A market analysis in early 2006 found that new games in this genre would have more difficulty than new first-person shooters or racing games, and noted that overall revenue for this genre declines during periods without a new Grand Theft Auto game.
市场人士在2006年初分析时发现流派中的新游戏比新的第一人称射击游戏或赛车游戏更难玩，并指出流派的整体收入在新的《侠盗猎车手》游戏未面世前会下降。