The core of the gameplay would be fast and simple, for Romero believed that due to the novelty of a 3D game and control scheme, players would not be receptive to more complicated, slow gameplay.
游戏玩法的核心将会是迅速和简单，罗梅洛认为，由于三维游戏和控制方案新颖，玩家不会适应更复杂、节奏缓慢的玩法。