<reponame>cj-mills/fastai-to-libtorch-to-unity-tutorial<filename>Fastai-Unity-Tutorial/Assets/Unity UI Samples/Scripts/ApplicationManager.cs﻿using UnityEngine;
using System.Collections;

public class ApplicationManager : MonoBehaviour {
	

	public void Quit () 
	{
		#if UNITY_EDITOR
		UnityEditor.EditorApplication.isPlaying = false;
		#else
		Application.Quit();
		#endif
	}
}
