They felt that it would be easier than Cloud to develop while they built the company; no members of the team had experience with managing a business or with creating a commercial game.
他们认为这会比他们刚开始时制作《云》的时候更加简单；不过当时开发小组的所有人都没有管理一家企业或者是开发一款商业游戏的经验。