Typically a game project requires two jobs to be completed: sounds must be recorded or selected from a library and a sound engine must be programmed so that those sounds can be incorporated into the game's interactive environment.
通常一个游戏制作需要完成两个工作:声音必须被录制或者从一个库中选出，以及必须编制一个声音引擎以便声音可以集成到游戏的交互环境中。