cycle, 'leather_gloves', 'Leather Gloves', 5, '   Price: 5 sparks
   Elegant and durable leather gloves not only serve a stylish addition to most outfits, but also protect the hands of your slave during weapon training.', 'scene\item\item_leather_gloves'

$item_property['leather_gloves'] = {
	learn_bonus['gladiatrix'] += 1
	dynslave['st_plus'] += 1
}

!['tabi']
dynamic $ib_cycle, 'tabi', 'Tabi Socks', 5, '   Price: 10 sparks
   This type of thick socks is cut with a separate thumb. Classic footwear for martial arts and silent movement. These socks will last through any sort of training.', 'scene\item\item_tabi'

$item_property['tabi'] = {
	learn_bonus['gladiatrix'] += 2
}

!['fluffy_stepins']
dynamic $ib_cycle, 'fluffy_stepins', 'Soft Slippers', 5, {   Price: 5 sparks
   <<IIF(shop_description = 1, "We offer a variety of options for soft and fluffy slippers, which will create an incredible feeling of warmth and comfort. We even have options in the form of muzzles of different cute animals!", "These soft and fluffy slippers create an incredible feeling of warmth and comfort. They have a simple design, open at the back and with a pair of soft tassel balls on each slipper, decorated with tiny ribbons.")>>}, 'scene\item\item_fluffy_stepins'

$item_property['fluffy_stepins'] = {
	daily_bonus['mood'] += 1
	dynslave['pos_clothes'] = 100
}

!['pointes']
dynamic $ib_cycle, 'pointes', 'Pointes', 5, '   Price: 5 sparks
   Indispensable attribute of every ballerina - pointes. The most comfortable shoes for ballroom dancing.', 'scene\item\item_pointes'

$item_property['pointes'] = {
	learn_bonus['calisthenics'] += 2
}

!['sneakers']
dynamic $ib_cycle, 'sneakers', 'Sneakers', 5, '   Price: 5 sparks
   Comfortable and practical footwear for sports and everyday wear.', 'scene\item\item_sneakers'

$item_property['sneakers'] = {
	learn_bonus['stamina'] += 2
}

!['high_heels']
dynamic $ib_cycle, 'high_heels', 'Heels', 5, '   Price: 5 sparks
   These shoes with high and sharp heels are a sample of elegance and style. A wide range of styles and colors means there is a fitting pair for every dress. No elegant outfit would be complete without a set of high heels.', 'scene\item\item_high_heels'

$item_property['high_heels'] = {
	dynslave['st_plus'] += 2
}

!['high_boots']
dynamic $ib_cycle, 'high_boots', 'Boots', 20, '   Price: 20 sparks
   High leather boots with shiny buckles and elegant heel. These are not only as elegant as high heels, but also emphasize the sexuality and unbridled temper of your slave.', 'scene\item\item_high_boots'

$item_property['high_boots'] = {
	dynslave['st_plus'] += 2
	learn_bonus['sex'] += 2
	learn_bonus['stamina'] += 2
	daily_bonus['arousal'] += 1
}

!JEWELRY AND ACCESSORIES
!['plain_ring']
dynamic $ib_cycle, 'plain_ring', 'Elegant Ring', 3, '   Price: 3 sparks
   A well crafted and beautiful ring made out of precious metals.', 'scene\item\item_plain_ring'

$item_property['plain_ring'] = {
	dynslave['st_plus'] += 1
}

!['incrusted_ring']
dynamic $ib_cycle, 'incrusted_ring', 'Gemstone Ring', 5, '   Price: 5 sparks
   This ring is made out of higher quality metal and the inlaid stone makes enhances the beauty of anyone wearing this ring.', 'scene\item\item_incrusted_ring'

$item_property['incrusted_ring'] = {
	dynslave['st_plus'] += 1
	dynslave['ex_plus'] += 1
}

!['plain_earrings']
dynamic $ib_cycle, 'plain_earrings', 'Small Hoop', 3, '   Price: 3 sparks (pair)
   Perfectly suited for all pierced areas of the body.', 'scene\item\item_plain_earring'

$item_property['plain_earrings'] = {
	dynslave['st_plus'] += 1
}

!['incrusted_earrings']
dynamic $ib_cycle, 'incrusted_earrings', 'Gemstone Stud', 5, '   Price: 5 sparks (pair)
   This drop stud is encrusted with synthetic crystals, which are generally more rare and exotic than standard gemstones.
  For the ears there is an option with clips that does not require piercing.', 'scene\item\item_incrusted_earring'

$item_property['incrusted_earrings'] = {
	dynslave['st_plus'] += 1
	dynslave['ex_plus'] += 1
}

!['Heavy Gauge Ring']
dynamic $ib_cycle, 'heavy_gauge_rings', 'Thick Steel Ring', 30, '   Price: 20 sparks (set of 7)
   Add drama to any piercing. Because nothing says "slave" like heavy gauge steel.', 'scene\item\item_heavy_gauge'

$item_property['heavy_gauge_rings'] = {
	daily_bonus['arousal'] += 2
	dynslave['st_plus'] += 1
	dynslave['ex_plus'] += 1
}

!['barbells']
dynamic $ib_cycle, 'barbells', 'Barbell', 10, '   Price: 10 sparks (pair)
   These barbells are made out of precious metal and polished to perfection with a rare gemstone on either end.', 'scene\service\service_tongue_piercing'

$item_property['barbells'] = {
	daily_bonus['arousal'] += 1
	dynslave['st_plus'] += 1
	dynslave['ex_plus'] += 1
}

!['plain_pendant']
dynamic $ib_cycle, 'plain_pendant', 'Chain with Pendant', 5, '   Price: 5 sparks
   A chain from precious metal with a shaped pendant perfectly accentuates the style and elegance of your slave.', 'scene\item\item_plain_pendant'

$item_property['plain_pendant'] = {
	dynslave['st_plus'] += 1
}

!['incrusted_necklace']
dynamic $ib_cycle, 'incrusted_necklace', 'Gemstone Necklace', 10, '   Price: 10 sparks
   Figured necklace, studded with beautiful gems.', 'scene\item\item_incrusted_necklace'

$item_property['incrusted_necklace'] = {
	dynslave['st_plus'] += 2
}

!['plain_tiara']
dynamic $ib_cycle, 'plain_tiara', 'Ornamented Diadem', 10, '   Price: 10 sparks
   A stylish diadem from precious metal. It perfectly complements the hairstyle of your slave and surrounds her with an aura of luxury.', 'scene\item\item_plain_tiara'

$item_property['plain_tiara'] = {
	dynslave['st_plus'] += 1
}

!['incrusted_tiara']
dynamic $ib_cycle, 'incrusted_tiara', 'Precious Tiara', 20, '   Price: 20 sparks
   This massive tiara is decorated with shimmering gems of the highest quality - it will certainly attract attention and emphasize the beauty of your slave.', 'scene\item\item_incrusted_tiara'

$item_property['incrusted_tiara'] = {
	dynslave['st_plus'] += 3 &! increased effectiveness to give a reason to use it (better than a wig for style when combined with a recent haircut, but less exotic) - ImperatorAugustus
	dynslave['ex_plus'] += 1
}

!['plain_headband']
dynamic $ib_cycle, 'plain_headband', 'Headband', 3, '   Price: 3 sparks
   This accessory is designed not only as an accessory, but for everyday use. The lightweight and flexible headband allows to neatly tuck away hair so that it does not conceal the face.', 'scene\item\item_headband'

$item_property['plain_headband'] = {
	dynslave['wig'] = 1 &! equivalent style bonus as a recent haircut - ImperatorAugustus
	! aside from the style function, this item serves as an inexpensive gift
}

!['glasses']
dynamic $ib_cycle, 'glasses', 'Stylish Glasses', 10, {   Price: 10 sparks
   Beautiful and practical accessory. <<IIF(shop_description = 1, "Our experts pick the lens that is", "The expertly selected lenses are")>> optimal for the slave’s vision correction, allowing her to read documents more efficiently. And a stylish frame from precious metal <<IIF(shop_description = 1, "will accentuate", "accentuates")>> the unique style of the girl.}, 'scene\item\item_glasses'

$item_property['glasses'] = {
	learn_bonus['secretary'] += 1
	dynslave['st_plus'] += 1
}

!['nekomimi']
dynamic $ib_cycle, 'nekomimi', 'Cat Ears', 10, '   Price: 10 sparks
   Large fur cat ears with a flexible rim certainly attract the attention of others and will help your slave feel like a real pet.', 'scene\item\item_nekomimi'

$item_property['nekomimi'] = {
	learn_bonus['pet'] += 1
	dynslave['st_plus'] -= 1 &! added style penalty - ImperatorAugustus
	dynslave['ex_plus'] += 1
}

!['golden_collar']
dynamic $ib_cycle, 'golden_collar', 'Ornamented Collar', 20, '   Price: 20 sparks
   A luxurious wide and golden collar. It is adorned with exotic jewels and equipped with your name token. Multiple rings allow for attaching leash and shackles. This stylish accessory will make sure that the slave will not forget that you are her master and she has to obey.', 'scene\item\item_golden_collar'

$item_property['golden_collar'] = {
	if 0 = 1 and dynslave_state = CONST_INT['slave_exist'] and rebell[$dynslave_psy_status] > 0 and dynslave['beaten_ever'] = 0 and dynslave['domini_dictum'] = 0:
		$place = 'study'
		$picture_type = 'dynslave_picture'
		txt = 1 & $text[1] = '  <<$dynslave_name>> refuses to wear the collar. Use force to lock the collar on her anyway?'
		$yes = {
			if 'dynslave' = 'slave' & dynslave['gladiatrix'] > (master_supermacy - master_allure):
				dynamic $slave_fights_back
			else
				dynamic $replace($dyn_slave_forced, 'dyn'+'slave', 'dynslave')
				dynslave_stat_screen = 2 & gt 'dynslave_stat'
			end
		}
		$no = {
			$dynslave['collar'] = 'пусто'
			dynslave_inventory['golden_collar'] += 1
			dynslave_stat_screen = 2 & gt 'dynslave_stat'
		}
		gt 'choice_screen'
	end
	daily_bonus['custom'] += 1
	daily_bonus['instinct'] += 1
	daily_bonus['rational'] += 1
	dynslave['slave_collar'] = 1
	dynslave['ex_plus'] += 2
	dynslave['st_plus'] += 1
}

!['hairnet']
dynamic $ib_cycle, 'hairnet', 'Hairnet', 10, '   Price: 10 sparks
   Elegant hair mesh decorated with pearls and preciously woven, it will not only accentuate the style of your slave, but also permanently retain her hairstyle. In addition to the product itself, a set of silver pins and a pearl comb are included.', 'scene\item\item_hairnet'

$item_property['hairnet'] = {
	dynslave['wig'] = 1 &! equivalent style bonus as a recent haircut - ImperatorAugustus
	dynslave['st_plus'] += 2 &! increased style effectiveness to give a reason to use it (superior to a wig for style, but no exoticism bonus) - ImperatorAugustus
}

!['exotic_wig']
dynamic $ib_cycle, 'exotic_wig', 'Exotic Wig', 20, '   Price: 20 sparks
   Want to raise the exotic nature of your slave? Use a gorgeous exotic wig. Incredible colors, feathers, dreadlocks as well as shiny jewelry woven into the hair literally attract glances.', 'scene\item\item_exotic_wig'

$item_property['exotic_wig'] = {
	dynslave['wig'] = 1 &! equivalent style bonus as a recent haircut - ImperatorAugustus
	dynslave['ex_plus'] += 2
	dynslave['st_plus'] += 1
}

!['hijab']
dynamic $ib_cycle, 'hijab', 'Hijab', 3, '   Price: 3 sparks
   A hijab completely covers the hair. Perhaps not the best kind of jewelry for the head, but it is very practical in everyday affairs. The hair will not fall into the soup or interfere during cleaning!', 'scene\item\item_hijab'

$item_property['hijab'] = {
	learn_bonus['service'] += 1
	learn_bonus['cook'] += 1
}

!['leather_collar']
dynamic $ib_cycle, 'leather_collar', 'Leather Collar', 3, '   Price: 3 sparks
   Wide leather collar with studs and rings for attaching a leash and shackles. Wearing one of these, your slave will never forget about her fate. Not to mention the fact that it’s just very practical for many games.', 'scene\item\item_leather_collar'

$item_property['leather_collar'] = {
	if 0 = 1 and dynslave_state = CONST_INT['slave_exist'] and rebell[$dynslave_psy_status] > 0 and dynslave['beaten_ever'] = 0 and dynslave['domini_dictum'] = 0:
		$place = 'study'
		$picture_type = 'dynslave_picture'
		txt = 1 & $text[1] = '  <<$dynslave_name>> refuses to wear the collar. Use force to lock the collar on her anyway?'
		$yes = {
			if dynslave['gladiatrix'] > (master_supermacy - master_allure):
				dynamic $slave_fights_back
			else
				dynamic $replace($dyn_slave_forced, 'dyn'+'slave', 'dynslave')
				dynslave_stat_screen = 2 & gt 'dynslave_stat'
			end
		}
		$no = {
			$dynslave['collar'] = 'пусто'
			dynslave_inventory['leather_collar'] += 1
			dynslave_stat_screen = 2 & gt 'dynslave_stat'
		}
		gt 'choice_screen'
	end
	daily_bonus['mood'] -= 1 &! added mood impact - ImperatorAugustus
	daily_bonus['pride'] -= 1
	daily_bonus['custom'] += 1
	daily_bonus['instinct'] += 1
	daily_bonus['rational'] += 1 &! added rational impact - ImperatorAugustus
	learn_bonus['pet'] += 1
	dynslave['slave_collar'] = 1
}

!['steel_collar']
dynamic $ib_cycle, 'steel_collar', 'Steel Collar', 10, '   Price: 10 sparks
   Durable steel collar - heavy reminder of the fate of the slave from which it is impossible to escape. Wearing a steel collar is not a pleasant experience - it rubs the neck and grazes the skin. Not to mention the impact on the pride and conceit. It is engraved with your name and address to get her back in case of loss.', 'scene\item\item_steel_collar'

$item_property['steel_collar'] = {
	if 0 = 1 and dynslave_state = CONST_INT['slave_exist'] and rebell[$dynslave_psy_status] > 0 and dynslave['beaten_ever'] = 0 and dynslave['domini_dictum'] = 0:
		$place = 'study'
		$picture_type = 'dynslave_picture'
		txt = 1 & $text[1] = '  <<$dynslave_name>> refuses to wear the collar. Use force to lock the collar on her anyway?'
		$yes = {
			if dynslave['gladiatrix'] > (master_supermacy - master_allure):
				dynamic $slave_fights_back
			else
				dynamic $replace($dyn_slave_forced, 'dyn'+'slave', 'dynslave')
				dynslave_stat_screen = 2 & gt 'dynslave_stat'
			end
		}
		$no = {
			$dynslave['collar'] = 'пусто'
			dynslave_inventory['steel_collar'] += 1
			dynslave_stat_screen = 2 & gt 'dynslave_stat'
		}
		gt 'choice_screen'
	end
	dynslave['neg_clothes'] = 100
	daily_bonus['mood'] -= 2
	daily_bonus['pride'] -= 2 &! increased pride impact - ImperatorAugustus
	daily_bonus['custom'] += 2
	daily_bonus['instinct'] += 2
	daily_bonus['rational'] += 2 &! added rational impact - ImperatorAugustus
	dynslave['slave_collar'] = 1
}

!['spiked_collar']
dynamic $ib_cycle, 'spiked_collar', 'Spiked Collar', 10, '   Price: 10 sparks
   Brutal form of a collar decorated with long and sharp steel spikes. It not only reminds the slave of her status, but also makes her feel more aggressive. Good accessory for a gladiatrix, and indeed for any temperamental bitch.', 'scene\item\item_spiked_collar'

$item_property['spiked_collar'] = {
	if 0 = 1 and dynslave_state = CONST_INT['slave_exist'] and rebell[$dynslave_psy_status] > 0 and dynslave['beaten_ever'] = 0 and dynslave['domini_dictum'] = 0:
		$place = 'study'
		$picture_type = 'dynslave_picture'
		txt = 1 & $text[1] = '  <<$dynslave_name>> refuses to wear the collar. Use force to lock the collar on her anyway?'
		$yes = {
			if dynslave['gladiatrix'] > (master_supermacy - master_allure):
				dynamic $slave_fights_back
			else
				dynamic $replace($dyn_slave_forced, 'dyn'+'slave', 'dynslave')
				dynslave_stat_screen = 2 & gt 'dynslave_stat'
			end
		}
		$no = {
			$dynslave['collar'] = 'пусто'
			dynslave_inventory['spiked_collar'] += 1
			dynslave_stat_screen = 2 & gt 'dynslave_stat'
		}
		gt 'choice_screen'
	end
	if dynslave['pet'] < 3 and dynslave['gladiatrix'] < 3: dynslave['neg_clothes'] = 100
	daily_bonus['mood'] += IIF(dynslave['pet'] > 2 or dynslave['gladiatrix'] > 2, 1, -1) &! conditioned mood effect on gladiatrix or pet skill - ImperatorAugustus
	daily_bonus['custom'] += 1
	daily_bonus['instinct'] += 1
	daily_bonus['rational'] += 1
	learn_bonus['pet'] += 1
	learn_bonus['gladiatrix'] += 1
	dynslave['slave_collar'] = 1
	dynslave['st_plus'] = -1 &! added style penalty - ImperatorAugustus
}

!['dog_collar']
dynamic $ib_cycle, 'dog_collar', 'Collar and Leash', 5, '   Price: 5 sparks
   Provided with a leash, it is immediately obvious that this is not made for humans, but for a pet. Helps set up a slave in the right mood, but it’s easy to remove. This collar is not meant to remind your slave of her fate, as it is obviously a pet collar, not a slave collar.', 'scene\item\item_dog_collar'

$item_property['dog_collar'] = {
	if 0 = 1 and dynslave_state = CONST_INT['slave_exist'] and rebell[$dynslave_psy_status] > 0 and dynslave['beaten_ever'] = 0 and dynslave['domini_dictum'] = 0:
		$place = 'study'
		$picture_type = 'dynslave_picture'
		txt = 1 & $text[1] = '  <<$dynslave_name>> refuses to wear the collar. Use force to lock the collar on her anyway?'
		$yes = {
			if dynslave['gladiatrix'] > (master_supermacy - master_allure):
				dynamic $slave_fights_back
			else
				dynamic $replace($dyn_slave_forced, 'dyn'+'slave', 'dynslave')
				dynslave_stat_screen = 2 & gt 'dynslave_stat'
			end
		}
		$no = {
			$dynslave['collar'] = 'пусто'
			dynslave_inventory['dog_collar'] += 1
			dynslave_stat_screen = 2 & gt 'dynslave_stat'
		}
		gt 'choice_screen'
	end
	if dynslave['pet'] < 3: dynslave['neg_clothes'] = 100
	daily_bonus['mood'] += IIF(dynslave['pet'] > 2, 1, -1) &! conditioned mood effect on pet skill - ImperatorAugustus
	daily_bonus['pride'] -= 1
	learn_bonus['pet'] += 1
	dynslave['st_plus'] = -1 &! added style penalty - ImperatorAugustus
}

!['leather_straps']
dynamic $ib_cycle, 'leather_straps', 'Leather Shackles', 5, '   Price: 5 sparks
   A pair of sturdy leather bracelets with steel rings for fixing chains. Can be worn on the hands or feet, and successfully used in any bondage. Very practical!', 'scene\item\item_leather_straps'

$item_property['leather_straps'] = {
	if dynslave['deprivation_attitude'] ! 2: dynslave['neg_clothes'] = 100
	daily_bonus['instinct'] += 1
	daily_bonus['custom'] += 1
	daily_bonus['mood'] += IIF(dynslave['deprivation_attitude'] = 2, 1, -1) &! conditioned mood effect on deprivation attitude (2 = loves helplessness) - ImperatorAugustus
	dynslave['st_plus'] = -1 &! added style penalty - ImperatorAugustus
}

!['nipple_chain']
dynamic $ib_cycle, 'nipple_chain', 'Nipple Chain', 10, '   Price: 10 sparks
   A chain which is meant to connect the nipples of a slave. It will provide constant stimulation, and knowing that you can always pull the chain, she will behave more respectfully - as pulling it hurts.', 'scene\item\item_nipple_chain'

$item_property['nipple_chain'] = {
	daily_bonus['arousal'] += 2
	daily_bonus['rational'] += 1
	daily_bonus['instinct'] += 1
	learn_bonus['sex'] += 1
	dynslave['ex_plus'] += 1 &! changed to exoticism bonus instead of style bonus - ImperatorAugustus
}

!['crown_of_thorns']
dynamic $ib_cycle, 'crown_of_thorns', 'Crown of Thorns', 5, ' Price: 5 sparks
   Of course this is only the name, it has no thorns. These rims are made out of barbed wire. The trick is the attachment mechanism - it is arranged such as to cause pain, but not to injure and not be removed so easily. Constant, though mild pain reminds a slave of humility.', 'scene\item\item_thorns'

$item_property['crown_of_thorns'] = {
	if dynslave['masochism'] ! 2: dynslave['neg_clothes'] = 100
	daily_bonus['instinct'] += 3
	daily_bonus['mood'] += IIF(dynslave['masochism'] = 2, 1, -2) &! conditioned mood effect on masochism (2 = masochist) - ImperatorAugustus
	dynslave['st_plus'] = -2 &! added style penalty - ImperatorAugustus
}

!['anal_tail']
dynamic $ib_cycle, 'anal_tail', 'Anal Tail', 10, '   Price: 10 sparks
   This device consists of two parts - a large plastic phallus with an extension that provides a secure fit in the ass, and a set of removable tails. Well suited for petplay and increases the arousal of your slave. But it’s true that the tail prevents wearing ordinary clothes.', 'scene\item\item_anal_tail'

$item_property['anal_tail'] = {
	if $curloc = 'slave_stat' and dynslave['obedience'] < 0 and dynslave['domini_dictum'] = 0 and dynslave['dressage_affinity'] = 0 and dynslave['pet_affinity'] = 0:
		$dynslave['cloth'] = 'пусто' & dynslave_inventory['anal_tail'] += 1 & interaction = 666 & gt 'interaction'
	else
		if dynslave['dressage_affinity'] = 0 and dynslave['pet_affinity'] = 0: dynslave['neg_clothes'] = 100
		daily_bonus['arousal'] += 2
		daily_bonus['custom'] += 1
		if dynslave['dressage_affinity'] = 0 and dynslave['pet_affinity'] = 0: daily_bonus['mood'] -= 1
		daily_bonus['pride'] -= 1
		learn_bonus['pet'] += 2
		learn_bonus['dressage'] += 2
		dynslave['st_plus'] = -2 &! added style penalty - ImperatorAugustus
	end
}

!['pony_plume']
dynamic $ib_cycle, 'pony_plume', 'Plumed Bridle', 10, '   Price: 10 sparks
   It’s just a necessary accessory for any ponygirl. The leather bridle is securely locked in the mouth gag and a bit and reins are already connected. Thick leather blinkers allow for the slave only to look straight ahead and a bright and high plume makes the whole construction look pleasing to the eye.', 'scene\item\item_pony_plume'

$item_property['pony_plume'] = {
	if $curloc = 'slave_stat' and dynslave['obedience'] < 0 and dynslave['domini_dictum'] = 0 and dynslave['dressage_affinity'] = 0:
		$dynslave['headband'] = 'пусто' & dynslave_inventory['pony_plume'] += 1 & interaction = 666 & gt 'interaction'
	else
		if dynslave['dressage_affinity'] = 0: dynslave['neg_clothes'] = 100
		daily_bonus['instinct'] += 2
		if dynslave['dressage_affinity'] = 0: daily_bonus['mood'] -= 1
		daily_bonus['pride'] -= 3
		learn_bonus['dressage'] += 3
		dynslave['st_plus'] += 1
	end
}

!['hoofed_boots']
dynamic $ib_cycle, 'hoofed_boots', 'Hooved Boots', 25, '   Price: 25 sparks
   This is a special kind of boots with heels, imitating horse hooves. Walking with them is even more uncomfortable than with usual heels, but they look stylish and they can be used to stomp loudly, showing your temper.', 'scene\item\item_hoofs'

$item_property['hoofed_boots'] = {
	if $curloc = 'slave_stat' and dynslave['obedience'] < 0 and dynslave['domini_dictum'] = 0 and dynslave['dressage_affinity'] = 0:
		$dynslave['boots'] = 'пусто' & dynslave_inventory['hoofed_boots'] += 1 & interaction = 666 & gt 'interaction'
	else
		if dynslave['dressage_affinity'] = 0: dynslave['neg_clothes'] = 100
		daily_bonus['instinct'] += 1
		if dynslave['dressage_affinity'] = 0: daily_bonus['mood'] -= 1
		daily_bonus['pride'] -= 1
		learn_bonus['dressage'] += 3
		dynslave['st_plus'] += 1
	end
}

!['ponygirl_harness']
dynamic $ib_cycle, 'ponygirl_harness', 'Pony Harness', 10, '   Price: 10 sparks
   The main objective of this leather corset is to fix a ponygirl’s hands behind her back so that she can no longer use them. A big ring in the area of the fixed hands provides the convenience of rides and additional straps in the front provide a fixation and emphasize the breasts.', 'scene\item\item_harness'

$item_property['ponygirl_harness'] = {
	if $curloc = 'slave_stat' and dynslave['obedience'] < 0 and dynslave['domini_dictum'] = 0 and dynslave['dressage_affinity'] = 0:
		$dynslave['gloves'] = 'пусто' & dynslave_inventory['ponygirl_harness'] += 1 & interaction = 666 & gt 'interaction'
	else
		if dynslave['dressage_affinity'] = 0: dynslave['neg_clothes'] = 100
		daily_bonus['instinct'] += 1
		daily_bonus['pride'] -= 2
		daily_bonus['custom'] += 1
		if dynslave['deprivation_attitude'] < 2 and dynslave['dressage_affinity'] = 0: daily_bonus['mood'] -= 2
		if dynslave['deprivation_attitude'] = 2: daily_bonus['mood'] += 1
		learn_bonus['dressage'] += 4
		dynslave['st_plus'] = -2 &! added style penalty - ImperatorAugustus
	end
}

!['cow_gear']
dynamic $ib_cycle, 'cow_gear', 'Cow Gear', 25, '   Price: 25 sparks
   Tail, ears, and a nice bell with your name engraved on it: all indispensable elements to remind your cow of her role. The ringing can be a bit mind-numbing, though.', 'scene\item\item_cow_gear'

$item_property['cow_gear'] = {
	if $curloc = 'slave_stat' and dynslave['obedience'] < 0 and dynslave['domini_dictum'] = 0 and dynslave['cowSK_affinity'] = 0:
		$dynslave['cloth'] = 'пусто' & dynslave_inventory['cow_gear'] += 1 & interaction = 666 & gt 'interaction'
	else
		if dynslave['cowSK'] < 3: dynslave['neg_clothes'] = 100 &! conditioned mood effect on cow training (B+ or higher accepts the gear without a mood penalty) - ImperatorAugustus
		daily_bonus['intellect'] -= 1
		daily_bonus['instinct'] += 1
		daily_bonus['custom'] += 1
		daily_bonus['pride'] -= 1
		learn_bonus['pet'] += 2
		learn_bonus['cowSK'] += 2
		dynslave['st_plus'] = -2 &! added style penalty - ImperatorAugustus
	end
}

!['petsuit']
dynamic $ib_cycle, 'petsuit', 'Petsuit', 25, '   Price: 25 sparks
   This version of a deprivation suit does not impede vision or hearing. It is made so that the wearer acts like a cat or a dog. Allows you to move only on all fours, leaning on elbows and knees.', 'scene\item\item_petsuit'

$item_property['petsuit'] = {
	if dynslave['deprivation_attitude'] < 2:
		dynslave['neg_clothes'] = 100
		daily_bonus['mood'] -= 1
		daily_bonus['ego'] -= 1
	else
		dynslave['pos_clothes'] = 100
		if dynslave['mood'] > 2: daily_bonus['temper'] += 1
	end
	daily_bonus['instinct']     += 1
	daily_bonus['custom']       += 1
	daily_bonus['pride']        -= 1
	learn_bonus['pet']          += 3
	learn_bonus['academy']      -= 10
	learn_bonus['service']      -= 10
	learn_bonus['cook']         -= 10
	learn_bonus['secretary']    -= 10
	learn_bonus['expression']   -= 10
	learn_bonus['nurse']        -= 10
	learn_bonus['alchemy']      -= 10
	learn_bonus['enchanter']    -= 10
	learn_bonus['stamina']      -= 10
	learn_bonus['gladiatrix']   -= 10
	learn_bonus['calisthenics'] -= 10
	learn_bonus['music']        -= 10
	learn_bonus['art']          -= 10
	learn_bonus['cowSK']        -= 10
	learn_bonus['dressage']     -= 10
	dynslave['st_plus'] = -2
	dynslave['ex_plus'] = 1
}

!['vaginal_balls']
dynamic $ib_cycle, 'vaginal_balls', 'Vaginal Beads', 5, '   Price: 5 sparks
   A pair of beads on a string with a ring designed for extended wear in the vagina. They are excellent to help build arousal and develop muscles.', 'scene\item\item_vaginal_balls'

$item_property['vaginal_balls'] = {
}

!['anal_plug']
dynamic $ib_cycle, 'anal_plug', 'Anal Pear', 20, '   Price: 20 sparks
   Unlike the normal anal plug, this pear has a screw that allows you to expand it after inserting it in the ass. The screw is fixed with a small padlock, so there is no way to remove the pear without the key.', 'scene\item\item_toys'

$item_property['anal_plug'] = {}

!['secure_gag']
dynamic $ib_cycle, 'secure_gag', 'Reliable Gag', 20, '   Price: 20 sparks
   This impressive steel structure inherits the best traits of the horse bridle and dental reamer. You cannot remove it without the key and the mouth is fixed in the maximum open state.', 'scene\item\item_secure_gag'

$item_property['secure_gag'] = {
}

!['chastity belt']
dynamic $ib_cycle, 'chastity_belt', 'Chastity Belt', 30, '   Price: 30 sparks
   A solid garment of steel and leather that prevents all access to the vagina for anybody but the keyholder.', 'scene\item\item_chastity_belt'

$item_property['chastity_belt'] = {
}

!['deprivation_suit']
dynamic $ib_cycle, 'deprivation_suit', 'Deprivational Suit', 50, '   Price: 50 sparks
   Although it is called a suit, it is not intended to be worn as such, it’s for radical bondage. The thick rubber shell and durable leather belts prevent any movement and apply a constant uniform pressure. The eyes, ears and mouth are tightly shut to completely cut off the wearer from the outside world.', 'scene\item\item_dsuit'

$item_property['deprivation_suit'] = {
}

!['pissuar_stable']
dynamic $ib_cycle, 'pissuar_stable', 'Urinal Rack', 100, '   Price: 100 sparks
   This piece of furniture does not take up too much space, as its main component is a slave. The rack is equipped with robust clamps for hands, feet and the head. It comes with a ring expander for the mouth as well as a nose clip. You can also set a transparent headband bowl of a «drink or choke» type.', 'scene\item\item_pissuar'

$item_property['pissuar_stable'] = {
}

!['toilet_stable']
dynamic $ib_cycle, 'toilet_stable', 'Toilet Seat', 250, '   Price: 250 sparks
   A pretty massive piece of furniture, but it is well worth it. The construct completely immobilizes the slave and only her head sticks out. A special device makes sure that her mouth is open at all times so it can be used to take a dump. The massive construction prevents any attempts to escape.', 'scene\item\item_toilet'

$item_property['toilet_stable'] = {
}

!['']
$item_name[''] = ''
item_price[''] = 0
$item_description[''] = ''
$item_demo[''] = 'scene\item\item_'

$item_property[''] = {
	slave_rate['nothing'] += 1
	learn_bonus['skill'] += 1
}

!PRESENTS
!Букет ['bouqet']
dynamic $ib_cycle, 'bouqet', 'Bouquet of Flowers ($2)', 2, '   A small but very beautiful bouquet of flowers. This is a special ripening variety, grown hydroponically in the technosphere - only blooms for one day, but quite affordable.', 'scene\item\item_bouqet'

$item_property['bouqet'] = {}

!Плед ['plaid']
dynamic $ib_cycle, 'plaid', 'Warm Plaid ($9)', 9, '   Great soft tissue with a scot-pattern. Wrapped in this plaid, a slave will feel comfortable and warm when she rests during the day or in her bedroll, and it will be easier to go through difficult times in life.', 'scene\item\item_plaid'

$item_property['plaid'] = {
	if dynslave['sleep_condition'] = 0: daily_bonus['half_action'] -= 1 &! increases energy by a half-star overnight when sleeping on a bedroll
	if dynslave['sleep_condition'] = 0 or dynslave['well_rested'] > 0: daily_bonus['angst'] -= 1 &! reduces angst nightly if used during the day or in her bedroll
}

!Мягкая игрушка ['stuffed_toy']
dynamic $ib_cycle, 'stuffed_toy', 'Plush Toy ($15)', 15, '   A rather large and expensive toy will be a good gift. Will also keep the slave warm, lying on a thin bedroll near the door.', 'scene\item\item_stuffed_toy'

$item_property['stuffed_toy'] = {}

!Духи ['perfume']
dynamic $ib_cycle, 'perfume', 'Perfume ($20)', 20, '   A beautiful bottle of perfume with a magnificent composition, brought through the fog. Of course, such a gift will please any woman, but you are pursuing two purposes - your slave will also be more stylish and more desirable for customers.', 'scene\item\item_perfume'

$item_property['perfume'] = {}

!Мини-пони ['pony']
dynamic $ib_cycle, 'pony', 'Mini-Pony ($50)', 50, '   These incredibly cute creatures the size of a cat are grown from eggs in the technosphere. Their life expectancy is not very long and they are inedible, but they are faithful and lovely. You will have to pay for food regularly. (1 spark/day)', 'scene\item\item_pony'

$item_property['pony'] = {
	dynslave['pos_pony'] = 1
}

!OLD SAMPLE ['']
!$item_name[''] = ''
!item_price[''] = 0
!$item_description[''] = ''
!$item_demo[''] = 'scene\item\item_'

!$item_property[''] = {}

--- #item_base ---------------------------------


code:
# #masters_base
!master base

$sepia_ava_path[1] = 'content\pic\master\master_noble_sepia.png'
$clear_ava_path[1] = 'content\pic\master\master_noble.png'
$master_base_name[1] = 'M’lord'
$hero_difficulty[1] = 'simple difficulty'
$hero_description[1] = '   An aristocrat with a great education, with experience in court and military service.  Having all the basic skills that are necessary to teach, he easily joined the ranks of the slavers and all agree that a wonderful career awaits him...
' + _
'
Faction: Taurus Great House
Sparks: 2500'
$master_version_stats[1] = {
	master_str = 4
	master_cha = 4
	master_style = 0
	master_libido = 2

	master_tutor = 2
	master_fighter = 4
	master_butler = 2
	master_artdirector = 3
	master_medic = 2
	master_mage = 0
	master_torture = 3
	master_domination = 4
	master_bondage = 0
	master_flagelation = 4

	master_petting = 3
	master_oral = 2
	master_penetration = 4
	master_fetish = 3

	$master_armor = 'эльчуга'
	$master_cloth = 'regal_suit'
	$master_right_wpn = 'шпага'
	$master_left_wpn = 'безоружный'

	sparks = 2500

	faction_fame['taurus'] = 1
	faction_fame['serpis'] = 0
}

$sepia_ava_path[2] = 'content\pic\master\master_torturer_sepia.png'
$clear_ava_path[2] = 'content\pic\master\master_torturer.png'
$master_base_name[2] = 'Robespierre'
$hero_description[2] = '   Once upon a time he was a soldier and fought for the king in his colonial wars.  Then the king was overthrown and the revolution needed executioners.  More than anything, he is proud to have personally decapitated the beautiful, but haughty queen.  In the Eternal Rome, a hangman’s skills come in handy.
' + _
'
Faction: Taurus Great House
Sparks: 1500'
$hero_difficulty[2] = 'simple difficulty'
$master_version_stats[2] = {
	master_str = 5
	master_cha = 1
	master_style = 0
	master_libido = 3

	master_tutor = 1
	master_fighter = 3
	master_butler = 1
	master_artdirector = 0
	master_medic = 3
	master_mage = 0
	master_torture = 5
	master_domination = 3
	master_bondage = 5
	master_flagelation = 5

	master_petting = 2
	master_oral = 2
	master_penetration = 4
	master_fetish = 4

	$master_armor = 'без_брони'
	$master_cloth = 'man_rugs'
	$master_right_wpn = 'кнут'
	$master_left_wpn = 'безоружный'

	sparks = 1500

	faction_fame['taurus'] = 1
	faction_fame['serpis'] = 0
}

$sepia_ava_path[3] = 'content\pic\master\master_fighter_sepia.png'
$clear_ava_path[3] = 'content\pic\master\master_fighter.png'
$master_base_name[3] = 'Blade'
$hero_description[3] = '   In the harsh world where he was born a natural physical strength was very much appreciated.  Blade was one of the best warriors and confidently walked to success, but somehow got to the Fog.  Although a good fighter will not get lost in the Eternal Rome, we all sometimes want to change our lives and achieve something more than an ordinary service to the mighty of this world.
' + _
'
Faction: Taurus Great House
Sparks: 1500'
$hero_difficulty[3] = 'normal difficulty'
$master_version_stats[3] = {
	master_str = 5
	master_cha = 2
	master_style = 0
	master_libido = 3

	master_tutor = 1
	master_fighter = 5
	master_butler = 1
	master_artdirector = 0
	master_medic = 2
	master_mage = 0
	master_torture = 2
	master_domination = 3
	master_bondage = 2
	master_flagelation = 2

	master_petting = 2
	master_oral = 2
	master_penetration = 4
	master_fetish = 2

	$master_armor = 'ячуга'
	$master_cloth = 'aketon'
	$master_right_wpn = 'бастард'
	$master_left_wpn = 'безоружный'

	sparks = 1500

	faction_fame['taurus'] = 1
	faction_fame['serpis'] = 0
}

$sepia_ava_path[4] = 'content\pic\master\master_pimp_sepia.png'
$clear_ava_path[4] = 'content\pic\master\master_pimp.png'
$master_base_name[4] = 'Silk Daddy'
$hero_description[4] = '   Everyone has his own idea of success.  For Silk Daddy, establishing himself as a pimp was a dream come true.  Now he’s in a new world, but the work is somewhat similar.  Black, white, yellow, or tailed - bitches will always be bitches.  They need a big black daddy.  And Daddy needs a lot of money.
' + _
'
Faction: Serpis Great House
Sparks: 1500'
$hero_difficulty[4] = 'simple difficulty'
$master_version_stats[4] = {
	master_str = 3
	master_cha = 4
	master_style = 0
	master_libido = 3

	master_tutor = 3
	master_fighter = 1
	master_butler = 2
	master_artdirector = 2
	master_medic = 1
	master_mage = 0
	master_torture = 2
	master_domination = 4
	master_bondage = 2
	master_flagelation = 0

	master_petting = 4
	master_oral = 4
	master_penetration = 5
	master_fetish = 5

	$master_armor = 'без_брони'
	$master_cloth = 'fancy_suit'
	$master_right_wpn = 'кастет'
	$master_left_wpn = 'безоружный'

	sparks = 1500

	faction_fame['serpis'] = 1
	faction_fame['taurus'] = 0
}

$sepia_ava_path[6] = 'content\pic\master\master_impressario_sepia.png'
$clear_ava_path[6] = 'content\pic\master\master_impressario.png'
$master_base_name[6] = 'Maestro'
$hero_description[6] = '   He was the Impresario, famous in the old world, the man that playwrights, composers and stars kowtowed to.  Literally thousands of young starlets have knelt beneath his desk or laid on his casting couch.  But when his fourth trophy wife left him he gave it all up for a fresh start in the Eternal Rome, a city that still appreciates true talent.  And if he had had to work with one more spoiled diva... so much easier to work with a slave.
' + _
'
Faction: Taurus Great House
Sparks: 2000'
$hero_difficulty[6] = 'normal difficulty'
$master_version_stats[6] = {
	master_str = 2
	master_cha = 4
	master_style = 0
	master_libido = 1

	master_tutor = 3
	master_fighter = 0
	master_butler = 1
	master_artdirector = 5
	master_medic = 0
	master_mage = 2
	master_torture = 0
	master_domination = 3
	master_bondage = 0
	master_flagelation = 0

	master_petting = 3
	master_oral = 5
	master_penetration = 4
	master_fetish = 1

	$master_armor = 'без_брони'
	$master_cloth = 'formal_suit'
	$master_right_wpn = 'безоружный'
	$master_left_wpn = 'безоружный'
	sparks = 2000

	faction_fame['taurus'] = 1
	faction_fame['serpis'] = 0
}

$sepia_ava_path[5] = 'content\pic\master\master_teacher_sepia.png'
$clear_ava_path[5] = 'content\pic\master\master_teacher.png'

! YO!  teacher gets a slight bonus for lolis, but it expects hero_choice = 5 so be careful changing this
$master_base_name[5] = 'Teacher'
$hero_description[5] = '   He was an ordinary school teacher, nothing special.  Such a person might find it difficult to adapt in the Eternal Rome, but he is hoping that his years of experience teaching young minds and maintaining strict discipline in the class will be transferable skills.  Besides, he misses the good old days when you were allowed to spank naughty young ladies!  Spare the rod, spoil the student.  But most of all, he simply could not bear another class full of nubile girls, so close and yet so far.
' + _
'
Faction: Serpis Great House
Sparks: 1000'
$hero_difficulty[5] = 'normal difficulty'
$master_version_stats[5] = {
	master_str = 3
	master_cha = 3
	master_style = 0
	master_libido = 3
	master_energy = 5

	master_tutor = 5
	master_fighter = 0
	master_butler = 2
	master_artdirector = 2
	master_medic = 1
	master_mage = 0
	master_torture = 1
	master_domination = 4
	master_bondage = 0
	master_flagelation = 4

	master_petting = 2
	master_oral = 1
	master_penetration = 3
	master_fetish = 0

	$master_armor = 'без_брони'
	$master_cloth = 'formal_suit'
	$master_right_wpn = 'безоружный'
	$master_left_wpn = 'безоружный'
	sparks = 1000

	faction_fame['serpis'] = 1
	faction_fame['taurus'] = 0
}

$sepia_ava_path[8] = 'content\pic\master\master_butler_sepia.png'
$clear_ava_path[8] = 'content\pic\master\master_butler.png'
$master_base_name[8] = 'Butler'
$hero_description[8] = '   Once in the Eternal Rome, he found himself in a delicate situation.  Of course, an experienced servant is useful everywhere, but he doesn’t feel like being a slave.  He put in a lot of effort to gain the status of a slaver.  After all, no one trains maids better than a butler.
' + _
'
Faction: Taurus Great House
Sparks: 800'
$hero_difficulty[8] = 'high difficulty'
$master_version_stats[8] = {
	master_str = 3
	master_cha = 3
	master_style = 0
	master_libido = 2

	master_tutor = 3
	master_fighter = 0
	master_butler = 5
	master_artdirector = 1
	master_medic = 1
	master_mage = 0
	master_torture = 0
	master_domination = 3
	master_bondage = 0
	master_flagelation = 2

	master_petting = 2
	master_oral = 1
	master_penetration = 2
	master_fetish = 0

	$master_armor = 'без_брони'
	$master_cloth = 'livery'
	$master_right_wpn = 'безоружный'
	$master_left_wpn = 'безоружный'
	sparks = 800

	faction_fame['taurus'] = 1
	faction_fame['serpis'] = 0
}

$sepia_ava_path[7] = 'content\pic\master\master_doctor_sepia.png'
$clear_ava_path[7] = 'content\pic\master\master_doctor.png'
$master_base_name[7] = 'Doc'
$hero_description[7] = '   He was always a very good doctor with a thriving practice.  Then one little mistake and one huge malpractice suit, and suddenly he decided to move to the Eternal Rome.  It turned out that even Doc has insufficient knowledge for the Technosphere’s Medical Center, but it’s no reason to despair, right?  He always wanted to try to educate witchdoctors in a more unfettered manner.  Maybe it’s his calling?
' + _
'
Faction: Serpis Great House
Sparks: 1000'
$hero_difficulty[7] = 'high difficulty'
$master_version_stats[7] = {
	master_str = 3
	master_cha = 3
	master_style = 0
	master_libido = 2

	master_tutor = 2
	master_fighter = 0
	master_butler = 1
	master_artdirector = 0
	master_medic = 5
	master_mage = 2
	master_torture = 3
	master_domination = 2
	master_bondage = 0
	master_flagelation = 0

	master_petting = 2
	master_oral = 1
	master_penetration = 3
	master_fetish = 0

	$master_armor = 'без_брони'
	$master_cloth = 'medic_robes'
	$master_right_wpn = 'безоружный'
	$master_left_wpn = 'безоружный'
	sparks = 1000

	faction_fame['serpis'] = 1
	faction_fame['taurus'] = 0
}

$sepia_ava_path[9] = 'content\pic\master\master_granpa_sepia.png'
$clear_ava_path[9] = 'content\pic\master\master_granpa.png'
! YO!  Uncle Tom gets bonus for lolis and penalty for non-lolis, but it expects hero_choice = 9 so be careful changing this
$master_base_name[9] = 'Uncle Tom'
$hero_description[9] = '   Those things he used to make his daughters do?
' + _
'Not his fault, really; the sluts had basically asked for it.  But now he is old and alone, shunned by his family, not allowed to see his own granddaughters!  So unfair!' + _
'  So how does a lonely, dirty old man spend his golden years?  He’s not your typical slaver – erectile issues and kind of creepy – but isn’t training a young slave to be a good girl basically the same as raising a daughter?' + _
'  He cashed in his pension and came to the Eternal Rome.
' + _
'
Faction: Serpis Great House
Sparks: 800'
$hero_difficulty[9] = 'very high difficulty
An experienced player should have no major problem playing this character on Easy '
$master_version_stats[9] = {
	master_str = 2
	master_cha = 1
	master_style = 0
	master_libido = 0

	master_tutor = 2
	master_fighter = 0
	master_butler = 1
	master_artdirector = 0
	master_medic = 1
	master_mage = 1
	master_torture = 1
	master_domination = 1
	master_bondage = 0
	master_flagelation = 2

	master_petting = 4
	master_oral = 3
	master_penetration = 1
	master_fetish = 4

	$master_armor = 'без_брони'
	$master_cloth = 'comfy_robes'
	$master_right_wpn = 'безоружный'
	$master_left_wpn = 'безоружный'
	sparks = 800

	faction_fame['serpis'] = 1
	faction_fame['taurus'] = 0
}

! YO!  Johny gets bonus for big tits and lolis, but it expects hero_choice = 10 so be careful changing this
$sepia_ava_path[10] = 'content\pic\master\master_nerd_sepia.png'
$clear_ava_path[10] = 'content\pic\master\master_nerd.png'
$hero_description[10] = '   People just see a quiet, young nerd.  Other kids call him "loser".  But in his dreams?  He’s a great slave master.' + _
'  Women crawl at his feet...no, bitches... naked bitches... with enormous saggy tits.  Oh, the disgusting things he would force them to do!!' + _
'  The kid jerks off a dozen times a day imagining it.' + _
'  He’s learned enough magic to find the Fogs, but does this horny virgin schoolboy really have what it takes to break grown women to his will?  Will they take him seriously?  Or will they just think he’s a loser, too?
' + _
'
Faction: Serpis Great House
Sparks: 200'
$hero_difficulty[10] = 'maximum difficulty
An experienced player should have no major problem playing this character on Easy '

$master_base_name[10] = 'Johny'
$master_version_stats[10] = {
	master_str = 2
	master_cha = 1
	master_style = 0
	master_libido = 5
	master_libido_rate = 200

	master_tutor = 0
	master_fighter = 0
	master_butler = 0
	master_artdirector = 0
	master_medic = 0
	master_mage = 2
	master_torture = 0
	master_domination = 0
	master_bondage = 0
	master_flagelation = 0

	master_petting = 0
	master_oral = 0
	master_penetration = 0
	master_fetish = 5

	$master_armor = 'без_брони'
	$master_cloth = 'man_rugs'
	$master_right_wpn = 'безоружный'
	$master_left_wpn = 'безоружный'
	sparks = 200

	faction_fame['serpis'] = 1
	faction_fame['taurus'] = 0
}

$sepia_ava_path[11] = 'content\pic\master\master_werwolf_sepia.png'
$clear_ava_path[11] = 'content\pic\master\master_werwolf.png'
$hero_description[11] = '   A magical werewolf who must hide his true nature.  He is constantly on the move to avoid detection, which explains his meager circumstances.  He is a skilled fighter and torturer and has seen his share of war.  Fenris is an accomplished war medic who is known for saving soldiers who had little chance of survival.  He was also pulled in at times to perform interrogations of the enemy while serving in various Camira war camps.  Fenris miraculously was the sole survivor of two war camp slaughters.
' + _
'
Faction: Camira Great House
Sparks: 400'
$hero_difficulty[11] = 'high difficulty'
$master_base_name[11] = 'Fenris'
$master_version_stats[11] = {
	master_str = 4
	master_cha = 0
	master_style = 0
	master_libido = 4
	master_energy = 5

	master_tutor = 1
	master_fighter = 3
	master_butler = 0
	master_artdirector = 0
	master_medic = 3
	master_mage = 3
	master_torture = 2
	master_domination = 3
	master_bondage = 2
	master_flagelation = 2

	master_petting = 0
	master_oral = 0
	master_penetration = 4
	master_fetish = 2

	$master_armor = 'эльчуга'
	$master_cloth = 'aketon'
	$master_wpn = 'шпага'
	$master_back_wpn = 'моргенштерн'
	$master_left_wpn = 'катана'
	$master_right_wpn = 'шпага'
	$master_arm_wpn = 'нагайка'
	$master_leg_wpn = 'кинжал'
	нагайка = 1
	кнут = 2
	вакхический_нектар = 5
	тонизируюзщий_эликсир = 5
	целительный_бальзам = 12
	мощный_афодизиак = 4
	regal_suit = 1
	medic_robes = 1
	wizard_robes = 1
	fridge["alcohol"] = 20
	fridge["virgin_meat"] = 12
	alcohol = 20
	virgin_meat = 12
	sparks = 400

	faction_fame['taurus'] = 0
	faction_fame['serpis'] = 0
	faction_fame['kamira'] = 1
}

$sepia_ava_path[12] = 'content\pic\master\master_vampire_sepia.png'
$clear_ava_path[12] = 'content\pic\master\master_vampire.png'
$hero_description[12] = '   A magical vampire hero for all my magical friends in /hgg/ and beyond.
' + _
'
Faction: Serpis Great House
Sparks: 1000'
$hero_difficulty[12] = 'simple difficulty'
$master_base_name[12] = 'Saruman'
$master_version_stats[12] = {
	master_str = 5
	master_cha = 5
	master_style = 0
	master_libido = 0
	master_energy = 2

	master_tutor = 1
	master_fighter = 2
	master_butler = 3
	master_artdirector = 0
	master_medic = 2
	master_mage = 4
	master_torture = 1
	master_domination = 4
	master_bondage = 1
	master_flagelation = 1

	master_petting = 3
	master_oral = 3
	master_penetration = 3
	master_fetish = 0

	$master_armor = 'без_брони'
	$master_cloth = 'wizard_robes'
	$master_right_wpn = 'безоружный'
	$master_left_wpn = 'безоружный'
	sparks = 1000

	faction_fame['serpis'] = 1
}

!Other trainers
$trainer_id[1] = 'mistress_angelika'
$trainer_id[2] = 'goji'
$trainer_id[3] = 'avgia'
$trainer_id[4] = 'marivana'
$trainer_id[5] = 'jeevs'
$trainer_id[6] = 'master_s'
$trainer_id[7] = 'morrigan'
$trainer_id[8] = 'ippolita'
$trainer_id[9] = 'von_valtz'
$trainer_id[10] = 'geralt'
$trainer_id[11] = 'yodson'
$trainer_id[12] = 'applejack'
$trainer_id[13] = 'giess'
$trainer_id[14] = 'ling'
$trainer_id[15] = 'minosia'
$trainer_id[16] = 'rabban'
$trainer_id[17] = 'sheepherd'

$base_slave_type[1] = 'refferent'
$base_slave_type[2] = 'pet ponygirl'
$base_slave_type[3] = 'witchdoctor'
$base_slave_type[4] = 'servant'
$base_slave_type[5] = 'gladiatrix'
$base_slave_type[6] = 'artist'
$base_slave_type[7] = 'concubine'
$base_slave_type[8] = 'milk cow'

trainer_rating[''] = 1
trainer_refferent_rating[''] = 0
trainer_pet_rating[''] = 0
trainer_nurse_rating[''] = 0
trainer_maid_rating[''] = 0
trainer_gladiatrix_rating[''] = 0
trainer_alchemy_rating[''] = 0
trainer_enchanter_rating[''] = 0
trainer_artist_rating[''] = 0
trainer_concubine_rating[''] = 0
trainer_cowSK_rating[''] = 0

$npc_name['госпожа_ангелика'] = 'Mistress Angelika'
$npc_status['госпожа_ангелика'] = 'Slavers Guild Master
Neutrals'
$npc_image['госпожа_ангелика'] = 'mistress_angelika'
$npc_info['госпожа_ангелика'] = '   It seems from this lady depends the final decision about my entry into the guild. Most likely, this is just a formality, but it is necessary to remain vigilant. She looks like a person who does not forgive weakness and enjoys suffering neighbors...
' + _
'   What the hell?! She looks like a complete bitch, though sexy.'
npc_attitude['госпожа_ангелика'] = 11

$npc_image['mistress_angelika'] = 'mistress_angelika'
$npc_name['mistress_angelika'] = 'Mistress Angelika'
$npc_status['mistress_angelika'] = 'Slavers Guild Master
Neutrals'
$npc_alignment['mistress_angelika'] = 'нейтралы'
$npc_info['mistress_angelika'] = '   Your old friend the teacher. She comes across as a bitch, but it’s to be expected from a professional dominant mistress... This work spoils a woman’s character. She’s quite nice actually.'
npc_attitude['mistress_angelika'] = 11
npc_reveal['mistress_angelika'] = 0

$npc_preferences['mistress_angelika'] = {
	stat_importance['service'] = 2
	stat_importance['cook'] = 3
}
$buyer_demand['mistress_angelika'] = {
	demand['min_stamina'] = 4
}
trainer_rating['mistress_angelika'] = 5
trainer_refferent_rating['mistress_angelika'] = 4
trainer_pet_rating['mistress_angelika'] = 4
trainer_nurse_rating['mistress_angelika'] = 4
trainer_maid_rating['mistress_angelika'] = 4
trainer_gladiatrix_rating['mistress_angelika'] = 4
trainer_alchemy_rating['mistress_angelika'] = 4
trainer_enchanter_rating['mistress_angelika'] = 4
trainer_artist_rating['mistress_angelika'] = 4
trainer_concubine_rating['mistress_angelika'] = 4
trainer_cowSK_rating['mistress_angelika'] = 4

$npc_name['goji'] = 'Master Goju'
trainer_rating['goji'] = 5
trainer_refferent_rating['goji'] = 4
trainer_pet_rating['goji'] = 0
trainer_nurse_rating['goji'] = 3
trainer_maid_rating['goji'] = 4
trainer_gladiatrix_rating['goji'] = 0
trainer_alchemy_rating['goji'] = 0
trainer_enchanter_rating['goji'] = 0
trainer_artist_rating['goji'] = 3
trainer_concubine_rating['goji'] = 4
trainer_cowSK_rating['goji'] = 0

$npc_name['avgia'] = 'Mistress Augeas'
trainer_rating['avgia'] = 4
trainer_refferent_rating['avgia'] = 0
trainer_pet_rating['avgia'] = 4
trainer_nurse_rating['avgia'] = 3
trainer_maid_rating['avgia'] = 2
trainer_gladiatrix_rating['avgia'] = 0
trainer_alchemy_rating['avgia'] = 0
trainer_enchanter_rating['avgia'] = 0
trainer_artist_rating['avgia'] = 2
trainer_concubine_rating['avgia'] = 3
trainer_cowSK_rating['avgia'] = 4

$npc_name['marivana'] = 'Mistress Marivanna'
trainer_rating['marivana'] = 4
trainer_refferent_rating['marivana'] = 4
trainer_pet_rating['marivana'] = 3
trainer_nurse_rating['marivana'] = 4
trainer_maid_rating['marivana'] = 3
trainer_gladiatrix_rating['marivana'] = 3
trainer_alchemy_rating['marivana'] = 3
trainer_enchanter_rating['marivana'] = 3
trainer_artist_rating['marivana'] = 3
trainer_concubine_rating['marivana'] = 0
trainer_cowSK_rating['marivana'] = 2

$npc_name['jeevs'] = 'Master Jeeves'
trainer_rating['jeevs'] = 4
trainer_refferent_rating['jeevs'] = 4
trainer_pet_rating['jeevs'] = 3
trainer_nurse_rating['jeevs'] = 3
trainer_maid_rating['jeevs'] = 4
trainer_gladiatrix_rating['jeevs'] = 0
trainer_alchemy_rating['jeevs'] = 0
trainer_enchanter_rating['jeevs'] = 0
trainer_artist_rating['jeevs'] = 3
trainer_concubine_rating['jeevs'] = 3
trainer_cowSK_rating['jeevs'] = 2

$npc_name['master_s'] = 'Professor S'
trainer_rating['master_s'] = 4
trainer_refferent_rating['master_s'] = 3
trainer_pet_rating['master_s'] = 0
trainer_nurse_rating['master_s'] = 3
trainer_maid_rating['master_s'] = 3
trainer_gladiatrix_rating['master_s'] = 0
trainer_alchemy_rating['master_s'] = 4
trainer_enchanter_rating['master_s'] = 4
trainer_artist_rating['master_s'] = 0
trainer_concubine_rating['master_s'] = 3
trainer_cowSK_rating['master_s'] = 0

$npc_name['morrigan'] = 'Mistress Morrigan'
trainer_rating['morrigan'] = 3
trainer_refferent_rating['morrigan'] = 3
trainer_pet_rating['morrigan'] = 3
trainer_nurse_rating['morrigan'] = 3
trainer_maid_rating['morrigan'] = 3
trainer_gladiatrix_rating['morrigan'] = 3
trainer_alchemy_rating['morrigan'] = 3
trainer_enchanter_rating['morrigan'] = 3
trainer_artist_rating['morrigan'] = 3
trainer_concubine_rating['morrigan'] = 0
trainer_cowSK_rating['morrigan'] = 3

$npc_name['ippolita'] = 'Mistress Hippolytus'
trainer_rating['ippolita'] = 3
trainer_refferent_rating['ippolita'] = 0
trainer_pet_rating['ippolita'] = 4
trainer_nurse_rating['ippolita'] = 3
trainer_maid_rating['ippolita'] = 0
trainer_gladiatrix_rating['ippolita'] = 3
trainer_alchemy_rating['ippolita'] = 0
trainer_enchanter_rating['ippolita'] = 0
trainer_artist_rating['ippolita'] = 0
trainer_concubine_rating['ippolita'] = 3
trainer_cowSK_rating['ippolita'] = 3

$npc_name['von_valtz'] = 'Master von Waltz'
trainer_rating['von_valtz'] = 3
trainer_refferent_rating['von_valtz'] = 3
trainer_pet_rating['von_valtz'] = 0
trainer_nurse_rating['von_valtz'] = 0
trainer_maid_rating['von_valtz'] = 3
trainer_gladiatrix_rating['von_valtz'] = 0
trainer_alchemy_rating['von_valtz'] = 0
trainer_enchanter_rating['von_valtz'] = 0
trainer_artist_rating['von_valtz'] = 4
trainer_concubine_rating['von_valtz'] = 0
trainer_cowSK_rating['von_valtz'] = 0

$npc_name['geralt'] = 'Master Gerald'
trainer_rating['geralt'] = 3
trainer_refferent_rating['geralt'] = 0
trainer_pet_rating['geralt'] = 0
trainer_nurse_rating['geralt'] = 2
trainer_maid_rating['geralt'] = 0
trainer_gladiatrix_rating['geralt'] = 4
trainer_alchemy_rating['geralt'] = 2
trainer_enchanter_rating['geralt'] = 2
trainer_artist_rating['geralt'] = 0
trainer_concubine_rating['geralt'] = 2
trainer_cowSK_rating['geralt'] = 0

$npc_name['yodson'] = 'Master Yodson'
trainer_rating['yodson'] = 3
trainer_refferent_rating['yodson'] = 2
trainer_pet_rating['yodson'] = 2
trainer_nurse_rating['yodson'] = 2
trainer_maid_rating['yodson'] = 2
trainer_gladiatrix_rating['yodson'] = 2
trainer_alchemy_rating['yodson'] = 2
trainer_enchanter_rating['yodson'] = 2
trainer_artist_rating['yodson'] = 2
trainer_concubine_rating['yodson'] = 3
trainer_cowSK_rating['yodson'] = 1

$npc_name['applejack'] = 'Mistress Applejack'
trainer_rating['applejack'] = 2
trainer_refferent_rating['applejack'] = 0
trainer_pet_rating['applejack'] = 3
trainer_nurse_rating['applejack'] = 2
trainer_maid_rating['applejack'] = 0
trainer_gladiatrix_rating['applejack'] = 3
trainer_alchemy_rating['applejack'] = 0
trainer_enchanter_rating['applejack'] = 0
trainer_artist_rating['applejack'] = 0
trainer_concubine_rating['applejack'] = 2
trainer_cowSK_rating['applejack'] = 2

$npc_name['giess'] = 'Master Giess'
trainer_rating['giess'] = 2
trainer_refferent_rating['giess'] = 0
trainer_pet_rating['giess'] = 3
trainer_nurse_rating['giess'] = 3
trainer_maid_rating['giess'] = 3
trainer_gladiatrix_rating['giess'] = 2
trainer_alchemy_rating['giess'] = 2
trainer_enchanter_rating['giess'] = 2
trainer_artist_rating['giess'] = 2
trainer_concubine_rating['giess'] = 3
trainer_cowSK_rating['giess'] = 2

$npc_name['ling'] = 'Master Ling Vao'
trainer_rating['ling'] = 2
trainer_refferent_rating['ling'] = 0
trainer_pet_rating['ling'] = 2
trainer_nurse_rating['ling'] = 0
trainer_maid_rating['ling'] = 0
trainer_gladiatrix_rating['ling'] = 3
trainer_alchemy_rating['ling'] = 2
trainer_enchanter_rating['ling'] = 2
trainer_artist_rating['ling'] = 2
trainer_concubine_rating['ling'] = 2
trainer_cowSK_rating['ling'] = 1

$npc_name['minosia'] = 'Mistress Minos'
trainer_rating['minosia'] = 2
trainer_refferent_rating['minosia'] = 0
trainer_pet_rating['minosia'] = 2
trainer_nurse_rating['minosia'] = 0
trainer_maid_rating['minosia'] = 0
trainer_gladiatrix_rating['minosia'] = 3
trainer_alchemy_rating['minosia'] = 0
trainer_enchanter_rating['minosia'] = 0
trainer_artist_rating['minosia'] = 0
trainer_concubine_rating['minosia'] = 2
trainer_cowSK_rating['minosia'] = 1

$npc_name['rabban'] = 'The Beast Rabban'
trainer_rating['rabban'] = 1
trainer_refferent_rating['rabban'] = 0
trainer_pet_rating['rabban'] = 0
trainer_nurse_rating['rabban'] = 0
trainer_maid_rating['rabban'] = 2
trainer_gladiatrix_rating['rabban'] = 3
trainer_alchemy_rating['rabban'] = 0
trainer_enchanter_rating['rabban'] = 0
trainer_artist_rating['rabban'] = 0
trainer_concubine_rating['rabban'] = 2
trainer_cowSK_rating['rabban'] = 0

$npc_name['sheepherd'] = 'Master Sheppard'
trainer_rating['sheepherd'] = 1
trainer_refferent_rating['sheepherd'] = 0
trainer_pet_rating['sheepherd'] = 2
trainer_nurse_rating['sheepherd'] = 0
trainer_maid_rating['sheepherd'] = 2
trainer_gladiatrix_rating['sheepherd'] = 2
trainer_alchemy_rating['sheepherd'] = 0
trainer_enchanter_rating['sheepherd'] = 0
trainer_artist_rating['sheepherd'] = 0
trainer_concubine_rating['sheepherd'] = 2
trainer_cowSK_rating['sheepherd'] = 1

--- #masters_base ---------------------------------

repo_name: Tcallas/game

license: unknown


code:
# #moodlet_base
!MOODLET DATABASE

killvar '$master_good_mood'
$master_good_mood[] = 'pos_housing'
$master_good_mood[] = 'pos_house_clean'
$master_good_mood[] = 'pos_satisfied'
$master_good_mood[] = 'pos_nice_slave'
$master_good_mood[] = 'pos_new_slave'
$master_good_mood[] = 'pos_self_clean'
$master_good_mood[] = 'pos_date'
$master_good_mood[] = 'pos_energy'
$master_good_mood[] = 'pos_optimism'
$master_good_mood[] = 'pos_massage'
$master_good_mood[] = 'pos_good_morning'
$master_good_mood[] = 'pos_show'
$master_good_mood[] = 'pos_deal'
$master_good_mood[] = 'pos_self_food'
$master_good_mood[] = 'pos_wealth'
$master_good_mood[] = 'pos_good_pet'
$master_good_mood[] = 'pos_toilet'
$master_good_mood[] = 'pos_master_precious'
$master_good_mood[] = 'pos_drunk'
$master_good_mood[] = 'pos_opium'
$master_good_mood[] = 'pos_bahus'
$master_good_mood[] = 'pos_master_winner'
$master_good_mood[] = 'pos_master_cloth'
$master_good_mood[] = 'pos_kannabis'

killvar '$master_bad_mood'
$master_bad_mood[] = 'neg_housing'
$master_bad_mood[] = 'neg_house_mess'
$master_bad_mood[] = 'neg_boner'
$master_bad_mood[] = 'neg_softcore'
$master_bad_mood[] = 'neg_rebell'
$master_bad_mood[] = 'neg_cook'
$master_bad_mood[] = 'neg_cleaning'
$master_bad_mood[] = 'neg_dirty'
$master_bad_mood[] = 'neg_tired'
$master_bad_mood[] = 'neg_alone'
$master_bad_mood[] = 'neg_grumpy'
$master_bad_mood[] = 'neg_boring'
$master_bad_mood[] = 'neg_food'
$master_bad_mood[] = 'neg_wealth'
$master_bad_mood[] = 'neg_accounts'
$master_bad_mood[] = 'neg_master_precious'
$master_bad_mood[] = 'neg_drunk'
$master_bad_mood[] = 'neg_wounded'
$master_bad_mood[] = 'neg_no_koffe'
$master_bad_mood[] = 'neg_no_meth'
$master_bad_mood[] = 'neg_no_opium'
$master_bad_mood[] = 'neg_master_ill'
$master_bad_mood[] = 'neg_master_loser'
$master_bad_mood[] = 'neg_worn_clothes'
$master_bad_mood[] = 'neg_master_cloth'
$master_bad_mood[] = 'neg_escape'
$master_bad_mood[] = 'neg_slave_killed'
$master_bad_mood[] = 'neg_slave_starved'
$master_bad_mood[] = 'neg_slave_died'
$master_bad_mood[] = 'neg_blazing'

!master positive moodlets
$mood_description['pos_housing'] = 'I must admit that I have a very decent housing.'
$mood_description['pos_house_clean'] = 'The house is in perfect cleanliness and order.'
$mood_description['pos_satisfied'] = 'After such fervent sex, the brain inevitably switches to a positive wave!'
$mood_description['pos_nice_slave'] = 'Girl’s education is progressing fine, I’m doing an excellent job.'
$mood_description['pos_new_slave'] = 'A new day - a new slave. Shopping is always uplifting.'
$mood_description['pos_self_clean'] = 'There is nothing better than a good wash. Cleanliness is next to godliness!'
$mood_description['pos_date'] = 'I must say that the date went well.'
$mood_description['pos_energy'] = 'I am fresh and full of energy. Gotta put it to good use!'
$mood_description['pos_optimism'] = 'My slave is so cute that I want to communicate with her incessantly.'
$mood_description['pos_massage'] = 'Mmmm... what bliss. It’s nice to be taken care of by a beautiful and gentle woman...'
$mood_description['pos_good_morning'] = 'Morning blowjob - a perfect start to the day.'
$mood_description['pos_show'] = 'I had a good time. Just what you need to dispel the boredom!'
$mood_description['pos_deal'] = 'Good deal. Now I have more sparks, which can be spent on something nice!'
$mood_description['pos_self_food'] = 'I ate well. Simply a holiday flavor!'
$mood_description['pos_wealth'] = 'It’s great when you do not need to limit yourself to money.'
$mood_description['pos_good_pet'] = 'No wonder people get cats - they relieve stress excellently. Even if it’s not quite a cat...'
$mood_description['pos_toilet'] = 'My slave happened to be a great toilet. Much nicer than a conventional toilet.'
$mood_description['pos_master_precious'] = 'This magic decoration is perfectly uplifting. When I touch it I immediately calm down and the world seems better. It is just so lovely!'
$mood_description['pos_kannabis'] = 'Cough-cough... This weed is pretty decent I must say... A sudden calmness and serenity, but collecting thoughts together now is difficult...'
$mood_description['pos_drunk'] = 'Now I’m drunk and I feel that this rotten world full of fucking cannibals and sadistic bastards is not so bad! And I am also not such a bastard...'
$mood_description['pos_opium'] = 'Essence of oblivion gives peace and relief from all worries. I don’t worry about anything right now, except that it can not last forever.'
$mood_description['pos_bahus'] = 'Why do I want to bite the shield? And why is it such a positive feeling? Nyaaaaarrrrgh!!!!'
$mood_description['pos_master_winner'] = 'Nice to feel like a winner!'
$mood_description['pos_master_cloth'] = 'I have very comfortable clothes. It is important for comfort.'
$mood_description['pos_'] = ''

!master negative moodlets
$mood_description['neg_housing'] = 'I live in a decrepit hovel. No conditions for work and rest.'
$mood_description['neg_house_mess'] = 'The house is a dirty mess. Just disgusting to be in here.'
$mood_description['neg_boner'] = 'My pants are bursting from the boner. I need urgently to relieve stress.'
$mood_description['neg_softcore'] = 'Looks like I had too much sex. I had a blast but I feel depleted.'
$mood_description['neg_rebell'] = 'Slave doesn’t listen to me at all. There’s still a lot of work to be done...'
$mood_description['neg_cook'] = 'To eat properly, I have to tinker in the kitchen with pans and dishes. What the hell?'
$mood_description['neg_cleaning'] = 'I hate messing around in the mud. I’m a fucking slave trainer. What, there’s no one in this house to clean up?!'
$mood_description['neg_dirty'] = 'Ugh, I stink. It is necessary to wash, I disgust myself.'
$mood_description['neg_tired'] = 'Uuuuuhhhh... I’m tired. It is necessary to have a good rest, otherwise it’s not hard to lose health.'
$mood_description['neg_alone'] = 'I don’t have a single slave at the moment. Somehow, it feels so lonely...'
$mood_description['neg_grumpy'] = 'Damn, what a dull person my slave is! I don’t even want to work - boredom.'
$mood_description['neg_boring'] = 'I’m booooooored... You can not always just work and fuck. It’s necessary to have some fun!'
$mood_description['neg_food'] = 'This is some kind of shit, not food. Why do I eat worse than some slaves?'
$mood_description['neg_wealth'] = 'I live just like some kind of beggar. Every penny has to be considered. I’m fed up with this!'
$mood_description['neg_accounts'] = 'I have to engage in all the paper work. Need a secretary!'
$mood_description['neg_master_precious'] = 'What a pity that I had to take my magic decoration off. It is my precious! I need to put it back and never take it off.'
$mood_description['neg_drunk'] = 'My head aches and mouth is dry. I need a drink. It is urgent to have a drink... there should have been a bottle somewhere in the closet...'
$mood_description['neg_wounded'] = 'My wounds ache under the bandages. Every wrong move hurts.'
$mood_description['neg_no_koffe'] = 'My eyes droop. Where is my morning cup of kamra?'
$mood_description['neg_no_meth'] = 'Oh, I feel shitty. Need to recover with the use of fairies’ pollen - it’ll get better immediately and the world will become colorful again.'
$mood_description['neg_no_opium'] = 'I’m having agonies. I’ll start climbing the wall at this rate. Feels like I’ll fucking die if oblivion is not urgently delivered.'
$mood_description['neg_master_ill'] = 'Damn it. My dick drips and burns whenever I go to the toilet. Some of these whores infected me with rotphilis!'
$mood_description['neg_master_loser'] = 'I hate to lose. Although it is not my fault, the slave should have done better!'
$mood_description['neg_worn_clothes'] = 'My clothes will not do! Just how long can I wash and mend them? I need to update my wardrobe.'
$mood_description['neg_master_cloth'] = 'These clothes are very impractical. Just how long will I need to dress up like this?'
!new moodlet for escaped slave
$mood_description['neg_escape'] = 'My slave ran away overnight while I was asleep. What a waste of money and time. Now I have to buy a new slave.'
!moodlet after killing a slave
$mood_description['neg_slave_killed'] = 'The slave died in training. I must be more careful with the merchandise in the future.'
!moodlet after slave dies due starvation
$mood_description['neg_slave_starved'] = 'I should have fed the slave more. Now I have to take on a new one...'
!moodlet when slave dies due ill
$mood_description['neg_slave_died'] = 'I didn’t save the slave. Maybe I should have taken her to the hospital... Now it’s too late.'
$mood_description['neg_blazing'] = 'Why did I have to play chaste and ignore my sexual desires? Now it hurts like hell, I need to be relieved or it’ll drive me insane!'

killvar '$slave_good_mood'
$slave_good_mood[] = 'pos_sleep'
$slave_good_mood[] = 'pos_praise'
$slave_good_mood[] = 'pos_slave_date'
$slave_good_mood[] = 'pos_reward'
$slave_good_mood[] = 'pos_orgasm'
$slave_good_mood[] = 'pos_cookie'
$slave_good_mood[] = 'pos_gentle'
$slave_good_mood[] = 'pos_games'
$slave_good_mood[] = 'pos_job'
$slave_good_mood[] = 'pos_clothes'
$slave_good_mood[] = 'pos_moral'
$slave_good_mood[] = 'pos_no_punish'
$slave_good_mood[] = 'pos_dessert'
$slave_good_mood[] = 'pos_well_rested'
$slave_good_mood[] = 'pos_slave_clean'
$slave_good_mood[] = 'pos_pony'
$slave_good_mood[] = 'pos_spellguarded'
$slave_good_mood[] = 'pos_artifact'
$slave_good_mood[] = 'pos_slave_kannabis'
$slave_good_mood[] = 'pos_slave_alco'
$slave_good_mood[] = 'pos_slave_opium'
$slave_good_mood[] = 'pos_slept_with_master'
$slave_good_mood[] = 'pos_slave_love'
$slave_good_mood[] = 'pos_slave_winner'
$slave_good_mood[] = 'pos_multiple_orgasm'
$slave_good_mood[] = 'pos_cow'
$slave_good_mood[] = 'pos_barn'
$slave_good_mood[] = 'pos_ineffective_punishment'

killvar '$slave_bad_mood'
$slave_bad_mood[] = 'neg_artifact'
$slave_bad_mood[] = 'neg_pain'
$slave_bad_mood[] = 'neg_abuse'
$slave_bad_mood[] = 'neg_disgust'
$slave_bad_mood[] = 'neg_starvation'
$slave_bad_mood[] = 'neg_slave_wounded'
$slave_bad_mood[] = 'neg_menstruation'
$slave_bad_mood[] = 'neg_slave'
$slave_bad_mood[] = 'neg_slave_dirty'
$slave_bad_mood[] = 'neg_slave_mess'
$slave_bad_mood[] = 'neg_horny'
$slave_bad_mood[] = 'neg_hungry'
$slave_bad_mood[] = 'neg_exhausted'
$slave_bad_mood[] = 'neg_fear'
$slave_bad_mood[] = 'neg_no_praise'
$slave_bad_mood[] = 'neg_angst'
$slave_bad_mood[] = 'neg_spoil'
$slave_bad_mood[] = 'neg_rules'
$slave_bad_mood[] = 'neg_bad_sleep'
$slave_bad_mood[] = 'neg_prisoner'
$slave_bad_mood[] = 'neg_naked'
$slave_bad_mood[] = 'neg_job'
$slave_bad_mood[] = 'neg_defloration'
$slave_bad_mood[] = 'neg_forced'
$slave_bad_mood[] = 'neg_raped'
$slave_bad_mood[] = 'neg_shame'
$slave_bad_mood[] = 'neg_spellbound'
$slave_bad_mood[] = 'neg_slave_food'
$slave_bad_mood[] = 'neg_slave_koffe'
$slave_bad_mood[] = 'neg_slave_meth'
$slave_bad_mood[] = 'neg_slave_opium'
$slave_bad_mood[] = 'neg_slave_alco'
$slave_bad_mood[] = 'neg_slave_ill'
$slave_bad_mood[] = 'neg_slave_loser'
$slave_bad_mood[] = 'neg_ugly'
$slave_bad_mood[] = 'neg_cow'
$slave_bad_mood[] = 'neg_barn'
$slave_bad_mood[] = 'neg_barn_plus'
$slave_bad_mood[] = 'neg_slept_with_master'
$slave_bad_mood[] = 'neg_clothes'
$slave_bad_mood[] = 'neg_cheap_gift'
$slave_bad_mood[] = 'neg_cheap_reward'

!no need for variants of the above moodlets for different type of slaves, they are all interchangeable, only the mood descriptions strings are character-specific (slave name vs. assistant name, for example) - ImperatorAugustus
!when we use the strings, we will replace any occurrence of 'dynslave' with the correct slave variable and evaluate any subexpressions (e.g., dynamic "$newvar = '<<$string_containing_subexpressions>>'")
!DISABLESUBEX delays subexpression evaluation of the strings defined below

DISABLESUBEX=1
!positive slave moodlet
$mood_description['pos_praise'] = '  [<<$dynslave_name>>]
- Your fair words pleased me.'
$mood_description['pos_slave_date'] = '  [<<$dynslave_name>>]
- I loved our walk. I would like to go out again some time!'
$mood_description['pos_reward'] = '  [<<$dynslave_name>>]
- A reward for good behavior is nice.'
$mood_description['pos_orgasm'] = '  [<<$dynslave_name>>]
- Well... It was so nice to get a discharge. I would not mind cumming like that once more...'
$mood_description['pos_cookie'] = '  [<<$dynslave_name>>]
- I ate very tasty food and it is certainly nice. Food on your table is much better than in my bowl.'
$mood_description['pos_sleep'] = '  [<<$dynslave_name>>]
- I got a good night’s sleep in my room. It is so nice sometimes to relax in comfort.'
$mood_description['pos_slave_clean'] = '  [<<$dynslave_name>>]
- I washed recently. Nice to feel clean and fresh.'
$mood_description['pos_well_rested'] = '  [<<$dynslave_name>>]
- I rested well yesterday, it is pleasant to slack off from time to time.'
$mood_description['pos_dessert'] = '  [<<$dynslave_name>>]
- I still remember the flavor of sweet treats. Mmmm... yummy!'
$mood_description['pos_no_punish'] = '  [<<$dynslave_name>>]
- You decided not to punish me, although I know that I was guilty. Nice to know that you are sorry for me ^ _ ^'
$mood_description['pos_moral'] = '  [<<$dynslave_name>>]
- I’m always happy to serve my Master. I’m a good girl, right, Master?'
$mood_description['pos_clothes'] = '  [<<$dynslave_name>>]
- I have very comfortable clothes. Nothing is too tight and it doesn’t interfere.'
$mood_description['pos_job'] = '  [<<$dynslave_name>>]
- Since I did my favorite thing, I feel relieved.'
$mood_description['pos_games'] = '  [<<$dynslave_name>>]
- Free time for entertainment - that’s just awesome! So nice to get away from worries.'
$mood_description['pos_gentle'] = '  [<<$dynslave_name>>]
- It’s nice to feel someone’s care and affection...'
$mood_description['pos_pony'] = '  [<<$dynslave_name>>]
- I also have my little pony - being with her is always fun!'
$mood_description['pos_spellguarded'] = '  [<<$dynslave_name>>]
- My will was stronger than your spell! I feel much more confident.'
$mood_description['pos_artifact'] = '  [<<$dynslave_name>>]
- This magic decoration just superb. While I wear it, the world seems a lot better than it is. I will never take it off!'
$mood_description['pos_slave_kannabis'] = '  [<<$dynslave_name>>]
- Oooo... ...this weed is a thing. Such bliss, we need to add some relaxing music.'
$mood_description['pos_slave_alco'] = '  [<<$dynslave_name>>]
- I... hic... am soooooo drunk. Why did you get me drunk, eh? You want to take advantage of my... hic... helpless situation?'
$mood_description['pos_slave_opium'] = '  [<<$dynslave_name>>]
- I feel good. I feel oblivion flowing through my veins, carrying away pain and sorrow.'
$mood_description['pos_slept_with_master'] = '  [<<$dynslave_name>>]
- It was so nice to sleep in Master’s bed last night.'
$mood_description['pos_slave_love'] = '  [<<$dynslave_name>>]
- Some kind of irresistible force beckons me to you. I always think of you. I want to be beside you... forever.'
$mood_description['pos_multiple_orgasm'] = '  [<<$dynslave_name>>]
- Ohh, it was great sex! Such a heavenly pleasure... I would like to experience this once again.'
$mood_description['pos_slave_winner'] = '  [<<$dynslave_name>>]
- Hooray, we won! That was amazing. I feel much more confident.'
$mood_description['pos_cow'] = '  [<<$dynslave_name>>]
- I’m so proud of these tits... I never thought it was so good to be milked...'
$mood_description['pos_barn'] = '  [<<$dynslave_name>>]
- It was great to laze in my pen: I want to go back in the barn, please... Mooo!'
$mood_description['pos_ineffective_punishment'] = '  [<<$dynslave_name>>]
- I know you meant to punish me, but it was not bad at all...'
$mood_description['pos_'] = '  [<<$dynslave_name>>]
- I’m all right. Nothing special...'

!negative slave moodlets
$mood_description['neg_slave'] = '  [<<$dynslave_name>>]
- I got into this strange unfamiliar world and I was immediately made into a slave. How do you think I feel?'
$mood_description['neg_pain'] = '  [<<$dynslave_name>>]
- You hurt me. I still feel it. It does not go away.'
$mood_description['neg_abuse'] = '  [<<$dynslave_name>>]
- You were swearing at me so strongly that I still feel sick from it.'
$mood_description['neg_disgust'] = '  [<<$dynslave_name>>]
- I can not forget all this horror. Even pain is easier to endure than those hideous, horrible things that you are doing to me.'
$mood_description['neg_starvation'] = '  [<<$dynslave_name>>]
- I feel really bad. I’m dizzy.'
$mood_description['neg_slave_wounded'] = '  [<<$dynslave_name>>]
- My wounds ache. Every wrong move hurts.'
$mood_description['neg_menstruation'] = '  [<<$dynslave_name>>]
- I have these days... during my period. So my mood isn’t the best and I’m moody.'
$mood_description['neg_slave_food'] = '  [<<$dynslave_name>>]
- That food you are giving me, it is not very good. To tell the truth, it is so vile that it is easier to stay hungry than to push it down my throat...'
$mood_description['neg_slave_dirty'] = '  [<<$dynslave_name>>]
- I’m itchy from the dirt and bad smell. It would be nice to wash...'
$mood_description['neg_slave_mess'] = '  [<<$dynslave_name>>]
- The house now is a terrible mess, dishes are unwashed, everything is upside down. Not the best conditions for life.'
$mood_description['neg_horny'] = '  [<<$dynslave_name>>]
- Every<<$little_txt>> <<$slave_noun4[dynslave["age"]]>> needs a bit of affection from time to time. Without this it is so sad...'
$mood_description['neg_hungry'] = '  [<<$dynslave_name>>]
- I did not get enough food and I worked too hard. I feel weak.'
$mood_description['neg_exhausted'] = '  [<<$dynslave_name>>]
- I’m very tired. Seems like I’ll collapse if I continue working.'
$mood_description['neg_fear'] = '  [<<$dynslave_name>>]
- I know that you can punish me for any wrongdoing, and live in constant fear. Thoughts about various horrors do not go out of my head.'
$mood_description['neg_no_praise'] = '  [<<$dynslave_name>>]
- I tried so hard to do well, and you have not even told me a single good word.'
$mood_description['neg_angst'] = '  [<<$dynslave_name>>]
- I do not know what will happen to me tomorrow or even the next minute. Why do I live? I feel like howling of hopelessness...'
$mood_description['neg_spoil'] = '  [<<$dynslave_name>>]
- You do not appreciate me at all! Look, what kind of conditions are these?! Cheer me up or something! I’m bored!'
$mood_description['neg_rules'] = '  [<<$dynslave_name>>]
- All these terrible rules that you are forcing me to do... they do not add to the joy of life, actually.'
$mood_description['neg_bad_sleep'] = '  [<<$dynslave_name>>]
- Sleeping conditions are just terrible. My whole body is numb and sore from such a "rest".'
$mood_description['neg_prisoner'] = '  [<<$dynslave_name>>]
- I spent so much time in prison. Not the most pleasant experience...'
$mood_description['neg_naked'] = '  [<<$dynslave_name>>]
- I have to go naked everywhere. It’s cold and humiliating.'
$mood_description['neg_job'] = '  [<<$dynslave_name>>]
- You make me engage in boring and unpleasant work. From this I have a bad mood.'
$mood_description['neg_defloration'] = '  [<<$dynslave_name>>]
- Sex for the first time is<<IIF(dynslave["courage"] ! 2, " scary and", "")>> painful. I still hurt down there...'
$mood_description['neg_forced'] = '  [<<$dynslave_name>>]
- You have coerced me into doing ugly things. I feel so helpless. And my bruises hurt.'
$mood_description['neg_raped'] = '  [<<$dynslave_name>>]
- You raped me! I feel dirty, abused and trampled.'
$mood_description['neg_shame'] = '  [<<$dynslave_name>>]
- God, I’m still embarrassed. Why did you make me display myself like that?'
$mood_description['neg_spellbound'] = '  [<<$dynslave_name>>]
- Your evil spell put me down. There are strange voices whispering in my head. They drive me crazy!'
$mood_description['neg_artifact'] = '  [<<$dynslave_name>>]
- My magic decoration! My... My... precioooous... Angry master took it away from us... gollum... poor... poor us... so lonely...'
$mood_description['neg_slave_koffe'] = '  [<<$dynslave_name>>]
- I can not wake up before I drink some kamra. I can’t even open my eyes.'
$mood_description['neg_slave_meth'] = '  [<<$dynslave_name>>]
- I feel sick. I feel very, very sick. My mouth is dry, I feel weak, my muscles ache... I NEED DUST!'
$mood_description['neg_slave_opium'] = '  [<<$dynslave_name>>]
- I can’t stand it. I NEED A DOSE, URGENTLY! Oh, please... I beg of you...'
$mood_description['neg_slave_alco'] = '  [<<$dynslave_name>>]
- My head still hurts after yesterday. I can not drink so much.'
$mood_description['neg_slave_ill'] = '  [<<$dynslave_name>>]
- It hurts to go to the toilet and secretions look strange. I guess I caught something...'
$mood_description['neg_slave_loser'] = '  [<<$dynslave_name>>]
- I’m not to blame for this loss! They were too strong...'
$mood_description['neg_ugly'] = '  [<<$dynslave_name>>]
- All these bruises and scratches... They mutilated me. I’m scared to look at myself in the mirror.'
$mood_description['neg_cow'] = '  [<<$dynslave_name>>]
- Milk constantly pours from my breasts... It’s awful, I don’t want to be a cow!'
$mood_description['neg_barn'] = '  [<<$dynslave_name>>]
- All this time in a barn... You cannot treat me like some animal! Please, I won’t go back there...'
$mood_description['neg_barn_plus'] = '  [<<$dynslave_name>>]
- Yes, this place, this... barn... is dreadful and oppressive... It was like a nightmare.'
$mood_description['neg_slept_with_master'] = '  [<<$dynslave_name>>]
- I did not like to stay in your bed last night.'
$mood_description['neg_clothes'] = '  [<<$dynslave_name>>]
- What you put on me is not pleasant to wear.'
$mood_description['neg_cheap_gift'] = '  [<<$dynslave_name>>]
- When will you give me the special gift you promised?'
$mood_description['neg_cheap_reward'] = '  [<<$dynslave_name>>]
- The reward you promised... was that it?'
$mood_description['neg_'] = '  [<<$dynslave_name>>]
- Nohow, I do not care.'
DISABLESUBEX=0

--- #moodlet_base ---------------------------------