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Jul 21

How to Peel with a Knife: Aligning Fine-Grained Manipulation with Human Preference

Many essential manipulation tasks - such as food preparation, surgery, and craftsmanship - remain intractable for autonomous robots. These tasks are characterized not only by contact-rich, force-sensitive dynamics, but also by their "implicit" success criteria: unlike pick-and-place, task quality in these domains is continuous and subjective (e.g. how well a potato is peeled), making quantitative evaluation and reward engineering difficult. We present a learning framework for such tasks, using peeling with a knife as a representative example. Our approach follows a two-stage pipeline: first, we learn a robust initial policy via force-aware data collection and imitation learning, enabling generalization across object variations; second, we refine the policy through preference-based finetuning using a learned reward model that combines quantitative task metrics with qualitative human feedback, aligning policy behavior with human notions of task quality. Using only 50-200 peeling trajectories, our system achieves over 90% average success rates on challenging produce including cucumbers, apples, and potatoes, with performance improving by up to 40% through preference-based finetuning. Remarkably, policies trained on a single produce category exhibit strong zero-shot generalization to unseen in-category instances and to out-of-distribution produce from different categories while maintaining over 90% success rates.

  • 5 authors
·
Mar 3

AoE: Always-on Egocentric Human Video Collection for Embodied AI

Embodied foundation models require large-scale, high-quality real-world interaction data for pre-training and scaling. However, existing data collection methods suffer from high infrastructure costs, complex hardware dependencies, and limited interaction scope, making scalable expansion challenging. In fact, humans themselves are ideal physically embodied agents. Therefore, obtaining egocentric real-world interaction data from globally distributed "human agents" offers advantages of low cost and sustainability. To this end, we propose the Always-on Egocentric (AoE) data collection system, which aims to simplify hardware dependencies by leveraging humans themselves and their smartphones, enabling low-cost, highly efficient, and scene-agnostic real-world interaction data collection to address the challenge of data scarcity. Specifically, we first employ an ergonomic neck-mounted smartphone holder to enable low-barrier, large-scale egocentric data collection through a cloud-edge collaborative architecture. Second, we develop a cross-platform mobile APP that leverages on-device compute for real-time processing, while the cloud hosts automated labeling and filtering pipelines that transform raw videos into high-quality training data. Finally, the AoE system supports distributed Ego video data collection by anyone, anytime, and anywhere. We evaluate AoE on data preprocessing quality and downstream tasks, demonstrating that high-quality egocentric data significantly boosts real-world generalization.

  • 18 authors
·
Mar 1

Force Prompting: Video Generation Models Can Learn and Generalize Physics-based Control Signals

Recent advances in video generation models have sparked interest in world models capable of simulating realistic environments. While navigation has been well-explored, physically meaningful interactions that mimic real-world forces remain largely understudied. In this work, we investigate using physical forces as a control signal for video generation and propose force prompts which enable users to interact with images through both localized point forces, such as poking a plant, and global wind force fields, such as wind blowing on fabric. We demonstrate that these force prompts can enable videos to respond realistically to physical control signals by leveraging the visual and motion prior in the original pretrained model, without using any 3D asset or physics simulator at inference. The primary challenge of force prompting is the difficulty in obtaining high quality paired force-video training data, both in the real world due to the difficulty of obtaining force signals, and in synthetic data due to limitations in the visual quality and domain diversity of physics simulators. Our key finding is that video generation models can generalize remarkably well when adapted to follow physical force conditioning from videos synthesized by Blender, even with limited demonstrations of few objects. Our method can generate videos which simulate forces across diverse geometries, settings, and materials. We also try to understand the source of this generalization and perform ablations that reveal two key elements: visual diversity and the use of specific text keywords during training. Our approach is trained on only around 15k training examples for a single day on four A100 GPUs, and outperforms existing methods on force adherence and physics realism, bringing world models closer to real-world physics interactions. We release all datasets, code, weights, and interactive video demos at our project page.

  • 7 authors
·
May 25, 2025 2

YUBI: Yielding Universal Bidigital Interface for Bimanual Dexterous Manipulation at Scale

We introduce Yielding Universal Bidigital Interface (YUBI), a finger-aligned gripper designed to enable intuitive, ergonomic, and scalable data collection for bimanual dexterous manipulation. While handheld data collection systems such as Universal Manipulation Interface (UMI) enable affordable data collection, their bulky pistol-grip designs can pose ergonomic and usability challenges for fine-grained, dexterous manipulation tasks. To address this, YUBI presents a distinct design principle: yielding, finger-driven actuation that directly maps human finger movements to gripper jaw motion. Using the YUBI devices, we set up a data collection system with integrated VR-based 6 DoF tracking of the gripper, ensuring high-fidelity trajectory data acquisition. We curate a UMI-based dataset of unprecedented scale: 8,434 hours across 1.20M episodes and 119 tasks. Experiments show that YUBI offers advantages over the UMI gripper in versatility for complex bimanual tasks, dexterity, and operational efficiency. A single policy trained on the YUBI dataset transfers across multiple bimanual robots (UR, Franka, and ELEY) simply by mounting the gripper on each platform, confirming that the collected data are directly executable as policy supervision. We release the gripper hardware, data-collection software, and dataset as one integrated stack, offering the open community a reproducible path to large-scale data acquisition for advancing robotic foundation models.

  • 19 authors
·
Jun 7

Data Scaling Laws in Imitation Learning for Robotic Manipulation

Data scaling has revolutionized fields like natural language processing and computer vision, providing models with remarkable generalization capabilities. In this paper, we investigate whether similar data scaling laws exist in robotics, particularly in robotic manipulation, and whether appropriate data scaling can yield single-task robot policies that can be deployed zero-shot for any object within the same category in any environment. To this end, we conduct a comprehensive empirical study on data scaling in imitation learning. By collecting data across numerous environments and objects, we study how a policy's generalization performance changes with the number of training environments, objects, and demonstrations. Throughout our research, we collect over 40,000 demonstrations and execute more than 15,000 real-world robot rollouts under a rigorous evaluation protocol. Our findings reveal several intriguing results: the generalization performance of the policy follows a roughly power-law relationship with the number of environments and objects. The diversity of environments and objects is far more important than the absolute number of demonstrations; once the number of demonstrations per environment or object reaches a certain threshold, additional demonstrations have minimal effect. Based on these insights, we propose an efficient data collection strategy. With four data collectors working for one afternoon, we collect sufficient data to enable the policies for two tasks to achieve approximately 90% success rates in novel environments with unseen objects.

  • 6 authors
·
Oct 24, 2024 2

AutoData: A Multi-Agent System for Open Web Data Collection

The exponential growth of data-driven systems and AI technologies has intensified the demand for high-quality web-sourced datasets. While existing datasets have proven valuable, conventional web data collection approaches face significant limitations in terms of human effort and scalability. Current data-collecting solutions fall into two categories: wrapper-based methods that struggle with adaptability and reproducibility, and large language model (LLM)-based approaches that incur substantial computational and financial costs. To address these challenges, we propose AutoData, a novel multi-agent system for Automated web Data collection, that requires minimal human intervention, i.e., only necessitating a natural language instruction specifying the desired dataset. In addition, AutoData is designed with a robust multi-agent architecture, featuring a novel oriented message hypergraph coordinated by a central task manager, to efficiently organize agents across research and development squads. Besides, we introduce a novel hypergraph cache system to advance the multi-agent collaboration process that enables efficient automated data collection and mitigates the token cost issues prevalent in existing LLM-based systems. Moreover, we introduce Instruct2DS, a new benchmark dataset supporting live data collection from web sources across three domains: academic, finance, and sports. Comprehensive evaluations over Instruct2DS and three existing benchmark datasets demonstrate AutoData's superior performance compared to baseline methods. Case studies on challenging tasks such as picture book collection and paper extraction from surveys further validate its applicability. Our source code and dataset are available at https://github.com/GraphResearcher/AutoData.

  • 12 authors
·
May 21, 2025

Bridging Handheld and Teleoperated Supervision for Contact-Rich Manipulation via State-Gated Experts

Handheld data collection systems, such as the Universal Manipulation Interface (UMI), enable scalable data collection across diverse environments but only capture observed actions rather than the desired actions executed by a robot controller. In contrast, teleoperation captures desired actions directly, but is prohibitively time-consuming to collect. We revisit this trade-off through the lens of action validity across task phases. We observe that handheld trajectories provide valid supervision in tolerant, free-space phases, but lack dynamic feasibility in contact-sensitive phases, where tracking observed trajectories at high stiffness produces large, unsafe contact forces. We study the interaction between these two supervision types for contact-rich manipulation and find that training policies that combine handheld data with a small number of targeted teleoperated demonstrations provide an efficient hybrid strategy. Specifically, rather than teleoperating the entire task, we only collect partial teleoperated demonstrations for task segments where base handheld policies fail. However, naively mixing handheld and teleoperated phase-specific data yields worse performance than training on handheld data alone. To address this mismatch between observed and desired supervision, we propose Bi-modal Routing for Imitation Data via Gated Experts (BRIDGE), a mixture of diffusion policy experts that routes between specialist task phase heads conditioned on the current robot state. Notably, our approach enables task-phase specific use of desired actions during contact sensitive segments and improves success rates over handheld-only baselines by up to 36.7% across three contact-rich manipulation tasks.

  • 3 authors
·
Jun 24

AnyTouch 2: General Optical Tactile Representation Learning For Dynamic Tactile Perception

Real-world contact-rich manipulation demands robots to perceive temporal tactile feedback, capture subtle surface deformations, and reason about object properties as well as force dynamics. Although optical tactile sensors are uniquely capable of providing such rich information, existing tactile datasets and models remain limited. These resources primarily focus on object-level attributes (e.g., material) while largely overlooking fine-grained tactile temporal dynamics during physical interactions. We consider that advancing dynamic tactile perception requires a systematic hierarchy of dynamic perception capabilities to guide both data collection and model design. To address the lack of tactile data with rich dynamic information, we present ToucHD, a large-scale hierarchical tactile dataset spanning tactile atomic actions, real-world manipulations, and touch-force paired data. Beyond scale, ToucHD establishes a comprehensive tactile dynamic data ecosystem that explicitly supports hierarchical perception capabilities from the data perspective. Building on it, we propose AnyTouch 2, a general tactile representation learning framework for diverse optical tactile sensors that unifies object-level understanding with fine-grained, force-aware dynamic perception. The framework captures both pixel-level and action-specific deformations across frames, while explicitly modeling physical force dynamics, thereby learning multi-level dynamic perception capabilities from the model perspective. We evaluate our model on benchmarks that covers static object properties and dynamic physical attributes, as well as real-world manipulation tasks spanning multiple tiers of dynamic perception capabilities-from basic object-level understanding to force-aware dexterous manipulation. Experimental results demonstrate consistent and strong performance across sensors and tasks.

  • 9 authors
·
Feb 10

Robot-Powered Data Flywheels: Deploying Robots in the Wild for Continual Data Collection and Foundation Model Adaptation

Foundation models (FM) have unlocked powerful zero-shot capabilities in vision and language, yet their reliance on internet pretraining data leaves them brittle in unstructured, real-world settings. The messy, real-world data encountered during deployment (e.g. occluded or multilingual text) remains massively underrepresented in existing corpora. Robots, as embodied agents, are uniquely positioned to close this gap: they can act in physical environments to collect large-scale, real-world data that enriches FM training with precisely the examples current models lack. We introduce the Robot-Powered Data Flywheel, a framework that transforms robots from FM consumers into data generators. By deploying robots equipped with FMs in the wild, we enable a virtuous cycle: robots perform useful tasks while collecting real-world data that improves both domain-specific adaptation and domain-adjacent generalization. We instantiate this framework with Scanford, a mobile manipulator deployed in the East Asia Library for 2 weeks. Scanford autonomously scans shelves, identifies books using a vision-language model (VLM), and leverages the library catalog to label images without human annotation. This deployment both aids librarians and produces a dataset to finetune the underlying VLM, improving performance on the domain-specific in-the-wild library setting and on domain-adjacent multilingual OCR benchmarks. Using data collected from 2103 shelves, Scanford improves VLM performance on book identification from 32.0% to 71.8% and boosts domain-adjacent multilingual OCR from 24.8% to 46.6% (English) and 30.8% to 38.0% (Chinese), while saving an ~18.7 hrs of human time. These results highlight how robot-powered data flywheels can both reduce human effort in real deployments and unlock new pathways for continually adapting FMs to the messiness of reality. More details are at: https://scanford-robot.github.io

  • 7 authors
·
Nov 24, 2025

On the Effects of Data Scale on Computer Control Agents

Autonomous agents that control computer interfaces to accomplish human tasks are emerging. Leveraging LLMs to power such agents has been of special interest, but unless fine-tuned on human-collected task demonstrations, performance is still relatively low. In this work we study whether fine-tuning alone is a viable approach for building real-world computer control agents. %In particularly, we investigate how performance measured on both high and low-level tasks in domain and out of domain scales as more training data is collected. To this end we collect and release a new dataset, AndroidControl, consisting of 15,283 demonstrations of everyday tasks with Android apps. Compared to existing datasets, each AndroidControl task instance includes both high and low-level human-generated instructions, allowing us to explore the level of task complexity an agent can handle. Moreover, AndroidControl is the most diverse computer control dataset to date, including 15,283 unique tasks over 833 Android apps, thus allowing us to conduct in-depth analysis of the model performance in and out of the domain of the training data. Using the dataset, we find that when tested in domain fine-tuned models outperform zero and few-shot baselines and scale in such a way that robust performance might feasibly be obtained simply by collecting more data. Out of domain, performance scales significantly more slowly and suggests that in particular for high-level tasks, fine-tuning on more data alone may be insufficient for achieving robust out-of-domain performance.

  • 7 authors
·
Jun 5, 2024

SWE-Next: Scalable Real-World Software Engineering Tasks for Agents

Executable software engineering data is valuable for training SWE agents, but scaling it remains difficult for two reasons: only a small fraction of real repository changes yield verifiable, high-signal task instances, and naively building repository-specific environments quickly becomes the dominant systems cost. We present SWE-Next, an execution-grounded framework for scalable SWE task and trajectory collection. On the data side, SWE-Next mines real merged pull requests, executes candidate base/merged commit pairs, and retains only those that produce strict test improvements without regressions, yielding self-verifying instances. It also applies strict submission gating so that collected trajectories remain evidence-driven rather than speculative. On the systems side, SWE-Next introduces reusable repo-quarter profiles, which reuse the same environment across nearby commits in time while keeping each task run separate and reproducible. Using only 30 hours and 639GB of environment storage, SWE-Next processes 3,971 seed repositories and 102,582 candidate commit pairs mined from real merged PRs to construct a dataset of 2,308 self-verifying instances. Experiments show that SWE-Next improves downstream pass@1 with fewer or comparable training trajectories, indicating that its gains come not from a stronger trajectory generator, but from higher-signal execution-grounded supervision and more efficient data collection.

  • 7 authors
·
Mar 20 1

RoboGene: Boosting VLA Pre-training via Diversity-Driven Agentic Framework for Real-World Task Generation

The pursuit of general-purpose robotic manipulation is hindered by the scarcity of diverse, real-world interaction data. Unlike data collection from web in vision or language, robotic data collection is an active process incurring prohibitive physical costs. Consequently, automated task curation to maximize data value remains a critical yet under-explored challenge. Existing manual methods are unscalable and biased toward common tasks, while off-the-shelf foundation models often hallucinate physically infeasible instructions. To address this, we introduce RoboGene, an agentic framework designed to automate the generation of diverse, physically plausible manipulation tasks across single-arm, dual-arm, and mobile robots. RoboGene integrates three core components: diversity-driven sampling for broad task coverage, self-reflection mechanisms to enforce physical constraints, and human-in-the-loop refinement for continuous improvement. We conduct extensive quantitative analysis and large-scale real-world experiments, collecting datasets of 18k trajectories and introducing novel metrics to assess task quality, feasibility, and diversity. Results demonstrate that RoboGene significantly outperforms state-of-the-art foundation models (e.g., GPT-4o, Gemini 2.5 Pro). Furthermore, real-world experiments show that VLA models pre-trained with RoboGene achieve higher success rates and superior generalization, underscoring the importance of high-quality task generation. Our project is available at https://robogene-boost-vla.github.io.

  • 15 authors
·
Feb 18

Can LLMs Clean Up Your Mess? A Survey of Application-Ready Data Preparation with LLMs

Data preparation aims to denoise raw datasets, uncover cross-dataset relationships, and extract valuable insights from them, which is essential for a wide range of data-centric applications. Driven by (i) rising demands for application-ready data (e.g., for analytics, visualization, decision-making), (ii) increasingly powerful LLM techniques, and (iii) the emergence of infrastructures that facilitate flexible agent construction (e.g., using Databricks Unity Catalog), LLM-enhanced methods are rapidly becoming a transformative and potentially dominant paradigm for data preparation. By investigating hundreds of recent literature works, this paper presents a systematic review of this evolving landscape, focusing on the use of LLM techniques to prepare data for diverse downstream tasks. First, we characterize the fundamental paradigm shift, from rule-based, model-specific pipelines to prompt-driven, context-aware, and agentic preparation workflows. Next, we introduce a task-centric taxonomy that organizes the field into three major tasks: data cleaning (e.g., standardization, error processing, imputation), data integration (e.g., entity matching, schema matching), and data enrichment (e.g., data annotation, profiling). For each task, we survey representative techniques, and highlight their respective strengths (e.g., improved generalization, semantic understanding) and limitations (e.g., the prohibitive cost of scaling LLMs, persistent hallucinations even in advanced agents, the mismatch between advanced methods and weak evaluation). Moreover, we analyze commonly used datasets and evaluation metrics (the empirical part). Finally, we discuss open research challenges and outline a forward-looking roadmap that emphasizes scalable LLM-data systems, principled designs for reliable agentic workflows, and robust evaluation protocols.

Building a Family of Data Augmentation Models for Low-cost LLM Fine-tuning on the Cloud

Specializing LLMs in various domain-specific tasks has emerged as a critical step towards achieving high performance. However, the construction and annotation of datasets in specific domains are always very costly. Apart from using superior and expensive closed-source LLM APIs to construct datasets, some open-source models have become strong enough to handle dataset construction in many scenarios. Thus, we present a family of data augmentation models designed to significantly improve the efficiency for model fine-tuning. These models, trained based on sufficiently small LLMs, support key functionalities with low inference costs: instruction expansion, instruction refinement, and instruction-response pair expansion. To fulfill this goal, we first construct an automatic data collection system with seed datasets generated from both public repositories and our in-house datasets. This system leverages powerful LLMs to expand, refine and re-write the instructions and responses, incorporating quality assessment techniques. Following this, we introduce the training process of our models, which effectively distills task-solving and text synthesis abilities from teacher LLMs. Finally, we demonstrate how we integrate these functionalities into a machine learning platform to support low-cost LLM fine-tuning from both dataset preparation and training perspectives for users. Experiments and an application study prove the effectiveness of our approach.

  • 4 authors
·
Dec 6, 2024

RoboPocket: Improve Robot Policies Instantly with Your Phone

Scaling imitation learning is fundamentally constrained by the efficiency of data collection. While handheld interfaces have emerged as a scalable solution for in-the-wild data acquisition, they predominantly operate in an open-loop manner: operators blindly collect demonstrations without knowing the underlying policy's weaknesses, leading to inefficient coverage of critical state distributions. Conversely, interactive methods like DAgger effectively address covariate shift but rely on physical robot execution, which is costly and difficult to scale. To reconcile this trade-off, we introduce RoboPocket, a portable system that enables Robot-Free Instant Policy Iteration using single consumer smartphones. Its core innovation is a Remote Inference framework that visualizes the policy's predicted trajectory via Augmented Reality (AR) Visual Foresight. This immersive feedback allows collectors to proactively identify potential failures and focus data collection on the policy's weak regions without requiring a physical robot. Furthermore, we implement an asynchronous Online Finetuning pipeline that continuously updates the policy with incoming data, effectively closing the learning loop in minutes. Extensive experiments demonstrate that RoboPocket adheres to data scaling laws and doubles the data efficiency compared to offline scaling strategies, overcoming their long-standing efficiency bottleneck. Moreover, our instant iteration loop also boosts sample efficiency by up to 2times in distributed environments a small number of interactive corrections per person. Project page and videos: https://robo-pocket.github.io.

Incremental Semi-supervised Federated Learning for Health Inference via Mobile Sensing

Mobile sensing appears as a promising solution for health inference problem (e.g., influenza-like symptom recognition) by leveraging diverse smart sensors to capture fine-grained information about human behaviors and ambient contexts. Centralized training of machine learning models can place mobile users' sensitive information under privacy risks due to data breach and misexploitation. Federated Learning (FL) enables mobile devices to collaboratively learn global models without the exposure of local private data. However, there are challenges of on-device FL deployment using mobile sensing: 1) long-term and continuously collected mobile sensing data may exhibit domain shifts as sensing objects (e.g. humans) have varying behaviors as a result of internal and/or external stimulus; 2) model retraining using all available data may increase computation and memory burden; and 3) the sparsity of annotated crowd-sourced data causes supervised FL to lack robustness. In this work, we propose FedMobile, an incremental semi-supervised federated learning algorithm, to train models semi-supervisedly and incrementally in a decentralized online fashion. We evaluate FedMobile using a real-world mobile sensing dataset for influenza-like symptom recognition. Our empirical results show that FedMobile-trained models achieve the best results in comparison to the selected baseline methods.

  • 5 authors
·
Dec 19, 2023

IoDResearch: Deep Research on Private Heterogeneous Data via the Internet of Data

The rapid growth of multi-source, heterogeneous, and multimodal scientific data has increasingly exposed the limitations of traditional data management. Most existing DeepResearch (DR) efforts focus primarily on web search while overlooking local private data. Consequently, these frameworks exhibit low retrieval efficiency for private data and fail to comply with the FAIR principles, ultimately resulting in inefficiency and limited reusability. To this end, we propose IoDResearch (Internet of Data Research), a private data-centric Deep Research framework that operationalizes the Internet of Data paradigm. IoDResearch encapsulates heterogeneous resources as FAIR-compliant digital objects, and further refines them into atomic knowledge units and knowledge graphs, forming a heterogeneous graph index for multi-granularity retrieval. On top of this representation, a multi-agent system supports both reliable question answering and structured scientific report generation. Furthermore, we establish the IoD DeepResearch Benchmark to systematically evaluate both data representation and Deep Research capabilities in IoD scenarios. Experimental results on retrieval, QA, and report-writing tasks show that IoDResearch consistently surpasses representative RAG and Deep Research baselines. Overall, IoDResearch demonstrates the feasibility of private-data-centric Deep Research under the IoD paradigm, paving the way toward more trustworthy, reusable, and automated scientific discovery.

  • 6 authors
·
Oct 1, 2025

RoboVQA: Multimodal Long-Horizon Reasoning for Robotics

We present a scalable, bottom-up and intrinsically diverse data collection scheme that can be used for high-level reasoning with long and medium horizons and that has 2.2x higher throughput compared to traditional narrow top-down step-by-step collection. We collect realistic data by performing any user requests within the entirety of 3 office buildings and using multiple robot and human embodiments. With this data, we show that models trained on all embodiments perform better than ones trained on the robot data only, even when evaluated solely on robot episodes. We find that for a fixed collection budget it is beneficial to take advantage of cheaper human collection along with robot collection. We release a large and highly diverse (29,520 unique instructions) dataset dubbed RoboVQA containing 829,502 (video, text) pairs for robotics-focused visual question answering. We also demonstrate how evaluating real robot experiments with an intervention mechanism enables performing tasks to completion, making it deployable with human oversight even if imperfect while also providing a single performance metric. We demonstrate a single video-conditioned model named RoboVQA-VideoCoCa trained on our dataset that is capable of performing a variety of grounded high-level reasoning tasks in broad realistic settings with a cognitive intervention rate 46% lower than the zero-shot state of the art visual language model (VLM) baseline and is able to guide real robots through long-horizon tasks. The performance gap with zero-shot state-of-the-art models indicates that a lot of grounded data remains to be collected for real-world deployment, emphasizing the critical need for scalable data collection approaches. Finally, we show that video VLMs significantly outperform single-image VLMs with an average error rate reduction of 19% across all VQA tasks. Data and videos available at https://robovqa.github.io

  • 21 authors
·
Nov 1, 2023 2

MobileEgo Anywhere: Open Infrastructure for long horizon egocentric data on commodity hardware

The recent advancement of Vision Language Action (VLA) models has driven a critical demand for large scale egocentric datasets. However, existing datasets are often limited by short episode durations, typically spanning only a few minutes, which fails to capture the long horizon temporal dependencies necessary for complex robotic task execution. To bridge this gap, we present MobileEgo Anywhere, a framework designed to facilitate the collection of robust, hour plus egocentric trajectories using commodity mobile hardware. We leverage the ubiquitous sensor suites of modern smartphones to provide high fidelity, long term camera pose tracking, effectively removing the high hardware barriers associated with traditional robotics data collection. Our contributions are three fold: (1) we release a novel dataset comprising 200 hours of diverse, long form egocentric data with persistent state tracking; (2) we open source a mobile application that enables any user to record egocentric data, and (3) we provide a comprehensive processing pipeline to convert raw mobile captures into standardized, training ready formats for Vision Language Action model and foundation model research. By democratizing the data collection process, this work enables the massive scale acquisition of long horizon data across varied global environments, accelerating the development of generalizable robotic policies.

fpvlabs FPV Labs
·
May 6 3

Safe Reinforcement Learning with Minimal Supervision

Reinforcement learning (RL) in the real world necessitates the development of procedures that enable agents to explore without causing harm to themselves or others. The most successful solutions to the problem of safe RL leverage offline data to learn a safe-set, enabling safe online exploration. However, this approach to safe-learning is often constrained by the demonstrations that are available for learning. In this paper we investigate the influence of the quantity and quality of data used to train the initial safe learning problem offline on the ability to learn safe-RL policies online. Specifically, we focus on tasks with spatially extended goal states where we have few or no demonstrations available. Classically this problem is addressed either by using hand-designed controllers to generate data or by collecting user-generated demonstrations. However, these methods are often expensive and do not scale to more complex tasks and environments. To address this limitation we propose an unsupervised RL-based offline data collection procedure, to learn complex and scalable policies without the need for hand-designed controllers or user demonstrations. Our research demonstrates the significance of providing sufficient demonstrations for agents to learn optimal safe-RL policies online, and as a result, we propose optimistic forgetting, a novel online safe-RL approach that is practical for scenarios with limited data. Further, our unsupervised data collection approach highlights the need to balance diversity and optimality for safe online exploration.

  • 3 authors
·
Jan 8, 2025

CMDBench: A Benchmark for Coarse-to-fine Multimodal Data Discovery in Compound AI Systems

Compound AI systems (CASs) that employ LLMs as agents to accomplish knowledge-intensive tasks via interactions with tools and data retrievers have garnered significant interest within database and AI communities. While these systems have the potential to supplement typical analysis workflows of data analysts in enterprise data platforms, unfortunately, CASs are subject to the same data discovery challenges that analysts have encountered over the years -- silos of multimodal data sources, created across teams and departments within an organization, make it difficult to identify appropriate data sources for accomplishing the task at hand. Existing data discovery benchmarks do not model such multimodality and multiplicity of data sources. Moreover, benchmarks of CASs prioritize only evaluating end-to-end task performance. To catalyze research on evaluating the data discovery performance of multimodal data retrievers in CASs within a real-world setting, we propose CMDBench, a benchmark modeling the complexity of enterprise data platforms. We adapt existing datasets and benchmarks in open-domain -- from question answering and complex reasoning tasks to natural language querying over structured data -- to evaluate coarse- and fine-grained data discovery and task execution performance. Our experiments reveal the impact of data retriever design on downstream task performance -- a 46% drop in task accuracy on average -- across various modalities, data sources, and task difficulty. The results indicate the need to develop optimization strategies to identify appropriate LLM agents and retrievers for efficient execution of CASs over enterprise data.

  • 5 authors
·
Jun 1, 2024

FastUMI-100K: Advancing Data-driven Robotic Manipulation with a Large-scale UMI-style Dataset

Data-driven robotic manipulation learning depends on large-scale, high-quality expert demonstration datasets. However, existing datasets, which primarily rely on human teleoperated robot collection, are limited in terms of scalability, trajectory smoothness, and applicability across different robotic embodiments in real-world environments. In this paper, we present FastUMI-100K, a large-scale UMI-style multimodal demonstration dataset, designed to overcome these limitations and meet the growing complexity of real-world manipulation tasks. Collected by FastUMI, a novel robotic system featuring a modular, hardware-decoupled mechanical design and an integrated lightweight tracking system, FastUMI-100K offers a more scalable, flexible, and adaptable solution to fulfill the diverse requirements of real-world robot demonstration data. Specifically, FastUMI-100K contains over 100K+ demonstration trajectories collected across representative household environments, covering 54 tasks and hundreds of object types. Our dataset integrates multimodal streams, including end-effector states, multi-view wrist-mounted fisheye images and textual annotations. Each trajectory has a length ranging from 120 to 500 frames. Experimental results demonstrate that FastUMI-100K enables high policy success rates across various baseline algorithms, confirming its robustness, adaptability, and real-world applicability for solving complex, dynamic manipulation challenges. The source code and dataset will be released in this link https://github.com/MrKeee/FastUMI-100K.

  • 17 authors
·
Oct 9, 2025

THUD++: Large-Scale Dynamic Indoor Scene Dataset and Benchmark for Mobile Robots

Most existing mobile robotic datasets primarily capture static scenes, limiting their utility for evaluating robotic performance in dynamic environments. To address this, we present a mobile robot oriented large-scale indoor dataset, denoted as THUD++ (TsingHua University Dynamic) robotic dataset, for dynamic scene understanding. Our current dataset includes 13 large-scale dynamic scenarios, combining both real-world and synthetic data collected with a real robot platform and a physical simulation platform, respectively. The RGB-D dataset comprises over 90K image frames, 20M 2D/3D bounding boxes of static and dynamic objects, camera poses, and IMU. The trajectory dataset covers over 6,000 pedestrian trajectories in indoor scenes. Additionally, the dataset is augmented with a Unity3D-based simulation platform, allowing researchers to create custom scenes and test algorithms in a controlled environment. We evaluate state-of-the-art methods on THUD++ across mainstream indoor scene understanding tasks, e.g., 3D object detection, semantic segmentation, relocalization, pedestrian trajectory prediction, and navigation. Our experiments highlight the challenges mobile robots encounter in indoor environments, especially when navigating in complex, crowded, and dynamic scenes. By sharing this dataset, we aim to accelerate the development and testing of mobile robot algorithms, contributing to real-world robotic applications.

  • 7 authors
·
Dec 10, 2024

Agentic Search in the Wild: Intents and Trajectory Dynamics from 14M+ Real Search Requests

LLM-powered search agents are increasingly being used for multi-step information seeking tasks, yet the IR community lacks empirical understanding of how agentic search sessions unfold and how retrieved evidence is used. This paper presents a large-scale log analysis of agentic search based on 14.44M search requests (3.97M sessions) collected from DeepResearchGym, i.e. an open-source search API accessed by external agentic clients. We sessionize the logs, assign session-level intents and step-wise query-reformulation labels using LLM-based annotation, and propose Context-driven Term Adoption Rate (CTAR) to quantify whether newly introduced query terms are traceable to previously retrieved evidence. Our analyses reveal distinctive behavioral patterns. First, over 90% of multi-turn sessions contain at most ten steps, and 89% of inter-step intervals fall under one minute. Second, behavior varies by intent. Fact-seeking sessions exhibit high repetition that increases over time, while sessions requiring reasoning sustain broader exploration. Third, agents reuse evidence across steps. On average, 54% of newly introduced query terms appear in the accumulated evidence context, with contributions from earlier steps beyond the most recent retrieval. The findings suggest that agentic search may benefit from repetition-aware early stopping, intent-adaptive retrieval budgets, and explicit cross-step context tracking. We plan to release the anonymized logs to support future research.

FS-Researcher: Test-Time Scaling for Long-Horizon Research Tasks with File-System-Based Agents

Deep research is emerging as a representative long-horizon task for large language model (LLM) agents. However, long trajectories in deep research often exceed model context limits, compressing token budgets for both evidence collection and report writing, and preventing effective test-time scaling. We introduce FS-Researcher, a file-system-based, dual-agent framework that scales deep research beyond the context window via a persistent workspace. Specifically, a Context Builder agent acts as a librarian which browses the internet, writes structured notes, and archives raw sources into a hierarchical knowledge base that can grow far beyond context length. A Report Writer agent then composes the final report section by section, treating the knowledge base as the source of facts. In this framework, the file system serves as a durable external memory and a shared coordination medium across agents and sessions, enabling iterative refinement beyond the context window. Experiments on two open-ended benchmarks (DeepResearch Bench and DeepConsult) show that FS-Researcher achieves state-of-the-art report quality across different backbone models. Further analyses demonstrate a positive correlation between final report quality and the computation allocated to the Context Builder, validating effective test-time scaling under the file-system paradigm. The code and data are anonymously open-sourced at https://github.com/Ignoramus0817/FS-Researcher.

muset-ai muset.ai
·
Feb 1 2

Data Standards for Humanoid Robotics: The Missing Infrastructure for Physical AI

The scalability of humanoid robots will depend not only on models and hardware, but also on whether physical experience can accumulate across robots, tasks, organizations, and time. Drawing on the authors' work in developing ISO/WD 26264-1, Humanoid robot datasets -- Part 1: General requirements, within ISO/TC 299/WG 16, this article argues that data standards are becoming foundational infrastructure for Physical AI. We develop three insights. First, humanoid robot data is embodied interaction data, not a collection of isolated digital samples; a useful dataset must preserve the relationship among robot body, action, task, scene, execution trace, and outcome. Second, its value depends on physical coherence: multimodal streams are reusable only when timing, coordinate frames, calibration, kinematics, units, and synchronization assumptions remain inspectable. Third, the main bottleneck is not only data scarcity, but non-cumulative data caused by high collection costs, data silos, and inconsistent evaluation. We argue that humanoid robot data standards address these bottlenecks by making embodied experience interpretable, shareable, traceable, and reusable. A general standard should provide horizontal infrastructure for lifecycle management, metadata, provenance, quality, versioning, and traceability, while capability-specific parts should define domain grammar for manipulation, locomotion, human-robot interaction, cognition, and future humanoid capabilities. As AI moves from screens into bodies, data standards must evolve from organizing digital information to structuring physical interaction.

  • 7 authors
·
Jun 17

EgoLive: A Large-Scale Egocentric Dataset from Real-World Human Tasks

The advancement of robot learning is currently hindered by the scarcity of large-scale, high-quality datasets. While established data collection methods such as teleoperation and universal manipulation interfaces dominate current datasets, they suffer from inherent limitations in scalability and real-world deployability. Human egocentric video collection, by contrast, has emerged as a promising approach to enable scalable, natural and in-the-wild data collection. As such, we present EgoLive, a large-scale, high-quality egocentric dataset designed explicitly for robot manipulation learning. EgoLive establishes three distinctive technical advantages over existing egocentric datasets: first, it represents the largest open-source annotated egocentric dataset focused on real-world task-oriented human routines to date; second, it delivers leading data quality via a customized head-mounted capture device and comprehensive high-precision multi-modal annotations; third, all data is collected exclusively in unconstrained real-world scenarios and encompasses vertical field human working data, including home service, retail, and other practical work scenarios, providing superior diversity and ecological validity. With the introduction of EgoLive, we aim to provide the research community with a scalable, high-quality dataset that accelerates breakthroughs in generalizable robotic models and facilitates the real-world deployment of robot systems.

  • 29 authors
·
Apr 25

End-to-End Dexterous Arm-Hand VLA Policies via Shared Autonomy: VR Teleoperation Augmented by Autonomous Hand VLA Policy for Efficient Data Collection

Achieving human-like dexterous manipulation remains a major challenge for general-purpose robots. While Vision-Language-Action (VLA) models show potential in learning skills from demonstrations, their scalability is limited by scarce high-quality training data. Existing data collection methods face inherent constraints: manual teleoperation overloads human operators, while automated planning often produces unnatural motions. We propose a Shared Autonomy framework that divides control between macro and micro motions. A human operator guides the robot's arm pose through intuitive VR teleoperation, while an autonomous DexGrasp-VLA policy handles fine-grained hand control using real-time tactile and visual feedback. This division significantly reduces cognitive load and enables efficient collection of high-quality coordinated arm-hand demonstrations. Using this data, we train an end-to-end VLA policy enhanced with our novel Arm-Hand Feature Enhancement module, which captures both distinct and shared representations of macro and micro movements for more natural coordination. Our Corrective Teleoperation system enables continuous policy improvement through human-in-the-loop failure recovery. Experiments demonstrate that our framework generates high-quality data with minimal manpower and achieves a 90% success rate across diverse objects, including unseen instances. Comprehensive evaluations validate the system's effectiveness in developing dexterous manipulation capabilities.

  • 6 authors
·
Oct 31, 2025

DataMaster: Towards Autonomous Data Engineering for Machine Learning

As model families, training recipes, and compute budgets become increasingly standardized, further gains in machine learning systems depend increasingly on data. Yet data engineering remains largely manual and ad hoc: practitioners repeatedly search for external datasets, adapt them to existing pipelines, validate candidate data through downstream training, and carry forward lessons from prior attempts. We study task-conditioned autonomous data engineering, where an autonomous agent improves a fixed learning algorithm by optimizing only the data side, including external data discovery, data selection and composition, cleaning and transformation. The goal is to obtain a stronger downstream solution while leaving the learning algorithm unchanged. To address the open-ended search space, branch-dependent refinement, and delayed validation inherent in autonomous data engineering, we propose DataMaster, a data-agent framework that integrates tree-structured search, shared candidate data, and cumulative memory. DataMaster consists of three key components: a DataTree that organizes alternative data-engineering branches, a shared Data Pool that stores discovered external data sources for reuse, and a Global Memory that records node outcomes, artifacts, and reusable findings. Together, these components allow the agent to discover candidate data, construct executable training inputs, evaluate them through downstream feedback, and carry useful evidence across branches. We evaluate DataMaster on two types of benchmarks, MLE-Bench Lite and PostTrainBench. On MLE-Bench Lite, it improves medal rate by 32.27% over the initial score; on PostTrainBench, it surpasses the instruct model on GPQA (31.02% vs 30.35%).

  • 15 authors
·
May 10

SciDataCopilot: An Agentic Data Preparation Framework for AGI-driven Scientific Discovery

The current landscape of AI for Science (AI4S) is predominantly anchored in large-scale textual corpora, where generative AI systems excel at hypothesis generation, literature search, and multi-modal reasoning. However, a critical bottleneck for accelerating closed-loop scientific discovery remains the utilization of raw experimental data. Characterized by extreme heterogeneity, high specificity, and deep domain expertise requirements, raw data possess neither direct semantic alignment with linguistic representations nor structural homogeneity suitable for a unified embedding space. The disconnect prevents the emerging class of Artificial General Intelligence for Science (AGI4S) from effectively interfacing with the physical reality of experimentation. In this work, we extend the text-centric AI-Ready concept to Scientific AI-Ready data paradigm, explicitly formalizing how scientific data is specified, structured, and composed within a computational workflow. To operationalize this idea, we propose SciDataCopilot, an autonomous agentic framework designed to handle data ingestion, scientific intent parsing, and multi-modal integration in a end-to-end manner. By positioning data readiness as a core operational primitive, the framework provides a principled foundation for reusable, transferable systems, enabling the transition toward experiment-driven scientific general intelligence. Extensive evaluations across three heterogeneous scientific domains show that SciDataCopilot improves efficiency, scalability, and consistency over manual pipelines, with up to 30times speedup in data preparation.

  • 32 authors
·
Feb 9

Adversarial Data Collection: Human-Collaborative Perturbations for Efficient and Robust Robotic Imitation Learning

The pursuit of data efficiency, where quality outweighs quantity, has emerged as a cornerstone in robotic manipulation, especially given the high costs associated with real-world data collection. We propose that maximizing the informational density of individual demonstrations can dramatically reduce reliance on large-scale datasets while improving task performance. To this end, we introduce Adversarial Data Collection, a Human-in-the-Loop (HiL) framework that redefines robotic data acquisition through real-time, bidirectional human-environment interactions. Unlike conventional pipelines that passively record static demonstrations, ADC adopts a collaborative perturbation paradigm: during a single episode, an adversarial operator dynamically alters object states, environmental conditions, and linguistic commands, while the tele-operator adaptively adjusts actions to overcome these evolving challenges. This process compresses diverse failure-recovery behaviors, compositional task variations, and environmental perturbations into minimal demonstrations. Our experiments demonstrate that ADC-trained models achieve superior compositional generalization to unseen task instructions, enhanced robustness to perceptual perturbations, and emergent error recovery capabilities. Strikingly, models trained with merely 20% of the demonstration volume collected through ADC significantly outperform traditional approaches using full datasets. These advances bridge the gap between data-centric learning paradigms and practical robotic deployment, demonstrating that strategic data acquisition, not merely post-hoc processing, is critical for scalable, real-world robot learning. Additionally, we are curating a large-scale ADC-Robotics dataset comprising real-world manipulation tasks with adversarial perturbations. This benchmark will be open-sourced to facilitate advancements in robotic imitation learning.

  • 8 authors
·
Mar 14, 2025 2

Data Quality in Imitation Learning

In supervised learning, the question of data quality and curation has been over-shadowed in recent years by increasingly more powerful and expressive models that can ingest internet-scale data. However, in offline learning for robotics, we simply lack internet scale data, and so high quality datasets are a necessity. This is especially true in imitation learning (IL), a sample efficient paradigm for robot learning using expert demonstrations. Policies learned through IL suffer from state distribution shift at test time due to compounding errors in action prediction, which leads to unseen states that the policy cannot recover from. Instead of designing new algorithms to address distribution shift, an alternative perspective is to develop new ways of assessing and curating datasets. There is growing evidence that the same IL algorithms can have substantially different performance across different datasets. This calls for a formalism for defining metrics of "data quality" that can further be leveraged for data curation. In this work, we take the first step toward formalizing data quality for imitation learning through the lens of distribution shift: a high quality dataset encourages the policy to stay in distribution at test time. We propose two fundamental properties that shape the quality of a dataset: i) action divergence: the mismatch between the expert and learned policy at certain states; and ii) transition diversity: the noise present in the system for a given state and action. We investigate the combined effect of these two key properties in imitation learning theoretically, and we empirically analyze models trained on a variety of different data sources. We show that state diversity is not always beneficial, and we demonstrate how action divergence and transition diversity interact in practice.

  • 3 authors
·
Jun 4, 2023

RFBoost: Understanding and Boosting Deep WiFi Sensing via Physical Data Augmentation

Deep learning shows promising performance in wireless sensing. However, deep wireless sensing (DWS) heavily relies on large datasets. Unfortunately, building comprehensive datasets for DWS is difficult and costly, because wireless data depends on environmental factors and cannot be labeled offline. Despite recent advances in few-shot/cross-domain learning, DWS is still facing data scarcity issues. In this paper, we investigate a distinct perspective of radio data augmentation (RDA) for WiFi sensing and present a data-space solution. Our key insight is that wireless signals inherently exhibit data diversity, contributing more information to be extracted for DWS. We present RFBoost, a simple and effective RDA framework encompassing novel physical data augmentation techniques. We implement RFBoost as a plug-and-play module integrated with existing deep models and evaluate it on multiple datasets. Experimental results demonstrate that RFBoost achieves remarkable average accuracy improvements of 5.4% on existing models without additional data collection or model modifications, and the best-boosted performance outperforms 11 state-of-the-art baseline models without RDA. RFBoost pioneers the study of RDA, an important yet currently underexplored building block for DWS, which we expect to become a standard DWS component of WiFi sensing and beyond. RFBoost is released at https://github.com/aiot-lab/RFBoost.

  • 2 authors
·
Oct 3, 2024

Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models

We introduce Embodied-R1.5, a unified Embodied Foundation Model (EFM) that integrates comprehensive embodied reasoning capabilities, spanning embodied cognition, task planning, correction, and pointing, within a single architecture toward general physical intelligence. Leveraging three automated data construction pipelines to significantly expand the data coverage of critical capabilities, we build a large-scale data system of over 15B tokens, and design a multi-task balanced RL recipe to alleviate heterogeneous task conflicts. We further introduce a Planner-Grounder-Corrector (PGC) closed-loop framework that enables a single model to autonomously execute and self-correct over long-horizon tasks. With only 8B parameters, Embodied-R1.5 achieves SOTA on 16 out of 24 embodied VLM benchmarks, surpassing leading models like Gemini-Robotics-ER-1.5 and GPT-5.4. Benefiting from the internalized embodied capabilities, Embodied-R1.5 can be fine-tuned into a VLA with only a small amount of data, outperforming leading VLA models like π_{0.5} across 4 popular manipulation benchmark suites. We further conduct extensive zero-shot real-robot experiments, validating performance in instruction following, affordance grounding, articulated object manipulation, and long-horizon complex tasks, demonstrating strong generalization to the physical world. We open-source model weights, datasets, training code, and EmbodiedEvalKit, an evaluation framework tailored for embodied tasks, to facilitate future research in EFMs.

  • 23 authors
·
Jun 8 1

FreeTacMan: Robot-free Visuo-Tactile Data Collection System for Contact-rich Manipulation

Enabling robots with contact-rich manipulation remains a pivotal challenge in robot learning, which is substantially hindered by the data collection gap, including its inefficiency and limited sensor setup. While prior work has explored handheld paradigms, their rod-based mechanical structures remain rigid and unintuitive, providing limited tactile feedback and posing challenges for human operators. Motivated by the dexterity and force feedback of human motion, we propose FreeTacMan, a human-centric and robot-free data collection system for accurate and efficient robot manipulation. Concretely, we design a wearable gripper with dual visuo-tactile sensors for data collection, which can be worn by human fingers for intuitive control. A high-precision optical tracking system is introduced to capture end-effector poses while synchronizing visual and tactile feedback simultaneously. We leverage FreeTacMan to collect a large-scale multimodal dataset, comprising over 3000k paired visual-tactile images with end-effector poses, 10k demonstration trajectories across 50 diverse contact-rich manipulation tasks. FreeTacMan achieves multiple improvements in data collection performance compared to prior works, and enables effective policy learning for contact-rich manipulation tasks with self-collected dataset. The full suite of hardware specifications and the dataset will be released to facilitate reproducibility and support research in visuo-tactile manipulation.

  • 8 authors
·
Jun 2, 2025

SWE-rebench V2: Language-Agnostic SWE Task Collection at Scale

Software engineering agents (SWE) are improving rapidly, with recent gains largely driven by reinforcement learning (RL). However, RL training is constrained by the scarcity of large-scale task collections with reproducible execution environments and reliable test suites. Although a growing number of benchmarks have emerged, datasets suitable for training remain limited in scale and diversity or often target a limited set of high-resource language ecosystems. We introduce SWE-rebench V2, a language-agnostic automated pipeline for harvesting executable real-world SWE tasks and constructing RL training environments at scale. The pipeline synthesizes repository-specific installation and test procedures via an interactive setup agent, and filters unsound instances using an ensemble of LLM judges, validated against human-verified SWE-bench annotations. Using this pipeline, we construct a dataset of 32,000+ tasks spanning 20 languages and 3,600+ repositories, with pre-built images for reproducible execution. To further scale training data, we additionally release 120,000+ tasks with installation instructions, fail-to-pass tests and rich metadata, where the problem statement is generated based on the original pull request description. We validate the collected instances through a diagnostic study that covers a subset of tasks in five programming languages across seven popular models, and provide instance-level metadata that flags common confounders such as overly restrictive tests and underspecified descriptions. We release the datasets, the collection and execution code, and associated artifacts to enable large-scale training of SWE agents across diverse languages and repositories.

nebius Nebius
·
Feb 27 8

Towards Next-Generation LLM Training: From the Data-Centric Perspective

Large language models (LLMs) have demonstrated remarkable performance across a wide range of tasks and domains, with data playing a central role in enabling these advances. Despite this success, the preparation and effective utilization of the massive datasets required for LLM training remain major bottlenecks. In current practice, LLM training data is often constructed using ad hoc scripts, and there is still a lack of mature, agent-based data preparation systems that can automatically construct robust and reusable data workflows, thereby freeing data scientists from repetitive and error-prone engineering efforts. Moreover, once collected, datasets are often consumed largely in their entirety during training, without systematic mechanisms for data selection, mixture optimization, or reweighting. To address these limitations, we advocate two complementary research directions. First, we propose building a robust, agent-based automatic data preparation system that supports automated workflow construction and scalable data management. Second, we argue for a unified data-model interaction training system in which data is dynamically selected, mixed, and reweighted throughout the training process, enabling more efficient, adaptive, and performance-aware data utilization. Finally, we discuss the remaining challenges and outline promising directions for future research and system development.

  • 11 authors
·
Mar 15

MOVE: A Simple Motion-Based Data Collection Paradigm for Spatial Generalization in Robotic Manipulation

Imitation learning method has shown immense promise for robotic manipulation, yet its practical deployment is fundamentally constrained by the data scarcity. Despite prior work on collecting large-scale datasets, there still remains a significant gap to robust spatial generalization. We identify a key limitation: individual trajectories, regardless of their length, are typically collected from a single, static spatial configuration of the environment. This includes fixed object and target spatial positions as well as unchanging camera viewpoints, which significantly restricts the diversity of spatial information available for learning. To address this critical bottleneck in data efficiency, we propose MOtion-Based Variability Enhancement (MOVE), a simple yet effective data collection paradigm that enables the acquisition of richer spatial information from dynamic demonstrations. Our core contribution is an augmentation strategy that injects motion into any movable objects within the environment for each demonstration. This process implicitly generates a dense and diverse set of spatial configurations within a single trajectory. We conduct extensive experiments in both simulation and real-world environments to validate our approach. For example, in simulation tasks requiring strong spatial generalization, MOVE achieves an average success rate of 39.1\%, a 76.1\% relative improvement over the static data collection paradigm (22.2\%), and yields up to 2--5times gains in data efficiency on certain tasks. Our code is available at https://github.com/lucywang720/MOVE.

  • 10 authors
·
Dec 4, 2025

Behavior Retrieval: Few-Shot Imitation Learning by Querying Unlabeled Datasets

Enabling robots to learn novel visuomotor skills in a data-efficient manner remains an unsolved problem with myriad challenges. A popular paradigm for tackling this problem is through leveraging large unlabeled datasets that have many behaviors in them and then adapting a policy to a specific task using a small amount of task-specific human supervision (i.e. interventions or demonstrations). However, how best to leverage the narrow task-specific supervision and balance it with offline data remains an open question. Our key insight in this work is that task-specific data not only provides new data for an agent to train on but can also inform the type of prior data the agent should use for learning. Concretely, we propose a simple approach that uses a small amount of downstream expert data to selectively query relevant behaviors from an offline, unlabeled dataset (including many sub-optimal behaviors). The agent is then jointly trained on the expert and queried data. We observe that our method learns to query only the relevant transitions to the task, filtering out sub-optimal or task-irrelevant data. By doing so, it is able to learn more effectively from the mix of task-specific and offline data compared to naively mixing the data or only using the task-specific data. Furthermore, we find that our simple querying approach outperforms more complex goal-conditioned methods by 20% across simulated and real robotic manipulation tasks from images. See https://sites.google.com/view/behaviorretrieval for videos and code.

  • 4 authors
·
Apr 18, 2023

Wearable data from subjects playing Super Mario, sitting university exams, or performing physical exercise help detect acute mood episodes via self-supervised learning

Personal sensing, leveraging data passively and near-continuously collected with wearables from patients in their ecological environment, is a promising paradigm to monitor mood disorders (MDs), a major determinant of worldwide disease burden. However, collecting and annotating wearable data is very resource-intensive. Studies of this kind can thus typically afford to recruit only a couple dozens of patients. This constitutes one of the major obstacles to applying modern supervised machine learning techniques to MDs detection. In this paper, we overcome this data bottleneck and advance the detection of MDs acute episode vs stable state from wearables data on the back of recent advances in self-supervised learning (SSL). This leverages unlabelled data to learn representations during pre-training, subsequently exploited for a supervised task. First, we collected open-access datasets recording with an Empatica E4 spanning different, unrelated to MD monitoring, personal sensing tasks -- from emotion recognition in Super Mario players to stress detection in undergraduates -- and devised a pre-processing pipeline performing on-/off-body detection, sleep-wake detection, segmentation, and (optionally) feature extraction. With 161 E4-recorded subjects, we introduce E4SelfLearning, the largest to date open access collection, and its pre-processing pipeline. Second, we show that SSL confidently outperforms fully-supervised pipelines using either our novel E4-tailored Transformer architecture (E4mer) or classical baseline XGBoost: 81.23% against 75.35% (E4mer) and 72.02% (XGBoost) correctly classified recording segments from 64 (half acute, half stable) patients. Lastly, we illustrate that SSL performance is strongly associated with the specific surrogate task employed for pre-training as well as with unlabelled data availability.

  • 16 authors
·
Nov 7, 2023

FeasibleCap: Real-Time Embodiment Constraint Guidance for In-the-Wild Robot Demonstration Collection

Gripper-in-hand data collection decouples demonstration acquisition from robot hardware, but whether a trajectory is executable on the target robot remains unknown until a separate replay-and-validate stage. Failed demonstrations therefore inflate the effective cost per usable trajectory through repeated collection, diagnosis, and validation. Existing collection-time feedback systems mitigate this issue but rely on head-worn AR/VR displays, robot-in-the-loop hardware, or learned dynamics models; real-time executability feedback has not yet been integrated into the gripper-in-hand data collection paradigm. We present FeasibleCap, a gripper-in-hand data collection system that brings real-time executability guidance into robot-free capture. At each frame, FeasibleCap checks reachability, joint-rate limits, and collisions against a target robot model and closes the loop through on-device visual overlays and haptic cues, allowing demonstrators to correct motions during collection without learned models, headsets, or robot hardware. On pick-and-place and tossing tasks, FeasibleCap improves replay success and reduces the fraction of infeasible frames, with the largest gains on tossing. Simulation experiments further indicate that enforcing executability constraints during collection does not sacrifice cross-embodiment transfer across robot platforms. Hardware designs and software are available at https://github.com/aod321/FeasibleCap.

  • 4 authors
·
Mar 8

DeepResearchGym: A Free, Transparent, and Reproducible Evaluation Sandbox for Deep Research

Deep research systems represent an emerging class of agentic information retrieval methods that generate comprehensive and well-supported reports to complex queries. However, most existing frameworks rely on dynamic commercial search APIs, which pose reproducibility and transparency challenges in addition to their cost. To address these limitations, we introduce DeepResearchGym, an open-source sandbox that combines a reproducible search API with a rigorous evaluation protocol for benchmarking deep research systems. The API indexes large-scale public web corpora, namely ClueWeb22 and FineWeb, using a state-of-the-art dense retriever and approximate nearest neighbor search via DiskANN. It achieves lower latency than popular commercial APIs while ensuring stable document rankings across runs, and is freely available for research use. To evaluate deep research systems' outputs, we extend the Researchy Questions benchmark with automatic metrics through LLM-as-a-judge assessments to measure alignment with users' information needs, retrieval faithfulness, and report quality. Experimental results show that systems integrated with DeepResearchGym achieve performance comparable to those using commercial APIs, with performance rankings remaining consistent across evaluation metrics. A human evaluation study further confirms that our automatic protocol aligns with human preferences, validating the framework's ability to help support controlled assessment of deep research systems. Our code and API documentation are available at https://www.deepresearchgym.ai.

  • 11 authors
·
May 25, 2025 2

HyperEyes: Dual-Grained Efficiency-Aware Reinforcement Learning for Parallel Multimodal Search Agents

Existing multimodal search agents process target entities sequentially, issuing one tool call per entity and accumulating redundant interaction rounds whenever a query decomposes into independent sub-retrievals. We argue that effective multimodal agents should search wider rather than longer: dispatching multiple grounded queries concurrently within a round. To this end, we present HyperEyes, a parallel multimodal search agent that fuses visual grounding and retrieval into a single atomic action, enabling concurrent search across multiple entities while treating inference efficiency as a first-class training objective. HyperEyes is trained in two stages. For cold-start supervision, we develop a Parallel-Amenable Data Synthesis Pipeline covering visual multi-entity and textual multi-constraint queries, curating efficiency-oriented trajectories via Progressive Rejection Sampling. Building on this, our central contribution, a Dual-Grained Efficiency-Aware Reinforcement Learning framework, operates at two levels. At the macro level, we propose TRACE (Tool-use Reference-Adaptive Cost Efficiency), a trajectory-level reward whose reference is monotonically tightened during training to suppress superfluous tool calls without restricting genuine multi-hop search. At the micro level, we adapt On-Policy Distillation to inject dense token-level corrective signals from an external teacher on failed rollouts, mitigating the credit-assignment deficiency of sparse outcome rewards. Since existing benchmarks evaluate accuracy as the sole metric, omitting inference cost, we introduce IMEB, a human-curated benchmark of 300 instances that jointly evaluates search capability and efficiency. Across six benchmarks, HyperEyes-30B surpasses the strongest comparable open-source agent by 9.9% in accuracy with 5.3x fewer tool-call rounds on average.

Android in the Wild: A Large-Scale Dataset for Android Device Control

There is a growing interest in device-control systems that can interpret human natural language instructions and execute them on a digital device by directly controlling its user interface. We present a dataset for device-control research, Android in the Wild (AITW), which is orders of magnitude larger than current datasets. The dataset contains human demonstrations of device interactions, including the screens and actions, and corresponding natural language instructions. It consists of 715k episodes spanning 30k unique instructions, four versions of Android (v10-13),and eight device types (Pixel 2 XL to Pixel 6) with varying screen resolutions. It contains multi-step tasks that require semantic understanding of language and visual context. This dataset poses a new challenge: actions available through the user interface must be inferred from their visual appearance. And, instead of simple UI element-based actions, the action space consists of precise gestures (e.g., horizontal scrolls to operate carousel widgets). We organize our dataset to encourage robustness analysis of device-control systems, i.e., how well a system performs in the presence of new task descriptions, new applications, or new platform versions. We develop two agents and report performance across the dataset. The dataset is available at https://github.com/google-research/google-research/tree/master/android_in_the_wild.

  • 5 authors
·
Jul 19, 2023 1

What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewards

Recent video diffusion models can synthesize visually compelling clips, yet often violate basic physical laws-objects float, accelerations drift, and collisions behave inconsistently-revealing a persistent gap between visual realism and physical realism. We propose NewtonRewards, the first physics-grounded post-training framework for video generation based on verifiable rewards. Instead of relying on human or VLM feedback, NewtonRewards extracts measurable proxies from generated videos using frozen utility models: optical flow serves as a proxy for velocity, while high-level appearance features serve as a proxy for mass. These proxies enable explicit enforcement of Newtonian structure through two complementary rewards: a Newtonian kinematic constraint enforcing constant-acceleration dynamics, and a mass conservation reward preventing trivial, degenerate solutions. We evaluate NewtonRewards on five Newtonian Motion Primitives (free fall, horizontal/parabolic throw, and ramp sliding down/up) using our newly constructed large-scale benchmark, NewtonBench-60K. Across all primitives in visual and physics metrics, NewtonRewards consistently improves physical plausibility, motion smoothness, and temporal coherence over prior post-training methods. It further maintains strong performance under out-of-distribution shifts in height, speed, and friction. Our results show that physics-grounded verifiable rewards offer a scalable path toward physics-aware video generation.

Claw-Anything: Benchmarking Always-On Personal Assistants with Broader Access to User's Digital World

Large language model agents are increasingly envisioned as always-on personal assistants with access to anything relevant in the user's digital world. Yet current systems operate over only narrow slices of that world, limiting context-sensitive reasoning and effective assistance. Existing benchmarks similarly provide only partial user state and therefore fail to capture performance in such a broad, always-on setting. To address this gap, we introduce Claw-Anything, a benchmark that expands agent context along three dimensions: long-horizon activity histories, interdependent backend services, and integrated GUI and CLI interaction across multiple devices. To instantiate this setting, we simulate months of user activity through multi-round event injection, producing complex world states and realistic noise, including irrelevant events and conflicting signals. Agents must reason over rich contextual environments while remaining robust to such noise. This expanded scope also enables the evaluation of proactive assistance, requiring agents to anticipate user needs and deliver timely recommendations. Experiments show that GPT-5.5 achieves only 34.5% pass@1, substantially below prior benchmarks, underscoring a gap between current agent capabilities and the demands of always-on personal assistance. Alongside the benchmark, we release an automated data-generation pipeline that yields 2,000 training environments and improves the base model by 23.7%, demonstrating its utility of scalable data infrastructure.

  • 11 authors
·
May 24 3

MobileAgent: enhancing mobile control via human-machine interaction and SOP integration

Agents centered around Large Language Models (LLMs) are now capable of automating mobile device operations for users. After fine-tuning to learn a user's mobile operations, these agents can adhere to high-level user instructions online. They execute tasks such as goal decomposition, sequencing of sub-goals, and interactive environmental exploration, until the final objective is achieved. However, privacy concerns related to personalized user data arise during mobile operations, requiring user confirmation. Moreover, users' real-world operations are exploratory, with action data being complex and redundant, posing challenges for agent learning. To address these issues, in our practical application, we have designed interactive tasks between agents and humans to identify sensitive information and align with personalized user needs. Additionally, we integrated Standard Operating Procedure (SOP) information within the model's in-context learning to enhance the agent's comprehension of complex task execution. Our approach is evaluated on the new device control benchmark AitW, which encompasses 30K unique instructions across multi-step tasks, including application operation, web searching, and web shopping. Experimental results show that the SOP-based agent achieves state-of-the-art performance in LLMs without incurring additional inference costs, boasting an overall action success rate of 66.92\%. The code and data examples are available at https://github.com/alipay/mobile-agent.

  • 1 authors
·
Jan 3, 2024

BLADE: Benchmarking Language Model Agents for Data-Driven Science

Data-driven scientific discovery requires the iterative integration of scientific domain knowledge, statistical expertise, and an understanding of data semantics to make nuanced analytical decisions, e.g., about which variables, transformations, and statistical models to consider. LM-based agents equipped with planning, memory, and code execution capabilities have the potential to support data-driven science. However, evaluating agents on such open-ended tasks is challenging due to multiple valid approaches, partially correct steps, and different ways to express the same decisions. To address these challenges, we present BLADE, a benchmark to automatically evaluate agents' multifaceted approaches to open-ended research questions. BLADE consists of 12 datasets and research questions drawn from existing scientific literature, with ground truth collected from independent analyses by expert data scientists and researchers. To automatically evaluate agent responses, we developed corresponding computational methods to match different representations of analyses to this ground truth. Though language models possess considerable world knowledge, our evaluation shows that they are often limited to basic analyses. However, agents capable of interacting with the underlying data demonstrate improved, but still non-optimal, diversity in their analytical decision making. Our work enables the evaluation of agents for data-driven science and provides researchers deeper insights into agents' analysis approaches.

  • 16 authors
·
Aug 18, 2024

SGR-Bench: Benchmarking Search Agents on State-Gated Retrieval

Recent advances in large language models and tool-using agents have expanded the range of benchmarked web tasks. Yet an important class of specialized retrieval tasks remains undercharacterized. On many specialized data-retrieval websites, answer-bearing evidence becomes accessible only after establishing the correct site-specific retrieval state through filters, views, hierarchies, or scopes. We term this capability state-gated retrieval (SGR). We introduce SGR-Bench, a benchmark for this setting containing 100 expert-curated tasks spanning six source families and 12 public data ecosystems. Each task requires discovering the appropriate website and configuring its site-specific retrieval state to produce a structured answer. SGR-Bench pairs constraint-guided and goal-oriented formulations of the same underlying problems, enabling controlled comparisons between explicit and implicit guidance for state-gated retrieval. We evaluate eight CLI-based agentic LLM systems and three commercial search-agent products. On SGR-Bench, the strongest system reaches only 66.18% item-level F1, while row-level F1 remains much lower. A manual audit of 156 analyzable failed CLI trajectories shows why: agents often reach a relevant web source, but establish the wrong site-specific retrieval state. Retrieval-scope drift (37.2%) and criterion mismatch (27.6%) dominate, whereas final answer composition accounts for only 10.3%. The dataset and single-case evaluation instructions are available at https://huggingface.co/datasets/PKUAIWeb/SGR-BENCH.

  • 7 authors
·
May 20

SafeSearch: Automated Red-Teaming for the Safety of LLM-Based Search Agents

Search agents connect LLMs to the Internet, enabling access to broader and more up-to-date information. However, unreliable search results may also pose safety threats to end users, establishing a new threat surface. In this work, we conduct two in-the-wild experiments to demonstrate both the prevalence of low-quality search results and their potential to misguide agent behaviors. To counter this threat, we introduce an automated red-teaming framework that is systematic, scalable, and cost-efficient, enabling lightweight and harmless safety assessments of search agents. Building on this framework, we construct the SafeSearch benchmark, which includes 300 test cases covering five categories of risks (e.g., misinformation and indirect prompt injection). Using this benchmark, we evaluate three representative search agent scaffolds, covering search workflow, tool-calling, and deep research, across 7 proprietary and 8 open-source backend LLMs. Our results reveal substantial vulnerabilities of LLM-based search agents: when exposed to unreliable websites, the highest ASR reached 90.5% for GPT-4.1-mini under a search workflow setting. Moreover, our analysis highlights the limited effectiveness of common defense practices, such as reminder prompting. This emphasizes the value of our framework in promoting transparency for safer agent development. Our codebase and test cases are publicly available: https://github.com/jianshuod/SafeSearch.

  • 8 authors
·
Sep 28, 2025

FDABench: A Benchmark for Data Agents on Analytical Queries over Heterogeneous Data

The growing demand for data-driven decision-making has created an urgent need for data agents that can integrate structured and unstructured data for analysis. While data agents show promise for enabling users to perform complex analytics tasks, this field still suffers from three critical limitations: first, comprehensive data agent benchmarks remain absent due to the difficulty of designing test cases that evaluate agents' abilities across multi-source analytical tasks; second, constructing reliable test cases that combine structured and unstructured data remains costly and prohibitively complex; third, existing benchmarks exhibit limited adaptability and generalizability, resulting in narrow evaluation scope. To address these challenges, we present FDABench, the first data agent benchmark specifically designed for evaluating agents in multi-source data analytical scenarios. Our contributions include: (i) we construct a standardized benchmark with 2,007 diverse tasks across different data sources, domains, difficulty levels, and task types to comprehensively evaluate data agent performance; (ii) we design an agent-expert collaboration framework ensuring reliable and efficient benchmark construction over heterogeneous data; (iii) we equip FDABench with robust generalization capabilities across diverse target systems and frameworks. We use FDABench to evaluate various data agent systems, revealing that each system exhibits distinct advantages and limitations regarding response quality, accuracy, latency, and token cost.

  • 7 authors
·
Sep 2, 2025

Snap, Segment, Deploy: A Visual Data and Detection Pipeline for Wearable Industrial Assistants

Industrial assembly tasks increasingly demand rapid adaptation to complex procedures and varied components, yet are often conducted in environments with limited computing, connectivity, and strict privacy requirements. These constraints make conventional cloud-based or fully autonomous solutions impractical for factory deployment. This paper introduces a mobile-device-based assistant system for industrial training and operational support, enabling real-time, semi-hands-free interaction through on-device perception and voice interfaces. The system integrates lightweight object detection, speech recognition, and Retrieval-Augmented Generation (RAG) into a modular on-device pipeline that operates entirely on-device, enabling intuitive support for part handling and procedure understanding without relying on manual supervision or cloud services. To enable scalable training, we adopt an automated data construction pipeline and introduce a two-stage refinement strategy to improve visual robustness under domain shift. Experiments on our generated dataset, i.e., Gear8, demonstrate improved robustness to domain shift and common visual corruptions. A structured user study further confirms its practical viability, with positive user feedback on the clarity of the guidance and the quality of the interaction. These results indicate that our framework offers a deployable solution for real-time, privacy-preserving smart assistance in industrial environments. We will release the Gear8 dataset and source code upon acceptance.

  • 6 authors
·
Jun 9, 2025

DataClaw0: Agentic Tailoring Multimodal Data from Raw Streams

Massive unstructured multimodal streams suffer from high "data entropy," impeding both efficient human knowledge acquisition and high-quality AI post-training. Existing passive annotation paradigms, heavily reliant on heuristic rules or general VLMs, are costly, monotonous, and fail to unlock the deep procedural logic embedded in raw data. We elevate data processing to a learnable capability, proposing a paradigm shift towards Agentic Data Tailoring, which actively refining and structuring data to align with diverse user and downstream intents. To overcome the data scarcity bottleneck in training such high-order capabilities, we design a two-stage pipeline grounding generative semantic synthesis in deterministic Factual Anchors, yielding a large-scale dataset spanning five core physical and digital domains. Building upon this, DataClaw_0-9B model synergizes Supervised Fine-Tuning (SFT) with Group Relative Policy Optimization (GRPO), achieving robust alignment with complex refinement and tailoring intents. To systematically quantify this capability, we construct DataClaw_0-val, the first benchmark dedicated to data refinement. Crucially, we adopt downstream post-training as the ultimate validation touchstone. Evaluations on video generation, real-world VQA, and GUI navigation confirm that DataClaw_0 delivers high-information-density tailored data, facilitating efficient model adaptation to new tasks under limited training data regimes. Project page: https://czjdsg.github.io/MakeAnyData

  • 9 authors
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Jun 18 1

Mobile-MMLU: A Mobile Intelligence Language Understanding Benchmark

Rapid advancements in large language models (LLMs) have increased interest in deploying them on mobile devices for on-device AI applications. Mobile users interact differently with LLMs compared to desktop users, creating unique expectations and data biases. Current benchmark datasets primarily target at server and desktop environments, and there is a notable lack of extensive datasets specifically designed for mobile contexts. Additionally, mobile devices face strict limitations in storage and computing resources, constraining model size and capabilities, thus requiring optimized efficiency and prioritized knowledge. To address these challenges, we introduce Mobile-MMLU, a large-scale benchmark dataset tailored for mobile intelligence. It consists of 16,186 questions across 80 mobile-related fields, designed to evaluate LLM performance in realistic mobile scenarios. A challenging subset, Mobile-MMLU-Pro, provides advanced evaluation similar in size to MMLU-Pro but significantly more difficult than our standard full set. Both benchmarks use multiple-choice, order-invariant questions focused on practical mobile interactions, such as recipe suggestions, travel planning, and essential daily tasks. The dataset emphasizes critical mobile-specific metrics like inference latency, energy consumption, memory usage, and response quality, offering comprehensive insights into model performance under mobile constraints. Moreover, it prioritizes privacy and adaptability, assessing models' ability to perform on-device processing, maintain user privacy, and adapt to personalized usage patterns. Mobile-MMLU family offers a standardized framework for developing and comparing mobile-optimized LLMs, enabling advancements in productivity and decision-making within mobile computing environments. Our code and data are available at: https://github.com/VILA-Lab/Mobile-MMLU.

  • 9 authors
·
Mar 26, 2025

MoCapAct: A Multi-Task Dataset for Simulated Humanoid Control

Simulated humanoids are an appealing research domain due to their physical capabilities. Nonetheless, they are also challenging to control, as a policy must drive an unstable, discontinuous, and high-dimensional physical system. One widely studied approach is to utilize motion capture (MoCap) data to teach the humanoid agent low-level skills (e.g., standing, walking, and running) that can then be re-used to synthesize high-level behaviors. However, even with MoCap data, controlling simulated humanoids remains very hard, as MoCap data offers only kinematic information. Finding physical control inputs to realize the demonstrated motions requires computationally intensive methods like reinforcement learning. Thus, despite the publicly available MoCap data, its utility has been limited to institutions with large-scale compute. In this work, we dramatically lower the barrier for productive research on this topic by training and releasing high-quality agents that can track over three hours of MoCap data for a simulated humanoid in the dm_control physics-based environment. We release MoCapAct (Motion Capture with Actions), a dataset of these expert agents and their rollouts, which contain proprioceptive observations and actions. We demonstrate the utility of MoCapAct by using it to train a single hierarchical policy capable of tracking the entire MoCap dataset within dm_control and show the learned low-level component can be re-used to efficiently learn downstream high-level tasks. Finally, we use MoCapAct to train an autoregressive GPT model and show that it can control a simulated humanoid to perform natural motion completion given a motion prompt. Videos of the results and links to the code and dataset are available at https://microsoft.github.io/MoCapAct.

  • 6 authors
·
Aug 15, 2022

AgenticDataBench: A Comprehensive Benchmark for Data Agents

Data science aims to derive actionable insights from heterogeneous raw data, unlocking the value of the massive amounts of data generated in modern society. Automating this process is essential to reducing labor-intensive efforts for data scientists and enabling scalable data-driven applications. Recently, large language model (LLM)-based data agents have emerged as a promising solution to automate data science workflows. However, the field lacks comprehensive benchmarks to rigorously evaluate these agents across diverse scenarios with fine-grained granularity. To address this gap, we propose AgenticDataBench, a comprehensive benchmark featuring realistic tasks spanning diverse domains with fine-grained ground-truth labels. This enables evaluations to capture the diversity and complexity of data science workflows and the detailed performance of agents. First, to cover diverse domains, we collect real datasets and tasks from 15 vertical domains, including 5 real-world B2B use cases from a leading fintech company. Second, to remove redundancy in real-world tasks and generate high-quality tasks for domains lacking real data, we introduce data science skills, recurring data-centric operational patterns, and quantify benchmark coverage by the number of skills included. Representative skills are extracted from large-scale task solutions on Stack Overflow using skill-aligned hierarchical clustering. Third, for real-world business tasks, we select task-solution pairs that maximize diversity in skill composition, ensuring broad coverage of practical scenarios. Fourth, to generate realistic tasks for devise domains without real tasks, we propose a systematic LLM-based task generation approach to create workflows and tasks based on these skills. Finally, we evaluate state-of-the-art data agents using our annotated benchmark and open-sourced testbed, providing detailed skill-level insights.

Toolshed: Scale Tool-Equipped Agents with Advanced RAG-Tool Fusion and Tool Knowledge Bases

Recent advancements in tool-equipped Agents (LLMs) have enabled complex tasks like secure database interactions and multi-agent code development. However, scaling tool capacity beyond agent reasoning or model limits remains a challenge. In this paper, we address these challenges by introducing Toolshed Knowledge Bases, a tool knowledge base (vector database) designed to store enhanced tool representations and optimize tool selection for large-scale tool-equipped Agents. Additionally, we propose Advanced RAG-Tool Fusion, a novel ensemble of tool-applied advanced retrieval-augmented generation (RAG) techniques across the pre-retrieval, intra-retrieval, and post-retrieval phases, without requiring model fine-tuning. During pre-retrieval, tool documents are enhanced with key information and stored in the Toolshed Knowledge Base. Intra-retrieval focuses on query planning and transformation to increase retrieval accuracy. Post-retrieval refines the retrieved tool documents and enables self-reflection. Furthermore, by varying both the total number of tools (tool-M) an Agent has access to and the tool selection threshold (top-k), we address trade-offs between retrieval accuracy, agent performance, and token cost. Our approach achieves 46%, 56%, and 47% absolute improvements on the ToolE single-tool, ToolE multi-tool and Seal-Tools benchmark datasets, respectively (Recall@5).

  • 5 authors
·
Oct 18, 2024

HapticVLA: Contact-Rich Manipulation via Vision-Language-Action Model without Inference-Time Tactile Sensing

Tactile sensing is a crucial capability for Vision-Language-Action (VLA) architectures, as it enables dexterous and safe manipulation in contact-rich tasks. However, reliance on dedicated tactile hardware increases cost and reduces reproducibility across robotic platforms. We argue that tactile-aware manipulation can be learned offline and deployed without direct haptic feedback at inference. To this end, we present HapticVLA, which proceeds in two tightly coupled stages: Safety-Aware Reward-Weighted Flow Matching (SA-RWFM) and Tactile Distillation (TD). SA-RWFM trains a flow-matching action expert that incorporates precomputed, safety-aware tactile rewards penalizing excessive grasping force and suboptimal grasping trajectories. TD further transfers this tactile-aware capability into a conventional VLA: we distill a compact tactile token from the SA-RWFM teacher and train a student VLA to predict that token from vision and state modalities, enabling tactile-aware action generation at inference without requiring on-board tactile sensors. This design preserves contact-rich tactile-aware reasoning within VLA while removing the need for on-board tactile sensors during deployment. On real-world experiments, HapticVLA achieves a mean success rate of 86.7%, consistently outperforming baseline VLAs - including versions provided with direct tactile feedback during inference.

  • 10 authors
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Mar 15

AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems

We explore how scalable robot data can address real-world challenges for generalized robotic manipulation. Introducing AgiBot World, a large-scale platform comprising over 1 million trajectories across 217 tasks in five deployment scenarios, we achieve an order-of-magnitude increase in data scale compared to existing datasets. Accelerated by a standardized collection pipeline with human-in-the-loop verification, AgiBot World guarantees high-quality and diverse data distribution. It is extensible from grippers to dexterous hands and visuo-tactile sensors for fine-grained skill acquisition. Building on top of data, we introduce Genie Operator-1 (GO-1), a novel generalist policy that leverages latent action representations to maximize data utilization, demonstrating predictable performance scaling with increased data volume. Policies pre-trained on our dataset achieve an average performance improvement of 30% over those trained on Open X-Embodiment, both in in-domain and out-of-distribution scenarios. GO-1 exhibits exceptional capability in real-world dexterous and long-horizon tasks, achieving over 60% success rate on complex tasks and outperforming prior RDT approach by 32%. By open-sourcing the dataset, tools, and models, we aim to democratize access to large-scale, high-quality robot data, advancing the pursuit of scalable and general-purpose intelligence.

  • 51 authors
·
Mar 9, 2025

DatasetResearch: Benchmarking Agent Systems for Demand-Driven Dataset Discovery

The rapid advancement of large language models has fundamentally shifted the bottleneck in AI development from computational power to data availability-with countless valuable datasets remaining hidden across specialized repositories, research appendices, and domain platforms. As reasoning capabilities and deep research methodologies continue to evolve, a critical question emerges: can AI agents transcend conventional search to systematically discover any dataset that meets specific user requirements, enabling truly autonomous demand-driven data curation? We introduce DatasetResearch, the first comprehensive benchmark evaluating AI agents' ability to discover and synthesize datasets from 208 real-world demands across knowledge-intensive and reasoning-intensive tasks. Our tri-dimensional evaluation framework reveals a stark reality: even advanced deep research systems achieve only 22% score on our challenging DatasetResearch-pro subset, exposing the vast gap between current capabilities and perfect dataset discovery. Our analysis uncovers a fundamental dichotomy-search agents excel at knowledge tasks through retrieval breadth, while synthesis agents dominate reasoning challenges via structured generation-yet both catastrophically fail on "corner cases" outside existing distributions. These findings establish the first rigorous baseline for dataset discovery agents and illuminate the path toward AI systems capable of finding any dataset in the digital universe. Our benchmark and comprehensive analysis provide the foundation for the next generation of self-improving AI systems and are publicly available at https://github.com/GAIR-NLP/DatasetResearch.

  • 7 authors
·
Aug 9, 2025

LLM-based Multi-Agent Blackboard System for Information Discovery in Data Science

The rapid advancement of Large Language Models (LLMs) has opened new opportunities in data science, yet their practical deployment is often constrained by the challenge of discovering relevant data within large heterogeneous data lakes. Existing methods struggle with this: single-agent systems are quickly overwhelmed by large, heterogeneous files in the large data lakes, while multi-agent systems designed based on a master-slave paradigm depend on a rigid central controller for task allocation that requires precise knowledge of each sub-agent's capabilities. To address these limitations, we propose a novel multi-agent communication paradigm inspired by the blackboard architecture for traditional AI models. In this framework, a central agent posts requests to a shared blackboard, and autonomous subordinate agents -- either responsible for a partition of the data lake or general information retrieval -- volunteer to respond based on their capabilities. This design improves scalability and flexibility by eliminating the need for a central coordinator to have prior knowledge of all sub-agents' expertise. We evaluate our method on three benchmarks that require explicit data discovery: KramaBench and modified versions of DS-Bench and DA-Code to incorporate data discovery. Experimental results demonstrate that the blackboard architecture substantially outperforms baselines, including RAG and the master-slave multi-agent paradigm, achieving between 13% to 57% relative improvement in end-to-end task success and up to a 9% relative gain in F1 score for data discovery over the best-performing baselines across both proprietary and open-source LLMs. Our findings establish the blackboard paradigm as a scalable and generalizable communication framework for multi-agent systems.

  • 8 authors
·
Sep 30, 2025

PhyGDPO: Physics-Aware Groupwise Direct Preference Optimization for Physically Consistent Text-to-Video Generation

Recent advances in text-to-video (T2V) generation have achieved good visual quality, yet synthesizing videos that faithfully follow physical laws remains an open challenge. Existing methods mainly based on graphics or prompt extension struggle to generalize beyond simple simulated environments or learn implicit physical reasoning. The scarcity of training data with rich physics interactions and phenomena is also a problem. In this paper, we first introduce a Physics-Augmented video data construction Pipeline, PhyAugPipe, that leverages a vision-language model (VLM) with chain-of-thought reasoning to collect a large-scale training dataset, PhyVidGen-135K. Then we formulate a principled Physics-aware Groupwise Direct Preference Optimization, PhyGDPO, framework that builds upon the groupwise Plackett-Luce probabilistic model to capture holistic preferences beyond pairwise comparisons. In PhyGDPO, we design a Physics-Guided Rewarding (PGR) scheme that embeds VLM-based physics rewards to steer optimization toward physical consistency. We also propose a LoRA-Switch Reference (LoRA-SR) scheme that eliminates memory-heavy reference duplication for efficient training. Experiments show that our method significantly outperforms state-of-the-art open-source methods on PhyGenBench and VideoPhy2. Please check our project page at https://caiyuanhao1998.github.io/project/PhyGDPO for more video results. Our code, models, and data will be released at https://github.com/caiyuanhao1998/Open-PhyGDPO

facebook AI at Meta
·
Dec 30, 2025 4

SearchOS-V1: Towards Robust Open-Domain Information-Seeking Agent Collaboration

Recent advances in Tool-Integrated Large Language Models have made web search a core capability of information-seeking agents. However, as interaction histories grow, agents increasingly struggle to track task progress. When search attempts fail to yield useful evidence, current single- and multi-agent systems can become trapped in repetitive loops, wasting search budgets and ultimately compromising the quality and completeness of the final output. We introduce SearchOS, a system-level multi-agent framework that turns fragile, implicit search progress into explicit, persistent, and shared state. First, we formulate open-domain information seeking as relational schema completion with grounded citations, where agents discover entities, populate attributes across linked tables, and anchor each value to source evidence. Then we design Search-Oriented Context Management (SOCM), which externalizes the evolving state into Frontier Task, an Evidence Graph, a Coverage Map, and Failure Memory. Built on SOCM, SearchOS applies a pipeline-parallel scheduling mechanism that overlaps the execution of sub-agents and continuously refills freed slots with tasks targeting unresolved coverage gaps to improve utilization and throughput. To schedule and control the execution of search agents, SearchOS introduces a Search Tool Middleware Harness that intercepts model and tool interactions to record grounded evidence and react to stalls or budget exhaustion, and provides a reusable hierarchical skill system comprising strategy and access skills to augment the agents' search process and avoid repeating failed search patterns across runs. On WideSearch and GISA, SearchOS leads all metrics among the evaluated single- and multi-agent baselines, paving the way toward robust information-seeking collaboration.

antgroup Ant Group
·
Jul 15 1

A Reference Architecture for Agentic Hybrid Retrieval in Dataset Search

Ad hoc dataset search requires matching underspecified natural-language queries against sparse, heterogeneous metadata records, a task where typical lexical or dense retrieval alone falls short. We reposition dataset search as a software-architecture problem and propose a bounded, auditable reference architecture for agentic hybrid retrieval that combines BM25 lexical search with dense-embedding retrieval via reciprocal rank fusion (RRF), orchestrated by a large language model (LLM) agent that repeatedly plans queries, evaluates the sufficiency of results, and reranks candidates. To reduce the vocabulary mismatch between user intent and provider-authored metadata, we introduce an offline metadata augmentation step in which an LLM generates pseudo-queries for each dataset record, augmenting both retrieval indexes before query time. Two architectural styles are examined: a single ReAct agent and a multi-agent horizontal architecture with Feedback Control. Their quality-attribute tradeoffs are analyzed with respect to modifiability, observability, performance, and governance. An evaluation framework comprising seven system variants is defined to isolate the contribution of each architectural decision. The architecture is presented as an extensible reference design for the software architecture community, incorporating explicit governance tactics to bound and audit nondeterministic LLM components.

  • 4 authors
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Mar 27