Designer Randy Breen recounted, "Initially all we knew was that we wanted Road Rash to be more of an entertaining game than a pure driving simulation.
设计师兰迪·布里恩解释称，“我们一开始就明白 ，我们想要的《暴力摩托》是娱乐游戏，而非纯粹的驾驶模拟器。