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Dec 9

NExT-OMNI: Towards Any-to-Any Omnimodal Foundation Models with Discrete Flow Matching

Next-generation multimodal foundation models capable of any-to-any cross-modal generation and multi-turn interaction will serve as core components of artificial general intelligence systems, playing a pivotal role in human-machine interaction. However, most existing multimodal models remain constrained by autoregressive architectures, whose inherent limitations prevent a balanced integration of understanding and generation capabilities. Although hybrid and decoupling strategies have been explored to address these tasks within unified frameworks separately, their redundant, non-integrated designs limit their applicability to broader scenarios, such as cross-modal retrieval. In this work, we introduce NExT-OMNI, an open-source omnimodal foundation model that achieves unified modeling through discrete flow paradigms. By leveraging metric-induced probability paths and kinetic optimal velocities, NExT-OMNI natively supports any-to-any understanding and generation with enhanced response efficiency, while enabling broader application scenarios through concise unified representations rather than task-decoupled designs. Trained on large-scale interleaved text, image, video, and audio data, NExT-OMNI delivers competitive performance on multimodal generation and understanding benchmarks, while outperforming prior unified models in multi-turn multimodal interaction and cross-modal retrieval, highlighting its architectural advantages as a next-generation multimodal foundation model. To advance further research, we release training details, data protocols, and open-source both the code and model checkpoints.

  • 8 authors
·
Oct 15

NExT-GPT: Any-to-Any Multimodal LLM

While recently Multimodal Large Language Models (MM-LLMs) have made exciting strides, they mostly fall prey to the limitation of only input-side multimodal understanding, without the ability to produce content in multiple modalities. As we humans always perceive the world and communicate with people through various modalities, developing any-to-any MM-LLMs capable of accepting and delivering content in any modality becomes essential to human-level AI. To fill the gap, we present an end-to-end general-purpose any-to-any MM-LLM system, NExT-GPT. We connect an LLM with multimodal adaptors and different diffusion decoders, enabling NExT-GPT to perceive inputs and generate outputs in arbitrary combinations of text, images, videos, and audio. By leveraging the existing well-trained highly-performing encoders and decoders, NExT-GPT is tuned with only a small amount of parameter (1%) of certain projection layers, which not only benefits low-cost training and also facilitates convenient expansion to more potential modalities. Moreover, we introduce a modality-switching instruction tuning (MosIT) and manually curate a high-quality dataset for MosIT, based on which NExT-GPT is empowered with complex cross-modal semantic understanding and content generation. Overall, our research showcases the promising possibility of building an AI agent capable of modeling universal modalities, paving the way for more human-like AI research in the community.

  • 5 authors
·
Sep 11, 2023 14

Any-to-3D Generation via Hybrid Diffusion Supervision

Recent progress in 3D object generation has been fueled by the strong priors offered by diffusion models. However, existing models are tailored to specific tasks, accommodating only one modality at a time and necessitating retraining to change modalities. Given an image-to-3D model and a text prompt, a naive approach is to convert text prompts to images and then use the image-to-3D model for generation. This approach is both time-consuming and labor-intensive, resulting in unavoidable information loss during modality conversion. To address this, we introduce XBind, a unified framework for any-to-3D generation using cross-modal pre-alignment techniques. XBind integrates an multimodal-aligned encoder with pre-trained diffusion models to generate 3D objects from any modalities, including text, images, and audio. We subsequently present a novel loss function, termed Modality Similarity (MS) Loss, which aligns the embeddings of the modality prompts and the rendered images, facilitating improved alignment of the 3D objects with multiple modalities. Additionally, Hybrid Diffusion Supervision combined with a Three-Phase Optimization process improves the quality of the generated 3D objects. Extensive experiments showcase XBind's broad generation capabilities in any-to-3D scenarios. To our knowledge, this is the first method to generate 3D objects from any modality prompts. Project page: https://zeroooooooow1440.github.io/.

  • 5 authors
·
Nov 21, 2024

Judge Anything: MLLM as a Judge Across Any Modality

Evaluating generative foundation models on open-ended multimodal understanding (MMU) and generation (MMG) tasks across diverse modalities (e.g., images, audio, video) poses significant challenges due to the complexity of cross-modal interactions. To this end, the idea of utilizing Multimodal LLMs (MLLMs) as automated judges has emerged, with encouraging results in assessing vision-language understanding tasks. Moving further, this paper extends MLLM-as-a-Judge across modalities to a unified manner by introducing two benchmarks, TaskAnything and JudgeAnything, to respectively evaluate the overall performance and judging capabilities of MLLMs across any-to-any modality tasks. Specifically, TaskAnything evaluates the MMU and MMG capabilities across 15 any-to-any modality categories, employing 1,500 queries curated from well-established benchmarks. Furthermore, JudgeAnything evaluates the judging capabilities of 5 advanced (e.g., GPT-4o and Gemini-2.0-Flash) from the perspectives of Pair Comparison and Score Evaluation, providing a standardized testbed that incorporates human judgments and detailed rubrics. Our extensive experiments reveal that while these MLLMs show promise in assessing MMU (i.e., achieving an average of 66.55% in Pair Comparison setting and 42.79% in Score Evaluation setting), they encounter significant challenges with MMG tasks (i.e., averaging only 53.37% in Pair Comparison setting and 30.05% in Score Evaluation setting), exposing cross-modality biases and hallucination issues. To address this, we present OmniArena, an automated platform for evaluating omni-models and multimodal reward models. Our work highlights the need for fairer evaluation protocols and stronger alignment with human preferences. The source code and dataset are publicly available at: https://urrealhero.github.io/judgeanythingweb/.

EchoGen: Generating Visual Echoes in Any Scene via Feed-Forward Subject-Driven Auto-Regressive Model

Subject-driven generation is a critical task in creative AI; yet current state-of-the-art methods present a stark trade-off. They either rely on computationally expensive, per-subject fine-tuning, sacrificing efficiency and zero-shot capability, or employ feed-forward architectures built on diffusion models, which are inherently plagued by slow inference speeds. Visual Auto-Regressive (VAR) models are renowned for their rapid sampling speeds and strong generative quality, making them an ideal yet underexplored foundation for resolving this tension. To bridge this gap, we introduce EchoGen, a pioneering framework that empowers VAR models with subject-driven generation capabilities. The core design of EchoGen is an effective dual-path injection strategy that disentangles a subject's high-level semantic identity from its low-level fine-grained details, enabling enhanced controllability and fidelity. We employ a semantic encoder to extract the subject's abstract identity, which is injected through decoupled cross-attention to guide the overall composition. Concurrently, a content encoder captures intricate visual details, which are integrated via a multi-modal attention mechanism to ensure high-fidelity texture and structural preservation. To the best of our knowledge, EchoGen is the first feed-forward subject-driven framework built upon VAR models. Both quantitative and qualitative results substantiate our design, demonstrating that EchoGen achieves subject fidelity and image quality comparable to state-of-the-art diffusion-based methods with significantly lower sampling latency. Code and models will be released soon.

  • 8 authors
·
Sep 30

AnyControl: Create Your Artwork with Versatile Control on Text-to-Image Generation

The field of text-to-image (T2I) generation has made significant progress in recent years, largely driven by advancements in diffusion models. Linguistic control enables effective content creation, but struggles with fine-grained control over image generation. This challenge has been explored, to a great extent, by incorporating additional user-supplied spatial conditions, such as depth maps and edge maps, into pre-trained T2I models through extra encoding. However, multi-control image synthesis still faces several challenges. Specifically, current approaches are limited in handling free combinations of diverse input control signals, overlook the complex relationships among multiple spatial conditions, and often fail to maintain semantic alignment with provided textual prompts. This can lead to suboptimal user experiences. To address these challenges, we propose AnyControl, a multi-control image synthesis framework that supports arbitrary combinations of diverse control signals. AnyControl develops a novel Multi-Control Encoder that extracts a unified multi-modal embedding to guide the generation process. This approach enables a holistic understanding of user inputs, and produces high-quality, faithful results under versatile control signals, as demonstrated by extensive quantitative and qualitative evaluations. Our project page is available in https://any-control.github.io.

  • 5 authors
·
Jun 27, 2024

AnyI2V: Animating Any Conditional Image with Motion Control

Recent advancements in video generation, particularly in diffusion models, have driven notable progress in text-to-video (T2V) and image-to-video (I2V) synthesis. However, challenges remain in effectively integrating dynamic motion signals and flexible spatial constraints. Existing T2V methods typically rely on text prompts, which inherently lack precise control over the spatial layout of generated content. In contrast, I2V methods are limited by their dependence on real images, which restricts the editability of the synthesized content. Although some methods incorporate ControlNet to introduce image-based conditioning, they often lack explicit motion control and require computationally expensive training. To address these limitations, we propose AnyI2V, a training-free framework that animates any conditional images with user-defined motion trajectories. AnyI2V supports a broader range of modalities as the conditional image, including data types such as meshes and point clouds that are not supported by ControlNet, enabling more flexible and versatile video generation. Additionally, it supports mixed conditional inputs and enables style transfer and editing via LoRA and text prompts. Extensive experiments demonstrate that the proposed AnyI2V achieves superior performance and provides a new perspective in spatial- and motion-controlled video generation. Code is available at https://henghuiding.com/AnyI2V/.

  • 4 authors
·
Jul 3 1

Zipper: A Multi-Tower Decoder Architecture for Fusing Modalities

Integrating multiple generative foundation models, especially those trained on different modalities, into something greater than the sum of its parts poses significant challenges. Two key hurdles are the availability of aligned data (concepts that contain similar meaning but is expressed differently in different modalities), and effectively leveraging unimodal representations in cross-domain generative tasks, without compromising their original unimodal capabilities. We propose Zipper, a multi-tower decoder architecture that addresses these concerns by using cross-attention to flexibly compose multimodal generative models from independently pre-trained unimodal decoders. In our experiments fusing speech and text modalities, we show the proposed architecture performs very competitively in scenarios with limited aligned text-speech data. We also showcase the flexibility of our model to selectively maintain unimodal (e.g., text-to-text generation) generation performance by freezing the corresponding modal tower (e.g. text). In cross-modal tasks such as automatic speech recognition (ASR) where the output modality is text, we show that freezing the text backbone results in negligible performance degradation. In cross-modal tasks such as text-to-speech generation (TTS) where the output modality is speech, we show that using a pre-trained speech backbone results in superior performance to the baseline.

  • 4 authors
·
May 28, 2024

Align Anything: Training All-Modality Models to Follow Instructions with Language Feedback

Reinforcement learning from human feedback (RLHF) has proven effective in enhancing the instruction-following capabilities of large language models; however, it remains underexplored in the cross-modality domain. As the number of modalities increases, aligning all-modality models with human intentions -- such as instruction following -- becomes a pressing challenge. In this work, we make the first attempt to fine-tune all-modality models (i.e. input and output with any modality, also named any-to-any models) using human preference data across all modalities (including text, image, audio, and video), ensuring its behavior aligns with human intentions. This endeavor presents several challenges. First, there is no large-scale all-modality human preference data in existing open-source resources, as most datasets are limited to specific modalities, predominantly text and image. Secondly, the effectiveness of binary preferences in RLHF for post-training alignment in complex all-modality scenarios remains an unexplored area. Finally, there is a lack of a systematic framework to evaluate the capabilities of all-modality models, particularly regarding modality selection and synergy. To address these challenges, we propose the align-anything framework, which includes meticulously annotated 200k all-modality human preference data. Then, we introduce an alignment method that learns from unified language feedback, effectively capturing complex modality-specific human preferences and enhancing the model's instruction-following capabilities. Furthermore, to assess performance improvements in all-modality models after post-training alignment, we construct a challenging all-modality capability evaluation framework -- eval-anything. All data, models, and code frameworks have been open-sourced for the community. For more details, please refer to https://github.com/PKU-Alignment/align-anything.

  • 19 authors
·
Dec 20, 2024

V2A-Mapper: A Lightweight Solution for Vision-to-Audio Generation by Connecting Foundation Models

Building artificial intelligence (AI) systems on top of a set of foundation models (FMs) is becoming a new paradigm in AI research. Their representative and generative abilities learnt from vast amounts of data can be easily adapted and transferred to a wide range of downstream tasks without extra training from scratch. However, leveraging FMs in cross-modal generation remains under-researched when audio modality is involved. On the other hand, automatically generating semantically-relevant sound from visual input is an important problem in cross-modal generation studies. To solve this vision-to-audio (V2A) generation problem, existing methods tend to design and build complex systems from scratch using modestly sized datasets. In this paper, we propose a lightweight solution to this problem by leveraging foundation models, specifically CLIP, CLAP, and AudioLDM. We first investigate the domain gap between the latent space of the visual CLIP and the auditory CLAP models. Then we propose a simple yet effective mapper mechanism (V2A-Mapper) to bridge the domain gap by translating the visual input between CLIP and CLAP spaces. Conditioned on the translated CLAP embedding, pretrained audio generative FM AudioLDM is adopted to produce high-fidelity and visually-aligned sound. Compared to previous approaches, our method only requires a quick training of the V2A-Mapper. We further analyze and conduct extensive experiments on the choice of the V2A-Mapper and show that a generative mapper is better at fidelity and variability (FD) while a regression mapper is slightly better at relevance (CS). Both objective and subjective evaluation on two V2A datasets demonstrate the superiority of our proposed method compared to current state-of-the-art approaches - trained with 86% fewer parameters but achieving 53% and 19% improvement in FD and CS, respectively.

  • 5 authors
·
Aug 18, 2023

VinTAGe: Joint Video and Text Conditioning for Holistic Audio Generation

Recent advances in audio generation have focused on text-to-audio (T2A) and video-to-audio (V2A) tasks. However, T2A or V2A methods cannot generate holistic sounds (onscreen and off-screen). This is because T2A cannot generate sounds aligning with onscreen objects, while V2A cannot generate semantically complete (offscreen sounds missing). In this work, we address the task of holistic audio generation: given a video and a text prompt, we aim to generate both onscreen and offscreen sounds that are temporally synchronized with the video and semantically aligned with text and video. Previous approaches for joint text and video-to-audio generation often suffer from modality bias, favoring one modality over the other. To overcome this limitation, we introduce VinTAGe, a flow-based transformer model that jointly considers text and video to guide audio generation. Our framework comprises two key components: a Visual-Text Encoder and a Joint VT-SiT model. To reduce modality bias and improve generation quality, we employ pretrained uni-modal text-to-audio and video-to-audio generation models for additional guidance. Due to the lack of appropriate benchmarks, we also introduce VinTAGe-Bench, a dataset of 636 video-text-audio pairs containing both onscreen and offscreen sounds. Our comprehensive experiments on VinTAGe-Bench demonstrate that joint text and visual interaction is necessary for holistic audio generation. Furthermore, VinTAGe achieves state-of-the-art results on the VGGSound benchmark. Our source code and pre-trained models will be released. Demo is available at: https://www.youtube.com/watch?v=QmqWhUjPkJI.

  • 2 authors
·
Dec 14, 2024

Any2Point: Empowering Any-modality Large Models for Efficient 3D Understanding

Large foundation models have recently emerged as a prominent focus of interest, attaining superior performance in widespread scenarios. Due to the scarcity of 3D data, many efforts have been made to adapt pre-trained transformers from vision to 3D domains. However, such 2D-to-3D approaches are still limited, due to the potential loss of spatial geometries and high computation cost. More importantly, their frameworks are mainly designed for 2D models, lacking a general any-to-3D paradigm. In this paper, we introduce Any2Point, a parameter-efficient method to empower any-modality large models (vision, language, audio) for 3D understanding. Given a frozen transformer from any source modality, we propose a 3D-to-any (1D or 2D) virtual projection strategy that correlates the input 3D points to the original 1D or 2D positions within the source modality. This mechanism enables us to assign each 3D token with a positional encoding paired with the pre-trained model, which avoids 3D geometry loss caused by the true projection and better motivates the transformer for 3D learning with 1D/2D positional priors. Then, within each transformer block, we insert an any-to-3D guided adapter module for parameter-efficient fine-tuning. The adapter incorporates prior spatial knowledge from the source modality to guide the local feature aggregation of 3D tokens, compelling the semantic adaption of any-modality transformers. We conduct extensive experiments to showcase the effectiveness and efficiency of our method. Code and models are released at https://github.com/Ivan-Tang-3D/Any2Point.

  • 11 authors
·
Apr 11, 2024

UniAVGen: Unified Audio and Video Generation with Asymmetric Cross-Modal Interactions

Due to the lack of effective cross-modal modeling, existing open-source audio-video generation methods often exhibit compromised lip synchronization and insufficient semantic consistency. To mitigate these drawbacks, we propose UniAVGen, a unified framework for joint audio and video generation. UniAVGen is anchored in a dual-branch joint synthesis architecture, incorporating two parallel Diffusion Transformers (DiTs) to build a cohesive cross-modal latent space. At its heart lies an Asymmetric Cross-Modal Interaction mechanism, which enables bidirectional, temporally aligned cross-attention, thus ensuring precise spatiotemporal synchronization and semantic consistency. Furthermore, this cross-modal interaction is augmented by a Face-Aware Modulation module, which dynamically prioritizes salient regions in the interaction process. To enhance generative fidelity during inference, we additionally introduce Modality-Aware Classifier-Free Guidance, a novel strategy that explicitly amplifies cross-modal correlation signals. Notably, UniAVGen's robust joint synthesis design enables seamless unification of pivotal audio-video tasks within a single model, such as joint audio-video generation and continuation, video-to-audio dubbing, and audio-driven video synthesis. Comprehensive experiments validate that, with far fewer training samples (1.3M vs. 30.1M), UniAVGen delivers overall advantages in audio-video synchronization, timbre consistency, and emotion consistency.

Flowing from Words to Pixels: A Framework for Cross-Modality Evolution

Diffusion models, and their generalization, flow matching, have had a remarkable impact on the field of media generation. Here, the conventional approach is to learn the complex mapping from a simple source distribution of Gaussian noise to the target media distribution. For cross-modal tasks such as text-to-image generation, this same mapping from noise to image is learnt whilst including a conditioning mechanism in the model. One key and thus far relatively unexplored feature of flow matching is that, unlike Diffusion models, they are not constrained for the source distribution to be noise. Hence, in this paper, we propose a paradigm shift, and ask the question of whether we can instead train flow matching models to learn a direct mapping from the distribution of one modality to the distribution of another, thus obviating the need for both the noise distribution and conditioning mechanism. We present a general and simple framework, CrossFlow, for cross-modal flow matching. We show the importance of applying Variational Encoders to the input data, and introduce a method to enable Classifier-free guidance. Surprisingly, for text-to-image, CrossFlow with a vanilla transformer without cross attention slightly outperforms standard flow matching, and we show that it scales better with training steps and model size, while also allowing for interesting latent arithmetic which results in semantically meaningful edits in the output space. To demonstrate the generalizability of our approach, we also show that CrossFlow is on par with or outperforms the state-of-the-art for various cross-modal / intra-modal mapping tasks, viz. image captioning, depth estimation, and image super-resolution. We hope this paper contributes to accelerating progress in cross-modal media generation.

  • 5 authors
·
Dec 19, 2024 4

OneEncoder: A Lightweight Framework for Progressive Alignment of Modalities

Cross-modal alignment Learning integrates information from different modalities like text, image, audio and video to create unified models. This approach develops shared representations and learns correlations between modalities, enabling applications such as visual question answering and audiovisual content analysis. Current techniques rely on large modality-specific encoders, necessitating fine-tuning or training from scratch on vast aligned datasets (e.g., text-image, text-audio, image-audio). This approach has limitations: (i) it is very expensive due to the need for training large encoders on extensive datasets, (ii) acquiring aligned large paired datasets is challenging, and (iii) adding new modalities requires retraining the entire framework to incorporate these modalities. To address these issues, we propose OneEncoder, a lightweight framework that progressively represents and aligns four modalities (image, text, audio, video). Initially, we train a lightweight Universal Projection module (UP) to align image and text modalities. Then, we freeze the pretrained UP and progressively align future modalities to those already aligned. OneEncoder operates efficiently and cost-effectively, even in scenarios where vast aligned datasets are unavailable, due to its lightweight design. Trained on small paired datasets, it shows strong performance in tasks like classification, querying, and visual question answering, surpassing methods that rely on large datasets and specialized encoders.

  • 3 authors
·
Sep 17, 2024

Uni-MoE-2.0-Omni: Scaling Language-Centric Omnimodal Large Model with Advanced MoE, Training and Data

We present Uni-MoE 2.0 from the Lychee family. As a fully open-source omnimodal large model (OLM), it substantially advances Lychee's Uni-MoE series in language-centric multimodal understanding, reasoning, and generating. Based on the Qwen2.5-7B dense architecture, we build Uni-MoE-2.0-Omni from scratch through three core contributions: dynamic-capacity Mixture-of-Experts (MoE) design, a progressive training strategy enhanced with an iterative reinforcement strategy, and a carefully curated multimodal data matching technique. It is capable of omnimodal understanding, as well as generating images, text, and speech. Architecturally, our new MoE framework balances computational efficiency and capability for 10 cross-modal inputs using shared, routed, and null experts, while our Omni-Modality 3D RoPE ensures spatio-temporal cross-modality alignment in the self-attention layer. For training, following cross-modal pretraining, we use a progressive supervised fine-tuning strategy that activates modality-specific experts and is enhanced by balanced data composition and an iterative GSPO-DPO method to stabilise RL training and improve reasoning. Data-wise, the base model, trained on approximately 75B tokens of open-source multimodal data, is equipped with special speech and image generation tokens, allowing it to learn these generative tasks by conditioning its outputs on linguistic cues. Extensive evaluation across 85 benchmarks demonstrates that our model achieves SOTA or highly competitive performance against leading OLMs, surpassing Qwen2.5-Omni (trained with 1.2T tokens) on over 50 of 76 benchmarks. Key strengths include video understanding (+7% avg. of 8), omnimodallity understanding (+7% avg. of 4), and audiovisual reasoning (+4%). It also advances long-form speech processing (reducing WER by 4.2%) and leads in low-level image processing and controllable generation across 5 metrics.

HIT-TMG Lychee Team
·
Nov 16 3

InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue

We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.

  • 26 authors
·
Oct 15 2

UniVG: Towards UNIfied-modal Video Generation

Diffusion based video generation has received extensive attention and achieved considerable success within both the academic and industrial communities. However, current efforts are mainly concentrated on single-objective or single-task video generation, such as generation driven by text, by image, or by a combination of text and image. This cannot fully meet the needs of real-world application scenarios, as users are likely to input images and text conditions in a flexible manner, either individually or in combination. To address this, we propose a Unified-modal Video Genearation system that is capable of handling multiple video generation tasks across text and image modalities. To this end, we revisit the various video generation tasks within our system from the perspective of generative freedom, and classify them into high-freedom and low-freedom video generation categories. For high-freedom video generation, we employ Multi-condition Cross Attention to generate videos that align with the semantics of the input images or text. For low-freedom video generation, we introduce Biased Gaussian Noise to replace the pure random Gaussian Noise, which helps to better preserve the content of the input conditions. Our method achieves the lowest Fr\'echet Video Distance (FVD) on the public academic benchmark MSR-VTT, surpasses the current open-source methods in human evaluations, and is on par with the current close-source method Gen2. For more samples, visit https://univg-baidu.github.io.

  • 5 authors
·
Jan 17, 2024 13

MIO: A Foundation Model on Multimodal Tokens

In this paper, we introduce MIO, a novel foundation model built on multimodal tokens, capable of understanding and generating speech, text, images, and videos in an end-to-end, autoregressive manner. While the emergence of large language models (LLMs) and multimodal large language models (MM-LLMs) propels advancements in artificial general intelligence through their versatile capabilities, they still lack true any-to-any understanding and generation. Recently, the release of GPT-4o has showcased the remarkable potential of any-to-any LLMs for complex real-world tasks, enabling omnidirectional input and output across images, speech, and text. However, it is closed-source and does not support the generation of multimodal interleaved sequences. To address this gap, we present MIO, which is trained on a mixture of discrete tokens across four modalities using causal multimodal modeling. MIO undergoes a four-stage training process: (1) alignment pre-training, (2) interleaved pre-training, (3) speech-enhanced pre-training, and (4) comprehensive supervised fine-tuning on diverse textual, visual, and speech tasks. Our experimental results indicate that MIO exhibits competitive, and in some cases superior, performance compared to previous dual-modal baselines, any-to-any model baselines, and even modality-specific baselines. Moreover, MIO demonstrates advanced capabilities inherent to its any-to-any feature, such as interleaved video-text generation, chain-of-visual-thought reasoning, visual guideline generation, instructional image editing, etc.

  • 17 authors
·
Sep 26, 2024 4

Learning Modality-agnostic Representation for Semantic Segmentation from Any Modalities

Image modality is not perfect as it often fails in certain conditions, e.g., night and fast motion. This significantly limits the robustness and versatility of existing multi-modal (i.e., Image+X) semantic segmentation methods when confronting modality absence or failure, as often occurred in real-world applications. Inspired by the open-world learning capability of multi-modal vision-language models (MVLMs), we explore a new direction in learning the modality-agnostic representation via knowledge distillation (KD) from MVLMs. Intuitively, we propose Any2Seg, a novel framework that can achieve robust segmentation from any combination of modalities in any visual conditions. Specifically, we first introduce a novel language-guided semantic correlation distillation (LSCD) module to transfer both inter-modal and intra-modal semantic knowledge in the embedding space from MVLMs, e.g., LanguageBind. This enables us to minimize the modality gap and alleviate semantic ambiguity to combine any modalities in any visual conditions. Then, we introduce a modality-agnostic feature fusion (MFF) module that reweights the multi-modal features based on the inter-modal correlation and selects the fine-grained feature. This way, our Any2Seg finally yields an optimal modality-agnostic representation. Extensive experiments on two benchmarks with four modalities demonstrate that Any2Seg achieves the state-of-the-art under the multi-modal setting (+3.54 mIoU) and excels in the challenging modality-incomplete setting(+19.79 mIoU).

  • 3 authors
·
Jul 15, 2024

RAG-Anything: All-in-One RAG Framework

Retrieval-Augmented Generation (RAG) has emerged as a fundamental paradigm for expanding Large Language Models beyond their static training limitations. However, a critical misalignment exists between current RAG capabilities and real-world information environments. Modern knowledge repositories are inherently multimodal, containing rich combinations of textual content, visual elements, structured tables, and mathematical expressions. Yet existing RAG frameworks are limited to textual content, creating fundamental gaps when processing multimodal documents. We present RAG-Anything, a unified framework that enables comprehensive knowledge retrieval across all modalities. Our approach reconceptualizes multimodal content as interconnected knowledge entities rather than isolated data types. The framework introduces dual-graph construction to capture both cross-modal relationships and textual semantics within a unified representation. We develop cross-modal hybrid retrieval that combines structural knowledge navigation with semantic matching. This enables effective reasoning over heterogeneous content where relevant evidence spans multiple modalities. RAG-Anything demonstrates superior performance on challenging multimodal benchmarks, achieving significant improvements over state-of-the-art methods. Performance gains become particularly pronounced on long documents where traditional approaches fail. Our framework establishes a new paradigm for multimodal knowledge access, eliminating the architectural fragmentation that constrains current systems. Our framework is open-sourced at: https://github.com/HKUDS/RAG-Anything.

OmnixR: Evaluating Omni-modality Language Models on Reasoning across Modalities

We introduce OmnixR, an evaluation suite designed to benchmark SoTA Omni-modality Language Models, such as GPT-4o and Gemini. Evaluating OLMs, which integrate multiple modalities such as text, vision, and audio, presents unique challenges. Particularly, the user message might often consist of multiple modalities, such that OLMs have to establish holistic understanding and reasoning across modalities to accomplish the task. Existing benchmarks are limited to single modality or dual-modality tasks, overlooking comprehensive multi-modal assessments of model reasoning. To address this, OmnixR offers two evaluation variants: (1)synthetic subset: a synthetic dataset generated automatically by translating text into multiple modalities--audio, images, video, and hybrids (Omnify). (2)realistic subset: a real-world dataset, manually curated and annotated by experts, for evaluating cross-modal reasoning in natural settings. OmnixR presents a unique evaluation towards assessing OLMs over a diverse mix of modalities, such as a question that involves video, audio, and text, providing a rigorous cross-modal reasoning testbed unlike any existing benchmarks. Our experiments find that all state-of-the-art OLMs struggle with OmnixR questions that require integrating information from multiple modalities to answer. Further analysis highlights differences in reasoning behavior, underscoring the challenges of omni-modal AI alignment.

  • 11 authors
·
Oct 16, 2024

FlowTok: Flowing Seamlessly Across Text and Image Tokens

Bridging different modalities lies at the heart of cross-modality generation. While conventional approaches treat the text modality as a conditioning signal that gradually guides the denoising process from Gaussian noise to the target image modality, we explore a much simpler paradigm-directly evolving between text and image modalities through flow matching. This requires projecting both modalities into a shared latent space, which poses a significant challenge due to their inherently different representations: text is highly semantic and encoded as 1D tokens, whereas images are spatially redundant and represented as 2D latent embeddings. To address this, we introduce FlowTok, a minimal framework that seamlessly flows across text and images by encoding images into a compact 1D token representation. Compared to prior methods, this design reduces the latent space size by 3.3x at an image resolution of 256, eliminating the need for complex conditioning mechanisms or noise scheduling. Moreover, FlowTok naturally extends to image-to-text generation under the same formulation. With its streamlined architecture centered around compact 1D tokens, FlowTok is highly memory-efficient, requires significantly fewer training resources, and achieves much faster sampling speeds-all while delivering performance comparable to state-of-the-art models. Code will be available at https://github.com/bytedance/1d-tokenizer.

AnyV2V: A Plug-and-Play Framework For Any Video-to-Video Editing Tasks

Video-to-video editing involves editing a source video along with additional control (such as text prompts, subjects, or styles) to generate a new video that aligns with the source video and the provided control. Traditional methods have been constrained to certain editing types, limiting their ability to meet the wide range of user demands. In this paper, we introduce AnyV2V, a novel training-free framework designed to simplify video editing into two primary steps: (1) employing an off-the-shelf image editing model (e.g. InstructPix2Pix, InstantID, etc) to modify the first frame, (2) utilizing an existing image-to-video generation model (e.g. I2VGen-XL) for DDIM inversion and feature injection. In the first stage, AnyV2V can plug in any existing image editing tools to support an extensive array of video editing tasks. Beyond the traditional prompt-based editing methods, AnyV2V also can support novel video editing tasks, including reference-based style transfer, subject-driven editing, and identity manipulation, which were unattainable by previous methods. In the second stage, AnyV2V can plug in any existing image-to-video models to perform DDIM inversion and intermediate feature injection to maintain the appearance and motion consistency with the source video. On the prompt-based editing, we show that AnyV2V can outperform the previous best approach by 35\% on prompt alignment, and 25\% on human preference. On the three novel tasks, we show that AnyV2V also achieves a high success rate. We believe AnyV2V will continue to thrive due to its ability to seamlessly integrate the fast-evolving image editing methods. Such compatibility can help AnyV2V to increase its versatility to cater to diverse user demands.

  • 5 authors
·
Mar 21, 2024 1

OmniTalker: Real-Time Text-Driven Talking Head Generation with In-Context Audio-Visual Style Replication

Recent years have witnessed remarkable advances in talking head generation, owing to its potential to revolutionize the human-AI interaction from text interfaces into realistic video chats. However, research on text-driven talking heads remains underexplored, with existing methods predominantly adopting a cascaded pipeline that combines TTS systems with audio-driven talking head models. This conventional pipeline not only introduces system complexity and latency overhead but also fundamentally suffers from asynchronous audiovisual output and stylistic discrepancies between generated speech and visual expressions. To address these limitations, we introduce OmniTalker, an end-to-end unified framework that simultaneously generates synchronized speech and talking head videos from text and reference video in real-time zero-shot scenarios, while preserving both speech style and facial styles. The framework employs a dual-branch diffusion transformer architecture: the audio branch synthesizes mel-spectrograms from text, while the visual branch predicts fine-grained head poses and facial dynamics. To bridge modalities, we introduce a novel audio-visual fusion module that integrates cross-modal information to ensure temporal synchronization and stylistic coherence between audio and visual outputs. Furthermore, our in-context reference learning module effectively captures both speech and facial style characteristics from a single reference video without introducing an extra style extracting module. To the best of our knowledge, OmniTalker presents the first unified framework that jointly models speech style and facial style in a zero-shot setting, achieving real-time inference speed of 25 FPS. Extensive experiments demonstrate that our method surpasses existing approaches in generation quality, particularly excelling in style preservation and audio-video synchronization.

Bob's Confetti: Phonetic Memorization Attacks in Music and Video Generation

Memorization in generative models extends far beyond verbatim text reproduction--it manifests through non-literal patterns, semantic associations, and surprisingly, across modalities in transcript-conditioned generation tasks such as Lyrics-to-Song (L2S) and Text-to-Video (T2V) models. We reveal a new class of cross-modality memorization where models trained on these tasks leak copyrighted content through indirect, phonetic pathways invisible to traditional text-based analysis. In this work, we introduce Adversarial PhoneTic Prompting (APT), an attack that replaces iconic phrases with homophonic alternatives--e.g., "mom's spaghetti" becomes "Bob's confetti"--preserving the acoustic form while largely changing semantic content. We demonstrate that models can be prompted to regurgitate memorized songs using phonetically similar but semantically unrelated lyrics. Despite the semantic drift, black-box models like SUNO and open-source models like YuE generate outputs that are strikingly similar to the original songs--melodically, rhythmically, and vocally--achieving high scores on AudioJudge, CLAP, and CoverID. These effects persist across genres and languages. More surprisingly, we find that phonetic prompts alone can trigger visual memorization in text-to-video models: when given altered lyrics from Lose Yourself, Veo 3 generates scenes that mirror the original music video--complete with a hooded rapper and dim urban settings--despite no explicit visual cues in the prompt. This cross-modality leakage represents an unprecedented threat: models memorize deep, structural patterns that transcend their training modality, making traditional safety measures like copyright filters ineffective. Our findings reveal a fundamental vulnerability in transcript-conditioned generative models and raise urgent concerns around copyright, provenance, and secure deployment of multimodal generation systems.

  • 6 authors
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Jul 23

BridgeTower: Building Bridges Between Encoders in Vision-Language Representation Learning

Vision-Language (VL) models with the Two-Tower architecture have dominated visual-language representation learning in recent years. Current VL models either use lightweight uni-modal encoders and learn to extract, align and fuse both modalities simultaneously in a deep cross-modal encoder, or feed the last-layer uni-modal representations from the deep pre-trained uni-modal encoders into the top cross-modal encoder. Both approaches potentially restrict vision-language representation learning and limit model performance. In this paper, we propose BridgeTower, which introduces multiple bridge layers that build a connection between the top layers of uni-modal encoders and each layer of the cross-modal encoder. This enables effective bottom-up cross-modal alignment and fusion between visual and textual representations of different semantic levels of pre-trained uni-modal encoders in the cross-modal encoder. Pre-trained with only 4M images, BridgeTower achieves state-of-the-art performance on various downstream vision-language tasks. In particular, on the VQAv2 test-std set, BridgeTower achieves an accuracy of 78.73%, outperforming the previous state-of-the-art model METER by 1.09% with the same pre-training data and almost negligible additional parameters and computational costs. Notably, when further scaling the model, BridgeTower achieves an accuracy of 81.15%, surpassing models that are pre-trained on orders-of-magnitude larger datasets. Code and checkpoints are available at https://github.com/microsoft/BridgeTower.

  • 6 authors
·
Jun 17, 2022

MAGE: Multimodal Alignment and Generation Enhancement via Bridging Visual and Semantic Spaces

In the latest advancements in multimodal learning, effectively addressing the spatial and semantic losses of visual data after encoding remains a critical challenge. This is because the performance of large multimodal models is positively correlated with the coupling between visual encoders and large language models. Existing approaches often face issues such as vector gaps or semantic disparities, resulting in information loss during the propagation process. To address these issues, we propose MAGE (Multimodal Alignment and Generation Enhancement), a novel framework that bridges the semantic spaces of vision and text through an innovative alignment mechanism. By introducing the Intelligent Alignment Network (IAN), MAGE achieves dimensional and semantic alignment. To reduce the gap between synonymous heterogeneous data, we employ a training strategy that combines cross-entropy and mean squared error, significantly enhancing the alignment effect. Moreover, to enhance MAGE's "Any-to-Any" capability, we developed a fine-tuning dataset for multimodal tool-calling instructions to expand the model's output capability boundaries. Finally, our proposed multimodal large model architecture, MAGE, achieved significantly better performance compared to similar works across various evaluation benchmarks, including MME, MMBench, and SEED. Complete code and appendix are available at: https://github.com/GTCOM-NLP/MAGE.

  • 6 authors
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Jul 29

XModBench: Benchmarking Cross-Modal Capabilities and Consistency in Omni-Language Models

Omni-modal large language models (OLLMs) aim to unify audio, vision, and text understanding within a single framework. While existing benchmarks primarily evaluate general cross-modal question-answering ability, it remains unclear whether OLLMs achieve modality-invariant reasoning or exhibit modality-specific biases. We introduce XModBench, a large-scale tri-modal benchmark explicitly designed to measure cross-modal consistency. XModBench comprises 60,828 multiple-choice questions spanning five task families and systematically covers all six modality compositions in question-answer pairs, enabling fine-grained diagnosis of an OLLM's modality-invariant reasoning, modality disparity, and directional imbalance. Experiments show that even the strongest model, Gemini 2.5 Pro, (i) struggles with spatial and temporal reasoning, achieving less than 60% accuracy, (ii) reveals persistent modality disparities, with performance dropping substantially when the same semantic content is conveyed through audio rather than text, and (iii) shows systematic directional imbalance, exhibiting lower consistency when vision serves as context compared to text. These findings indicate that current OLLMs remain far from truly modality-invariant reasoning and position XModBench as a fundamental diagnostic tool for evaluating and improving cross-modal competence. All data and evaluation tools will be available at https://xingruiwang.github.io/projects/XModBench/.

amd AMD
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Oct 16

Manipulate-Anything: Automating Real-World Robots using Vision-Language Models

Large-scale endeavors like and widespread community efforts such as Open-X-Embodiment have contributed to growing the scale of robot demonstration data. However, there is still an opportunity to improve the quality, quantity, and diversity of robot demonstration data. Although vision-language models have been shown to automatically generate demonstration data, their utility has been limited to environments with privileged state information, they require hand-designed skills, and are limited to interactions with few object instances. We propose Manipulate-Anything, a scalable automated generation method for real-world robotic manipulation. Unlike prior work, our method can operate in real-world environments without any privileged state information, hand-designed skills, and can manipulate any static object. We evaluate our method using two setups. First, Manipulate-Anything successfully generates trajectories for all 7 real-world and 14 simulation tasks, significantly outperforming existing methods like VoxPoser. Second, Manipulate-Anything's demonstrations can train more robust behavior cloning policies than training with human demonstrations, or from data generated by VoxPoser, Scaling-up, and Code-As-Policies. We believe Manipulate-Anything can be a scalable method for both generating data for robotics and solving novel tasks in a zero-shot setting. Project page: https://robot-ma.github.io/.

  • 7 authors
·
Jun 27, 2024

MINIMA: Modality Invariant Image Matching

Image matching for both cross-view and cross-modality plays a critical role in multimodal perception. In practice, the modality gap caused by different imaging systems/styles poses great challenges to the matching task. Existing works try to extract invariant features for specific modalities and train on limited datasets, showing poor generalization. In this paper, we present MINIMA, a unified image matching framework for multiple cross-modal cases. Without pursuing fancy modules, our MINIMA aims to enhance universal performance from the perspective of data scaling up. For such purpose, we propose a simple yet effective data engine that can freely produce a large dataset containing multiple modalities, rich scenarios, and accurate matching labels. Specifically, we scale up the modalities from cheap but rich RGB-only matching data, by means of generative models. Under this setting, the matching labels and rich diversity of the RGB dataset are well inherited by the generated multimodal data. Benefiting from this, we construct MD-syn, a new comprehensive dataset that fills the data gap for general multimodal image matching. With MD-syn, we can directly train any advanced matching pipeline on randomly selected modality pairs to obtain cross-modal ability. Extensive experiments on in-domain and zero-shot matching tasks, including 19 cross-modal cases, demonstrate that our MINIMA can significantly outperform the baselines and even surpass modality-specific methods. The dataset and code are available at https://github.com/LSXI7/MINIMA .

  • 6 authors
·
Dec 26, 2024 2

Sample-efficient Integration of New Modalities into Large Language Models

Multimodal foundation models can process several modalities. However, since the space of possible modalities is large and evolving over time, training a model from scratch to encompass all modalities is unfeasible. Moreover, integrating a modality into a pre-existing foundation model currently requires a significant amount of paired data, which is often not available for low-resource modalities. In this paper, we introduce a method for sample-efficient modality integration (SEMI) into Large Language Models (LLMs). To this end, we devise a hypernetwork that can adapt a shared projector -- placed between modality-specific encoders and an LLM -- to any modality. The hypernetwork, trained on high-resource modalities (i.e., text, speech, audio, video), is conditioned on a few samples from any arbitrary modality at inference time to generate a suitable adapter. To increase the diversity of training modalities, we artificially multiply the number of encoders through isometric transformations. We find that SEMI achieves a significant boost in sample efficiency during few-shot integration of new modalities (i.e., satellite images, astronomical images, inertial measurements, and molecules) with encoders of arbitrary embedding dimensionality. For instance, to reach the same accuracy as 32-shot SEMI, training the projector from scratch needs 64times more data. As a result, SEMI holds promise to extend the modality coverage of foundation models.

  • 4 authors
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Sep 4

Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Model

Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting their broader applications. To overcome this challenge, we present Articulate-Anything, a system that automates the articulation of diverse, complex objects from many input modalities, including text, images, and videos. Articulate-Anything leverages vision-language models (VLMs) to generate code that can be compiled into an interactable digital twin for use in standard 3D simulators. Our system exploits existing 3D asset datasets via a mesh retrieval mechanism, along with an actor-critic system that iteratively proposes, evaluates, and refines solutions for articulating the objects, self-correcting errors to achieve a robust outcome. Qualitative evaluations demonstrate Articulate-Anything's capability to articulate complex and even ambiguous object affordances by leveraging rich grounded inputs. In extensive quantitative experiments on the standard PartNet-Mobility dataset, Articulate-Anything substantially outperforms prior work, increasing the success rate from 8.7-11.6% to 75% and setting a new bar for state-of-the-art performance. We further showcase the utility of our system by generating 3D assets from in-the-wild video inputs, which are then used to train robotic policies for fine-grained manipulation tasks in simulation that go beyond basic pick and place. These policies are then transferred to a real robotic system.

  • 10 authors
·
Oct 3, 2024

Taming Text-to-Sounding Video Generation via Advanced Modality Condition and Interaction

This study focuses on a challenging yet promising task, Text-to-Sounding-Video (T2SV) generation, which aims to generate a video with synchronized audio from text conditions, meanwhile ensuring both modalities are aligned with text. Despite progress in joint audio-video training, two critical challenges still remain unaddressed: (1) a single, shared text caption where the text for video is equal to the text for audio often creates modal interference, confusing the pretrained backbones, and (2) the optimal mechanism for cross-modal feature interaction remains unclear. To address these challenges, we first propose the Hierarchical Visual-Grounded Captioning (HVGC) framework that generates pairs of disentangled captions, a video caption, and an audio caption, eliminating interference at the conditioning stage. Based on HVGC, we further introduce BridgeDiT, a novel dual-tower diffusion transformer, which employs a Dual CrossAttention (DCA) mechanism that acts as a robust ``bridge" to enable a symmetric, bidirectional exchange of information, achieving both semantic and temporal synchronization. Extensive experiments on three benchmark datasets, supported by human evaluations, demonstrate that our method achieves state-of-the-art results on most metrics. Comprehensive ablation studies further validate the effectiveness of our contributions, offering key insights for the future T2SV task. All the codes and checkpoints will be publicly released.

apple Apple
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Oct 3 2

Ola: Pushing the Frontiers of Omni-Modal Language Model with Progressive Modality Alignment

Recent advances in large language models, particularly following GPT-4o, have sparked increasing interest in developing omni-modal models capable of understanding more modalities. While some open-source alternatives have emerged, there is still a notable lag behind specialized single-modality models in performance. In this paper, we present Ola, an Omni-modal language model that achieves competitive performance across image, video, and audio understanding compared to specialized counterparts. The core design of Ola lies in its progressive modality alignment strategy that extends the supporting modality of the language model progressively. Our training pipeline begins with the most distinct modalities: image and text, then gradually expands the skill sets of the model using speech data that connects language and audio knowledge, and video data that connects all modalities. The progressive learning pipeline also enables us to maintain a relatively small size of the cross-modal alignment data, making developing omni-modal from existing vision-language models easy and less costly. Moreover, to unlock an advanced interactive experience like GPT-4o, we further design a sentence-wise decoding solution for streaming speech generation. Extensive experiments demonstrate that Ola surpasses existing open omni-modal LLMs across all modalities while achieving highly competitive performance compared to state-of-the-art specialized models of similar sizes. We aim to make Ola a fully open omni-modal understanding solution to advance future research in this emerging field. Model weights, code, and data are open-sourced at https://github.com/Ola-Omni/Ola.

  • 7 authors
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Feb 6 2

Enhance Generation Quality of Flow Matching V2A Model via Multi-Step CoT-Like Guidance and Combined Preference Optimization

Creating high-quality sound effects from videos and text prompts requires precise alignment between visual and audio domains, both semantically and temporally, along with step-by-step guidance for professional audio generation. However, current state-of-the-art video-guided audio generation models often fall short of producing high-quality audio for both general and specialized use cases. To address this challenge, we introduce a multi-stage, multi-modal, end-to-end generative framework with Chain-of-Thought-like (CoT-like) guidance learning, termed Chain-of-Perform (CoP). First, we employ a transformer-based network architecture designed to achieve CoP guidance, enabling the generation of both general and professional audio. Second, we implement a multi-stage training framework that follows step-by-step guidance to ensure the generation of high-quality sound effects. Third, we develop a CoP multi-modal dataset, guided by video, to support step-by-step sound effects generation. Evaluation results highlight the advantages of the proposed multi-stage CoP generative framework compared to the state-of-the-art models on a variety of datasets, with FAD 0.79 to 0.74 (+6.33%), CLIP 16.12 to 17.70 (+9.80%) on VGGSound, SI-SDR 1.98dB to 3.35dB (+69.19%), MOS 2.94 to 3.49(+18.71%) on PianoYT-2h, and SI-SDR 2.22dB to 3.21dB (+44.59%), MOS 3.07 to 3.42 (+11.40%) on Piano-10h.

  • 7 authors
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Mar 28

ONE-PEACE: Exploring One General Representation Model Toward Unlimited Modalities

In this work, we explore a scalable way for building a general representation model toward unlimited modalities. We release ONE-PEACE, a highly extensible model with 4B parameters that can seamlessly align and integrate representations across vision, audio, and language modalities. The architecture of ONE-PEACE comprises modality adapters, shared self-attention layers, and modality FFNs. This design allows for the easy extension of new modalities by adding adapters and FFNs, while also enabling multi-modal fusion through self-attention layers. To pretrain ONE-PEACE, we develop two modality-agnostic pretraining tasks, cross-modal aligning contrast and intra-modal denoising contrast, which align the semantic space of different modalities and capture fine-grained details within modalities concurrently. With the scaling-friendly architecture and pretraining tasks, ONE-PEACE has the potential to expand to unlimited modalities. Without using any vision or language pretrained model for initialization, ONE-PEACE achieves leading results on a wide range of uni-modal and multi-modal tasks, including image classification (ImageNet), semantic segmentation (ADE20K), audio-text retrieval (AudioCaps, Clotho), audio classification (ESC-50, FSD50K, VGGSound), audio question answering (AVQA), image-text retrieval (MSCOCO, Flickr30K), and visual grounding (RefCOCO/+/g). Code is available at https://github.com/OFA-Sys/ONE-PEACE.

  • 8 authors
·
May 18, 2023

Gotta Hear Them All: Sound Source Aware Vision to Audio Generation

Vision-to-audio (V2A) synthesis has broad applications in multimedia. Recent advancements of V2A methods have made it possible to generate relevant audios from inputs of videos or still images. However, the immersiveness and expressiveness of the generation are limited. One possible problem is that existing methods solely rely on the global scene and overlook details of local sounding objects (i.e., sound sources). To address this issue, we propose a Sound Source-Aware V2A (SSV2A) generator. SSV2A is able to locally perceive multimodal sound sources from a scene with visual detection and cross-modality translation. It then contrastively learns a Cross-Modal Sound Source (CMSS) Manifold to semantically disambiguate each source. Finally, we attentively mix their CMSS semantics into a rich audio representation, from which a pretrained audio generator outputs the sound. To model the CMSS manifold, we curate a novel single-sound-source visual-audio dataset VGGS3 from VGGSound. We also design a Sound Source Matching Score to measure localized audio relevance. This is to our knowledge the first work to address V2A generation at the sound-source level. Extensive experiments show that SSV2A surpasses state-of-the-art methods in both generation fidelity and relevance. We further demonstrate SSV2A's ability to achieve intuitive V2A control by compositing vision, text, and audio conditions. Our SSV2A generation can be tried and heard at https://ssv2a.github.io/SSV2A-demo .

  • 4 authors
·
Nov 22, 2024

WEAVE: Unleashing and Benchmarking the In-context Interleaved Comprehension and Generation

Recent advances in unified multimodal models (UMMs) have enabled impressive progress in visual comprehension and generation. However, existing datasets and benchmarks focus primarily on single-turn interactions, failing to capture the multi-turn, context-dependent nature of real-world image creation and editing. To address this gap, we present WEAVE, the first suite for in-context interleaved cross-modality comprehension and generation. Our suite consists of two complementary parts. WEAVE-100k is a large-scale dataset of 100K interleaved samples spanning over 370K dialogue turns and 500K images, covering comprehension, editing, and generation tasks that require reasoning over historical context. WEAVEBench is a human-annotated benchmark with 100 tasks based on 480 images, featuring a hybrid VLM judger evaluation framework based on both the reference image and the combination of the original image with editing instructions that assesses models' abilities in multi-turn generation, visual memory, and world-knowledge reasoning across diverse domains. Experiments demonstrate that training on WEAVE-100k enables vision comprehension, image editing, and comprehension-generation collaboration capabilities. Furthermore, it facilitates UMMs to develop emergent visual-memory capabilities, while extensive evaluations on WEAVEBench expose the persistent limitations and challenges of current approaches in multi-turn, context-aware image generation and editing. We believe WEAVE provides a view and foundation for studying in-context interleaved comprehension and generation for multi-modal community.

  • 13 authors
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Nov 14 2

Adversarial Robustness for Unified Multi-Modal Encoders via Efficient Calibration

Recent unified multi-modal encoders align a wide range of modalities into a shared representation space, enabling diverse cross-modal tasks. Despite their impressive capabilities, the robustness of these models under adversarial perturbations remains underexplored, which is a critical concern for safety-sensitive applications. In this work, we present the first comprehensive study of adversarial vulnerability in unified multi-modal encoders. We find that even mild adversarial perturbations lead to substantial performance drops across all modalities. Non-visual inputs, such as audio and point clouds, are especially fragile, while visual inputs like images and videos also degrade significantly. To address this, we propose an efficient adversarial calibration framework that improves robustness across modalities without modifying pretrained encoders or semantic centers, ensuring compatibility with existing foundation models. Our method introduces modality-specific projection heads trained solely on adversarial examples, while keeping the backbone and embeddings frozen. We explore three training objectives: fixed-center cross-entropy, clean-to-adversarial L2 alignment, and clean-adversarial InfoNCE, and we introduce a regularization strategy to ensure modality-consistent alignment under attack. Experiments on six modalities and three Bind-style models show that our method improves adversarial robustness by up to 47.3 percent at epsilon = 4/255, while preserving or even improving clean zero-shot and retrieval performance with less than 1 percent trainable parameters.

  • 4 authors
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May 17

Mogao: An Omni Foundation Model for Interleaved Multi-Modal Generation

Recent progress in unified models for image understanding and generation has been impressive, yet most approaches remain limited to single-modal generation conditioned on multiple modalities. In this paper, we present Mogao, a unified framework that advances this paradigm by enabling interleaved multi-modal generation through a causal approach. Mogao integrates a set of key technical improvements in architecture design, including a deep-fusion design, dual vision encoders, interleaved rotary position embeddings, and multi-modal classifier-free guidance, which allow it to harness the strengths of both autoregressive models for text generation and diffusion models for high-quality image synthesis. These practical improvements also make Mogao particularly effective to process interleaved sequences of text and images arbitrarily. To further unlock the potential of unified models, we introduce an efficient training strategy on a large-scale, in-house dataset specifically curated for joint text and image generation. Extensive experiments show that Mogao not only achieves state-of-the-art performance in multi-modal understanding and text-to-image generation, but also excels in producing high-quality, coherent interleaved outputs. Its emergent capabilities in zero-shot image editing and compositional generation highlight Mogao as a practical omni-modal foundation model, paving the way for future development and scaling the unified multi-modal systems.

  • 10 authors
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May 8

HBridge: H-Shape Bridging of Heterogeneous Experts for Unified Multimodal Understanding and Generation

Recent unified models integrate understanding experts (e.g., LLMs) with generative experts (e.g., diffusion models), achieving strong multimodal performance. However, recent advanced methods such as BAGEL and LMFusion follow the Mixture-of-Transformers (MoT) paradigm, adopting a symmetric design that mirrors one expert to another for convenient initialization and fusion, which remains suboptimal due to inherent modality discrepancies. In this work, we propose HBridge, an asymmetric H-shaped architecture that enables heterogeneous experts to optimally leverage pretrained priors from their respective modality domains. Unlike prior dense fusion strategies that straightforwardly connect all layers between experts via shared attention, HBridge selectively bridges intermediate layers, reducing over 40% attention sharing, which improves efficiency and enhances generation quality. Shallow and deep layers, which capture modality-specific representations, are decoupled, while mid-layer bridging promotes semantic alignment. To further strengthen cross-modal coherence, we introduce semantic reconstruction tokens that explicitly guide the generative expert to reconstruct visual semantic tokens of the target image. Extensive experiments across multiple benchmarks demonstrate the effectiveness and superior performance of HBridge, establishing a new paradigm for unified multimodal generation.

  • 14 authors
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Nov 25

AnyRefill: A Unified, Data-Efficient Framework for Left-Prompt-Guided Vision Tasks

In this paper, we present a novel Left-Prompt-Guided (LPG) paradigm to address a diverse range of reference-based vision tasks. Inspired by the human creative process, we reformulate these tasks using a left-right stitching formulation to construct contextual input. Building upon this foundation, we propose AnyRefill, an extension of LeftRefill, that effectively adapts Text-to-Image (T2I) models to various vision tasks. AnyRefill leverages the inpainting priors of advanced T2I model based on the Diffusion Transformer (DiT) architecture, and incorporates flexible components to enhance its capabilities. By combining task-specific LoRAs with the stitching input, AnyRefill unlocks its potential across diverse tasks, including conditional generation, visual perception, and image editing, without requiring additional visual encoders. Meanwhile, AnyRefill exhibits remarkable data efficiency, requiring minimal task-specific fine-tuning while maintaining high generative performance. Through extensive ablation studies, we demonstrate that AnyRefill outperforms other image condition injection methods and achieves competitive results compared to state-of-the-art open-source methods. Notably, AnyRefill delivers results comparable to advanced commercial tools, such as IC-Light and SeedEdit, even in challenging scenarios. Comprehensive experiments and ablation studies across versatile tasks validate the strong generation of the proposed simple yet effective LPG formulation, establishing AnyRefill as a unified, highly data-efficient solution for reference-based vision tasks.

  • 6 authors
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Feb 16

Auffusion: Leveraging the Power of Diffusion and Large Language Models for Text-to-Audio Generation

Recent advancements in diffusion models and large language models (LLMs) have significantly propelled the field of AIGC. Text-to-Audio (TTA), a burgeoning AIGC application designed to generate audio from natural language prompts, is attracting increasing attention. However, existing TTA studies often struggle with generation quality and text-audio alignment, especially for complex textual inputs. Drawing inspiration from state-of-the-art Text-to-Image (T2I) diffusion models, we introduce Auffusion, a TTA system adapting T2I model frameworks to TTA task, by effectively leveraging their inherent generative strengths and precise cross-modal alignment. Our objective and subjective evaluations demonstrate that Auffusion surpasses previous TTA approaches using limited data and computational resource. Furthermore, previous studies in T2I recognizes the significant impact of encoder choice on cross-modal alignment, like fine-grained details and object bindings, while similar evaluation is lacking in prior TTA works. Through comprehensive ablation studies and innovative cross-attention map visualizations, we provide insightful assessments of text-audio alignment in TTA. Our findings reveal Auffusion's superior capability in generating audios that accurately match textual descriptions, which further demonstrated in several related tasks, such as audio style transfer, inpainting and other manipulations. Our implementation and demos are available at https://auffusion.github.io.

  • 4 authors
·
Jan 2, 2024

Multi-modal Generation via Cross-Modal In-Context Learning

In this work, we study the problem of generating novel images from complex multimodal prompt sequences. While existing methods achieve promising results for text-to-image generation, they often struggle to capture fine-grained details from lengthy prompts and maintain contextual coherence within prompt sequences. Moreover, they often result in misaligned image generation for prompt sequences featuring multiple objects. To address this, we propose a Multi-modal Generation via Cross-Modal In-Context Learning (MGCC) method that generates novel images from complex multimodal prompt sequences by leveraging the combined capabilities of large language models (LLMs) and diffusion models. Our MGCC comprises a novel Cross-Modal Refinement module to explicitly learn cross-modal dependencies between the text and image in the LLM embedding space, and a contextual object grounding module to generate object bounding boxes specifically targeting scenes with multiple objects. Our MGCC demonstrates a diverse range of multimodal capabilities, like novel image generation, the facilitation of multimodal dialogue, and generation of texts. Experimental evaluations on two benchmark datasets, demonstrate the effectiveness of our method. On Visual Story Generation (VIST) dataset with multimodal inputs, our MGCC achieves a CLIP Similarity score of 0.652 compared to SOTA GILL 0.641. Similarly, on Visual Dialogue Context (VisDial) having lengthy dialogue sequences, our MGCC achieves an impressive CLIP score of 0.660, largely outperforming existing SOTA method scoring 0.645. Code: https://github.com/VIROBO-15/MGCC

  • 6 authors
·
May 28, 2024

AnyText: Multilingual Visual Text Generation And Editing

Diffusion model based Text-to-Image has achieved impressive achievements recently. Although current technology for synthesizing images is highly advanced and capable of generating images with high fidelity, it is still possible to give the show away when focusing on the text area in the generated image. To address this issue, we introduce AnyText, a diffusion-based multilingual visual text generation and editing model, that focuses on rendering accurate and coherent text in the image. AnyText comprises a diffusion pipeline with two primary elements: an auxiliary latent module and a text embedding module. The former uses inputs like text glyph, position, and masked image to generate latent features for text generation or editing. The latter employs an OCR model for encoding stroke data as embeddings, which blend with image caption embeddings from the tokenizer to generate texts that seamlessly integrate with the background. We employed text-control diffusion loss and text perceptual loss for training to further enhance writing accuracy. AnyText can write characters in multiple languages, to the best of our knowledge, this is the first work to address multilingual visual text generation. It is worth mentioning that AnyText can be plugged into existing diffusion models from the community for rendering or editing text accurately. After conducting extensive evaluation experiments, our method has outperformed all other approaches by a significant margin. Additionally, we contribute the first large-scale multilingual text images dataset, AnyWord-3M, containing 3 million image-text pairs with OCR annotations in multiple languages. Based on AnyWord-3M dataset, we propose AnyText-benchmark for the evaluation of visual text generation accuracy and quality. Our project will be open-sourced on https://github.com/tyxsspa/AnyText to improve and promote the development of text generation technology.

  • 5 authors
·
Nov 6, 2023

OmniBooth: Learning Latent Control for Image Synthesis with Multi-modal Instruction

We present OmniBooth, an image generation framework that enables spatial control with instance-level multi-modal customization. For all instances, the multimodal instruction can be described through text prompts or image references. Given a set of user-defined masks and associated text or image guidance, our objective is to generate an image, where multiple objects are positioned at specified coordinates and their attributes are precisely aligned with the corresponding guidance. This approach significantly expands the scope of text-to-image generation, and elevates it to a more versatile and practical dimension in controllability. In this paper, our core contribution lies in the proposed latent control signals, a high-dimensional spatial feature that provides a unified representation to integrate the spatial, textual, and image conditions seamlessly. The text condition extends ControlNet to provide instance-level open-vocabulary generation. The image condition further enables fine-grained control with personalized identity. In practice, our method empowers users with more flexibility in controllable generation, as users can choose multi-modal conditions from text or images as needed. Furthermore, thorough experiments demonstrate our enhanced performance in image synthesis fidelity and alignment across different tasks and datasets. Project page: https://len-li.github.io/omnibooth-web/

  • 9 authors
·
Oct 7, 2024 2

Beyond Modality Collapse: Representations Blending for Multimodal Dataset Distillation

Multimodal Dataset Distillation (MDD) seeks to condense large-scale image-text datasets into compact surrogates while retaining their effectiveness for cross-modal learning. Despite recent progress, existing MDD approaches often suffer from \textbf{Modality Collapse}, characterized by over-concentrated intra-modal representations and enlarged distributional gap across modalities. In this paper, at the first time, we identify this issue as stemming from a fundamental conflict between the over-compression behavior inherent in dataset distillation and the cross-modal supervision imposed by contrastive objectives. To alleviate modality collapse, we introduce RepBlend, a novel MDD framework that weakens overdominant cross-modal supervision via representation blending, thereby significantly enhancing intra-modal diversity. Additionally, we observe that current MDD methods impose asymmetric supervision across modalities, resulting in biased optimization. To address this, we propose symmetric projection trajectory matching, which synchronizes the optimization dynamics using modality-specific projection heads, thereby promoting balanced supervision and enhancing cross-modal alignment. Experiments on Flickr-30K and MS-COCO show that RepBlend consistently outperforms prior state-of-the-art MDD methods, achieving significant gains in retrieval performance (e.g., +9.4 IR@10, +6.3 TR@10 under the 100-pair setting) and offering up to 6.7times distillation speedup.

  • 5 authors
·
May 15

DeepAudio-V1:Towards Multi-Modal Multi-Stage End-to-End Video to Speech and Audio Generation

Currently, high-quality, synchronized audio is synthesized using various multi-modal joint learning frameworks, leveraging video and optional text inputs. In the video-to-audio benchmarks, video-to-audio quality, semantic alignment, and audio-visual synchronization are effectively achieved. However, in real-world scenarios, speech and audio often coexist in videos simultaneously, and the end-to-end generation of synchronous speech and audio given video and text conditions are not well studied. Therefore, we propose an end-to-end multi-modal generation framework that simultaneously produces speech and audio based on video and text conditions. Furthermore, the advantages of video-to-audio (V2A) models for generating speech from videos remain unclear. The proposed framework, DeepAudio, consists of a video-to-audio (V2A) module, a text-to-speech (TTS) module, and a dynamic mixture of modality fusion (MoF) module. In the evaluation, the proposed end-to-end framework achieves state-of-the-art performance on the video-audio benchmark, video-speech benchmark, and text-speech benchmark. In detail, our framework achieves comparable results in the comparison with state-of-the-art models for the video-audio and text-speech benchmarks, and surpassing state-of-the-art models in the video-speech benchmark, with WER 16.57% to 3.15% (+80.99%), SPK-SIM 78.30% to 89.38% (+14.15%), EMO-SIM 66.24% to 75.56% (+14.07%), MCD 8.59 to 7.98 (+7.10%), MCD SL 11.05 to 9.40 (+14.93%) across a variety of dubbing settings.

  • 6 authors
·
Mar 28

AudioGen-Omni: A Unified Multimodal Diffusion Transformer for Video-Synchronized Audio, Speech, and Song Generation

We present AudioGen-Omni - a unified approach based on multimodal diffusion transformers (MMDit), capable of generating high-fidelity audio, speech, and song coherently synchronized with the input video. AudioGen-Omni introduces a novel joint training paradigm that seamlessly integrates large-scale video-text-audio corpora, enabling a model capable of generating semantically rich, acoustically diverse audio conditioned on multimodal inputs and adaptable to a wide range of audio generation tasks. AudioGen-Omni employs a unified lyrics-transcription encoder that encodes graphemes and phonemes from both song and spoken inputs into dense frame-level representations. Dense frame-level representations are fused using an AdaLN-based joint attention mechanism enhanced with phase-aligned anisotropic positional infusion (PAAPI), wherein RoPE is selectively applied to temporally structured modalities to ensure precise and robust cross-modal alignment. By unfreezing all modalities and masking missing inputs, AudioGen-Omni mitigates the semantic constraints of text-frozen paradigms, enabling effective cross-modal conditioning. This joint training approach enhances audio quality, semantic alignment, and lip-sync accuracy, while also achieving state-of-the-art results on Text-to-Audio/Speech/Song tasks. With an inference time of 1.91 seconds for 8 seconds of audio, it offers substantial improvements in both efficiency and generality.

  • 7 authors
·
Aug 1

The Telephone Game: Evaluating Semantic Drift in Unified Models

Employing a single, unified model (UM) for both visual understanding (image-to-text: I2T) and and visual generation (text-to-image: T2I) has opened a new direction in Visual Language Model (VLM) research. While UMs can also support broader unimodal tasks (e.g., text-to-text, image-to-image), we focus on the core cross-modal pair T2I and I2T, as consistency between understanding and generation is critical for downstream use. Existing evaluations consider these capabilities in isolation: FID and GenEval for T2I, and benchmarks such as MME, MMBench for I2T. These single-pass metrics do not reveal whether a model that understands a concept can also render it, nor whether meaning is preserved when cycling between image and text modalities. To address this, we introduce the Unified Consistency Framework for Unified Models (UCF-UM), a cyclic evaluation protocol that alternates I2T and T2I over multiple generations to quantify semantic drift. UCF formulates 3 metrics: (i) Mean Cumulative Drift (MCD), an embedding-based measure of overall semantic loss; (ii) Semantic Drift Rate (SDR), that summarizes semantic decay rate; and (iii) Multi-Generation GenEval (MGG), an object-level compliance score extending GenEval. To assess generalization beyond COCO, which is widely used in training; we create a new benchmark ND400, sampled from NoCaps and DOCCI and evaluate on seven recent models. UCF-UM reveals substantial variation in cross-modal stability: some models like BAGEL maintain semantics over many alternations, whereas others like Vila-u drift quickly despite strong single-pass scores. Our results highlight cyclic consistency as a necessary complement to standard I2T and T2I evaluations, and provide practical metrics to consistently assess unified model's cross-modal stability and strength of their shared representations. Code: https://github.com/mollahsabbir/Semantic-Drift-in-Unified-Models

  • 6 authors
·
Sep 4

Diffusion Models for Multi-Task Generative Modeling

Diffusion-based generative modeling has been achieving state-of-the-art results on various generation tasks. Most diffusion models, however, are limited to a single-generation modeling. Can we generalize diffusion models with the ability of multi-modal generative training for more generalizable modeling? In this paper, we propose a principled way to define a diffusion model by constructing a unified multi-modal diffusion model in a common diffusion space. We define the forward diffusion process to be driven by an information aggregation from multiple types of task-data, e.g., images for a generation task and labels for a classification task. In the reverse process, we enforce information sharing by parameterizing a shared backbone denoising network with additional modality-specific decoder heads. Such a structure can simultaneously learn to generate different types of multi-modal data with a multi-task loss, which is derived from a new multi-modal variational lower bound that generalizes the standard diffusion model. We propose several multimodal generation settings to verify our framework, including image transition, masked-image training, joint image-label and joint image-representation generative modeling. Extensive experimental results on ImageNet indicate the effectiveness of our framework for various multi-modal generative modeling, which we believe is an important research direction worthy of more future explorations.

  • 8 authors
·
Jul 24, 2024

TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integration

We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce richer dance movements guided by the instructive information provided by the text. However, the lack of paired motion data with both music and text modalities limits the ability to generate dance movements that integrate both. To alleviate this challenge, we propose to utilize a 3D human motion VQ-VAE to project the motions of the two datasets into a latent space consisting of quantized vectors, which effectively mix the motion tokens from the two datasets with different distributions for training. Additionally, we propose a cross-modal transformer to integrate text instructions into motion generation architecture for generating 3D dance movements without degrading the performance of music-conditioned dance generation. To better evaluate the quality of the generated motion, we introduce two novel metrics, namely Motion Prediction Distance (MPD) and Freezing Score, to measure the coherence and freezing percentage of the generated motion. Extensive experiments show that our approach can generate realistic and coherent dance movements conditioned on both text and music while maintaining comparable performance with the two single modalities. Code will be available at: https://garfield-kh.github.io/TM2D/.

  • 7 authors
·
Apr 5, 2023

Image Anything: Towards Reasoning-coherent and Training-free Multi-modal Image Generation

The multifaceted nature of human perception and comprehension indicates that, when we think, our body can naturally take any combination of senses, a.k.a., modalities and form a beautiful picture in our brain. For example, when we see a cattery and simultaneously perceive the cat's purring sound, our brain can construct a picture of a cat in the cattery. Intuitively, generative AI models should hold the versatility of humans and be capable of generating images from any combination of modalities efficiently and collaboratively. This paper presents ImgAny, a novel end-to-end multi-modal generative model that can mimic human reasoning and generate high-quality images. Our method serves as the first attempt in its capacity of efficiently and flexibly taking any combination of seven modalities, ranging from language, audio to vision modalities, including image, point cloud, thermal, depth, and event data. Our key idea is inspired by human-level cognitive processes and involves the integration and harmonization of multiple input modalities at both the entity and attribute levels without specific tuning across modalities. Accordingly, our method brings two novel training-free technical branches: 1) Entity Fusion Branch ensures the coherence between inputs and outputs. It extracts entity features from the multi-modal representations powered by our specially constructed entity knowledge graph; 2) Attribute Fusion Branch adeptly preserves and processes the attributes. It efficiently amalgamates distinct attributes from diverse input modalities via our proposed attribute knowledge graph. Lastly, the entity and attribute features are adaptively fused as the conditional inputs to the pre-trained Stable Diffusion model for image generation. Extensive experiments under diverse modality combinations demonstrate its exceptional capability for visual content creation.

  • 3 authors
·
Jan 31, 2024

Anything in Any Scene: Photorealistic Video Object Insertion

Realistic video simulation has shown significant potential across diverse applications, from virtual reality to film production. This is particularly true for scenarios where capturing videos in real-world settings is either impractical or expensive. Existing approaches in video simulation often fail to accurately model the lighting environment, represent the object geometry, or achieve high levels of photorealism. In this paper, we propose Anything in Any Scene, a novel and generic framework for realistic video simulation that seamlessly inserts any object into an existing dynamic video with a strong emphasis on physical realism. Our proposed general framework encompasses three key processes: 1) integrating a realistic object into a given scene video with proper placement to ensure geometric realism; 2) estimating the sky and environmental lighting distribution and simulating realistic shadows to enhance the light realism; 3) employing a style transfer network that refines the final video output to maximize photorealism. We experimentally demonstrate that Anything in Any Scene framework produces simulated videos of great geometric realism, lighting realism, and photorealism. By significantly mitigating the challenges associated with video data generation, our framework offers an efficient and cost-effective solution for acquiring high-quality videos. Furthermore, its applications extend well beyond video data augmentation, showing promising potential in virtual reality, video editing, and various other video-centric applications. Please check our project website https://anythinginanyscene.github.io for access to our project code and more high-resolution video results.

  • 14 authors
·
Jan 30, 2024 1

Cross-Modal Attribute Insertions for Assessing the Robustness of Vision-and-Language Learning

The robustness of multimodal deep learning models to realistic changes in the input text is critical for their applicability to important tasks such as text-to-image retrieval and cross-modal entailment. To measure robustness, several existing approaches edit the text data, but do so without leveraging the cross-modal information present in multimodal data. Information from the visual modality, such as color, size, and shape, provide additional attributes that users can include in their inputs. Thus, we propose cross-modal attribute insertions as a realistic perturbation strategy for vision-and-language data that inserts visual attributes of the objects in the image into the corresponding text (e.g., "girl on a chair" to "little girl on a wooden chair"). Our proposed approach for cross-modal attribute insertions is modular, controllable, and task-agnostic. We find that augmenting input text using cross-modal insertions causes state-of-the-art approaches for text-to-image retrieval and cross-modal entailment to perform poorly, resulting in relative drops of 15% in MRR and 20% in F_1 score, respectively. Crowd-sourced annotations demonstrate that cross-modal insertions lead to higher quality augmentations for multimodal data than augmentations using text-only data, and are equivalent in quality to original examples. We release the code to encourage robustness evaluations of deep vision-and-language models: https://github.com/claws-lab/multimodal-robustness-xmai.

  • 3 authors
·
Jun 19, 2023

SwitchGPT: Adapting Large Language Models for Non-Text Outputs

Large Language Models (LLMs), primarily trained on text-based datasets, exhibit exceptional proficiencies in understanding and executing complex linguistic instructions via text outputs. However, they falter when requests to generate non-text ones. Concurrently, modality conversion models, such as text-to-image, despite generating high-quality images, suffer from a lack of extensive textual pretraining. As a result, these models are only capable of accommodating specific image descriptions rather than comprehending more complex instructions. To bridge this gap, we propose a novel approach, \methodname, from a modality conversion perspective that evolves a text-based LLM into a multi-modal one. We specifically employ a minimal dataset to instruct LLMs to recognize the intended output modality as directed by the instructions. Consequently, the adapted LLM can effectively summon various off-the-shelf modality conversion models from the model zoos to generate non-text responses. This circumvents the necessity for complicated pretraining that typically requires immense quantities of paired multi-modal data, while simultaneously inheriting the extensive knowledge of LLMs and the ability of high-quality generative models. To evaluate and compare the adapted multi-modal LLM with its traditional counterparts, we have constructed a multi-modal instruction benchmark that solicits diverse modality outputs. The experiment results reveal that, with minimal training, LLMs can be conveniently adapted to comprehend requests for non-text responses, thus achieving higher flexibility in multi-modal scenarios. Code and data will be made available at https://github.com/xinke-wang/SwitchGPT.

  • 3 authors
·
Sep 14, 2023

Cross the Gap: Exposing the Intra-modal Misalignment in CLIP via Modality Inversion

Pre-trained multi-modal Vision-Language Models like CLIP are widely used off-the-shelf for a variety of applications. In this paper, we show that the common practice of individually exploiting the text or image encoders of these powerful multi-modal models is highly suboptimal for intra-modal tasks like image-to-image retrieval. We argue that this is inherently due to the CLIP-style inter-modal contrastive loss that does not enforce any intra-modal constraints, leading to what we call intra-modal misalignment. To demonstrate this, we leverage two optimization-based modality inversion techniques that map representations from their input modality to the complementary one without any need for auxiliary data or additional trained adapters. We empirically show that, in the intra-modal tasks of image-to-image and text-to-text retrieval, approaching these tasks inter-modally significantly improves performance with respect to intra-modal baselines on more than fifteen datasets. Additionally, we demonstrate that approaching a native inter-modal task (e.g. zero-shot image classification) intra-modally decreases performance, further validating our findings. Finally, we show that incorporating an intra-modal term in the pre-training objective or narrowing the modality gap between the text and image feature embedding spaces helps reduce the intra-modal misalignment. The code is publicly available at: https://github.com/miccunifi/Cross-the-Gap.

  • 5 authors
·
Feb 6