<reponame>PashaSeleznev/Lab_3<filename>game/node_modules/ws/lib/BufferUtil.js<gh_stars>0/*!
 * ws: a node.js websocket client
 * Copyright(c) 2011 Einar Otto Stangvik <kenaa@example.com>
 * MIT Licensed
 */

'use strict';

const safeBuffer = require('safe-buffer');

const Buffer = safeBuffer.Buffer;

/**
 * Merges an array of buffers into a new buffer.
 *
 * @param {Buffer[]} list The array of buffers to concat
 * @param {Number} totalLength The total length of buffers in the list
 * @return {Buffer} The resulting buffer
 * @public
 */
const concat = (list, totalLength) => {
  const target = Buffer.allocUnsafe(totalLength);
  var offset = 0;

  for (var i = 0; i < list.length; i++) {
    const buf = list[i];
    buf.copy(target, offset);
    offset += buf.length;
  }

  return target;
};

try {
  const bufferUtil = require('bufferutil');

  module.exports = Object.assign({ concat }, bufferUtil.BufferUtil || bufferUtil);
} catch (e) /* istanbul ignore next */ {
  /**
   * Masks a buffer using the given mask.
   *
   * @param {Buffer} source The buffer to mask
   * @param {Buffer} mask The mask to use
   * @param {Buffer} output The buffer where to store the result
   * @param {Number} offset The offset at which to start writing
   * @param {Number} length The number of bytes to mask.
   * @public
   */
  const mask = (source, mask, output, offset, length) => {
    for (var i = 0; i < length; i++) {
      output[offset + i] = source[i] ^ mask[i & 3];
    }
  };

  /**
   * Unmasks a buffer using the given mask.
   *
   * @param {Buffer} buffer The buffer to unmask
   * @param {Buffer} mask The mask to use
   * @public
   */
  const unmask = (buffer, mask) => {
    // Required until https://github.com/nodejs/node/issues/9006 is resolved.
    const length = buffer.length;
    for (var i = 0; i < length; i++) {
      buffer[i] ^= mask[i & 3];
    }
  };

  module.exports = { concat, mask, unmask };
}
