code:
:: Attendant Select [nobr]

<<set $nextButton = "Back", $nextLink = "Spa", $showEncyclopedia = 1, $encyclopedia = "Attendant">>
<<showallAssignmentFilter>>
<<if ($Attendant != 0)>>
	''__@@.pink;<<SlaveFullName $Attendant>>@@__'' is serving as your Attendant.

She will help pamper and counsel your slaves.
<<else>>
	You have not selected an Attendant.
<</if>>

''Appoint an Attendant from your devoted slaves:''

[[None|Attendant Workaround][$i = -1]]

<<assignmentFilter>>

	<<showallAssignmentFilter>>
	<<include "Slave Summary">>
	<<resetAssignmentFilter>>

license: mit


code:
:: Attendant Workaround [silently]

<<if $Attendant != 0>>
	<<removeJob $Attendant "be the Attendant">>
<</if>>
<<if $i > -1>>
	<<assignJob $slaves[$i] "be the Attendant">>
	<<set $slaves[$i].livingRules = "luxurious">>
	<<set $Attendant = $slaves[$i]>>
<</if>>

<<goto "Spa">>


code:
:: Autosurgery Settings [nobr]

<<set $nextButton = "Back">>
<<set $nextLink = "Rules Assistant">>

//The autosurgery can accept the following guidelines. If results outside these guidelines are desired, deactivating the autosurgery and planning surgical interventions manually is recommended.//

Vision correction:

	<<if ($currentRule.surgery.eyes == "no default setting")>>
		''no default setting.''
	<<elseif ($currentRule.surgery.eyes == 1)>>
		''fixed.''
	<<else>>
		''blurred.''
	<</if>>

	<<if ($currentRule.surgery.eyes !== "no default setting")>>
		<<link "No default setting">>
			<<set $currentRule.surgery.eyes = "no default setting">>
			<<RASurgeryChangeEyes>>
		<</link>> |
	<<else>>
		No default setting |
	<</if>>
	<<if ($currentRule.surgery.eyes !== 1)>>
		<<link "Corrected">>
			<<set $currentRule.surgery.eyes = 1>>
			<<RASurgeryChangeEyes>>
		<</link>> |
	<<else>>
		Corrected |
	<</if>>
	<<if ($currentRule.surgery.eyes !== -1)>>
		<<link "Blurred">>
			<<set $currentRule.surgery.eyes = -1>>
			<<RASurgeryChangeEyes>>
		<</link>>
	<<else>>
		Blurred
	<</if>>

Lactation drug implants:

<<if ($currentRule.surgery.lactation == "no default setting")>>
	''no default setting.''
<<elseif ($currentRule.surgery.lactation == 1)>>
	''implanted.''
<<else>>
	''implants will be removed.''
<</if>>

<<if ($currentRule.surgery.lactation !== "no default setting")>>
	<<link "No default setting">>
		<<set $currentRule.surgery.lactation = "no default setting">>
		<<RASurgeryChangeLactation>>
	<</link>> |
<<else>>
	No default setting |
<</if>>
<<if ($currentRule.surgery.lactation !== 0)>>
	<<link "Removed">>
		<<set $currentRule.surgery.lactation = 0>>
		<<RASurgeryChangeLactation>>
	<</link>> |
<<else>>
	Removed |
<</if>>
<<if ($currentRule.surgery.lactation !== 1)>>
	<<link "Implanted">>
		<<set $currentRule.surgery.lactation = 1>>
		<<RASurgeryChangeLactation>>
	<</link>>
<<else>>
	Implanted
<</if>>

<<if $seeDicks || $makeDicks>>

Prostate production enhancing drug implants:

<<if ($currentRule.surgery.prostate == "no default setting")>>
	''no default setting.''
<<elseif ($currentRule.surgery.prostate == 1)>>
	''implanted.''
<<else>>
	''implants will be removed.''
<</if>>

<<if ($currentRule.surgery.prostate !== "no default setting")>>
	<<link "No default setting">>
		<<set $currentRule.surgery.prostate = "no default setting">>
		<<RASurgeryChangeProstate>>
	<</link>> |
<<else>>
	No default setting |
<</if>>
<<if ($currentRule.surgery.prostate !== 0)>>
	<<link "Removed">>
		<<set $currentRule.surgery.prostate = 0>>
		<<RASurgeryChangeProstate>>
	<</link>> |
<<else>>
	Removed |
<</if>>
<<if ($currentRule.surgery.prostate !== 1)>>
	<<link "Implanted">>
		<<set $currentRule.surgery.prostate = 1>>
		<<RASurgeryChangeProstate>>
	<</link>>
<<else>>
	Implanted
<</if>>

<</if>>

Cosmetic surgery:

<<if ($currentRule.surgery.cosmetic == 2)>>
	''invasive.''
<<elseif ($currentRule.surgery.cosmetic == 1)>>
	''subtle.''
<<elseif $currentRule.surgery.cosmetic == 0>>
	''none.''
<<else>>
	''off.''
<</if>>

<<if ($currentRule.surgery.cosmetic !== "nds")>>
	<<link "No default setting">>
		<<set $currentRule.surgery.cosmetic = "nds">>
		<<RASurgeryChangeCosmetic>>
	<</link>> |
<<else>>
	Off |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 0)>>
	<<link "None">>
		<<set $currentRule.surgery.cosmetic = 0>>
		<<RASurgeryChangeCosmetic>>
	<</link>> |
<<else>>
	None |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 1)>>
	<<link "Subtle">>
		<<set $currentRule.surgery.cosmetic = 1>>
		<<RASurgeryChangeCosmetic>>
	<</link>> |
<<else>>
	Subtle |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 2)>>
	<<link "Invasive">>
		<<set $currentRule.surgery.cosmetic = 2>>
		<<RASurgeryChangeCosmetic>>
	<</link>>
<<else>>
	Invasive
<</if>>

Lip implants:

<<if ($currentRule.surgery.lips == "no default setting")>>
	''no default setting.''
<<elseif ($currentRule.surgery.lips == 95)>>
	implanted until a ''facepussy.''
<<elseif ($currentRule.surgery.lips == 70)>>
	implanted until ''huge.''
<<elseif ($currentRule.surgery.lips == 40)>>
	implanted until ''big.''
<<elseif ($currentRule.surgery.lips == 20)>>
	implanted until ''plush.''
<<else>>
	''implants will be removed.''
<</if>>

<<if ($currentRule.surgery.lips !== "no default setting")>>
	<<link "No default setting">>
	<<set $currentRule.surgery.lips = "no default setting">>
	<<RASurgeryChangeLips>>
	<</link>> |
<<else>>
	No default setting |
<</if>>
<<if ($currentRule.surgery.lips != 0)>>
	<<link "Removed">>
	<<set $currentRule.surgery.lips = 0>>
	<<RASurgeryChangeLips>>
	<</link>> |
<<else>>
	Removed |
<</if>>
<<if ($currentRule.surgery.lips != 20)>>
	<<link "Plush">>
	<<set $currentRule.surgery.lips = 20>>
	<<RASurgeryChangeLips>>
	<</link>> |
<<else>>
	Plush |
<</if>>
<<if ($currentRule.surgery.lips != 40)>>
	<<link "Big">>
	<<set $currentRule.surgery.lips = 40>>
	<<RASurgeryChangeLips>>
	<</link>> |
<<else>>
	Big |
<</if>>
<<if ($currentRule.surgery.lips != 70)>>
	<<link "Huge">>
	<<set $currentRule.surgery.lips = 70>>
	<<RASurgeryChangeLips>>
	<</link>>
<<else>>
	Huge
<</if>>
<<if ($seeExtreme != 0)>>
<<if ($currentRule.surgery.lips != 95)>>
	| <<link "Facepussy">>
	<<set $currentRule.surgery.lips = 95>>
	<<RASurgeryChangeLips>>
	<</link>>
<<else>>
	| Facepussy
<</if>>
<</if>>

<<if $bellyImplants >= 1>>
	Belly/Uterus implant: ''no default setting.''

	<<rbutton "$currentRule.surgery.bellyImplant" "no default setting" "bimpl" "don't do anything">> No changes |
	<<rbutton "$currentRule.surgery.bellyImplant" "install" "bimpl" "if possible install implant">> Install |
	<<rbutton "$currentRule.surgery.bellyImplant" "remove" "bimpl" "remove installed implant">> Remove

<</if>>

Buttock implants:

<<if ($currentRule.surgery.butt == "no default setting")>>
	''no default setting.''
<<elseif ($currentRule.surgery.butt == 9)>>
	implanted until ''maximized.''
<<elseif ($currentRule.surgery.butt == 6)>>
	implanted until ''huge.''
<<elseif ($currentRule.surgery.butt == 4)>>
	implanted until ''stacked.''
<<elseif ($currentRule.surgery.butt == 2)>>
	implanted until ''slim.''
<<else>>
	''implants will be removed.''
<</if>>

<<if ($currentRule.surgery.butt !== "no default setting")>>
	<<link "No default setting">>
	<<set $currentRule.surgery.butt = "no default setting">>
	<<RASurgeryChangeButt>>
	<</link>> |
<<else>>
	No default setting |
<</if>>
<<if ($currentRule.surgery.butt != 0)>>
	<<link "Removed">>
	<<set $currentRule.surgery.butt = 0>>
	<<RASurgeryChangeButt>>
	<</link>> |
<<else>>
	Removed |
<</if>>
<<if ($currentRule.surgery.butt != 2)>>
	<<link "Slim">>
	<<set $currentRule.surgery.butt = 2>>
	<<RASurgeryChangeButt>>
	<</link>> |
<<else>>
	Slim |
<</if>>
<<if ($currentRule.surgery.butt != 4)>>
	<<link "Stacked">>
	<<set $currentRule.surgery.butt = 4>>
	<<RASurgeryChangeButt>>
	<</link>> |
<<else>>
	Stacked |
<</if>>
<<if ($currentRule.surgery.butt != 6)>>
	<<link "Huge">>
	<<set $currentRule.surgery.butt = 6>>
	<<RASurgeryChangeButt>>
	<</link>> |
<<else>>
	Huge |
<</if>>
<<if ($currentRule.surgery.butt != 9)>>
	<<link "Maximize">>
	<<set $currentRule.surgery.butt = 9>>
	<<RASurgeryChangeButt>>
	<</link>>
<<else>>
	Maximize
<</if>>

Breast implants:

<<if ($currentRule.surgery.boobs == "no default setting")>>
	''no default setting.''
<<elseif ($currentRule.surgery.boobs == 48000)>>
	implanted until ''maximized.''
<<elseif ($currentRule.surgery.boobs == 9000)>>
	implanted to maximally ''functional,'' where more would immobilize the slave.
<<elseif ($currentRule.surgery.boobs == 2000)>>
	implanted until ''huge.''
<<elseif ($currentRule.surgery.boobs == 1000)>>
	implanted until ''stacked.''
<<elseif ($currentRule.surgery.boobs == 400)>>
	implanted until ''slim.''
<<else>>
	''implants will be removed.''
<</if>>

<<if ($currentRule.surgery.boobs != "no default setting")>>
	<<link "No default setting">>
	<<set $currentRule.surgery.boobs = "no default setting">>
	<<RASurgeryChangeBoobs>>
	<</link>> |
<<else>>
	No default setting |
<</if>>
<<if ($currentRule.surgery.boobs != 0)>>
	<<link "Removed">>
	<<set $currentRule.surgery.boobs = 0>>
	<<RASurgeryChangeBoobs>>
	<</link>> |
<<else>>
	Removed |
<</if>>
<<if ($currentRule.surgery.boobs != 400)>>
	<<link "Slim">>
	<<set $currentRule.surgery.boobs = 400>>
	<<RASurgeryChangeBoobs>>
	<</link>> |
<<else>>
	Slim |
<</if>>
<<if ($currentRule.surgery.boobs != 1000)>>
	<<link "Stacked">>
	<<set $currentRule.surgery.boobs = 1000>>
	<<RASurgeryChangeBoobs>>
	<</link>> |
<<else>>
	Stacked |
<</if>>
<<if ($currentRule.surgery.boobs != 2000)>>
	<<link "Huge">>
	<<set $currentRule.surgery.boobs = 2000>>
	<<RASurgeryChangeBoobs>>
	<</link>> |
<<else>>
	Huge |
<</if>>
<<if ($currentRule.surgery.boobs != 9000)>>
	<<link "Functional">>
	<<set $currentRule.surgery.boobs = 9000>>
	<<RASurgeryChangeBoobs>>
	<</link>> |
<<else>>
	Functional |
<</if>>
<<if ($currentRule.surgery.boobs != 48000)>>
	<<link "Maximize">>
	<<set $currentRule.surgery.boobs = 48000>>
	<<RASurgeryChangeBoobs>>
	<</link>>
<<else>>
	Maximize
<</if>>

Orifice tightening:

<<if ($currentRule.surgery.holes == 2)>>
	''virginity restoration'' will be applied where possible.
<<elseif ($currentRule.surgery.holes == 1)>>
	''hole tightening'' will be applied.
<<else>>
	''No default setting.''
<</if>>

<<if ($currentRule.surgery.holes != "nds")>>
	<<link "No default setting">>
	<<set $currentRule.surgery.holes = "nds">>
	<<RASurgeryChangeHoles>>
	<</link>> |
<<else>>
	No default setting |
<</if>>
<<if ($currentRule.surgery.holes != 1)>>
	<<link "Tightening">>
	<<set $currentRule.surgery.holes = 1>>
	<<RASurgeryChangeHoles>>
	<</link>> |
<<else>>
	Tightening |
<</if>>
<<if ($currentRule.surgery.holes != 2)>>
	<<link "Virginity">>
	<<set $currentRule.surgery.holes = 2>>
	<<RASurgeryChangeHoles>>
	<</link>>
<<else>>
	Virginity
<</if>>

bodyhair:

<<if ($currentRule.surgery.bodyhair == 2)>>
	''Removal''
<<elseif ($currentRule.surgery.bodyhair == 1)>>
	''Keep''
<<else>>
	''No default setting.''
<</if>>

<<if ($currentRule.surgery.bodyhair != "nds")>>
	<<link "No default setting">>
	<<set $currentRule.surgery.bodyhair = "nds">>
	<<RASurgeryBodyHair>>
	<</link>> |
<<else>>
	No default setting |
<</if>>

<<if ($currentRule.surgery.bodyhair != 1)>>
	<<link "Keep">>
	<<set $currentRule.surgery.bodyhair = 1>>
	<<RASurgeryBodyHair>>
	<</link>> |
<<else>>
	Keep |
<</if>>

<<if ($currentRule.surgery.bodyhair != 2)>>
	<<link "Removal">>
	<<set $currentRule.surgery.bodyhair = 2>>
	<<RASurgeryBodyHair>>
	<</link>>
<<else>>
	Removal
<</if>>

hair:

<<if ($currentRule.surgery.hair == 2)>>
	''Removal''
<<elseif ($currentRule.surgery.hair == 1)>>
	''Keep''
<<else>>
	''No default setting.''
<</if>>

<<if ($currentRule.surgery.hair != "nds")>>
	<<link "No default setting">>
	<<set $currentRule.surgery.hair = "nds">>
	<<RASurgeryHair>>
	<</link>> |
<<else>>
	No default setting |
<</if>>

<<if ($currentRule.surgery.hair != 1)>>
	<<link "Keep">>
	<<set $currentRule.surgery.hair = 1>>
	<<RASurgeryBodyHair>>
	<</link>> |
<<else>>
	Keep |
<</if>>

<<if ($currentRule.surgery.hair != 2)>>
	<<link "Removal">>
	<<set $currentRule.surgery.hair = 2>>
	<<RASurgeryHair>>
	<</link>>
<<else>>
	Removal
<</if>>


code:
:: Barracks [nobr]

<<set $nextButton = "Back", $nextLink = "Main">>

The mercenaries you retain to protect $arcologies[0].name are housed in this sector of the arcology, which is fitted out as a modern military facility. It's much less expensive to house them here than to let them live at free quarters in the living areas of the arcology. They live somewhat apart from the society they protect, down here, but
<<if $personalArms > 0 && $invasionVictory > 0>>
	you're always welcome here. You're their employer, but what's more important to them is that you also fought alongside them in victorious battle.
<<else>>
	they don't resent an unannounced visit from their employer.
<</if>>
As you enter the main bay of the armory, lined with modern arms and armor and a few muscular, scarred men and women looking after their gear or suiting up to stand post, you're greeted respectfully, with<<if $personalArms > 0 && $invasionVictory > 0>> jaunty salutes and<</if>> formal <<if $PC.title == 1>>"Sir"s.<<else>>"Ma'am"s<</if>><<if $personalArms > 0 && $invasionVictory > 0>>, but also with smiles and nods<</if>>.
<<if $mercenaries >= 3>>
	Though few of the mercenaries are visible,
	<<if $mercenaries >= 5>>
		the bay is huge. There's enough equipment for a full company here.
	<<else>>
		there's enough equipment for a full platoon here.
	<</if>>
<</if>>

<<if $mercenariesTitle != "mercenaries">>
	They've taken to their role as $mercenariesTitle.
	<<switch $mercenariesTitle>>
	<<case "Knights">>
		Every set of gear has some kind of chivalric device on it, and the heavier sets of powered armor are accented with a lot of burnished steel.
	<<case "Evocati">>
		The heavier sets of powered armor have Roman standards mounted on their backs, and officers' helmets are distinguished by horsehair crests.
	<<case "Shorn Ones">>
		The bigger sets of power armor are adorned with multiple ornaments and painted with symbols of the gods and victory.
	<<case "Imperial Guards">>
		Their prototype armor is equipped with the latest weapons and their Imperial Chinese war banner strikes fear into the foes.
	<<case "Medjay">>
		The gear is accented with bronze and animal skins. Some of the heavier armored helmets even have faceplates styled after Pharaonic death masks.
	<<case "Samurai">>
		The gear is functional, but it has a distinctive Sengoku style to it. A ceramic wakizashi is an almost universal tertiary weapon.
	<<case "Janissaries">>
		They consider themselves a caste apart, and keep to themselves, priding themselves on relentless training and perpetual readiness.
	<<case "Knights Templar">>
		All the armor includes a modernized version of a white surcoat emblazoned with the symbol of the new faith.
	<<case "Immortals">>
		The lighting in the bay has been lowered, and the gear is styled to be menacing. There's a sense of leashed danger here.
	<<case "Vast Legions">>
		Their bulky, heavily armored prototype armor strikes terror into foes and cuases the earth to shake when they walk.
	<<case "Surgical Corps">>
		Their protoype armor is equipped with the latest medical equipment.
	<<case "Inglorious Bitches">>
		Their garish neon pink protoype armor shines brightly.
	<<case "Thousand Sons">>
		Their protoype armor is designed to preserve a sample of the wearer's genetic material in the event of death.
	<<case "Guardians of the Unborn">>
		Their gear is designed to be accommodating to pregnant women and even includes a special kit incase a baby needs delivering and they're the only ones around.
	<<case "Shadowed Hand">>
		Their armor prominently displays the symbol of the Societal Elite and is designed to make it perfectly clear that they mean business.
	<<case "Asgardians">>
		Their armor has been modified to allow the wearers' muscular arms to remain visible, and the heavier armor seems to be equipped with capes.
	<<case "Tasters">>
		Their armor has been modified to handle all sorts of waistlines. They contain numerous pockets and containers; it's not unusual to see a merc offering someone a needed pickmeup.
	<<case "Knights of the Blood">>
		Their gear is adorned with the badges and ensigns of racialist societies, and posters from the same sources are visible on the walls.
	<<case "Knights of the Purge">>
		Their prototype armor is equipped with the latest weapons.
	<<case "Wardens">>
		Their gear is designed to take their foes alive and relatively unharmed, though lethal force can be applied if need be.
	<<case "Purifiers">>
		Their prototype armor is equipped with a cleansing flamethrower. In addition to sriking fear into their foes it also cooks a mean stake.
	<<case "Abstemious">>
		Their sleek prototype armor is equipped with advanced restraining weapons.
	<<case "Rangers">>
		Their gear has a heavy Western influence; everyone carries heavy revolvers everywhere, and the armor sports rope lariats for lassoing 'cattle.'
	<</switch>>
<</if>>
There are doors to magazines, armories, and training areas to all sides, and muffled gunfire can be heard from the latter.

You head up a deck, to the staff area, and up one more, to look into the living area. It's comfortable and very well-kept, since they have a large number of slaves here to look after them. Relaxing mercenaries are scattered around the common areas, and most are enjoying a slave or two.
<<if $FSAnnounced>>
	They're obviously adopting the customs of $arcologies[0].name.
	<<set _vignette = 0>>
	<<if $arcologies[0].FSSubjugationist != "unset">>
		A mercenary is fingering a $arcologies[0].FSSubjugationistRace girl's <<if $seeDicks != 100>>pussy<<else>>anus<</if>>. She's wincing a little; she must be new here.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSSupremacist != "unset">>
		<<if _vignette>>Another<<else>>A<</if>> mercenary, a woman, is being seen to by a multicultural bunch of subhumans of different races. She has one eating her out while two more are rubbing her feet.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSGenderRadicalist != "unset">>
		<<if _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary, who's rather obviously earned enough money to pay for the surgeries and drugs to turn herself into an imposing futanari, is pounding a dickgirl slave.
		<<set _vignette++>>
	<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
		<<if _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is fucking a slave
		<<if $arcologies[0].FSRestart != "unset">>
		lotus style. His hands are greedily following her womanly curves as they bang.
		<<else>>
		doggy style. He's massaging her rounded belly as she enjoys her first foray into motherhood.
		<</if>>
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSPaternalist != "unset">>
		<<if _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is making out with a pretty slave. An old romantic movie is playing on a wallscreen in front of them, forgotten.
		<<set _vignette++>>
	<<elseif $arcologies[0].FSDegradationist != "unset">>
		<<if _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is using a slave as a footrest as he relaxes. She has a huge dildo up her ass, and whenever she moves, he uses a foot to shove it farther inside her.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSBodyPurist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is idly playing with a slave's natural breasts as he watches a wallscreen. He's being gentle and she doesn't seem to mind.
		<<set _vignette++>>
	<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is fucking a bimbo slave doggy style. Her fake tits are so huge that the motion is making them slap together under her.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSYouthPreferentialist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is getting a blowjob from a young slave. He's playing with her <<if $seeDicks != 100>>fresh pussy<<else>>tight little anus<</if>> as she sucks his dick.
		<<set _vignette++>>
	<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is getting a massage from a mature slave. She's wearing a towel, but he sneaks a hand back and steals it, freeing her heavy breasts.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is getting a lapdance from a lithe slave. She's moving her cute butt lower and lower, getting ready to impale herself on his raging erection.
		<<set _vignette++>>
	<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is almost hidden by a slave he's got in his lap. He has his head buried between her monstrous breasts, and it's not clear how he's breathing.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSPastoralist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is drinking a slave's milk, straight from the nipple, while idly massaging her other breast, bringing out a thin stream of milk.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSPhysicalIdealist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is doing pushups with a well-endowed slave sitting on his back to add weight. She's counting his reps for him.
		<<set _vignette++>>
	<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is doing squats with a rather portly slave sitting on his shoulders to add weight. She pops a cookie into his mouth with each completed set.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSChattelReligionist != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is mounting a praying slave from behind. It doesn't distract her; her quiet devotions become more fervent as he fucks her.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSRepopulationFocus != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is being ridden by an enormously pregnant slave. He's massaging her taut belly as she uses her hands to support her sore boobs.
		<<set _vignette++>>
	<<elseif $arcologies[0].FSRestart != "unset">>
		<<if _vignette >= $FSCreditCount>>Finally, a<<elseif _vignette >= 3>>Yet another<<elseif _vignette >= 2>>A third<<elseif _vignette>>Another<<else>>A<</if>> mercenary is being serviced by a slave with a visibly smooth crotch. He has a dildo rammed in her ass and moves it along with her sucking.
		<<set _vignette++>>
	<</if>>
	<<if $arcologies[0].FSRomanRevivalist != "unset">>
	<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
	<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
	<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
	<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
	<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
	<</if>>
<</if>>

<<if $mercenariesHelpCorp > 0>>

	As you leave, a squad moves thunderously into the bay, fresh from a slave raid on behalf of your corporation. Most of their captures have been dropped off with the corporate receivers, but they've been given a pretty girl who isn't a good training prospect for the corporate brand, a common reward. The squad looks after their weapons and armor first, an inviolable rule, and as they do, they leave their naked slave standing in the middle of the bay, ignored. She isn't even bound, but she's standing nude and alone amongst modern mercenaries, so she knows that resistance is futile. So she does the only thing left available to her, try to cover herself with her hands and cry.
<</if>>

<<link "Decommission the armory and return this sector to manufacturing">>
	<<set $barracks = 0>>
	<<for _i = 0; _i < $sectors.length; _i++>>
		<<if $sectors[_i].type == "Barracks">><<set $sectors[_i].type = "Manufacturing">><<break>><</if>>
	<</for>>
	<<goto "Main">>
<</link>>


code:
:: BG Select [nobr]

<<set $nextButton = "Back to Main", $nextLink = "Main", $showEncyclopedia = 1, $encyclopedia = "Bodyguard">>
<<showallAssignmentFilter>>
<<if ($Bodyguard != 0)>>
	''__@@.pink;<<SlaveFullName $Bodyguard>>@@__'' is serving as your bodyguard.

She will remain close to you at all times and guard your person.
<<else>>
	You have not selected a bodyguard.
<</if>>

''Appoint a bodyguard from your devoted slaves:''

[[None|Bodyguard Workaround][$i = -1]]

<<assignmentFilter>>

	<<showallAssignmentFilter>>
	<<include "Slave Summary">>
	<<resetAssignmentFilter>>


code:
:: Body Mod Rules Assistant Settings [nobr]

<<set $nextButton = "Back">>
<<set $nextLink = "Rules Assistant">>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "Personal Assistant">>

//Please use the 'no default setting' option to identify areas I should not address.//

__Rule $r piercings__

Ear piercings: ''

<<if $currentRule.earPiercing == "no default setting">>No default setting.<<elseif $currentRule.earPiercing == 0>>None.<<elseif $currentRule.earPiercing == 1>>Light.
<<elseif $currentRule.earPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.earPiercing = "no default setting">>
<<RAChangeEarPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.earPiercing = 0>>
<<RAChangeEarPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.earPiercing = 1>>
<<RAChangeEarPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.earPiercing = 2>>
<<RAChangeEarPiercings>>
<</link>>

Nasal piercings: ''

<<if $currentRule.nosePiercing == "no default setting">>No default setting.<<elseif $currentRule.nosePiercing == 0>>None.<<elseif $currentRule.nosePiercing == 1>>Light.
<<elseif $currentRule.nosePiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.nosePiercing = "no default setting">>
<<RAChangeNosePiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.nosePiercing = 0>>
<<RAChangeNosePiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.nosePiercing = 1>>
<<RAChangeNosePiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.nosePiercing = 2>>
<<RAChangeNosePiercings>>
<</link>>

Eyebrow piercings: ''

<<if $currentRule.eyebrowPiercing == "no default setting">>No default setting.<<elseif $currentRule.eyebrowPiercing == 0>>None.<<elseif $currentRule.eyebrowPiercing == 1>>Light.
<<elseif $currentRule.eyebrowPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.eyebrowPiercing = "no default setting">>
<<RAChangeEyebrowPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.eyebrowPiercing = 0>>
<<RAChangeEyebrowPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.eyebrowPiercing = 1>>
<<RAChangeEyebrowPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.eyebrowPiercing = 2>>
<<RAChangeEyebrowPiercings>>
<</link>>

Navel piercing: ''

<<if $currentRule.navelPiercing == "no default setting">>No default setting.<<elseif $currentRule.navelPiercing == 0>>None.<<elseif $currentRule.navelPiercing == 1>>Light.
<<elseif $currentRule.navelPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.navelPiercing = "no default setting">>
<<RAChangeNavelPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.navelPiercing = 0>>
<<RAChangeNavelPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.navelPiercing = 1>>
<<RAChangeNavelPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.navelPiercing = 2>>
<<RAChangeNavelPiercings>>
<</link>>

Nipple piercings: ''

<<if $currentRule.nipplesPiercing == "no default setting">>No default setting.<<elseif $currentRule.nipplesPiercing == 0>>None.<<elseif $currentRule.nipplesPiercing == 1>>Light.
<<elseif $currentRule.nipplesPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.nipplesPiercing = "no default setting">>
<<RAChangeNipplePiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.nipplesPiercing = 0>>
<<RAChangeNipplePiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.nipplesPiercing = 1>>
<<RAChangeNipplePiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.nipplesPiercing = 2>>
<<RAChangeNipplePiercings>>
<</link>>

Areola studs: ''

<<if $currentRule.areolaePiercing == "no default setting">>No default setting.<<elseif $currentRule.areolaePiercing == 0>>None.<<elseif $currentRule.areolaePiercing == 1>>Studded.<</if>>''

<<link "No default setting">>
<<set $currentRule.areolaePiercing = "no default setting">>
<<RAChangeAreolaPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.areolaePiercing = 0>>
<<RAChangeAreolaPiercings>>
<</link>>
|
<<link "Studded">>
<<set $currentRule.areolaePiercing = 1>>
<<RAChangeAreolaPiercings>>
<</link>>

Lip piercings: ''

<<if $currentRule.lipsPiercing == "no default setting">>No default setting.<<elseif $currentRule.lipsPiercing == 0>>None.<<elseif $currentRule.lipsPiercing == 1>>Light.
<<elseif $currentRule.lipsPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.lipsPiercing = "no default setting">>
<<RAChangeLipPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.lipsPiercing = 0>>
<<RAChangeLipPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.lipsPiercing = 1>>
<<RAChangeLipPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.lipsPiercing = 2>>
<<RAChangeLipPiercings>>
<</link>>

Tongue piercing: ''

<<if $currentRule.tonguePiercing == "no default setting">>No default setting.<<elseif $currentRule.tonguePiercing == 0>>None.<<elseif $currentRule.tonguePiercing == 1>>Light.
<<elseif $currentRule.tonguePiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.tonguePiercing = "no default setting">>
<<RAChangeTonguePiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.tonguePiercing = 0>>
<<RAChangeTonguePiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.tonguePiercing = 1>>
<<RAChangeTonguePiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.tonguePiercing = 2>>
<<RAChangeTonguePiercings>>
<</link>>

Clit piercing: ''

<<if $currentRule.clitPiercing == "no default setting">>No default setting.<<elseif $currentRule.clitPiercing == 0>>None.<<elseif $currentRule.clitPiercing == 1>>Light.
<<elseif $currentRule.clitPiercing == 2>>Heavy.
<<elseif $currentRule.clitPiercing == 3>>Smart.<</if>>''

<<link "No default setting">>
<<set $currentRule.clitPiercing = "no default setting">>
<<RAChangeClitPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.clitPiercing = 0>>
<<RAChangeClitPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.clitPiercing = 1>>
<<RAChangeClitPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.clitPiercing = 2>>
<<RAChangeClitPiercings>>
<</link>>
|
<<link "Smart">>
<<set $currentRule.clitPiercing = 3>>
<<RAChangeClitPiercings>>
<</link>>  //Warning: expensive//

<<if ($currentRule.vagina != -1)>>

Pussylips piercings: ''

<<if $currentRule.vaginaPiercing == "no default setting">>No default setting.<<elseif $currentRule.vaginaPiercing == 0>>None.<<elseif $currentRule.vaginaPiercing == 1>>Light.
<<elseif $currentRule.vaginaPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.vaginaPiercing = "no default setting">>
<<RAChangeVaginaPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.vaginaPiercing = 0>>
<<RAChangeVaginaPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.vaginaPiercing = 1>>
<<RAChangeVaginaPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.vaginaPiercing = 2>>
<<RAChangeVaginaPiercings>>
<</link>>
<</if>>

<<if ($seeDicks > 0 || $currentRule.dickPiercing > 0)>>

Shaft piercings: ''

<<if $currentRule.dickPiercing == "no default setting">>No default setting.<<elseif $currentRule.dickPiercing == 0>>None.<<elseif $currentRule.dickPiercing == 1>>Light.
<<elseif $currentRule.dickPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.dickPiercing = "no default setting">>
<<RAChangeDickPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.dickPiercing = 0>>
<<RAChangeDickPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.dickPiercing = 1>>
<<RAChangeDickPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.dickPiercing = 2>>
<<RAChangeDickPiercings>>
<</link>>
<</if>>

Perianal piercings: ''

<<if $currentRule.anusPiercing == "no default setting">>No default setting.<<elseif $currentRule.anusPiercing == 0>>None.<<elseif $currentRule.anusPiercing == 1>>Light.
<<elseif $currentRule.anusPiercing == 2>>Heavy.<</if>>''

<<link "No default setting">>
<<set $currentRule.anusPiercing = "no default setting">>
<<RAChangeAnusPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.anusPiercing = 0>>
<<RAChangeAnusPiercings>>
<</link>>
|
<<link "Light">>
<<set $currentRule.anusPiercing = 1>>
<<RAChangeAnusPiercings>>
<</link>>
|
<<link "Heavy">>
<<set $currentRule.anusPiercing = 2>>
<<RAChangeAnusPiercings>>
<</link>>

Corset piercings: ''

<<if $currentRule.corsetPiercing == "no default setting">>No default setting.<<elseif $currentRule.corsetPiercing == 0>>None.<<elseif $currentRule.corsetPiercing == 1>>Applied.<</if>>''

<<link "No default setting">>
<<set $currentRule.corsetPiercing = "no default setting">>
<<RAChangeCorsetPiercings>>
<</link>>
|
<<link "None">>
<<set $currentRule.corsetPiercing = 0>>
<<RAChangeCorsetPiercings>>
<</link>>
|
<<link "Apply">>
<<set $currentRule.corsetPiercing = 1>>
<<RAChangeCorsetPiercings>>
<</link>>

__Rule $r branding__

Automatic branding is

<<if $currentRule.autoBrand == 1>>
  ''on.''
  <<link "Deactivate">>
<<set $currentRule.autoBrand = 0>>
<<RAChangeBranding>>
<</link>>
<<else>>
  ''off.''
  <<link "Activate">>
<<set $currentRule.autoBrand = 1>>
<<RAChangeBranding>>
<</link>>
<</if>>

Your preferred location for brands is the ''$brandTarget.''

Ears:
<<link "Left">>
<<set $brandTarget = "left ear">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right ear">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "ears">>
<<RAChangeBrandTarget>>
<</link>>

Cheeks:
<<link "Left">>
<<set $brandTarget = "left cheek">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right cheek">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "cheeks">>
<<RAChangeBrandTarget>>
<</link>>

Shoulders:
<<link "Left">>
<<set $brandTarget = "left shoulder">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right shoulder">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "shoulders">>
<<RAChangeBrandTarget>>
<</link>>

Breasts:
<<link "Right">>
<<set $brandTarget = "right breast">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Left">>
<<set $brandTarget = "left breast">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "breasts">>
<<RAChangeBrandTarget>>
<</link>>

Arm, upper:
<<link "Left">>
<<set $brandTarget = "left upper arm">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right upper arm">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "upper arms">>
<<RAChangeBrandTarget>>
<</link>>

Arm, lower:
<<link "Left">>
<<set $brandTarget = "left lower arm">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right lower arm">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "lower left arms">>
<<RAChangeBrandTarget>>
<</link>>

Wrist:
<<link "Left">>
<<set $brandTarget = "left wrist">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right wrist">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "wrists">>
<<RAChangeBrandTarget>>
<</link>>

Hand:
<<link "Left">>
<<set $brandTarget = "left hand">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right hand">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "hands">>
<<RAChangeBrandTarget>>
<</link>>

Buttocks:
<<link "Left">>
<<set $brandTarget = "left buttock">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right buttock">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "buttocks">>
<<RAChangeBrandTarget>>
<</link>>

Thigh:
<<link "Left">>
<<set $brandTarget = "left thigh">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right thigh">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "thighs">>
<<RAChangeBrandTarget>>
<</link>>

Calf:
<<link "Left">>
<<set $brandTarget = "left calf">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right calf">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "calves">>
<<RAChangeBrandTarget>>
<</link>>

Ankle:
<<link "Left">>
<<set $brandTarget = "left ankle">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right ankle">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "ankles">>
<<RAChangeBrandTarget>>
<</link>>

Feet:
<<link "Left">>
<<set $brandTarget = "left foot">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Right">>
<<set $brandTarget = "right foot">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Both">>
<<set $brandTarget = "feet">>
<<RAChangeBrandTarget>>
<</link>>

Other:
<<link "Neck">>
<<set $brandTarget = "neck">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Chest">>
<<set $brandTarget = "chest">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Belly">>
<<set $brandTarget = "belly">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Pubic Mound">>
<<set $brandTarget = "pubic mound">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Back">>
<<set $brandTarget = "back">>
<<RAChangeBrandTarget>>
<</link>>
|
<<link "Lower Back">>
<<set $brandTarget = "lower back">>
<<RAChangeBrandTarget>>
<</link>>

Your brand design is ''$brandDesign.''

<<link "Your slaving emblem">>
<<set $brandDesign = "your personal symbol">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Your initials">>
<<set $brandDesign = "your initials">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "SLUT">>
<<set $brandDesign = "SLUT">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "WHORE">>
<<set $brandDesign = "WHORE">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "SLAVE">>
<<set $brandDesign = "SLAVE">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "COW">>
<<set $brandDesign = "COW">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "MEAT">>
<<set $brandDesign = "MEAT">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "CUMDUMP">>
<<set $brandDesign = "CUMDUMP">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "LOVER">>
<<set $brandDesign = "LOVER">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Pussy symbol">>
<<set $brandDesign = "a pussy symbol">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Anus symbol">>
<<set $brandDesign = "an anus symbol">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Penis symbol">>
<<set $brandDesign = "a penis symbol">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Lady">>
<<set $brandDesign = "a lady silhouette">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Princess">>
<<set $brandDesign = "a princess silhouette">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Queen">>
<<set $brandDesign = "a queen silhouette">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Angel">>
<<set $brandDesign = "an angel silhouette">>
<<RAChangeBrandDesign>>
<</link>>
|
<<link "Devil">>
<<set $brandDesign = "a devil silhouette">>
<<RAChangeBrandDesign>>
<</link>>
<<if ($arcologies[0].FSSupremacist != "unset") && ($arcologies[0].FSSupremacistRace == "white") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// <<link "Swastika">>
<<set $brandDesign = "a swastika">>
<<RAChangeBrandDesign>>
<</link>>
<<elseif ($arcologies[0].FSSupremacist != "unset") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// <<link "Racial Slur">>
<<set $brandDesign = "a racial slur">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSSubjugationistRace == "semitic") && ($activeSlave.race == "semitic")>>
| //FS// <<link "Star of David">>
<<set $brandDesign = "a Star of David">>
<<RAChangeBrandDesign>>
<</link>>
<<elseif ($arcologies[0].FSSubjugationist != "unset") && ($activeSlave.race == $arcologies[0].FSSubjugationistRace)>>
| //FS// <<link "Racial Slur">>
<<set $brandDesign = "a racial slur">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSGenderRadicalist != "unset") || ($arcologies[0].FSGenderFundamentalist != "unset")>>
| //FS// <<link "Gender Symbol">>
<<set $brandDesign = "a gender symbol">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSPaternalist != "unset")>>
| //FS// <<link "Personal Symbol">>
<<set $brandDesign = "her own personal symbol">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSDegradationist != "unset")>>
| //FS// <<link "Chain Symbol">>
<<set $brandDesign = "a chain symbol">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSBodyPurist != "unset")>>
| //FS// <<link "Vitruvian Man">>
<<set $brandDesign = "a Vitruvian man">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSTransformationFetishist != "unset")>>
| //FS// <<link "Most Desired Implants">>
<<set $brandDesign = "a shortlist of desired implants">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSYouthPreferentialist != "unset")>>
| //FS// <<link "Virginity Status">>
<<set $brandDesign = "her virginity status">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSMaturityPreferentialist != "unset")>>
| //FS// <<link "Sexual Skill Info">>
<<set $brandDesign = "her sexual skills">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
| //FS// <<link "Breast Ceiling">>
<<set $brandDesign = "her absolute maximum breast size">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSAssetExpansionist != "unset")>>
| //FS// <<link "Breast Floor">>
<<set $brandDesign = "her absolute minimum breast size">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSPastoralist != "unset")>>
| //FS// <<link "Product Quality">>
<<set $brandDesign = "her body product quality">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset")>>
| //FS// <<link "Deadlift Info">>
<<set $brandDesign = "her deadlift record">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset")>>
| //FS// <<link "Weight Record">>
<<set $brandDesign = "her highest weigh-in">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset") && $PC.refreshmentType == 2>>
| //FS// <<link "Favorite Food">>
<<set $brandDesign = "a big helping of "+$PC.refreshment>>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset")>>
| //FS// <<link "Birth Count">>
<<set $brandDesign = "the number of children she has birthed">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
| //FS// <<link "Religious Symbol">>
<<set $brandDesign = "a religious symbol">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset")>>
| //FS// <<link "Republican Crest">>
<<set $brandDesign = "a small crest of your Republic">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSAztecRevivalist != "unset")>>
| //FS// <<link "Seven Serpents">>
<<set $brandDesign = "a small symbol of the Aztec gods">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset")>>
| //FS// <<link "Dynastic Sigil">>
<<set $brandDesign = "a small sigil of your Dynasty">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset")>>
| //FS// <<link "Mon">>
<<set $brandDesign = "a small image of the Shogunate's mon">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset")>>
| //FS// <<link "Caliphate Symbol">>
<<set $brandDesign = "a small symbol of the Caliphate">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset")>>
| //FS// <<link "Imperial Seal">>
<<set $brandDesign = "a small image of your Imperial Seal">>
<<RAChangeBrandDesign>>
<</link>>  <</if>>

Custom brand design: <<textbox "$brandDesign" $brandDesign "Body Mod Rules Assistant Settings">> //For best results, use a single word//

__Rule $r tattoos__

//Apply a theme at once?//

<<link "No default setting">>
<<set $currentRule.lipsTat = "no default setting">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "no default setting">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "no default setting">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "no default setting">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "no default setting">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "no default setting">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "no default setting">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "no default setting">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "no default setting">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "no default setting">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "no default setting">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.lipsTat = 0>>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = 0>>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = 0>>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = 0>>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = 0>>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = 0>>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = 0>>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = 0>>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = 0>>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = 0>>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = 0>>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.lipsTat = "tribal patterns">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "tribal patterns">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "tribal patterns">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "tribal patterns">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "tribal patterns">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "tribal patterns">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "tribal patterns">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "tribal patterns">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "tribal patterns">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "tribal patterns">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "tribal patterns">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.lipsTat = "flowers">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "flowers">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "flowers">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "flowers">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "flowers">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "flowers">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "flowers">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "flowers">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "flowers">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "flowers">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "flowers">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.lipsTat = "counting">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "counting">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "counting">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "counting">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "counting">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "counting">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "counting">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "counting">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "counting">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "counting">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "counting">>
<<RAChangeLegTattoos>>

<</link>>
|
<<link "Advertisements">>
<<set $currentRule.lipsTat = "advertisements">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "advertisements">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "advertisements">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "advertisements">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "advertisements">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "advertisements">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "advertisements">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "advertisements">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "advertisements">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "advertisements">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "advertisements">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.lipsTat = "rude words">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "rude words">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "rude words">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "rude words">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "rude words">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "rude words">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "rude words">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "rude words">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "rude words">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "rude words">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "rude words">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.lipsTat = "degradation">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "degradation">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "degradation">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "degradation">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "degradation">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "degradation">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "degradation">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "degradation">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "degradation">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "degradation">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "degradation">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.lipsTat = "bovine patterns">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "bovine patterns">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "bovine patterns">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "bovine patterns">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "bovine patterns">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "bovine patterns">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "bovine patterns">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "bovine patterns">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "bovine patterns">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "bovine patterns">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "bovine patterns">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Asian art">>

<<set $currentRule.lipsTat = "Asian art">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "Asian art">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "Asian art">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "Asian art">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "Asian art">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "Asian art">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "Asian art">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "Asian art">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "Asian art">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "no default setting">>/* Slave may be an enormous asshole, but not big enough for an Asian masterpiece*/
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "Asian art">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.lipsTat = "no default setting">> /* No face option for Scenes */
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "scenes">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "scenes">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "scenes">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "scenes">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "scenes">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "scenes">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "no default setting">>/* No room on dick for a scene, no matter how big slave thinks they are */
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "scenes">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "no default setting">>/* Slave may be an enormous asshole, but not big enough for a whole scene, you cad */
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "scenes">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.lipsTat = "sacrilege">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "sacrilege">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "sacrilege">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "sacrilege">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "sacrilege">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "sacrilege">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "sacrilege">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "sacrilege">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "sacrilege">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "sacrilege">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "sacrilege">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.lipsTat = "sacrament">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "sacrament">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "sacrament">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "sacrament">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "sacrament">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "sacrament">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "sacrament">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "sacrament">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "sacrament">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "sacrament">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "sacrament">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.lipsTat = "possessive">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "possessive">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "possessive">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "possessive">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "possessive">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "possessive">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "possessive">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "possessive">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "possessive">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "possessive">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "possessive">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.lipsTat = "paternalist">>
<<RAChangeFaceTattoos>>
<<set $currentRule.shouldersTat = "paternalist">>
<<RAChangeShoulderTattoos>>
<<set $currentRule.boobsTat = "paternalist">>
<<RAChangeChestTattoos>>
<<set $currentRule.armsTat = "paternalist">>
<<RAChangeArmTattoos>>
<<set $currentRule.backTat = "paternalist">>
<<RAChangeBackTattoos>>
<<set $currentRule.stampTat = "paternalist">>
<<RAChangeStampTattoos>>
<<set $currentRule.vaginaTat = "paternalist">>
<<RAChangeVaginaTattoos>>
<<if $seeDicks > 0>>
	<<set $currentRule.dickTat = "paternalist">>
	<<RAChangeDickTattoos>>
<</if>>
<<set $currentRule.buttTat = "paternalist">>
<<RAChangeButtTattoos>>
<<set $currentRule.anusTat = "paternalist">>
<<RAChangeAnusTattoos>>
<<set $currentRule.legsTat = "paternalist">>
<<RAChangeLegTattoos>>
<</link>>

Facial tattoos: ''

<<if $currentRule.lipsTat == 0>>none<<else>>$currentRule.lipsTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.lipsTat = "no default setting">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.lipsTat = 0>>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.lipsTat = "tribal patterns">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.lipsTat = "flowers">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.lipsTat = "counting">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.lipsTat = "advertisements">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.lipsTat = "rude words">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.lipsTat = "degradation">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.lipsTat = "bovine patterns">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.lipsTat = "Asian art">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Permanent makeup">>
<<set $currentRule.lipsTat = "permanent makeup">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.lipsTat = "sacrament">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.lipsTat = "sacrilege">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.lipsTat = "possessive">>
<<RAChangeFaceTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.lipsTat = "paternalist">>
<<RAChangeFaceTattoos>>
<</link>>

Shoulder tattoos: ''

<<if $currentRule.shouldersTat == 0>>none<<else>>$currentRule.shouldersTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.shouldersTat = "no default setting">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.shouldersTat = 0>>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.shouldersTat = "tribal patterns">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.shouldersTat = "flowers">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.shouldersTat = "counting">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.shouldersTat = "advertisements">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.shouldersTat = "rude words">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.shouldersTat = "degradation">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.shouldersTat = "bovine patterns">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.shouldersTat = "Asian art">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.shouldersTat = "scenes">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.shouldersTat = "sacrament">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.shouldersTat = "sacrilege">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.shouldersTat = "possessive">>
<<RAChangeShoulderTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.shouldersTat = "paternalist">>
<<RAChangeShoulderTattoos>>
<</link>>

Chest tattoos: ''

<<if $currentRule.boobsTat == 0>>none<<else>>$currentRule.boobsTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.boobsTat = "no default setting">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.boobsTat = 0>>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.boobsTat = "tribal patterns">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.boobsTat = "flowers">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.boobsTat = "counting">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.boobsTat = "advertisements">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.boobsTat = "rude words">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.boobsTat = "degradation">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.boobsTat = "bovine patterns">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.boobsTat = "Asian art">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.boobsTat = "scenes">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.boobsTat = "sacrament">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.boobsTat = "sacrilege">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.boobsTat = "possessive">>
<<RAChangeChestTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.boobsTat = "paternalist">>
<<RAChangeChestTattoos>>
<</link>>

Arm tattoos: ''

<<if $currentRule.armsTat == 0>>none<<else>>$currentRule.armsTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.armsTat = "no default setting">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.armsTat = 0>>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.armsTat = "tribal patterns">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.armsTat = "flowers">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.armsTat = "counting">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.armsTat = "advertisements">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.armsTat = "rude words">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.armsTat = "degradation">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.armsTat = "bovine patterns">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.armsTat = "Asian art">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.armsTat = "scenes">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.armsTat = "sacrament">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.armsTat = "sacrilege">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.armsTat = "possessive">>
<<RAChangeArmTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.armsTat = "paternalist">>
<<RAChangeArmTattoos>>
<</link>>

Upper back tattoo: ''

<<if $currentRule.backTat == 0>>none<<else>>$currentRule.backTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.backTat = "no default setting">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.backTat = 0>>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.backTat = "tribal patterns">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.backTat = "flowers">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.backTat = "counting">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.backTat = "advertisements">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.backTat = "rude words">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.backTat = "degradation">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.backTat = "bovine patterns">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.backTat = "Asian art">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.backTat = "scenes">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.backTat = "sacrament">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.backTat = "sacrilege">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.backTat = "possessive">>
<<RAChangeBackTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.backTat = "paternalist">>
<<RAChangeBackTattoos>>
<</link>>

Lower back tattoo: ''

<<if $currentRule.stampTat == 0>>none<<else>>$currentRule.stampTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.stampTat = "no default setting">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.stampTat = 0>>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.stampTat = "tribal patterns">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.stampTat = "flowers">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.stampTat = "counting">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.stampTat = "advertisements">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.stampTat = "rude words">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.stampTat = "degradation">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.stampTat = "bovine patterns">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.stampTat = "Asian art">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.stampTat = "scenes">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.stampTat = "sacrament">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.stampTat = "sacrilege">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.stampTat = "possessive">>
<<RAChangeStampTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.stampTat = "paternalist">>
<<RAChangeStampTattoos>>
<</link>>

Abdominal tattoo: ''

<<if $currentRule.vaginaTat == 0>>none<<else>>$currentRule.vaginaTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.vaginaTat = "no default setting">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.vaginaTat = 0>>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.vaginaTat = "tribal patterns">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.vaginaTat = "flowers">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.vaginaTat = "counting">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.vaginaTat = "advertisements">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.vaginaTat = "rude words">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.vaginaTat = "degradation">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.vaginaTat = "bovine patterns">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.vaginaTat = "Asian art">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.vaginaTat = "scenes">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.vaginaTat = "sacrament">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.vaginaTat = "sacrilege">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.vaginaTat = "possessive">>
<<RAChangeVaginaTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.vaginaTat = "paternalist">>
<<RAChangeVaginaTattoos>>
<</link>>

<<if $seeDicks > 0>>

Dick tattoo: ''

<<if $currentRule.dickTat == 0>>none<<else>>$currentRule.dickTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.dickTat = "no default setting">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.dickTat = 0>>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.dickTat = "tribal patterns">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.dickTat = "flowers">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.dickTat = "counting">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.dickTat = "advertisements">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.dickTat = "rude words">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.dickTat = "degradation">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.dickTat = "bovine patterns">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.dickTat = "Asian art">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.dickTat = "sacrament">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.dickTat = "sacrilege">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.dickTat = "possessive">>
<<RAChangeDickTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.dickTat = "paternalist">>
<<RAChangeDickTattoos>>
<</link>>
<</if>>

Buttock tattoos: ''

<<if $currentRule.buttTat == 0>>none<<else>>$currentRule.buttTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.buttTat = "no default setting">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.buttTat = 0>>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.buttTat = "tribal patterns">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.buttTat = "flowers">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.buttTat = "counting">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.buttTat = "advertisements">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.buttTat = "rude words">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.buttTat = "degradation">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.buttTat = "bovine patterns">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.buttTat = "Asian art">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.buttTat = "scenes">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.buttTat = "sacrament">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.buttTat = "sacrilege">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.buttTat = "possessive">>
<<RAChangeButtTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.buttTat = "paternalist">>
<<RAChangeButtTattoos>>
<</link>>

Anal tattoo or bleaching: ''

<<if $currentRule.anusTat == 0>>none<<else>>$currentRule.anusTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.anusTat = "no default setting">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.anusTat = 0>>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Tribal pattern">>
<<set $currentRule.anusTat = "tribal patterns">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.anusTat = "flowers">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.anusTat = "counting">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.anusTat = "advertisements">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.anusTat = "rude words">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.anusTat = "degradation">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.anusTat = "bovine patterns">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Bleached">>
<<set $currentRule.anusTat = "bleached">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.anusTat = "sacrament">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.anusTat = "sacrilege">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.anusTat = "possessive">>
<<RAChangeAnusTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.anusTat = "paternalist">>
<<RAChangeAnusTattoos>>
<</link>>

Leg tattoos: ''

<<if $currentRule.legsTat == 0>>none<<else>>$currentRule.legsTat<</if>>.

''

<<link "No default setting">>
<<set $currentRule.legsTat = "no default setting">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "None">>
<<set $currentRule.legsTat = 0>>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Tribal patterns">>
<<set $currentRule.legsTat = "tribal patterns">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Flowers">>
<<set $currentRule.legsTat = "flowers">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Counting">>
<<set $currentRule.legsTat = "counting">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Advertisements">>
<<set $currentRule.legsTat = "advertisements">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Rude words">>
<<set $currentRule.legsTat = "rude words">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Degradation">>
<<set $currentRule.legsTat = "degradation">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Bovine patterns">>
<<set $currentRule.legsTat = "bovine patterns">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Asian art">>
<<set $currentRule.legsTat = "Asian art">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Scenes">>
<<set $currentRule.legsTat = "scenes">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Sacrament">>
<<set $currentRule.legsTat = "sacrament">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Sacrilege">>
<<set $currentRule.legsTat = "sacrilege">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Possessive">>
<<set $currentRule.legsTat = "possessive">>
<<RAChangeLegTattoos>>
<</link>>
|
<<link "Paternalist">>
<<set $currentRule.legsTat = "paternalist">>
<<RAChangeLegTattoos>>
<</link>>