Because Mass Effect 3 was designed for consoles that were nearing the end of their lifespans, BioWare focused more on optimizing gameplay and storytelling than pushing the technology forward.
因为《质量效应3》是为即将寿终正寝的游戏主机设计，所以BioWare更注重优化游戏玩法和故事，而不是推动技术发展。