Our community wants a place for live, drop‑in conversations. Build “Live Audio Spaces” on iOS where people can join a room to listen, raise a hand to request speaking, and be invited to the stage. Hosts should be able to invite/mute/move speakers back to the audience, and stage participants should have animated avatars. The experience needs to feel real‑time and remain stable with hundreds of listeners.

On the client, implement the room UI in Objective‑C using MVC, use CocoaPods for networking/audio dependencies, and use SwiftUI for the animated avatars on stage. Assume the server owns room state, user roles, and stream routing—define the client contracts and flows (join/leave, hand‑raise queue, host actions, error/reconnect) and make the audio path low‑latency.