<reponame>Lokeyli/final-year-project-22-23using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GlobalConst : MonoBehaviour
{
    // The first 15 blendshapes are the visemes.
    public static int BLEND_START_INDEX = 0;
    public static int BLEND_END_INDEX = 15;
}