<reponame>TRPG0/ArchipelagoULTRAKILL<filename>mod/Structures/RawLocationData.cs﻿namespace ArchipelagoULTRAKILL.Structures
{
    public class RawLocationData
    {
        public string id;
        public long ap_id;
        public string item_name;
        public string item_type;
        public bool ukitem;
        public string player_name;
    }
}
