Roper stated that "there really isn't any sort of a challenge here", particularly due to the player character's inability to die; Leadbetter summed up the game's difficulty as "negligible".
Roper menade att "det finns faktiskt ingen typ av utmaning här", i synnerhet sett till spelarens karaktärs oförmåga att dö; Leadbetter summerade spelets svårighetsgrad som "försumbar".