<filename>VisualTool/Industrial/FLight.Designer.cs﻿
namespace Sunny.UI.Demo
{
    partial class FLight
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.uiLedBulb4 = new Sunny.UI.UILedBulb();
            this.uiLedBulb3 = new Sunny.UI.UILedBulb();
            this.uiLedBulb2 = new Sunny.UI.UILedBulb();
            this.uiLine8 = new Sunny.UI.UILine();
            this.uiLedBulb1 = new Sunny.UI.UILedBulb();
            this.uiLight4 = new Sunny.UI.UILight();
            this.uiLight3 = new Sunny.UI.UILight();
            this.uiLight2 = new Sunny.UI.UILight();
            this.uiLine2 = new Sunny.UI.UILine();
            this.uiLight1 = new Sunny.UI.UILight();
            this.uiToolTip1 = new Sunny.UI.UIToolTip(this.components);
            this.uiLedBulb5 = new Sunny.UI.UILedBulb();
            this.uiLedBulb6 = new Sunny.UI.UILedBulb();
            this.uiLight5 = new Sunny.UI.UILight();
            this.uiLight6 = new Sunny.UI.UILight();
            this.SuspendLayout();
            // 
            // uiLedBulb4
            // 
            this.uiLedBulb4.Blink = true;
            this.uiLedBulb4.BlinkInterval = 500;
            this.uiLedBulb4.Location = new System.Drawing.Point(507, 87);
            this.uiLedBulb4.Name = "uiLedBulb4";
            this.uiLedBulb4.On = false;
            this.uiLedBulb4.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb4.TabIndex = 72;
            this.uiLedBulb4.Text = "uiLedBulb4";
            // 
            // uiLedBulb3
            // 
            this.uiLedBulb3.Location = new System.Drawing.Point(465, 87);
            this.uiLedBulb3.Name = "uiLedBulb3";
            this.uiLedBulb3.On = false;
            this.uiLedBulb3.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb3.TabIndex = 71;
            this.uiLedBulb3.Text = "uiLedBulb3";
            // 
            // uiLedBulb2
            // 
            this.uiLedBulb2.Color = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLedBulb2.Location = new System.Drawing.Point(423, 87);
            this.uiLedBulb2.Name = "uiLedBulb2";
            this.uiLedBulb2.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb2.TabIndex = 70;
            this.uiLedBulb2.Text = "uiLedBulb2";
            // 
            // uiLine8
            // 
            this.uiLine8.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLine8.Location = new System.Drawing.Point(381, 55);
            this.uiLine8.MinimumSize = new System.Drawing.Size(16, 16);
            this.uiLine8.Name = "uiLine8";
            this.uiLine8.Size = new System.Drawing.Size(319, 20);
            this.uiLine8.TabIndex = 69;
            this.uiLine8.Text = "UILedBulb";
            this.uiLine8.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
            // 
            // uiLedBulb1
            // 
            this.uiLedBulb1.Location = new System.Drawing.Point(381, 87);
            this.uiLedBulb1.Name = "uiLedBulb1";
            this.uiLedBulb1.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb1.TabIndex = 68;
            this.uiLedBulb1.Text = "uiLedBulb1";
            // 
            // uiLight4
            // 
            this.uiLight4.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight4.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLight4.Location = new System.Drawing.Point(72, 87);
            this.uiLight4.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight4.Name = "uiLight4";
            this.uiLight4.OffCenterColor = System.Drawing.Color.Gainsboro;
            this.uiLight4.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight4.OnColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.uiLight4.Radius = 0;
            this.uiLight4.Shape = Sunny.UI.UIShape.Square;
            this.uiLight4.Size = new System.Drawing.Size(35, 35);
            this.uiLight4.State = Sunny.UI.UILightState.Blink;
            this.uiLight4.TabIndex = 67;
            this.uiLight4.Text = "uiLight4";
            // 
            // uiLight3
            // 
            this.uiLight3.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight3.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLight3.Location = new System.Drawing.Point(156, 87);
            this.uiLight3.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight3.Name = "uiLight3";
            this.uiLight3.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight3.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight3.Radius = 35;
            this.uiLight3.Size = new System.Drawing.Size(35, 35);
            this.uiLight3.State = Sunny.UI.UILightState.Blink;
            this.uiLight3.TabIndex = 66;
            this.uiLight3.Text = "uiLight3";
            // 
            // uiLight2
            // 
            this.uiLight2.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight2.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLight2.Location = new System.Drawing.Point(114, 87);
            this.uiLight2.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight2.Name = "uiLight2";
            this.uiLight2.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight2.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight2.Radius = 35;
            this.uiLight2.Size = new System.Drawing.Size(35, 35);
            this.uiLight2.State = Sunny.UI.UILightState.Off;
            this.uiLight2.TabIndex = 65;
            this.uiLight2.Text = "uiLight2";
            // 
            // uiLine2
            // 
            this.uiLine2.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLine2.Location = new System.Drawing.Point(30, 55);
            this.uiLine2.MinimumSize = new System.Drawing.Size(16, 16);
            this.uiLine2.Name = "uiLine2";
            this.uiLine2.Size = new System.Drawing.Size(319, 20);
            this.uiLine2.TabIndex = 64;
            this.uiLine2.Text = "UILight";
            this.uiLine2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
            // 
            // uiLight1
            // 
            this.uiLight1.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight1.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLight1.Location = new System.Drawing.Point(30, 87);
            this.uiLight1.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight1.Name = "uiLight1";
            this.uiLight1.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight1.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight1.Radius = 35;
            this.uiLight1.Size = new System.Drawing.Size(35, 35);
            this.uiLight1.TabIndex = 63;
            this.uiLight1.Text = "uiLight1";
            // 
            // uiToolTip1
            // 
            this.uiToolTip1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(54)))), ((int)(((byte)(54)))));
            this.uiToolTip1.Font = new System.Drawing.Font("微软雅黑", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiToolTip1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(239)))), ((int)(((byte)(239)))));
            this.uiToolTip1.OwnerDraw = true;
            // 
            // uiLedBulb5
            // 
            this.uiLedBulb5.Blink = true;
            this.uiLedBulb5.Color = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLedBulb5.Location = new System.Drawing.Point(465, 146);
            this.uiLedBulb5.Name = "uiLedBulb5";
            this.uiLedBulb5.Size = new System.Drawing.Size(64, 64);
            this.uiLedBulb5.TabIndex = 74;
            this.uiLedBulb5.Text = "uiLedBulb5";
            // 
            // uiLedBulb6
            // 
            this.uiLedBulb6.Location = new System.Drawing.Point(381, 146);
            this.uiLedBulb6.Name = "uiLedBulb6";
            this.uiLedBulb6.Size = new System.Drawing.Size(64, 64);
            this.uiLedBulb6.TabIndex = 73;
            this.uiLedBulb6.Text = "uiLedBulb6";
            // 
            // uiLight5
            // 
            this.uiLight5.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight5.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLight5.Location = new System.Drawing.Point(114, 146);
            this.uiLight5.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight5.Name = "uiLight5";
            this.uiLight5.OffCenterColor = System.Drawing.Color.Gainsboro;
            this.uiLight5.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight5.OnColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.uiLight5.Radius = 0;
            this.uiLight5.Shape = Sunny.UI.UIShape.Square;
            this.uiLight5.Size = new System.Drawing.Size(64, 64);
            this.uiLight5.TabIndex = 76;
            this.uiLight5.Text = "uiLight5";
            // 
            // uiLight6
            // 
            this.uiLight6.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight6.Font = new System.Drawing.Font("微软雅黑", 12F);
            this.uiLight6.Location = new System.Drawing.Point(30, 146);
            this.uiLight6.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight6.Name = "uiLight6";
            this.uiLight6.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight6.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight6.Radius = 64;
            this.uiLight6.Size = new System.Drawing.Size(64, 64);
            this.uiLight6.State = Sunny.UI.UILightState.Blink;
            this.uiLight6.TabIndex = 75;
            this.uiLight6.Text = "uiLight6";
            // 
            // FLight
            // 
            this.AllowShowTitle = true;
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.ClientSize = new System.Drawing.Size(800, 450);
            this.Controls.Add(this.uiLight5);
            this.Controls.Add(this.uiLight6);
            this.Controls.Add(this.uiLedBulb5);
            this.Controls.Add(this.uiLedBulb6);
            this.Controls.Add(this.uiLedBulb4);
            this.Controls.Add(this.uiLedBulb3);
            this.Controls.Add(this.uiLedBulb2);
            this.Controls.Add(this.uiLine8);
            this.Controls.Add(this.uiLedBulb1);
            this.Controls.Add(this.uiLight4);
            this.Controls.Add(this.uiLight3);
            this.Controls.Add(this.uiLight2);
            this.Controls.Add(this.uiLine2);
            this.Controls.Add(this.uiLight1);
            this.Name = "FLight";
            this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
            this.ShowTitle = true;
            this.Symbol = 362751;
            this.Text = "Light";
            this.ResumeLayout(false);

        }

        #endregion
        private UILedBulb uiLedBulb4;
        private UILedBulb uiLedBulb3;
        private UILedBulb uiLedBulb2;
        private UILine uiLine8;
        private UILedBulb uiLedBulb1;
        private UILight uiLight4;
        private UILight uiLight3;
        private UILight uiLight2;
        private UILine uiLine2;
        private UILight uiLight1;
        private UIToolTip uiToolTip1;
        private UILedBulb uiLedBulb5;
        private UILedBulb uiLedBulb6;
        private UILight uiLight5;
        private UILight uiLight6;
    }
}