<reponame>rhysmdnz/pulumi-alicloud-rhys-hacks// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;

namespace Pulumi.AliCloud.Ros.Outputs
{

    [OutputType]
    public sealed class GetTemplateScratchesScratchResult
    {
        /// <summary>
        /// The creation time of the resource.
        /// </summary>
        public readonly string CreateTime;
        /// <summary>
        /// The description of the Template Scratch.
        /// </summary>
        public readonly string Description;
        /// <summary>
        /// The ID of the Template Scratch.
        /// </summary>
        public readonly string Id;
        /// <summary>
        /// The Logical ID generation strategy of the Template Scratch.
        /// </summary>
        public readonly string LogicalIdStrategy;
        /// <summary>
        /// Priority parameter.
        /// </summary>
        public readonly ImmutableArray<Outputs.GetTemplateScratchesScratchPreferenceParameterResult> PreferenceParameters;
        /// <summary>
        /// Source resource grouping.
        /// </summary>
        public readonly ImmutableArray<Outputs.GetTemplateScratchesScratchSourceResourceGroupResult> SourceResourceGroups;
        /// <summary>
        /// Source resource.
        /// </summary>
        public readonly ImmutableArray<Outputs.GetTemplateScratchesScratchSourceResourceResult> SourceResources;
        /// <summary>
        /// The Source label list.
        /// </summary>
        public readonly ImmutableArray<Outputs.GetTemplateScratchesScratchSourceTagResult> SourceTags;
        /// <summary>
        /// A list of resource stacks associated with the resource scene.
        /// </summary>
        public readonly ImmutableArray<Outputs.GetTemplateScratchesScratchStackResult> Stacks;
        /// <summary>
        /// The status of the resource.
        /// </summary>
        public readonly string Status;
        /// <summary>
        /// The ID of the Template Scratch.
        /// </summary>
        public readonly string TemplateScratchId;
        /// <summary>
        /// The type of the Template Scratch.
        /// </summary>
        public readonly string TemplateScratchType;

        [OutputConstructor]
        private GetTemplateScratchesScratchResult(
            string createTime,

            string description,

            string id,

            string logicalIdStrategy,

            ImmutableArray<Outputs.GetTemplateScratchesScratchPreferenceParameterResult> preferenceParameters,

            ImmutableArray<Outputs.GetTemplateScratchesScratchSourceResourceGroupResult> sourceResourceGroups,

            ImmutableArray<Outputs.GetTemplateScratchesScratchSourceResourceResult> sourceResources,

            ImmutableArray<Outputs.GetTemplateScratchesScratchSourceTagResult> sourceTags,

            ImmutableArray<Outputs.GetTemplateScratchesScratchStackResult> stacks,

            string status,

            string templateScratchId,

            string templateScratchType)
        {
            CreateTime = createTime;
            Description = description;
            Id = id;
            LogicalIdStrategy = logicalIdStrategy;
            PreferenceParameters = preferenceParameters;
            SourceResourceGroups = sourceResourceGroups;
            SourceResources = sourceResources;
            SourceTags = sourceTags;
            Stacks = stacks;
            Status = status;
            TemplateScratchId = templateScratchId;
            TemplateScratchType = templateScratchType;
        }
    }
}
