code:
# generate_stock_maximum_testing
!Generate Stock Maximum Testing Cheat
!Created by crushboss

!Temporary code for testing - crushboss

!Slave Attributes and Skills
stock["fat"] = 1
stock["beauty"] = 5
stock["fame"] = 5
stock["sub_vaginal"] = 5
stock["sub_fisting"] = 5
stock["sub_threesome"] = 5
stock["sub_dp"] = 5
stock["sub_tp"] = 5
stock["sub_gangbang"] = 5
stock["sub_zoosex"] = 5
stock["sub_bestiality"] = 5
stock["sub_horse"] = 5
stock["sub_tentacles"] = 5
stock["sub_arachnidspider"] = 5
stock["sub_polypusvermin"] = 5
stock["sub_hug"] = 5
stock["sub_kiss"] = 5
stock["sub_bj"] = 5
stock["sub_anal"] = 5
stock["anal_stretch"] = 5
stock["sub_exhibit"] = 5
stock["sub_humiliation"] = 5
stock["sub_hj"] = 5
stock["sub_fj"] = 5
stock["sub_paizuri"] = 5
stock["sub_tongue"] = 5
stock["sub_dt"] = 5
stock["sub_asslik"] = 5
stock["sub_seduce"] = 5
stock["sub_masturbation"] = 5
stock["sub_dildo"] = 5
stock["sub_enema"] = 5
stock["sub_mazo"] = 5
stock["sub_selfpain"] = 5
stock["sub_piss"] = 5
stock["sub_kopro"] = 5
stock["sub_bukkake"] = 5
stock["stamina"] = 5
stock["sensitivity"] = 5
stock["temper"] = 5
stock["ego"] = 5
stock["pride"] = 0
stock["intellect"] = 5
stock["service"] = 5
stock["expression"] = 5
stock["secretary"] = 5
stock["calisthenics"] = 5
stock["gladiatrix"] = 5
stock["cook"] = 5
stock["dressage"] = 5
stock["pet"] = 5
stock["cowSK"] = 5
stock["nurse"] = 5
stock["alchemy"] = 5
stock["enchanter"] = 5
stock["art"] = 5
stock["music"] = 5
stock["custom"] = 5
stock["moral"] = 5
stock["rational"] = 5
stock["instinct"] = 5
stock["exotic"] = 4
stock['energy'] = 5
stock["bruises"] = 0
stock["scars"] = 0
stock["fear"] = 0
stock["angst"] = 0
stock["spoil"] = 0
stock["arousal"] = 0
stock["hygiene"] = 0
stock['ill'] = 0
stock['pregnant'] = 0
stock['parasite'] = 0
stock['issues'] = 0
stock["metabolism"] = 5

!Slave Piercings
stock["nipple_piercing"] = 1
stock["clit_piercing"] = 1
stock["ear_piercing"] = 1
stock["tongue_piercing"] = 1
stock["belly_piercing"] = 1
stock["nostril_piercing"] = 1
stock["nose_piercing"] = 1
stock["tongue_split"] = 1
stock["scarification"] = 1
stock["full_piercing"] = 1
stock["piercings"] = 9
stock["piercing_count"] = 5

!Slave Clothing Inventory
stock_inventory['maid_dress'] = 1
stock_inventory['apron'] = 1
stock_inventory['nurse_dress'] = 1
stock_inventory['sailor_foku'] = 1
stock_inventory['leotard'] = 1
stock_inventory['chainmail_bikini'] = 1
stock_inventory['sun_dress'] = 1
stock_inventory['leather_corset'] = 1
stock_inventory['fluffy_stepins'] = 1
stock_inventory['high_boots'] = 1
stock_inventory['sneakers'] = 1
stock_inventory['tabi'] = 1
stock_inventory['glasses'] = 1
stock_inventory['nekomimi'] = 1
stock_inventory['leather_gloves'] = 1
stock_inventory['fluffy_gloves'] = 1
stock_inventory['rubber_gloves'] = 1
stock_inventory['plain_headband'] = 1
stock_inventory['golden_collar'] = 1
stock_inventory['leather_collar'] = 1
stock_inventory['spiked_collar'] = 1
stock_inventory['common_apron'] = 1
stock_inventory['maid_dress'] = 1
stock_inventory['enchanter_robe'] = 1
stock_inventory['laced_underwear'] = 1
stock_inventory['bellydance'] = 1
stock_inventory['anal_tail'] = 1
stock_inventory['exotic_wig'] = 1
stock_inventory['pony_plume'] = 1
stock_inventory['incrusted_earrings'] = 4
stock_inventory['ponygirl_harness'] = 1
stock_inventory['cow_gear'] = 1
stock_inventory['nipple_chain'] = 1
stock_inventory['high_heels'] = 1
stock_inventory['high_boots'] = 1
stock_inventory['hoofed_boots'] = 1
stock_inventory['incrusted_ring'] = 4
stock_inventory['heavy_gauge_rings'] = 1
stock_inventory['barbells'] = 1

!Slave Makeup and Tattoos
if stock['age'] ! CONST_INT['loli_age']:
	stock['makeup'] = 3
	stock['fiend_tattoo'] = 1
	stock['tattoo'] = 5
end
stock['manicure'] = 5
stock['perfume'] = 1
stock['hygiene'] = 0
stock_rate['hygiene'] = 0
stock['epilation'] = 12
stock['hairstyle'] = 7
stock['pos_gentle'] = 2
stock['pos_slave_clean'] = 1

!Slave Equipped Gear
$stock['earrings'] = 'incrusted_earrings'
$stock['collar'] = 'golden_collar'
$stock['headband'] = 'exotic_wig'
$stock['gloves'] = 'laced_gloves'
$stock['nipplerings'] = 'nipple_chain'
$stock['clitring'] = 'incrusted_earrings'
$stock['boots'] = 'high_boots'
$stock['ring_left'] = 'incrusted_ring'
$stock['ring_right'] = 'incrusted_ring'
$stock['navel'] = 'heavy_gauge_rings'
$stock['tongue'] = 'barbells'

!Pet Fiend
if pet_tentacle < 1:
	pet_tentacle = 1
	tentacle_hp = 0
	tentacle_size = 0
end

!Misc
stock["virginity"] = 2
stock["dressage_affinity"] = 1
stock["gladiatrix_affinity"] = 1

!Temporary Code for Testing - Makes slave very disobedient - crushboss'
stock["sub_vaginal"] = 0
stock["sub_fisting"] = 0
stock["sub_threesome"] = 0
stock["sub_dp"] = 0
stock["sub_tp"] = 0
stock["sub_gangbang"] = 0
stock["sub_zoosex"] = 0
stock["sub_bestiality"] = 0
stock["sub_horse"] = 0
stock["sub_tentacles"] = 0
stock["sub_arachnidspider"] = 0
stock["sub_polypusvermin"] = 0
stock["sub_hug"] = 0
stock["sub_kiss"] = 0
stock["sub_bj"] = 0
stock["sub_anal"] = 0
stock["anal_stretch"] = 0
stock["sub_exhibit"] = 0
stock["sub_humiliation"] = 0
stock["sub_hj"] = 0
stock["sub_fj"] = 0
stock["sub_paizuri"] = 0
stock["sub_tongue"] = 0
stock["sub_dt"] = 0
stock["sub_asslik"] = 0
stock["sub_seduce"] = 0
stock["sub_masturbation"] = 0
stock["sub_dildo"] = 0
stock["sub_enema"] = 0
stock["sub_mazo"] = 0
stock["sub_selfpain"] = 0
stock["sub_piss"] = 0
stock["sub_kopro"] = 0
stock["sub_bukkake"] = 0
stock["stamina"] = 5
stock["sensitivity"] = 3
stock["temper"] = 5
stock["ego"] = 5
stock["pride"] = 5
stock["intellect"] = 5
stock["service"] = 0
stock["expression"] = 0
stock["secretary"] = 0
stock["calisthenics"] = 0
stock["gladiatrix"] = 0
stock["cook"] = 0
stock["dressage"] = 0
stock["pet"] = 0
stock["cowSK"] = 0
stock["nurse"] = 0
stock["enchanter"] = 0
stock["art"] = 0
stock["music"] = 0
stock["custom"] = 0
stock_rate["custom"] = 0
stock["moral"] = 0
stock_rate["moral"] = 0
stock["rational"] = 0
stock_rate["rational"] = 0
stock["instinct"] = 0
stock_rate["instinct"] = 0
stock["exotic"] = 4
stock['energy'] = 5
stock["hygiene"] = 4
stock["meekness"] = 0
stock["selfesteem"] = 0
stock["abuse_attitude"] = 0
stock["passion_fame"] = 0
stock["passion_comfort"] = 0
if stock_virginity > 0: stock_virginity = 0
!End of Testing Code'

!Full Trophy Room - Testing Code
trophy_ogre = 1
trophy_warg = 1
trophy_werewolf = 1
trophy_hugefiend = 1
trophy_blackmedic = 1
trophy_maturefiend = 1
trophy_vampire = 1
trophy_lich = 1
trophy_beastmen = 1
trophy_paladin = 1
trophy_orc = 1
trophy_youngfiend = 1
trophy_scum = 1
trophy_goblins = 1
trophy_corvus = 1
trophy_camira = 1
trophy_serpis = 1
trophy_taurus = 1
trophy_vatican = 1
trophy_absolute = 1
trophy_slaves = 1
trophy_arenafiend = 1
trophy_racechampion = 1
trophy_racegrandchampion = 1
!End of Testing Code

--- generate_stock_maximum_testing ---------------------------------


code:
# generate_stock_testing
!Generate Stock Testing Cheat
!Created by crushboss

!Temporary code for testing - crushboss

!Slave Attributes and Skills
stock['fat'] = rand(1,2)
stock['beauty'] += rand(2,3)
stock['fame'] = rand(1,3)
stock['sub_vaginal'] += rand(1,3)
stock['sub_fisting'] += rand(1,3)
stock['sub_anal'] += rand(1,4)
stock['anal_stretch'] = stock['sub_anal']
if stock['anal_stretch'] > 5: stock['anal_stretch'] = 5

stock['sub_threesome'] += rand(1,3)
stock['sub_dp'] += rand(1,3)
stock['sub_tp'] += rand(1,3)
stock['sub_gangbang'] += rand(1,3)
stock['sub_bukkake'] += rand(3,4)

!stock['sub_zoosex'] += rand(4,5)
!stock['sub_bestiality'] += rand(4,5)
!stock['sub_horse'] += rand(4,5)
!stock['sub_tentacles'] += rand(2,4)
!stock['sub_arachnidspider'] += rand(4,5)
!stock['sub_polypusvermin'] += rand(4,5)

stock['sub_hug'] += rand(3,5)
stock['sub_kiss'] += rand(3,5)
stock['sub_bj'] += rand(3,5)
stock['sub_exhibit'] += rand(3,5)
stock['sub_humiliation'] += rand(3,5)
stock['sub_hj'] += rand(3,5)
stock['sub_fj'] += rand(3,5)
stock['sub_paizuri'] += rand(3,5)
stock['sub_tongue'] += rand(3,5)
stock['sub_dt'] += rand(3,5)
stock['sub_asslik'] += rand(3,5)
stock['sub_seduce'] += rand(3,5)
stock['sub_masturbation'] += rand(3,5)
stock['sub_dildo'] += rand(3,5)

!stock['sub_enema'] += rand(4,5)
!stock['sub_mazo'] += rand(3,5)
!stock['sub_selfpain'] += rand(3,5)
!stock['sub_piss'] += rand(2,5)
!stock['sub_kopro'] += rand(2,5)

stock['stamina'] += rand(2,3)
stock['sensitivity'] += rand(2,3)
stock['temper'] += rand(2,3)
stock['ego'] += rand(2,3)
stock['pride'] -= rand(1,3)
stock['intellect'] += rand(2,3)
stock['service'] += rand(2,5)
stock['expression'] += rand(2,5)
stock['secretary'] += rand(2,5)
stock['calisthenics'] += rand(2,5)
if stock['age'] ! CONST_INT['loli_age']: stock['gladiatrix'] += rand(3,4)
stock['cook'] += rand(2,5)
if stock['age'] = CONST_INT['loli_age']: stock['dressage'] += rand(0,4)
if stock['age'] = CONST_INT['loli_age']: stock['pet'] += rand(0,4)
if stock['age'] = CONST_INT['loli_age']: stock['cowSK'] += rand(0,1)
stock['nurse'] += rand(3,4)
stock['alchemy'] += rand(3,4)
stock['enchanter'] += rand(3,4)
stock['art'] += rand(2,4)
stock['music'] += rand(2,4)
stock['custom'] += rand(2,3)
stock['moral'] = rand(2,3)
stock['rational'] += rand(2,3)
stock['instinct'] += rand(2,3)
stock['exotic'] += rand(2,3)

!Slave Piercings
stock['nipple_piercing'] = 1
stock['clit_piercing'] = 1
stock['ear_piercing'] = 1
stock['tongue_piercing'] = 1
stock['belly_piercing'] = 1
stock['nostril_piercing'] = 1
stock['nose_piercing'] = 1
stock['tongue_split'] = 1
stock['scarification'] = 1
stock['full_piercing'] = 1
stock['piercings'] = 9
stock['piercing_count'] = 5

!Slave Makeup and Tattoos
if stock['age'] ! CONST_INT['loli_age']:
	stock['makeup'] = 3
	stock['fiend_tattoo'] = 1
	stock['tattoo'] = 5
end
stock['manicure'] = 5
stock['perfume'] = 1
stock['hygiene'] = 0
stock_rate['hygiene'] = 0
stock['epilation'] = 12
stock['hairstyle'] = 7
stock['pos_gentle'] = 2
stock['pos_slave_clean'] = 1

!Slave Clothing Inventory
stock_inventory['maid_dress'] = 1
stock_inventory['apron'] = 1
stock_inventory['nurse_dress'] = 1
stock_inventory['sailor_foku'] = 1
stock_inventory['leotard'] = 1
stock_inventory['chainmail_bikini'] = 1
stock_inventory['sun_dress'] = 1
stock_inventory['leather_corset'] = 1
stock_inventory['fluffy_stepins'] = 1
stock_inventory['high_boots'] = 1
stock_inventory['sneakers'] = 1
stock_inventory['tabi'] = 1
stock_inventory['glasses'] = 1
stock_inventory['nekomimi'] = 1
stock_inventory['leather_gloves'] = 1
stock_inventory['fluffy_gloves'] = 1
stock_inventory['rubber_gloves'] = 1
stock_inventory['plain_headband'] = 1
stock_inventory['golden_collar'] = 1
stock_inventory['leather_collar'] = 1
stock_inventory['spiked_collar'] = 1
stock_inventory['common_apron'] = 1
stock_inventory['maid_dress'] = 1
stock_inventory['enchanter_robe'] = 1
stock_inventory['laced_underwear'] = 1
stock_inventory['bellydance'] = 1
stock_inventory['anal_tail'] = 1
stock_inventory['exotic_wig'] = 1
stock_inventory['pony_plume'] = 1
stock_inventory['incrusted_earrings'] = 4
stock_inventory['ponygirl_harness'] = 1
stock_inventory['cow_gear'] = 1
stock_inventory['nipple_chain'] = 1
stock_inventory['high_heels'] = 1
stock_inventory['high_boots'] = 1
stock_inventory['hoofed_boots'] = 1
stock_inventory['incrusted_ring'] = 4
stock_inventory['heavy_gauge_rings'] = 1
stock_inventory['barbells'] = 1

!Slave Equipped Gear
$stock['earrings'] = 'incrusted_earrings'
$stock['collar'] = 'golden_collar'
$stock['headband'] = 'exotic_wig'
$stock['gloves'] = 'laced_gloves'
$stock['nipplerings'] = 'nipple_chain'
$stock['clitring'] = 'incrusted_earrings'
$stock['boots'] = 'high_boots'
$stock['ring_left'] = 'incrusted_ring'
$stock['ring_right'] = 'incrusted_ring'
$stock['navel'] = 'heavy_gauge_rings'
$stock['tongue'] = 'barbells'

--- generate_stock_testing ---------------------------------

repo_name: Tcallas/game

license: unknown


code:
# get_special_assistant
!special assistant activation

isabella_met = 1
special_stock = 2571 &! Isabella
gs 'generate_stock'
dynamic $swap_slave_instances, 'stock', 'assistant'

assistant['brand'] = 2 &! tattoo brand
assistant['neg_slave'] = 0

$assistant['cloth'] = 'leather_corset'
assistant['newness'] = 1

!Testing Code - crushboss
if cheat_i = 1: gs 'assistant_testing'
!End of Testing Code

--- get_special_assistant ---------------------------------


code:
# get_stock_seed
!Get Stock Seed
!Written by crushboss
!Gets slave data from slave.json files in the json folder

!Age
stock['age'] = seed_age[stock_type]

!Stats
stock['beauty'] = seed_beauty[stock_type]
stock['stamina'] = seed_stamina[stock_type]
stock['sensitivity'] = seed_sensitivity[stock_type]
stock['temper'] = seed_temper[stock_type]
stock['ego'] = seed_ego[stock_type]
stock['pride'] = seed_pride[stock_type]
stock['intellect'] = seed_intellect[stock_type]

stock['fat'] = seed_fat[stock_type]
stock['exotic'] = seed_exotic[stock_type]
stock['base_exotic'] = seed_exotic[stock_type]
stock_rate['fame'] = seed_fame_rate[stock_type]
stock['fertility'] = seed_fertility[stock_type]
stock['fertility_revealed'] = seed_fertility_revealed[stock_type]

stock['custom'] = seed_custom[stock_type]
stock['moral'] = seed_moral[stock_type]
stock['instinct'] = seed_instinct[stock_type]
stock['rational'] = seed_rational[stock_type]

!Obedience difficulty override (see #static_base)
stock['obedience_bonus'] = seed_obedience_bonus[stock_type]

!Skills
stock['service'] = seed_service[stock_type]
stock['cook'] = seed_cook[stock_type]
stock['secretary'] = seed_secretary[stock_type]
stock['expression'] = seed_expression[stock_type]
stock['nurse'] = seed_nurse[stock_type]
stock['alchemy'] = seed_alchemy[stock_type]
stock['enchanter'] = seed_enchanter[stock_type]
stock['gladiatrix'] = seed_gladiatrix[stock_type]
stock['calisthenics'] = seed_calisthenics[stock_type]
stock['music'] = seed_music[stock_type]
stock['art'] = seed_art[stock_type]
stock['pet'] = seed_pet[stock_type]
stock['cowSK'] = seed_cowSK[stock_type]
stock['dressage'] = seed_dressage[stock_type]

stock['sub_hj'] = seed_sub_hj[stock_type]
stock['sub_fj'] = seed_sub_fj[stock_type]
stock['sub_hug'] = seed_sub_hug[stock_type]
stock['sub_paizuri'] = seed_sub_paizuri[stock_type]
stock['sub_kiss'] = seed_sub_kiss[stock_type]
stock['sub_tongue'] = seed_sub_tongue[stock_type]
stock['sub_bj'] = seed_sub_bj[stock_type]
stock['sub_dt'] = seed_sub_dt[stock_type]
stock['sub_asslik'] = seed_sub_asslik[stock_type]
stock['sub_vaginal'] = seed_sub_vaginal[stock_type]
stock['sub_anal'] = seed_sub_anal[stock_type]
stock['sub_fisting'] = seed_sub_fisting[stock_type]
stock['anal_stretch']= seed_anal_stretch[stock_type]
stock['sub_seduce'] = seed_sub_seduce[stock_type]
stock['sub_masturbation'] = seed_sub_masturbation[stock_type]
stock['sub_dildo'] = seed_sub_dildo[stock_type]
stock['sub_exhibit'] = seed_sub_exhibit[stock_type]
stock['sub_humiliation'] = seed_sub_humiliation[stock_type]
stock['sub_enema'] = seed_sub_enema[stock_type]
stock['sub_mazo'] = seed_sub_mazo[stock_type]
stock['sub_selfpain'] = seed_sub_selfpain[stock_type]
stock['sub_piss'] = seed_sub_piss[stock_type]
stock['sub_kopro'] = seed_sub_kopro[stock_type]
stock['sub_threesome'] = seed_sub_threesome[stock_type]
stock['sub_dp'] = seed_sub_dp[stock_type]
stock['sub_tp'] = seed_sub_tp[stock_type]
stock['sub_gangbang'] = seed_sub_gangbang[stock_type]
stock['sub_bukkake'] = seed_sub_bukkake[stock_type]
stock['sub_zoosex'] = seed_sub_zoosex[stock_type]
stock['sub_bestiality'] = seed_sub_bestiality[stock_type]
stock['sub_horse'] = seed_sub_horse[stock_type]
stock['sub_tentacles'] = seed_sub_tentacles[stock_type]
stock['sub_arachnidspider'] = seed_sub_arachnidSpider[stock_type]
stock['sub_polypusvermin'] = seed_sub_polypusvermin[stock_type]

!Trait Affinities
stock['sport_affinity'] = seed_sport_affinity[stock_type]
stock['expression_affinity'] = seed_expression_affinity[stock_type]
stock['pet_affinity'] = seed_pet_affinity[stock_type]
stock['dressage_affinity'] = seed_dressage_affinity[stock_type]
stock['cowSK_affinity'] = seed_cowSK_affinity[stock_type]
stock['nurse_affinity'] = seed_nurse_affinity[stock_type]
stock['service_affinity'] = seed_service_affinity[stock_type]
stock['cook_affinity'] = seed_cook_affinity[stock_type]
stock['gladiatrix_affinity'] = seed_gladiatrix_affinity[stock_type]
stock['enchanter_affinity'] = seed_enchanter_affinity[stock_type]
stock['art_affinity'] = seed_art_affinity[stock_type]
stock['music_affinity'] = seed_music_affinity[stock_type]
stock['calisthenics_affinity'] = seed_calisthenics_affinity[stock_type]
stock['secretary_affinity'] = seed_secretary_affinity[stock_type]
stock['sport_affinity_revealed'] = seed_sport_affinity_revealed[stock_type]
stock['expression_affinity_revealed'] = seed_expression_affinity_revealed[stock_type]
stock['pet_affinity_revealed'] = seed_pet_affinity_revealed[stock_type]
stock['dressage_affinity_revealed'] = seed_dressage_affinity_revealed[stock_type]
stock['cowSK_affinity_revealed'] = seed_cowSK_affinity_revealed[stock_type]
stock['nurse_affinity_revealed'] = seed_nurse_affinity_revealed[stock_type]
stock['service_affinity_revealed'] = seed_service_affinity_revealed[stock_type]
stock['cook_affinity_revealed'] = seed_cook_affinity_revealed[stock_type]
stock['gladiatrix_affinity_revealed'] = seed_gladiatrix_affinity_revealed[stock_type]
stock['enchanter_affinity_revealed'] = seed_enchanter_affinity_revealed[stock_type]
stock['art_affinity_revealed'] = seed_art_affinity_revealed[stock_type]
stock['music_affinity_revealed'] = seed_music_affinity_revealed[stock_type]
stock['calisthenics_affinity_revealed'] = seed_calisthenics_affinity_revealed[stock_type]
stock['secretary_affinity_revealed'] = seed_secretary_affinity_revealed[stock_type]

!Traits Specials
stock['metabolism'] = seed_metabolism[stock_type]
stock['metabolism_revealed'] = seed_metabolism_revealed[stock_type]

stock['memory'] = seed_memory[stock_type]
stock['memory_revealed'] = seed_memory_revealed[stock_type]

stock['meekness'] = seed_meekness[stock_type]
stock['meekness_revealed'] = seed_meekness_revealed[stock_type]

stock['selfesteem'] = seed_selfesteem[stock_type]
stock['selfesteem_revealed'] = seed_selfesteem_revealed[stock_type]

stock['dexterity'] = seed_dexterity[stock_type]
stock['dexterity_revealed'] = seed_dexterity_revealed[stock_type]

stock['compassion'] = seed_compassion[stock_type]
stock['compassion_revealed'] = seed_compassion_revealed[stock_type]

stock['courage'] = seed_courage[stock_type]
stock['courage_revealed'] = seed_courage_revealed[stock_type]

stock['grace'] = seed_grace[stock_type]
stock['grace_revealed'] = seed_grace_revealed[stock_type]

stock['nymphomania'] = seed_nymphomania[stock_type]
stock['nymphomania_revealed'] = seed_nymphomania_revealed[stock_type]

stock['exhibitionism'] = seed_exhibitionism[stock_type]
stock['exhibitionism_revealed'] = seed_exhibitionism_revealed[stock_type]

stock['perversion'] = seed_perversion[stock_type]
stock['perversion_revealed'] = seed_perversion_revealed[stock_type]

stock['masochism'] = seed_masochism[stock_type]
stock['masochism_revealed'] = seed_masochism_revealed[stock_type]

stock['homosexualism'] = seed_homosexualism[stock_type]
stock['homosexualism_revealed'] = seed_homosexualism_revealed[stock_type]

stock['abuse_attitude'] = seed_abuse_attitude[stock_type]
stock['abuse_attitude_revealed'] = seed_abuse_attitude_revealed[stock_type]

stock['blood_attitude'] = seed_blood_attitude[stock_type]
stock['blood_attitude_revealed'] = seed_blood_attitude_revealed[stock_type]

stock['darkness_attitude'] = seed_darkness_attitude[stock_type]
stock['darkness_attitude_revealed'] = seed_darkness_attitude_revealed[stock_type]

stock['fire_attitude'] = seed_fire_attitude[stock_type]
stock['fire_attitude_revealed'] = seed_fire_attitude_revealed[stock_type]

stock['water_attitude'] = seed_water_attitude[stock_type]
stock['water_attitude_revealed'] = seed_water_attitude_revealed[stock_type]

stock['vermin_attitude'] = seed_vermin_attitude[stock_type]
stock['vermin_attitude_revealed'] = seed_vermin_attitude_revealed[stock_type]

stock['passion_fame'] = seed_passion_fame[stock_type]
stock['passion_fame_revealed'] = seed_passion_fame_revealed[stock_type]

stock['passion_sweets'] = seed_passion_sweets[stock_type]
stock['passion_sweets_revealed'] = seed_passion_sweets_revealed[stock_type]

stock['passion_comfort'] = seed_passion_comfort[stock_type]
stock['passion_comfort_revealed'] = seed_passion_comfort_revealed[stock_type]

stock['passion_luxury'] = seed_passion_luxury[stock_type]
stock['passion_luxury_revealed'] = seed_passion_luxury_revealed[stock_type]

!Illness, Parasite, Scars, Bruises, Starvation
stock['ill'] = seed_ill[stock_type]
stock['parasite'] = seed_parasite[stock_type]
stock['scars'] = seed_scars[stock_type]
stock['bruises'] = seed_bruises[stock_type]
stock['starvation'] = seed_starvation[stock_type]

!Anatomy
stock['boobs'] = seed_boobs[stock_type]
stock['virginity'] = seed_virginity[stock_type]
$stock['boobs_img'] = $seed_boobs_img[stock_type]
$stock['pussy_img'] = $seed_pussy_img[stock_type]

!BACKGROUND
$stock_name = $seed_name[stock_type]
$stock_psy_basic = $seed_psy_basic[stock_type]
$stock_world_description = $seed_world_description[stock_type]
$stock_family_description = $seed_family_description[stock_type]
$stock_occupation_description = $seed_occupation_description[stock_type]

!Images
$stock['fullimage'] = $fullimage[stock_type]
$stock['ava'] = $seed_ava[stock_type]
$stock['ava_gray'] = $seed_ava_gray[stock_type]
$stock['ava_clear'] = $seed_ava_clear[stock_type]

!Equipment
$stock['wpn'] = 'безоружный'
$stock['armor'] = 'без_брони'
$stock['scnd'] = ''

$stock['back_wpn'] = ''
$stock['left_wpn'] = ''
$stock['right_wpn'] = ''
$stock['arm_wpn'] = ''
$stock['leg_wpn'] = ''

$stock['cloth'] = 'голая'

stock['newness'] = 10

--- get_stock_seed ---------------------------------


code:
# guild
if expert_give_slave = 1:
	expert_give_slave = 0
	gs 'expert_to_slave'
end

!SLAVERS GUILD
gs '_layout'
gs '$slave_price'
npc = 0
$place = 'guild_hall'
$text_display = '
'

if sp_txt = 1:
	func('$menu', '===BEGIN===', 'column_0')
	if contract['active'] = 1: func('$menu', 'interaction_city', $menu_item_close_contract, menu_close_contract, 'Turn in Contract/ANGELIKA')
	if contract['active'] = 2: func('$menu', 'location_gray', $menu_item_close_contract_gray, empty, 'Turn in Contract/ANGELIKA')
	if contract['active'] = 0 and slave_state ! CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_contract_work, menu_contract_work, 'Contract Work')
	if contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'exec_options', $menu_item_contract_list, 'sp_txt = 2 & gt $curloc', 'Contract List')
	if slave_state = CONST_INT['slave_exist'] and slave['brand'] > 0:
		func('$menu', 'interaction_city', $menu_item_subpurchaser, menu_subpurchaser, 'Talk to Subpurchaser')
	else
		func('$menu', 'location_gray_tooltip', $menu_item_subpurchaser_gray, empty, 'Talk to Subpurchaser', 'You do not have a branded slave to offer')
	end
	func('$menu', 'interaction_city', $menu_item_Talk_expert, menu_Talk_expert, 'Talk to Expert')
	if auction_count = 0:
		if slave_state = CONST_INT['slave_exist'] and slave['brand'] > 0 and rating > 0:
			func('$menu', 'interaction_city', $menu_item_Auction_slaves, menu_Auction_slaves, 'Auction of Branded Slaves')
		else
			func('$menu', 'location_gray_tooltip', $menu_item_Auction_slaves_gray, empty, 'Auction of Branded Slaves', 'You do not have a trained, branded slave to offer')
		end
	else
		func('$menu', 'location_gray', $menu_item_Auction_slaves_gray, empty, 'Days to Auction: <<auction_count>>')
	end

	if is_gangbang > 0:
		func('$menu', 'interaction_city', $menu_item_gangbang, menu_guild_gangbang, 'Group Training ')
	elseif is_gangbang = 0:
		func('$menu', 'location_gray', $menu_item_gangbang_gray, empty, 'No Training Sessions Today')
	else
		func('$menu', 'location_gray', $menu_item_gangbang_gray, empty, 'Group Training Finished')
	end
	!Strec - jon_UIadds addition (begin)
	if inventory['stethoscope'] < 1 and sparks > 100:
		inventory['stethoscope'] = 0
		func('$menu', 'exec_options', $menu_item_buystethoscope, 'gt "sjm_UI_UIadds_buystethoscope"', 'Buy stethoscope (100$)')
	end
	!Strec - jon_UIadds addition (end)
	func('$menu', 'city_form', $menu_item_Leaveguild, menu_Leaveguild, 'Leave')
	func('$menu', '===END===')
end

if sp_txt = 2:
	func('$menu', 'spacer', 1)
	func('$menu', '===BEGIN===', 'column_0')
	if guild_reputation >= 0 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_D1_rank, menu_D1_rank, 'Contract work - D- rank')
	if guild_reputation >= 1 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_D2_rank, menu_D2_rank, 'Contract work - D+ rank')
	if guild_reputation >= 2 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_C1_rank, menu_C1_rank, 'Contract work - C- rank')
	if guild_reputation >= 2 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_C2_rank, menu_C2_rank, 'Contract work - C+ rank')
	if guild_reputation >= 3 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_B1_rank, menu_B1_rank, 'Contract work - B- rank')
	func('$menu', 'exec_options', $menu_item_Contracts_back, 'sp_txt = 1 & gt $curloc', 'Back')
	func('$menu', '===END===')
	func('$menu', '===BEGIN===', 'column_1')
	if guild_reputation >= 3 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_B2_rank, menu_B2_rank, 'Contract work - B+ rank')
	if guild_reputation >= 4 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_A1_rank, menu_A1_rank, 'Contract work - A- rank')
	if guild_reputation >= 4 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_A2_rank, menu_A2_rank, 'Contract work - A+ rank')
	if guild_reputation >= 5 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_S1_rank, menu_S1_rank, 'Contract work - S- rank')
	if guild_reputation >= 5 and contract['active'] = 0 and slave_state = CONST_INT['no_slave']: func('$menu', 'interaction_city', $menu_item_S2_rank, menu_S2_rank, 'Contract work - S+ rank')
	func('$menu', '===END===')
end

$text[txt] = $guild[sp_txt]

*p '
<img src="content\pic\bg\<<$bg[$place]>>.png">
'
*p '
<<$text[txt]>>
'
*p '
<<$text_display>>
'

if npc = 0:
	$info_bar = ''
	*p '

<<$place_name[$place]>>
<<$place_location[$place]>>
'
	*nl 'Information for consideration:
'
	*p '
<<$place_info[$place]>>
'
else
	$info_bar = ''
	*p '

<<$npc_name[$npc_id]>>
<<$npc_status[$npc_id]>>
'
	*nl 'Information for consideration:
'
	*p '
<<$npc_attitude[npc_attitude[$npc_id]]>>'
	*nl '<<$npc_info[$npc_id]>>
'
end

if sound_on = 1 and $play_sound[txt] ! '': play 'content\snd\<<$play_sound[txt]>>.wav', sound_volume
if $play_sound[txt] ! '': $play_sound[txt] = ''

--- guild ---------------------------------


code:
# guild_board
!BILLBOARDS IN SLAVERS GUILD
$place = 'guild_board'
txt_count = notes_count
$text_display = $guild_board[txt]
$text[txt] = ''

*p '

'
*p '
<<$text[txt]>>
'
*p '
<<$text_display>>
'
*p '

'

if npc = 0:
	$info_bar = ''
	*p '

<<$place_name[$place]>>
<<$place_location[$place]>>
'
	*nl 'Information for consideration:
'
	*p '
<<$place_info[$place]>>
'
else
	$info_bar = ''
	if nsfw = 0 and $npc_image[$npc_id] ! '': *p '
<img src="content\pic\characters\<<$npc_image[$npc_id]>>.png">
'
	*p '

<<$npc_name[$npc_id]>>
<<$npc_status[$npc_id]>>
'
	*nl 'Information for consideration:
'
	*p '
<<$npc_attitude[npc_attitude[$npc_id]]>>'
	*nl '<<$npc_info[$npc_id]>>
'
end

if slave_state = CONST_INT['no_slave'] and contract['time'] = 0:
	*p '

'
else
	*p '

'
end

if txt > 1:
	addobj ''
else
	addobj ''
end
addobj ''

--- guild_board ---------------------------------


code:
# hard_return
!Hard return - Easy Game Difficulty - get_initial_slave
!Overhauled by crushboss
!Return through the extra location for the benefit of proper display characteristics
sbros = 1

if get_initial_slave = 1:
	slave['base_beauty'] = rand(2,5)
	slave_rate['beauty'] = cont_atr_threshold[slave['base_beauty']]
	slave['sensitivity'] = rand(3,5)
	slave['intellect'] = rand(3,5)
	slave['pride'] = 0
	slave['ego'] = rand(3,4)
	slave['stamina'] = 5
	slave['temper'] = rand(3,4)
	slave['custom'] = 5
	slave['instinct'] = 5
	slave['rational'] = 5
	slave['moral'] = 5
	slave['cook'] = rand(3,5)
	slave['secretary'] = rand(3,5)
	slave['expression'] = rand(3,5)
	slave['service'] = rand(3,5)
	slave['nurse'] = rand(3,5)

	slave['sub_hj'] += rand(1,4)
	slave['sub_fj'] += rand(1,4)
	slave['sub_hug'] += rand(1,4)
	slave['sub_paizuri'] += rand(1,4)
	slave['sub_kiss'] += rand(1,4)
	slave['sub_tongue'] += rand(1,4)
	slave['sub_bj'] += rand(1,4)
	slave['sub_dt'] += rand(1,4)
	slave['sub_asslik'] += rand(1,4)
	slave['sub_seduce'] += rand(1,4)
	slave['sub_masturbation'] += rand(1,4)
	slave['sub_exhibit'] += rand(1,4)
	slave['sub_humiliation'] += rand(1,4)

	slave['age_count'] = 100
	slave['neg_slave'] = 0
	slave['parasite'] = 0
	slave['pregnant'] = 0
	slave['fear'] = 0
	slave['angst'] = 0
	slave['spoil'] = 0
	slave['arousal'] = 3
	slave['ill'] = 0
	slave['issues'] = 0
	slave['scars'] = 0
	slave['bruises'] = 0
	slave_rate['scars'] = 0
	slave_rate['bruises'] = 0
	slave['energy'] = 5

	slave['grace'] = rand(0,1)
	slave['dexterity'] = rand(0,1)
	slave['homosexualism'] = rand(0,1)
	slave['nurse_affinity'] = rand(0,1)
	slave['service_affinity'] = rand(0,1)
	slave['cook_affinity'] = rand(0,1)
	slave['art_affinity'] = rand(0,1)
	slave['calisthenics_affinity'] = rand(0,1)
	slave['nymphomania'] = 0

	slave['brand'] = 2
	slave['fat'] = rand(1,3)
	slave['metabolism'] = rand(3,5)
	if slave['virginity'] <= 0:
		a = rand(1,20)
		if a > 10: slave['virginity'] = 2
		a = 0
	end
	if slave['virginity'] <= 0:
		slave['ill'] = 0
		slave['parasite'] = 0
		slave['pregnant'] = 0
		slave['sub_vaginal'] = 0
		slave['sub_vaginal_xp'] = 0
		slave['sub_fisting'] = 0
		slave['sub_fisting_xp'] = 0
		slave['sub_threesome'] = 0
		slave['sub_threesome_xp'] = 0
		slave['sub_dp'] = 0
		slave['sub_dp_xp'] = 0
		slave['sub_tp'] = 0
		slave['sub_tp_xp'] = 0
		slave['sub_gangbang'] = 0
		slave['sub_gangbang_xp'] = 0
		slave['sub_bukkake'] = 0
		slave['sub_bukkake_xp'] = 0
		slave['sub_anal'] = 0
		slave['sub_anal_xp'] = 0
		slave['anal_stretch'] = 0
		slave['sub_zoosex'] = 0
		slave['sub_zoosex_xp'] = 0
		slave['sub_bestiality'] = 0
		slave['sub_bestiality_xp'] = 0
		slave['sub_horse'] = 0
		slave['sub_horse_xp'] = 0
		slave['sub_tentacles'] = 0
		slave['sub_tentacles_xp'] = 0
		slave['sub_arachnidspider'] = 0
		slave['sub_arachnidspider_xp'] = 0
		slave['sub_polypusvermin'] = 0
		slave['sub_polypusvermin_xp'] = 0
	else
		slave['sub_anal'] += rand(1,4)
		slave['anal_stretch'] = slave['sub_anal']
		slave['sub_vaginal'] += rand(1,4)
		slave['sub_fisting'] += rand(1,4)
		!slave['sub_threesome'] += rand(1,4)
		!slave['sub_dp'] += rand(1,4)
		!slave['sub_tp'] += rand(1,4)
		!slave['sub_gangbang'] += rand(1,4)
	end

	!Slave Piercings
	slave['nipple_piercing'] = 1
	slave['clit_piercing'] = 1
	slave['ear_piercing'] = 1
	slave['tongue_piercing'] = 1
	slave['belly_piercing'] = 1
	slave['nostril_piercing'] = 1
	slave['nose_piercing'] = 1
	slave['tongue_split'] = 1
	slave['scarification'] = 1
	slave['full_piercing'] = 1
	slave['piercings'] = 9
	slave['piercing_count'] = 5

	!Slave Clothing Inventory
	slave_inventory['common_apron'] = 1
	slave_inventory['maid_dress'] = 1
	slave_inventory['nurse_dress'] = 1
	slave_inventory['enchanter_robe'] = 1
	slave_inventory['leotard'] = 1
	slave_inventory['chainmail_bikini'] = 1
	slave_inventory['laced_underwear'] = 1
	slave_inventory['bellydance'] = 1
	slave_inventory['leather_corset'] = 1
	slave_inventory['anal_tail'] = 1
	slave_inventory['exotic_wig'] = 1
	slave_inventory['pony_plume'] = 1
	slave_inventory['incrusted_earrings'] = 4
	slave_inventory['golden_collar'] = 1
	slave_inventory['leather_gloves'] = 1
	slave_inventory['ponygirl_harness'] = 1
	slave_inventory['nipple_chain'] = 1
	slave_inventory['high_heels'] = 1
	slave_inventory['high_boots'] = 1
	slave_inventory['hoofed_boots'] = 1
	slave_inventory['incrusted_ring'] = 4

	!Slave Makeup and Tattoos
	if slave['age'] ! CONST_INT['loli_age']: slave['makeup'] = 3
	slave['fiend_tattoo'] = 1
	slave['tattoo'] = 5
	!APPLY EXOTICISM RATE FOR TATTOOS
	if slave['tattoo'] > 0: slave_rate['exotic'] += 3
	if slave['tattoo'] > 1: slave_rate['exotic'] += 2
	if slave['tattoo'] > 2: slave_rate['exotic'] += 8
	if slave['tattoo'] > 3: slave_rate['exotic'] += 14
	if slave['tattoo'] > 4: slave_rate['exotic'] += 13
	slave['manicure'] = 5
	slave['perfume'] = 1
	slave['hygiene'] = 0
	slave_rate['hygiene'] = 0
	slave['epilation'] = 12
	slave['hairstyle'] = 7
	slave['pos_gentle'] = 2
	slave['pos_slave_clean'] = 1

	!Slave Equipped Gear
	$slave['cloth'] = 'laced_underwear'
	$slave['earrings'] = 'incrusted_earrings'
	$slave['gloves'] = 'laced_gloves'
	$slave['nipplerings'] = 'nipple_chain'
	$slave['clitring'] = 'incrusted_earrings'
	$slave['boots'] = 'high_boots'
	$slave['ring_left'] = 'incrusted_ring'
	$slave['ring_right'] = 'incrusted_ring'

	!Weapon and Armor Inventory
	плейт = 2
	бастард = 2
	катана = 2
	кинжал = 2
	стилет = 2
	тесак = 2
	фламберг = 2
	нагината = 2

	!Master Clothing Inventory
	regal_suit = 1
	formal_suit = 1
	aketon = 1
	livery = 1
	medic_robes = 1
	wizard_robes = 1

	!Extended Rental
	if $estate ! 'slum_house':
		lab = 1
		dungeon = 1
		barn = 1
		bath = 1
		kitchen = 1
		pen = 1
		svine = 1
		arachnidSpider = 1
		polypusvermin = 1
	end

	!Master fridge Inventory
	fridge['vegetables'] = 10
	fridge['flower'] = 10
	fridge['spice'] = 10
	fridge['cheese'] = 10
	fridge['eggs'] = 10
	fridge['milk'] = 10
	fridge['cream'] = 10
	fridge['mince'] = 10
	fridge['meat'] = 20
	fridge['alcohol'] = 20
	spawn_semen = 120

	!Lab Inventory
	lab_store['slime'] = 5
	lab_store['kanabis'] = 5
	lab_store['koffe'] = 5
	lab_store['meth'] = 5
	lab_store['opium'] = 5

	!BSDM Inventory
	inventory['deprivation_suit'] = 1
	inventory['vaginal_balls'] = 1
	inventory['anal_plug'] = 1
	inventory['secure_gag'] = 1
	inventory['chastity_belt'] = 1
	inventory['pissuar_stable'] = 1
	inventory['toilet_stable'] = 1
	inventory['stethoscope'] = 1
	vibrator = 1

	noble_status = 1
	npc_reveal['realtor'] = 1
	active[$quest[3]] = 0
	faction_fame['neutral'] = 1
	faction_fame['taurus'] = 1
	faction_fame['serpis'] = 1
	faction_fame['korvus'] = 1
	faction_fame['kamira'] = 1

	!Master equipped inventory
	$master_wpn = 'бастард'
	$master_scnd = ''
	$master_cloth = 'aketon'
	$master_armor = 'плейт'
	$master_back_wpn = 'грейтекс'
	$master_left_wpn = 'демократизатор'
	$master_right_wpn = 'бастард'
	$master_arm_wpn = 'нагайка'
	$master_leg_wpn = 'кинжал'

	gs 'new_estate'

	!Extended Rental
	if $estate ! 'slum_house':
		lab = 1
		dungeon = 1
		barn = 1
		bath = 1
		kitchen = 1
		pen = 1
		svine = 1
		arachnidSpider = 1
		polypusvermin = 1
	end

	if $estate = 'slum_house': $interior = 'slum_house'
	if $estate = 'kamira_house': $interior = 'basic'
	if $estate = 'serpis_house': $interior = 'econom'
	if $estate = 'taurus_house': $interior = 'fort'
	if $estate = 'korvus_house': $interior = 'gothic'
	if $estate = 'white_house': $interior = 'elite'

	gs 'slave_to_assistant'
end

gt $return_lock

--- hard_return ---------------------------------


code:
# hero_creation
!Hero Creation Screen
!Overhauled by crushboss

!for msg
$MSG_BACKIMAGE = 'content\pic\msg_bg.png'
$MSG_OK_IMAGE = 'content/pic/buttons/ok-icon.png'
$MSG_FORMAT = '
%TEXT%
'
MSG_TEXT_X = 80
MSG_TEXT_Y = 50
MSG_TEXT_W = 380
MSG_TEXT_H = 400
MSG_OK_X = 250
MSG_OK_Y = 340
MSG_X = 200

!init vars

if hero_choice = 0: hero_choice = 1

if game_difficulty < 2:
	! Cheat codes are disabled for Hard difficulty, except the age ones

	if $master_name = 'JeanGrey' and cheat_all_basic < 1:
		cheat_a = 2
		cheat_b = 2
		cheat_c = 2
		cheat_i = 2
		cheat_k = 2
		cheat_all_basic = 1
	end

	if $master_name = 'BlackWidow' and cheat_all_low < 1:
		cheat_a = 2
		cheat_b = 2
		cheat_c = 2
		cheat_i = 2
		cheat_k = 2
		cheat_l = 2
		cheat_all_low = 1
	end

	if $master_name = 'ScarletWitch' and cheat_all < 1:
		cheat_a = 2
		cheat_b = 2
		cheat_c = 2
		cheat_h = 2
		cheat_i = 2
		cheat_k = 2
		cheat_all = 1
	end

	if $master_name = 'BlackCat' and cheat_all_max < 1:
	! npc_reveal['realtor'] = 1
		cheat_a = 2
		cheat_b = 2
		cheat_c = 2
		cheat_i = 2
		cheat_j = 2
		cheat_all_max = 1
		faction_fame['serpis'] = 4
		faction_fame['taurus'] = 4
		faction_fame['kamira'] = 4
		faction_fame['korvus'] = 4
		faction_fame['neutral'] = 5
		noble_status = 1
		guild_reputation_rate += 40
		brand_rate += 20
	end

	if ($master_name = 'CrushBoss' and cheat_a < 1) or cheat_a = 2:
		hero_choice = 3
		master_str = 5
		master_cha = 5
		master_style = 5
		master_libido = 5
		master_libido_rate = 200
		master_tutor = 5
		master_fighter = 5
		master_butler = 5
		master_artdirector = 5
		master_medic = 5
		master_mage = 5
		master_torture = 5
		master_domination = 5
		master_bondage = 5
		master_flagelation = 5
		master_petting = 5
		master_oral = 5
		master_penetration = 5
		master_fetish = 5
		master_excitement = 5
		master_excitement_rate = 200
		inventory['stethoscope'] = 1
		faction_fame['neutral'] = 1
		faction_fame['taurus'] = 1
		faction_fame['serpis'] = 1
		faction_fame['korvus'] = 1
		faction_fame['kamira'] = 1
		!Special Combat Techniques
		spm_learned['удар_с_разворота'] = 1
		spm_learned['рассечение'] = 1
		spm_learned['воинственный_клич'] = 1
		spm_learned['подрезка'] = 1
		spm_learned['ослепление'] = 1
		spm_learned['оглушение'] = 1
		spm_learned['ответный_удар'] = 1
		spm_learned['лицо_прикладом'] = 1
		$master_spm[1] = 'удар_с_разворота'
		$master_spm[2] = 'рассечение'
		$master_spm[3] = 'воинственный_клич'
		$master_spm[4] = 'подрезка'
		$master_spm[5] = 'ослепление'
		$master_spm[6] = 'оглушение'
		$master_spm[7] = 'ответный_удар'
		$master_spm[8] = 'лицо_прикладом'
		isabella_get = 1
		cheat_a = 1
	end

	if ($master_name = 'Thor' and cheat_b < 1) or cheat_b = 2:
		!Estate
		$estate = 'white_house'
		faction_fame['neutral'] = 1
		faction_fame['korvus'] = 0
		$starting_area = 'White Town'
		$estate = 'white_house'

		!Extended Rental
		extended_rental_cheat = 5
		lab = 1
		boudoir = 1
		dungeon = 1
		barn = 1
		bath = 1
		kitchen = 1
		pen = 1
		svine = 1
		arachnidSpider = 1
		polypusvermin = 1

		!Estate Interiors
		$study = 'classic'
		$bed = 'stylish'
		$bath = 'gothic'
		$dungeon = 'executor'
		$kitchen = 'basic'
		$lab = 'basic'
		$boudoir = 'gothic'

		!Starting Money
		sparks += 25000

		!Standard of Living, Brand Rate, Faction Fame, & Misc
		master_wealth_target = 6
		master_wealth = 6
		brand_rate += 50
		faction_fame['neutral'] = 1
		faction_fame['taurus'] = 1
		faction_fame['serpis'] = 1
		faction_fame['korvus'] = 1
		faction_fame['kamira'] = 1
		cheat_b = 1
	end

	if ($master_name = 'Hulk' and cheat_c < 1) or cheat_c = 2:
		!Estate
		$estate = 'white_house'
		faction_fame['neutral'] = 1
		$starting_area = 'White Town'

		!Stat adjustments
		master_str = 5
		master_libido = 5
		master_libido_rate = 200
		master_domination = 5

		!Weapon and Armor Inventory
		фламберг = 6
		нагината = 6
		моргенштерн = 6
		грейтекс = 6
		бита = 6
		скотобой = 6
		кнут = 6
		шпага = 6
		рапира = 6
		кончар = 6
		гладиус = 6
		бастард = 6
		мачете = 6
		катана = 6
		трезубец = 6
		демократизатор = 6
		кинжал = 6
		стилет = 6
		кастет = 6
		нагайка = 6
		глушилка = 6
		тесак = 6
		мулава = 6
		плейт = 6
		! кольчуга = 3
		! посох_огня = 1

		!Master Clothing Inventory
		! comfy_robes = 1
		! fancy_suit = 1
		regal_suit = 1
		formal_suit = 1
		aketon = 1
		livery = 1
		medic_robes = 1
		wizard_robes = 1

		raven_crown = 1
		chimera_earring = 1
		snake_amulet = 1
		bull_ring = 1

		!Master Armor, Weapons, and Clothing Equipped
		$master_wpn = 'бастард'
		$master_scnd = ''
		$master_cloth = 'aketon'
		$master_armor = 'плейт'
		$master_back_wpn = 'нагината'
		$master_left_wpn = 'тесак'
		$master_right_wpn = 'бастард'
		$master_arm_wpn = 'кинжал'
		$master_leg_wpn = 'стилет'
		$master_head_gear = 'raven_crown'
		$master_earring = 'chimera_earring'
		$master_amulet = 'snake_amulet'
		$master_ring = 'bull_ring'
		raven_crown_on = 1
		chimera_gem_on = 1
		snake_amulet_on = 1
		bull_ring_on = 1
		item_supermacy_bonus += 5

		!Master fridge Inventory
		fridge["vegetables"] = 30
		fridge["flower"] = 25
		fridge["spice"] = 30
		fridge["cheese"] = 25
		fridge["eggs"] = 25
		fridge["milk"] = 25
		fridge["cream"] = 25
		fridge["mince"] = 25
		fridge["meat"] = 30
		fridge["alcohol"] = 60
		spawn_semen = 120

		!Lab Inventory
		lab_store["slime"] = 12
		lab_store["kanabis"] = 30
		lab_store["koffe"] = 30
		lab_store["meth"] = 30
		lab_store["opium"] = 30

		!Potion Inventory
		вакхический_нектар = 20
		тонизируюзщий_эликсир = 30
		целительный_бальзам = 30
		приворотное_зелье = 20
		мощный_афодизиак = 20
		вода_леты = 10

		!BSDM Inventory
		inventory['deprivation_suit'] = 1
		inventory['vaginal_balls'] = 1
		inventory['anal_plug'] = 1
		inventory['secure_gag'] = 1
		inventory['chastity_belt'] = 1
		inventory['pissuar_stable'] = 1
		inventory['toilet_stable'] = 1
		inventory['stethoscope'] = 1
		vibrator = 1
		cheat_c = 1
	end

	if $master_name = 'BruceLee' and cheat_d < 1:
		sparks += 5000
		hero_points = 1600
		master_fighter = 5
		cheat_d = 1
	end

	if ($master_name = 'Elektra' and cheat_h < 1) or cheat_h = 2:
		cheat_h = 1
	end

	if ($master_name = 'Isabella' and cheat_i < 1) or cheat_i = 2:
		cheat_i = 1
	end

	if ($master_name = 'Deathstrike' and cheat_j < 1) or cheat_j = 2:
		cheat_j = 1
		cheat_h = 0
	end

	if ($master_name = 'Rogue' and cheat_k < 1) or cheat_k = 2:
		cheat_k = 1
	end

	if ($master_name = 'Enchantress' and cheat_l < 1) or cheat_l = 2:
		cheat_l = 1
	end

end &! end of game difficulty check

if no_loli ! 1 and (($master_name = 'loli' and cheat_e < 1) or cheat_e = 2):
	cheat_e = 1
	cheat_f = 0
	cheat_g = 0
end
if cheat_e > 0:
	*p '
Only Loli Slaves
'
end

if ($master_name = 'young' and cheat_f < 1) or cheat_f = 2:
	cheat_f = 1
	cheat_e = 0
	cheat_g = 0
end
if cheat_f > 0:
	*p '
Only Young Slaves
'
end

if (($master_name = 'mature' or $master_name = 'milf') and cheat_g < 1) or cheat_g = 2:
	cheat_g = 1
	cheat_e = 0
	cheat_f = 0
end
if cheat_g > 0:
	*p '
Only Mature Slaves
'
end

if cheat_a > 0 or cheat_b > 0 or cheat_c > 0 or cheat_d > 0 or cheat_h > 0 or cheat_i > 0 or cheat_j > 0 or cheat_k > 0 or cheat_l > 0 or cheat_all > 0 or cheat_all_basic > 0 or cheat_all_low > 0 or cheat_all_max > 0 or isabella_get > 0:
	*p '
Cheats Active
'
end

if no_loli ! 1 and game_difficulty ! 0:
	if hero_choice = 9 and master_libido > 1: dynamic $lower_libido & gt $curloc &! Uncle Tom is always impotent in loli version
	if hero_choice = 9 and master_libido = 1: dynamic $lower_libido & msg 'This is a challenge character. Libido is locked on Normal or Hard difficulty.' & gt $curloc

	if hero_choice = 9 and ($estate = 'white_house' or $estate = 'korvus_house'): dynamic $lower_rep & gt $curloc
	if hero_choice = 9 and $estate = 'taurus_house': dynamic $lower_rep & msg 'This is a challenge character. Cannot start in White Town, the Necropolis or the Quarter of the Bull on Normal or Hard difficulty.' & gt $curloc
end

if game_difficulty ! 0 and $estate = 'white_house': dynamic $lower_rep & msg 'Cannot start in White Town on Normal or Hard difficulty. Only patricians are allowed to live there.' & gt $curloc

$master_ava = $sepia_ava_path[hero_choice]
$master_ava_color = $clear_ava_path[hero_choice]

*p '

'

*p '
'
*nl '[+]/[-]&nbsp<<$starting_area>>'
*nl '[+]/[-]&nbsp<<$master_str[master_str]>>'
*nl '[+]/[-]&nbsp<<$master_cha[master_cha]>>'
*nl '[+]/[-]&nbsp<<$master_libido[master_libido]>>'
*nl '[+]/[-]&nbsp<<$master_domination[master_domination]>>'
*nl 'SKILLS:'
*nl '[+]/[-]&nbsp<<$master_tutor[master_tutor]>>'
*nl '[+]/[-]&nbsp<<$master_butler[master_butler]>>'
*nl '[+]/[-]&nbsp<<$master_artdirector[master_artdirector]>>'
*nl '[+]/[-]&nbsp<<$master_medic[master_medic]>>'
*nl '[+]/[-]&nbsp<<$master_fighter[master_fighter]>>'
*nl '[+]/[-]&nbsp<<$master_mage[master_mage]>>'
*nl '[+]/[-]&nbsp<<$master_flagelation[master_flagelation]>>'
*nl '[+]/[-]&nbsp<<$master_torture[master_torture]>>'
*nl '[+]/[-]&nbsp<<$master_bondage[master_bondage]>>'
*nl 'SEX TECHNIQUES:'
*nl '[+]/[-]&nbsp<<$master_petting[master_petting]>>'
*nl '[+]/[-]&nbsp<<$master_penetration[master_penetration]>>'
*nl '[+]/[-]&nbsp<<$master_oral[master_oral]>>'
*nl '[+]/[-]&nbsp<<$master_fetish[master_fetish]>>
'

!отдельный класс чтобы блок не съезжал при длинном имени
*p '
Name: <<$master_name>> [change]
'

!Choose game difficulty feature - ImperatorAugustus
if first_visit['hero_creation'] = 0:
	first_visit['hero_creation'] = 1 &! do-once

	game_difficulty = 1
	$difficulty_description[0] = 'Easy'
	$difficulty_description[1] = 'Normal'
	$difficulty_description[2] = 'Hard'
end

if custom_game = 1:
	*p '

'
	*p 'Difficulty:	'
	*p '	'
	*p '<<$difficulty_description[game_difficulty]>>	'
	*p '	'
	*p '

'
end

*p '
'
if game_difficulty ! 0:
	*p 'Points:'
	*nl IIF(hero_points < 0, '<<hero_points>>', '<<hero_points>>')
else
	*nl
end

*nl ' APPEARANCE '
*p '
'
*p '
<img src = "<<$master_ava>>">
'

*p '

'
if (hero_points >= 0 and sparks >= 200) or game_difficulty = 0:
	*p '
{ Start }
'
end

*p '
'
*nl 'CUSTOMIZATION COST:'
*nl 'Astonishing'
*nl 'Excellent'
*nl 'Good'
*nl 'Mediocre'
*nl 'Bad'
*nl 'Awful
'

*p '

'
*nl '80 pnts'
*nl '40 pnts'
*nl '20 pnts'
*nl '10 pnts'
*nl '5  pnts'
*nl '0  pnts
'

if game_difficulty = 0:
	*p '
Patrician:
'
	if get_initial_slave = 1:
		*p '

'
	else
		*p '

'
	end
end

!Choose starting sparks feature - crushboss
if custom_game = 1:
	*p '

'
	*p 'Sparks:	'
	*p '	'
	*p '<font color="<<IIF(sparks < 200, ''#cd0000'', ''#0000D8'')>>" size="6"><<sparks>>	'
	*p '	'
	*p '

'
end

!Choose starting factions feature - crushboss
if custom_game = 1:
	*p '
'
	*nl 'FACTION:- White House'
	*nl '- Corvus House'
	*nl '- Taurus House'
	*nl '- Serpis House'
	*nl '- Camira House
'

	if $estate = 'white_house' and faction_fame['neutral'] = 1 and faction_purchase_neutral = 0:
		*p '

'
	elseif faction_fame['neutral'] = 0 and $estate ! 'white_house':
		*p '

'
	elseif faction_fame['neutral'] = 1 and ($estate = 'korvus_house' or $estate = 'taurus_house' or $estate = 'serpis_house' or $estate = 'kamira_house' or $estate = 'slum_house'):
		*p '

'
	else
		*p '

'
	end

	if $estate = 'korvus_house' and faction_fame['korvus'] = 1 and faction_purchase_korvus = 0 and $estate ! 'white_house':
		*p '

'
	elseif faction_fame['korvus'] = 0 and $estate ! 'korvus_house':
		*p '

'
	elseif faction_fame['korvus'] = 1 and ($estate = 'taurus_house' or $estate = 'serpis_house' or $estate = 'kamira_house' or $estate = 'slum_house'):
		*p '

'
	else
		*p '

'
	end

	if $estate = 'taurus_house' and faction_fame['taurus'] = 1 and faction_purchase_taurus = 0 and ($estate ! 'korvus_house' or $estate ! 'white_house'):
		*p '

'
	elseif faction_fame['taurus'] = 0 and $estate ! 'taurus_house':
		*p '

'
	elseif faction_fame['taurus'] = 1 and ($estate = 'serpis_house' or $estate = 'kamira_house' or $estate = 'slum_house'):
		*p '

'
	elseif $estate ! 'korvus_house' or $estate ! 'white_house':
		*p '

'
	end

	if $estate = 'serpis_house' and faction_fame['serpis'] = 1 and faction_purchase_serpis = 0 and ($estate ! 'taurus_house' or $estate ! 'korvus_house' or $estate ! 'white_house'):
		*p '

'
	elseif faction_fame['serpis'] = 0 and $estate ! 'serpis_house':
		*p '

'
	elseif faction_fame['serpis'] = 1 and ($estate = 'kamira_house' or $estate = 'slum_house'):
		*p '

'
	elseif $estate ! 'taurus_house' or $estate ! 'korvus_house' or $estate ! 'white_house':
		*p '

'
	end

	if $estate = 'kamira_house' and faction_fame['kamira'] = 1 and faction_purchase_kamira = 0 and ($estate ! 'serpis_house' or $estate ! 'taurus_house' or $estate ! 'korvus_house' or $estate ! 'white_house'):
		*p '

'
	elseif faction_fame['kamira'] = 0 and $estate ! 'kamira_house':
		*p '

'
	elseif faction_fame['kamira'] = 1 and $estate = 'slum_house':
		*p '

'
	elseif $estate ! 'serpis_house' or $estate ! 'taurus_house' or $estate ! 'korvus_house' or $estate ! 'white_house':
		*p '

'
	end
end

!Debug Testing code - crushboss
! msg 'White House: <<faction_fame[''neutral'']>>
Corvus House: <<faction_fame[''korvus'']>>
Taurus House: <<faction_fame[''taurus'']>>
Serpis House: <<faction_fame[''serpis'']>>
Camira House: <<faction_fame[''kamira'']>>
'
!End of debug testing code

--- hero_creation ---------------------------------


code:
# hero_description
*p '

'

$master_name = $master_base_name[hero_choice]
$master_ava = $sepia_ava_path[hero_choice]
$master_ava_color = $clear_ava_path[hero_choice]
dynamic $master_version_stats[hero_choice]
master_energy = master_str + 1
if master_energy > 5: master_energy = 5

$secondary_stt = ''
$secondary_stt += '<<$master_tutor[master_tutor]>>
'
$secondary_stt += '<<$master_butler[master_butler]>>
'
$secondary_stt += '<<$master_artdirector[master_artdirector]>>
'
$secondary_stt += '<<$master_medic[master_medic]>>
'
$secondary_stt += '<<$master_fighter[master_fighter]>>
'
$secondary_stt += '<<$master_mage[master_mage]>>
'
$secondary_stt += '<<$master_flagelation[master_flagelation]>>
'
$secondary_stt += '<<$master_torture[master_torture]>>
'
$secondary_stt += '<<$master_bondage[master_bondage]>>
'
$secondary_stt += '<<$master_petting[master_petting]>>
'
$secondary_stt += '<<$master_penetration[master_penetration]>>
'
$secondary_stt += '<<$master_oral[master_oral]>>
'
$secondary_stt += '<<$master_fetish[master_fetish]>>
'

*p '
<<$master_str[master_str]>>'
*nl '<<$master_cha[master_cha]>>'
*nl '<<$master_libido[master_libido]>>'
*nl '<<$master_domination[master_domination]>>
'
*nl '<<$secondary_stt>>
'

*p '
<<$master_name>>
'
*p '
<<$hero_difficulty[hero_choice]>>
'
*p '
<<$hero_description[hero_choice]>>
'

*p '
<img src = "<<$master_ava>>">
'
*p '

'

*p '

'

*p '

'
*p '

'

--- hero_description ---------------------------------


code:
# init_custom_game
!Initialize Custom Game

get_initial_slave = 0
hero_points = 615 &! equivalent to Blade
sparks = 1500 &! equivalent to Blade

master_energy = 5
master_excitement = 0
master_excitement_rate = 0

master_str = 1
master_cha = 0
master_style = 0
master_libido = 0

master_str_rate = 0
master_cha_rate = 0
master_libido_rate = 0
master_domination_rate = 0

master_tutor = 0
master_fighter = 0
master_butler = 0
master_artdirector = 0
master_medic = 0
master_mage = 0
master_torture = 0
master_domination = 0
master_bondage = 0
master_flagelation = 0

master_tutor_rate = 0
master_fighter_rate = 0
master_butler_rate = 0
master_artdirector_rate = 0
master_medic_rate = 0
master_mage_rate = 0
master_torture_rate = 0
master_bondage_rate = 0
master_flagelation_rate = 0

master_petting = 0
master_oral = 0
master_penetration = 0
master_fetish = 0

master_petting_rate = 0
master_oral_rate = 0
master_penetration_rate = 0
master_fetish_rate = 0

brand_rate = 0
guild_reputation_rate = 0

master_wealth_target = 0
master_wealth = 0

$estate = 'slum_house'
$starting_area = 'The Slums'

faction_fame['neutral'] = 0
faction_fame['korvus'] = 0
faction_fame['taurus'] = 0
faction_fame['serpis'] = 0
faction_fame['kamira'] = 0

faction_purchase_kamira = 0
faction_purchase_serpis = 0
faction_purchase_taurus = 0
faction_purchase_korvus = 0
faction_purchase_neutral = 0

noble_status = 0

custom_game = 1
story_mode = 0
demo_game = 0
difficulty_setting = 0

extended_rental_cheat = 0
lab = 0
boudoir = 0
dungeon = 0
barn = 0
bath = 0
kitchen = 0
pen = 0
svine = 0
arachnidSpider = 0
polypusvermin = 0

!Weapon and Armor Inventory
фламберг = 0
нагината = 0
моргенштерн = 0
грейтекс = 0
бита = 0
скотобой = 0
кнут = 0
шпага = 0
рапира = 0
кончар = 0
гладиус = 0
бастард = 0
мачете = 0
катана = 0
трезубец = 0
демократизатор = 0
кинжал = 0
стилет = 0
кастет = 0
нагайка = 0
глушилка = 0
тесак = 0
мулава = 0
плейт = 0
кольчуга = 0
посох_огня = 0

!Master Clothing Inventory
comfy_robes = 0
fancy_suit = 0
regal_suit = 0
formal_suit = 0
aketon = 0
livery = 0
medic_robes = 0
wizard_robes = 0

raven_crown = 0
chimera_earring = 0
snake_amulet = 0
bull_ring = 0

$master_wpn = ''
$master_scnd = ''
$master_cloth = 'man_rugs'
$master_armor = ''
$master_back_wpn = ''
$master_left_wpn = ''
$master_right_wpn = ''
$master_arm_wpn = ''
$master_leg_wpn = ''
$master_head_gear = ''
$master_earring = ''
$master_amulet = ''
$master_ring = ''
raven_crown_on = 0
chimera_gem_on = 0
snake_amulet_on = 0
bull_ring_on = 0
item_supermacy_bonus = 0

killvar 'inventory'
killvar 'fridge'
spawn_semen = 0
killvar 'lab_store'

!Potion Inventory
вакхический_нектар = 0
тонизируюзщий_эликсир = 0
целительный_бальзам = 0
приворотное_зелье = 0
мощный_афодизиак = 0
вода_леты = 0

!Special Combat Techniques
killvar 'spm_learned'
killvar '$master_spm'

! Reset cheat codes
cheat_a = 0
cheat_b = 0
cheat_c = 0
cheat_d = 0
! e,f,g limit slave generation to selected age - no reset for these
cheat_h = 0
cheat_i = 0
cheat_j = 0
cheat_k = 0
cheat_l = 0
cheat_all = 0
cheat_all_basic = 0
cheat_all_low = 0
cheat_all_max = 0
isabella_get = 0

--- init_custom_game ---------------------------------


code:
# init_demo_game
$master_ava = 'content\pic\master\master_noble_sepia.png'
$master_ava_color = 'content\pic\master\master_noble.png'
$master_name = 'Jack'

master_energy = 5

master_str = 4
master_cha = 4
master_libido = 4
master_domination = 4

master_tutor = 3
master_fighter = 3
master_mage = 3
master_butler = 3
master_artdirector = 3
master_medic = 3

master_bondage = 4
master_flagelation = 4
master_torture = 4

master_petting = 3
master_oral = 3
master_penetration = 3
master_fetish = 3

!other starting vars

bath = 1
kitchen = 1
barn = 0 &! disable barn for tutorial - ImperatorAugustus
dungeon = 0
lab = 0
library = 0

art_material = 4
percussion = 16
woodwind = 4
violin = 4
piano = 2

svine = 1
horse = 1
dog = 1
$dog_name = 'Jake'

cooked_food = -1
sparks = 800
$защита[0] = 'блок'

$суперудар[1] = ''
$суперудар[2] = ''
$суперудар[3] = ''
$суперудар[4] = ''
$суперудар[5] = ''
$суперудар[6] = ''

$master_armor = 'плейт'
$master_cloth = 'fancy_suit'

$master_back_wpn = 'грейтекс'
$master_left_wpn = 'демократизатор'
$master_right_wpn = 'кнут'
$master_arm_wpn = 'нагайка'
$master_leg_wpn = 'кинжал'

$master_head_gear = 'none'
$master_earring = 'none'
$master_amulet = 'none'
$master_ring = 'none'

faction_fame['neutral'] = 0
faction_fame['taurus'] = 0
faction_fame['serpis'] = 0
faction_fame['korvus'] = 0
faction_fame['kamira'] = 0

vibrator = 1
inventory['deprivation_suit'] = 1
inventory['vaginal_balls'] = 1
inventory['anal_plug'] = 1
inventory['secure_gag'] = 1
inventory['chastity_belt'] = 1
inventory['pissuar_stable'] = 1
inventory['toilet_stable'] = 1
inventory['stethoscope'] = 1

get_initial_slave = 0

estate_size[''] = 250
estate_cost_main[''] = 80
estate_prestige[''] = 4
fridge["vegetables"] = 30
fridge["flower"] = 25
fridge["spice"] = 30
fridge["cheese"] = 25
fridge["alcohol"] = 30
fridge["eggs"] = 25
fridge["milk"] = 25
fridge["cream"] = 25
fridge["mince"] = 25
fridge["meat"] = 30

lab_store["slime"] = 3
lab_store["kanabis"] = 3
lab_store["koffe"] = 3
lab_store["meth"] = 3
lab_store["opium"] = 3

вакхический_нектар = 6
тонизируюзщий_эликсир = 6
целительный_бальзам = 12

regal_suit = 1
formal_suit = 1
aketon = 1
livery = 1
medic_robes = 1
wizard_robes = 1

demo_game = 1
ui_style = 1
story_mode = 0
custom_game = 0
difficulty_setting = 1
brand_rate = 0

!quests
active[$quest[1]] = 0
active[$quest[3]] = 0
--- init_demo_game ---------------------------------


code:
# init_game
!Initialize Game - this is loaded before init_custom_game, hero_creation, and hero_customization (story mode)
!settings for master stats
$master_ava = 'content\pic\master\master_noble_sepia.png'
$master_ava_color = 'content\pic\master\master_noble.png'
$master_name = 'Jack'
hero_choice = 1

master_str = 0
master_cha = 0
master_style = 0
master_libido = 0
master_energy = 0

master_tutor = 0
master_fighter = 0
master_butler = 0
master_artdirector = 0
master_medic = 0
master_mage = 0
master_torture = 0
master_domination = 0
master_bondage = 0
master_flagelation = 0

master_petting = 0
master_oral = 0
master_penetration = 0
master_fetish = 0

!other settings
stock_limit = 8

bath = 1
kitchen = 1
dungeon = 0
lab = 0
library = 0
barn = 0

art_material = 4
percussion = 16
woodwind = 4
violin = 4
piano = 2

svine = 0
horse = 1
dog = 1

$dog_name = 'Jake'
arachnidSpider = 0
polypusvermin = 0

cooked_food = -1
$защита[0] = 'блок'

$суперудар[1] = ''
$суперудар[2] = ''
$суперудар[3] = ''
$суперудар[4] = ''
$суперудар[5] = ''
$суперудар[6] = ''

$master_wpn = 'безоружный'
$master_armor = 'без_брони'
$master_scnd = ''

$master_back_wpn = ''
$master_left_wpn = ''
$master_right_wpn = ''
$master_arm_wpn = ''
$master_leg_wpn = ''

$master_cloth = 'man_rugs'
$master_head_gear = 'none'
$master_earring = 'none'
$master_amulet = 'none'
$master_ring = 'none'

$assistant["armor"] = 'без_брони'
$slave["armor"] = 'без_брони'

$estate = 'white_house'
$starting_area = 'White Town'

faction_fame['neutral'] = 0
faction_fame['taurus'] = 0
faction_fame['serpis'] = 0
faction_fame['korvus'] = 0
faction_fame['kamira'] = 0

faction_purchase_kamira = 0
faction_purchase_serpis = 0
faction_purchase_taurus = 0
faction_purchase_korvus = 0
faction_purchase_neutral = 0

vibrator = 1
get_initial_slave = 0
brand_rate = 0

!Game Option Variables
nsfw = 0
nsfw_sound = 0
no_loli = 0
no_milf = 0
no_mindbreak = 0
no_guro = 0

!Initialize Cheat Variables - crushboss
cheat_show = 0
cheat_inf_en = 0
cheat_easy_as = 0
cheat_easy_race = 0
cheat_fight_dif = 1
skill_adv_mul = 1
cheat_a = 0
cheat_b = 0
cheat_c = 0
cheat_d = 0
cheat_e = 0
cheat_f = 0
cheat_g = 0
cheat_h = 0
cheat_i = 0
cheat_j = 0
cheat_k = 0
cheat_l = 0
cheat_all_basic = 0
cheat_all_low = 0
cheat_all = 0
cheat_all_max = 0
extended_rental_cheat = 0

!Initialize Variables - crushboss
$special_age = ''
master_check = 0 &! do-once for initializing master stats on game start
isabella_get = 0
isabella_met = 0

auspex = 0
magna_magnifika = 0
auspex_auto_cast = 0
sententia_auto_cast = 0
magna_magnifika_auto_cast = 0
silent_auto_cast = 0
release_notes_message = 0
difficulty_setting = 0
assistant['nude'] = 0
$estate = ''
gladiatrix_contest_count = 1

!Chariot Defaults - crushboss
heavy_frame = 1
heavy_boards = 1
heavy_chassis = 1
heavy_wheels = 1
heavy_rider_armor = 1

$preset_name[1] = 'Preset 1'
$preset_name[2] = 'Preset 2'
$preset_name[3] = 'Preset 3'
$preset_name[4] = 'Preset 4'
$preset_name[5] = 'Preset 5'
$preset_name[6] = 'Preset 6'

!Квесты
active[$quest[1]] = 1
active[$quest[3]] = 1
active[$quest[11]] = 1

ui_style = 2 &! grimdark
demo_game = 0 &! tutorial
story_mode = 0 &! normal start
custom_game = 0 &! custom start
difficulty_setting = 0 &! normal obedience difficulty

!variables for unlocking explicit loli descriptions (either via market or via brothel [much cheaper])
perv_revealed = 0 &! do-once flag
likes_lolis = 0 &! flag set by market
total_bought = 0 &! market counter
lolis_bought = 0 &! market counter
lolis_rented = 0 &! brothel counter
total_bought_threshold = 6 &! market
lolis_rented_threshold = 6 &! brothel

!variables for Uncle Tom impotence challenge (only when lolis are enabled)
is_perv = 0 &! starts at 3, drops to 2 when buying first loli slave, drops to 1 when buying another loli slave after renting a new home and acquiring a loli assistant
loli_magic = 0 &! gate variable for is_perv reductions in slave_auction_buy, +1 when buying first loli slave, +1 when renting new home for the first time
libido_msg = 0 &! suppresses repetition of progress messages from $calculate_attributes as libido grows

--- init_game ---------------------------------


code:
# init_story_mode
!Initialize Story Mode Game
!Created by crushboss

hero_points = 0
sparks = 0

master_str = 0
master_cha = 0
master_style = 0
master_libido = 0
master_energy = 5

master_tutor = 0
master_fighter = 0
master_butler = 0
master_artdirector = 0
master_medic = 0
master_mage = 0
master_torture = 0
master_domination = 0
master_bondage = 0
master_flagelation = 0

master_petting = 0
master_oral = 0
master_penetration = 0
master_fetish = 0

$estate = 'slum_house'
$starting_area = 'The Slums'

$assistant["armor"] = 'без_брони'
$slave["armor"] = 'без_брони'

$master_wpn = 'безоружный'
$master_armor = 'без_брони'
$master_scnd = ''

$master_back_wpn = ''
$master_left_wpn = ''
$master_right_wpn = ''
$master_arm_wpn = ''
$master_leg_wpn = ''

$master_cloth = 'man_rugs'
$master_head_gear = 'none'
$master_earring = 'none'
$master_amulet = 'none'
$master_ring = 'none'

нагайка = 0
кнут = 0
вакхический_нектар = 0
тонизируюзщий_эликсир = 0
целительный_бальзам = 0
мощный_афодизиак = 0
regal_suit = 0
medic_robes = 0
wizard_robes = 0
fridge["alcohol"] = 0
fridge["virgin_meat"] = 0
alcohol = 0
virgin_meat = 0

faction_fame['neutral'] = 0
faction_fame['taurus'] = 0
faction_fame['serpis'] = 0
faction_fame['korvus'] = 0
faction_fame['kamira'] = 0

story_mode = 1
custom_game = 0
demo_game = 0
difficulty_setting = 0
game_difficulty = 1

--- init_story_mode ---------------------------------