As the game's programmers were already familiar with the Unreal Engine 3 after using it on the first Mass Effect game, they did not feel the need to constantly communicate with Epic Games for support.
由于游戏的程序员在初代《质量效应》游戏中使用虚幻引擎3后已经熟悉，所以他们并不觉得需要不断与Epic Games沟通以获得支持。