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Dec 10

ApproxDet: Content and Contention-Aware Approximate Object Detection for Mobiles

Advanced video analytic systems, including scene classification and object detection, have seen widespread success in various domains such as smart cities and autonomous transportation. With an ever-growing number of powerful client devices, there is incentive to move these heavy video analytics workloads from the cloud to mobile devices to achieve low latency and real-time processing and to preserve user privacy. However, most video analytic systems are heavyweight and are trained offline with some pre-defined latency or accuracy requirements. This makes them unable to adapt at runtime in the face of three types of dynamism -- the input video characteristics change, the amount of compute resources available on the node changes due to co-located applications, and the user's latency-accuracy requirements change. In this paper we introduce ApproxDet, an adaptive video object detection framework for mobile devices to meet accuracy-latency requirements in the face of changing content and resource contention scenarios. To achieve this, we introduce a multi-branch object detection kernel (layered on Faster R-CNN), which incorporates a data-driven modeling approach on the performance metrics, and a latency SLA-driven scheduler to pick the best execution branch at runtime. We couple this kernel with approximable video object tracking algorithms to create an end-to-end video object detection system. We evaluate ApproxDet on a large benchmark video dataset and compare quantitatively to AdaScale and YOLOv3. We find that ApproxDet is able to adapt to a wide variety of contention and content characteristics and outshines all baselines, e.g., it achieves 52% lower latency and 11.1% higher accuracy over YOLOv3.

  • 8 authors
·
Oct 21, 2020

Swin Transformer V2: Scaling Up Capacity and Resolution

Large-scale NLP models have been shown to significantly improve the performance on language tasks with no signs of saturation. They also demonstrate amazing few-shot capabilities like that of human beings. This paper aims to explore large-scale models in computer vision. We tackle three major issues in training and application of large vision models, including training instability, resolution gaps between pre-training and fine-tuning, and hunger on labelled data. Three main techniques are proposed: 1) a residual-post-norm method combined with cosine attention to improve training stability; 2) A log-spaced continuous position bias method to effectively transfer models pre-trained using low-resolution images to downstream tasks with high-resolution inputs; 3) A self-supervised pre-training method, SimMIM, to reduce the needs of vast labeled images. Through these techniques, this paper successfully trained a 3 billion-parameter Swin Transformer V2 model, which is the largest dense vision model to date, and makes it capable of training with images of up to 1,536times1,536 resolution. It set new performance records on 4 representative vision tasks, including ImageNet-V2 image classification, COCO object detection, ADE20K semantic segmentation, and Kinetics-400 video action classification. Also note our training is much more efficient than that in Google's billion-level visual models, which consumes 40 times less labelled data and 40 times less training time. Code is available at https://github.com/microsoft/Swin-Transformer.

  • 12 authors
·
Nov 18, 2021 1

METOR: A Unified Framework for Mutual Enhancement of Objects and Relationships in Open-vocabulary Video Visual Relationship Detection

Open-vocabulary video visual relationship detection aims to detect objects and their relationships in videos without being restricted by predefined object or relationship categories. Existing methods leverage the rich semantic knowledge of pre-trained vision-language models such as CLIP to identify novel categories. They typically adopt a cascaded pipeline to first detect objects and then classify relationships based on the detected objects, which may lead to error propagation and thus suboptimal performance. In this paper, we propose Mutual EnhancemenT of Objects and Relationships (METOR), a query-based unified framework to jointly model and mutually enhance object detection and relationship classification in open-vocabulary scenarios. Under this framework, we first design a CLIP-based contextual refinement encoding module that extracts visual contexts of objects and relationships to refine the encoding of text features and object queries, thus improving the generalization of encoding to novel categories. Then we propose an iterative enhancement module to alternatively enhance the representations of objects and relationships by fully exploiting their interdependence to improve recognition performance. Extensive experiments on two public datasets, VidVRD and VidOR, demonstrate that our framework achieves state-of-the-art performance.

  • 3 authors
·
May 10

OmniVid: A Generative Framework for Universal Video Understanding

The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely on distinct model architectures and annotation formats. In contrast, natural language processing benefits from a unified output space, i.e., text sequences, which simplifies the training of powerful foundational language models, such as GPT-3, with extensive training corpora. Inspired by this, we seek to unify the output space of video understanding tasks by using languages as labels and additionally introducing time and box tokens. In this way, a variety of video tasks could be formulated as video-grounded token generation. This enables us to address various types of video tasks, including classification (such as action recognition), captioning (covering clip captioning, video question answering, and dense video captioning), and localization tasks (such as visual object tracking) within a fully shared encoder-decoder architecture, following a generative framework. Through comprehensive experiments, we demonstrate such a simple and straightforward idea is quite effective and can achieve state-of-the-art or competitive results on seven video benchmarks, providing a novel perspective for more universal video understanding. Code is available at https://github.com/wangjk666/OmniVid.

  • 7 authors
·
Mar 26, 2024

A Survey on Visual Mamba

State space models (SSMs) with selection mechanisms and hardware-aware architectures, namely Mamba, have recently demonstrated significant promise in long-sequence modeling. Since the self-attention mechanism in transformers has quadratic complexity with image size and increasing computational demands, the researchers are now exploring how to adapt Mamba for computer vision tasks. This paper is the first comprehensive survey aiming to provide an in-depth analysis of Mamba models in the field of computer vision. It begins by exploring the foundational concepts contributing to Mamba's success, including the state space model framework, selection mechanisms, and hardware-aware design. Next, we review these vision mamba models by categorizing them into foundational ones and enhancing them with techniques such as convolution, recurrence, and attention to improve their sophistication. We further delve into the widespread applications of Mamba in vision tasks, which include their use as a backbone in various levels of vision processing. This encompasses general visual tasks, Medical visual tasks (e.g., 2D / 3D segmentation, classification, and image registration, etc.), and Remote Sensing visual tasks. We specially introduce general visual tasks from two levels: High/Mid-level vision (e.g., Object detection, Segmentation, Video classification, etc.) and Low-level vision (e.g., Image super-resolution, Image restoration, Visual generation, etc.). We hope this endeavor will spark additional interest within the community to address current challenges and further apply Mamba models in computer vision.

  • 6 authors
·
Apr 24, 2024

Micro-Batch Training with Batch-Channel Normalization and Weight Standardization

Batch Normalization (BN) has become an out-of-box technique to improve deep network training. However, its effectiveness is limited for micro-batch training, i.e., each GPU typically has only 1-2 images for training, which is inevitable for many computer vision tasks, e.g., object detection and semantic segmentation, constrained by memory consumption. To address this issue, we propose Weight Standardization (WS) and Batch-Channel Normalization (BCN) to bring two success factors of BN into micro-batch training: 1) the smoothing effects on the loss landscape and 2) the ability to avoid harmful elimination singularities along the training trajectory. WS standardizes the weights in convolutional layers to smooth the loss landscape by reducing the Lipschitz constants of the loss and the gradients; BCN combines batch and channel normalizations and leverages estimated statistics of the activations in convolutional layers to keep networks away from elimination singularities. We validate WS and BCN on comprehensive computer vision tasks, including image classification, object detection, instance segmentation, video recognition and semantic segmentation. All experimental results consistently show that WS and BCN improve micro-batch training significantly. Moreover, using WS and BCN with micro-batch training is even able to match or outperform the performances of BN with large-batch training.

  • 5 authors
·
Mar 25, 2019

Florence: A New Foundation Model for Computer Vision

Automated visual understanding of our diverse and open world demands computer vision models to generalize well with minimal customization for specific tasks, similar to human vision. Computer vision foundation models, which are trained on diverse, large-scale dataset and can be adapted to a wide range of downstream tasks, are critical for this mission to solve real-world computer vision applications. While existing vision foundation models such as CLIP, ALIGN, and Wu Dao 2.0 focus mainly on mapping images and textual representations to a cross-modal shared representation, we introduce a new computer vision foundation model, Florence, to expand the representations from coarse (scene) to fine (object), from static (images) to dynamic (videos), and from RGB to multiple modalities (caption, depth). By incorporating universal visual-language representations from Web-scale image-text data, our Florence model can be easily adapted for various computer vision tasks, such as classification, retrieval, object detection, VQA, image caption, video retrieval and action recognition. Moreover, Florence demonstrates outstanding performance in many types of transfer learning: fully sampled fine-tuning, linear probing, few-shot transfer and zero-shot transfer for novel images and objects. All of these properties are critical for our vision foundation model to serve general purpose vision tasks. Florence achieves new state-of-the-art results in majority of 44 representative benchmarks, e.g., ImageNet-1K zero-shot classification with top-1 accuracy of 83.74 and the top-5 accuracy of 97.18, 62.4 mAP on COCO fine tuning, 80.36 on VQA, and 87.8 on Kinetics-600.

  • 23 authors
·
Nov 22, 2021

UniFormer: Unifying Convolution and Self-attention for Visual Recognition

It is a challenging task to learn discriminative representation from images and videos, due to large local redundancy and complex global dependency in these visual data. Convolution neural networks (CNNs) and vision transformers (ViTs) have been two dominant frameworks in the past few years. Though CNNs can efficiently decrease local redundancy by convolution within a small neighborhood, the limited receptive field makes it hard to capture global dependency. Alternatively, ViTs can effectively capture long-range dependency via self-attention, while blind similarity comparisons among all the tokens lead to high redundancy. To resolve these problems, we propose a novel Unified transFormer (UniFormer), which can seamlessly integrate the merits of convolution and self-attention in a concise transformer format. Different from the typical transformer blocks, the relation aggregators in our UniFormer block are equipped with local and global token affinity respectively in shallow and deep layers, allowing to tackle both redundancy and dependency for efficient and effective representation learning. Finally, we flexibly stack our UniFormer blocks into a new powerful backbone, and adopt it for various vision tasks from image to video domain, from classification to dense prediction. Without any extra training data, our UniFormer achieves 86.3 top-1 accuracy on ImageNet-1K classification. With only ImageNet-1K pre-training, it can simply achieve state-of-the-art performance in a broad range of downstream tasks, e.g., it obtains 82.9/84.8 top-1 accuracy on Kinetics-400/600, 60.9/71.2 top-1 accuracy on Something-Something V1/V2 video classification tasks, 53.8 box AP and 46.4 mask AP on COCO object detection task, 50.8 mIoU on ADE20K semantic segmentation task, and 77.4 AP on COCO pose estimation task. Code is available at https://github.com/Sense-X/UniFormer.

  • 8 authors
·
Jan 23, 2022

YouTube-8M: A Large-Scale Video Classification Benchmark

Many recent advancements in Computer Vision are attributed to large datasets. Open-source software packages for Machine Learning and inexpensive commodity hardware have reduced the barrier of entry for exploring novel approaches at scale. It is possible to train models over millions of examples within a few days. Although large-scale datasets exist for image understanding, such as ImageNet, there are no comparable size video classification datasets. In this paper, we introduce YouTube-8M, the largest multi-label video classification dataset, composed of ~8 million videos (500K hours of video), annotated with a vocabulary of 4800 visual entities. To get the videos and their labels, we used a YouTube video annotation system, which labels videos with their main topics. While the labels are machine-generated, they have high-precision and are derived from a variety of human-based signals including metadata and query click signals. We filtered the video labels (Knowledge Graph entities) using both automated and manual curation strategies, including asking human raters if the labels are visually recognizable. Then, we decoded each video at one-frame-per-second, and used a Deep CNN pre-trained on ImageNet to extract the hidden representation immediately prior to the classification layer. Finally, we compressed the frame features and make both the features and video-level labels available for download. We trained various (modest) classification models on the dataset, evaluated them using popular evaluation metrics, and report them as baselines. Despite the size of the dataset, some of our models train to convergence in less than a day on a single machine using TensorFlow. We plan to release code for training a TensorFlow model and for computing metrics.

  • 7 authors
·
Sep 27, 2016

Self-supervised Spatio-temporal Representation Learning for Videos by Predicting Motion and Appearance Statistics

We address the problem of video representation learning without human-annotated labels. While previous efforts address the problem by designing novel self-supervised tasks using video data, the learned features are merely on a frame-by-frame basis, which are not applicable to many video analytic tasks where spatio-temporal features are prevailing. In this paper we propose a novel self-supervised approach to learn spatio-temporal features for video representation. Inspired by the success of two-stream approaches in video classification, we propose to learn visual features by regressing both motion and appearance statistics along spatial and temporal dimensions, given only the input video data. Specifically, we extract statistical concepts (fast-motion region and the corresponding dominant direction, spatio-temporal color diversity, dominant color, etc.) from simple patterns in both spatial and temporal domains. Unlike prior puzzles that are even hard for humans to solve, the proposed approach is consistent with human inherent visual habits and therefore easy to answer. We conduct extensive experiments with C3D to validate the effectiveness of our proposed approach. The experiments show that our approach can significantly improve the performance of C3D when applied to video classification tasks. Code is available at https://github.com/laura-wang/video_repres_mas.

  • 6 authors
·
Apr 7, 2019

Tell me what you see: A zero-shot action recognition method based on natural language descriptions

This paper presents a novel approach to Zero-Shot Action Recognition. Recent works have explored the detection and classification of objects to obtain semantic information from videos with remarkable performance. Inspired by them, we propose using video captioning methods to extract semantic information about objects, scenes, humans, and their relationships. To the best of our knowledge, this is the first work to represent both videos and labels with descriptive sentences. More specifically, we represent videos using sentences generated via video captioning methods and classes using sentences extracted from documents acquired through search engines on the Internet. Using these representations, we build a shared semantic space employing BERT-based embedders pre-trained in the paraphrasing task on multiple text datasets. The projection of both visual and semantic information onto this space is straightforward, as they are sentences, enabling classification using the nearest neighbor rule. We demonstrate that representing videos and labels with sentences alleviates the domain adaptation problem. Additionally, we show that word vectors are unsuitable for building the semantic embedding space of our descriptions. Our method outperforms the state-of-the-art performance on the UCF101 dataset by 3.3 p.p. in accuracy under the TruZe protocol and achieves competitive results on both the UCF101 and HMDB51 datasets under the conventional protocol (0/50\% - training/testing split). Our code is available at https://github.com/valterlej/zsarcap.

  • 4 authors
·
Dec 18, 2021

Learning Transferable Visual Models From Natural Language Supervision

State-of-the-art computer vision systems are trained to predict a fixed set of predetermined object categories. This restricted form of supervision limits their generality and usability since additional labeled data is needed to specify any other visual concept. Learning directly from raw text about images is a promising alternative which leverages a much broader source of supervision. We demonstrate that the simple pre-training task of predicting which caption goes with which image is an efficient and scalable way to learn SOTA image representations from scratch on a dataset of 400 million (image, text) pairs collected from the internet. After pre-training, natural language is used to reference learned visual concepts (or describe new ones) enabling zero-shot transfer of the model to downstream tasks. We study the performance of this approach by benchmarking on over 30 different existing computer vision datasets, spanning tasks such as OCR, action recognition in videos, geo-localization, and many types of fine-grained object classification. The model transfers non-trivially to most tasks and is often competitive with a fully supervised baseline without the need for any dataset specific training. For instance, we match the accuracy of the original ResNet-50 on ImageNet zero-shot without needing to use any of the 1.28 million training examples it was trained on. We release our code and pre-trained model weights at https://github.com/OpenAI/CLIP.

  • 12 authors
·
Feb 26, 2021 3

RSPNet: Relative Speed Perception for Unsupervised Video Representation Learning

We study unsupervised video representation learning that seeks to learn both motion and appearance features from unlabeled video only, which can be reused for downstream tasks such as action recognition. This task, however, is extremely challenging due to 1) the highly complex spatial-temporal information in videos; and 2) the lack of labeled data for training. Unlike the representation learning for static images, it is difficult to construct a suitable self-supervised task to well model both motion and appearance features. More recently, several attempts have been made to learn video representation through video playback speed prediction. However, it is non-trivial to obtain precise speed labels for the videos. More critically, the learnt models may tend to focus on motion pattern and thus may not learn appearance features well. In this paper, we observe that the relative playback speed is more consistent with motion pattern, and thus provide more effective and stable supervision for representation learning. Therefore, we propose a new way to perceive the playback speed and exploit the relative speed between two video clips as labels. In this way, we are able to well perceive speed and learn better motion features. Moreover, to ensure the learning of appearance features, we further propose an appearance-focused task, where we enforce the model to perceive the appearance difference between two video clips. We show that optimizing the two tasks jointly consistently improves the performance on two downstream tasks, namely action recognition and video retrieval. Remarkably, for action recognition on UCF101 dataset, we achieve 93.7% accuracy without the use of labeled data for pre-training, which outperforms the ImageNet supervised pre-trained model. Code and pre-trained models can be found at https://github.com/PeihaoChen/RSPNet.

  • 8 authors
·
Oct 27, 2020

Video Annotator: A framework for efficiently building video classifiers using vision-language models and active learning

High-quality and consistent annotations are fundamental to the successful development of robust machine learning models. Traditional data annotation methods are resource-intensive and inefficient, often leading to a reliance on third-party annotators who are not the domain experts. Hard samples, which are usually the most informative for model training, tend to be difficult to label accurately and consistently without business context. These can arise unpredictably during the annotation process, requiring a variable number of iterations and rounds of feedback, leading to unforeseen expenses and time commitments to guarantee quality. We posit that more direct involvement of domain experts, using a human-in-the-loop system, can resolve many of these practical challenges. We propose a novel framework we call Video Annotator (VA) for annotating, managing, and iterating on video classification datasets. Our approach offers a new paradigm for an end-user-centered model development process, enhancing the efficiency, usability, and effectiveness of video classifiers. Uniquely, VA allows for a continuous annotation process, seamlessly integrating data collection and model training. We leverage the zero-shot capabilities of vision-language foundation models combined with active learning techniques, and demonstrate that VA enables the efficient creation of high-quality models. VA achieves a median 6.8 point improvement in Average Precision relative to the most competitive baseline across a wide-ranging assortment of tasks. We release a dataset with 153k labels across 56 video understanding tasks annotated by three professional video editors using VA, and also release code to replicate our experiments at: http://github.com/netflix/videoannotator.

  • 2 authors
·
Feb 9, 2024

OCSampler: Compressing Videos to One Clip with Single-step Sampling

In this paper, we propose a framework named OCSampler to explore a compact yet effective video representation with one short clip for efficient video recognition. Recent works prefer to formulate frame sampling as a sequential decision task by selecting frames one by one according to their importance, while we present a new paradigm of learning instance-specific video condensation policies to select informative frames for representing the entire video only in a single step. Our basic motivation is that the efficient video recognition task lies in processing a whole sequence at once rather than picking up frames sequentially. Accordingly, these policies are derived from a light-weighted skim network together with a simple yet effective policy network within one step. Moreover, we extend the proposed method with a frame number budget, enabling the framework to produce correct predictions in high confidence with as few frames as possible. Experiments on four benchmarks, i.e., ActivityNet, Mini-Kinetics, FCVID, Mini-Sports1M, demonstrate the effectiveness of our OCSampler over previous methods in terms of accuracy, theoretical computational expense, actual inference speed. We also evaluate its generalization power across different classifiers, sampled frames, and search spaces. Especially, we achieve 76.9% mAP and 21.7 GFLOPs on ActivityNet with an impressive throughput: 123.9 Videos/s on a single TITAN Xp GPU.

  • 5 authors
·
Jan 12, 2022

Enhancing Unsupervised Video Representation Learning by Decoupling the Scene and the Motion

One significant factor we expect the video representation learning to capture, especially in contrast with the image representation learning, is the object motion. However, we found that in the current mainstream video datasets, some action categories are highly related with the scene where the action happens, making the model tend to degrade to a solution where only the scene information is encoded. For example, a trained model may predict a video as playing football simply because it sees the field, neglecting that the subject is dancing as a cheerleader on the field. This is against our original intention towards the video representation learning and may bring scene bias on different dataset that can not be ignored. In order to tackle this problem, we propose to decouple the scene and the motion (DSM) with two simple operations, so that the model attention towards the motion information is better paid. Specifically, we construct a positive clip and a negative clip for each video. Compared to the original video, the positive/negative is motion-untouched/broken but scene-broken/untouched by Spatial Local Disturbance and Temporal Local Disturbance. Our objective is to pull the positive closer while pushing the negative farther to the original clip in the latent space. In this way, the impact of the scene is weakened while the temporal sensitivity of the network is further enhanced. We conduct experiments on two tasks with various backbones and different pre-training datasets, and find that our method surpass the SOTA methods with a remarkable 8.1% and 8.8% improvement towards action recognition task on the UCF101 and HMDB51 datasets respectively using the same backbone.

  • 8 authors
·
Sep 12, 2020

Prompt Switch: Efficient CLIP Adaptation for Text-Video Retrieval

In text-video retrieval, recent works have benefited from the powerful learning capabilities of pre-trained text-image foundation models (e.g., CLIP) by adapting them to the video domain. A critical problem for them is how to effectively capture the rich semantics inside the video using the image encoder of CLIP. To tackle this, state-of-the-art methods adopt complex cross-modal modeling techniques to fuse the text information into video frame representations, which, however, incurs severe efficiency issues in large-scale retrieval systems as the video representations must be recomputed online for every text query. In this paper, we discard this problematic cross-modal fusion process and aim to learn semantically-enhanced representations purely from the video, so that the video representations can be computed offline and reused for different texts. Concretely, we first introduce a spatial-temporal "Prompt Cube" into the CLIP image encoder and iteratively switch it within the encoder layers to efficiently incorporate the global video semantics into frame representations. We then propose to apply an auxiliary video captioning objective to train the frame representations, which facilitates the learning of detailed video semantics by providing fine-grained guidance in the semantic space. With a naive temporal fusion strategy (i.e., mean-pooling) on the enhanced frame representations, we obtain state-of-the-art performances on three benchmark datasets, i.e., MSR-VTT, MSVD, and LSMDC.

  • 5 authors
·
Aug 15, 2023

Identity-Consistent Aggregation for Video Object Detection

In Video Object Detection (VID), a common practice is to leverage the rich temporal contexts from the video to enhance the object representations in each frame. Existing methods treat the temporal contexts obtained from different objects indiscriminately and ignore their different identities. While intuitively, aggregating local views of the same object in different frames may facilitate a better understanding of the object. Thus, in this paper, we aim to enable the model to focus on the identity-consistent temporal contexts of each object to obtain more comprehensive object representations and handle the rapid object appearance variations such as occlusion, motion blur, etc. However, realizing this goal on top of existing VID models faces low-efficiency problems due to their redundant region proposals and nonparallel frame-wise prediction manner. To aid this, we propose ClipVID, a VID model equipped with Identity-Consistent Aggregation (ICA) layers specifically designed for mining fine-grained and identity-consistent temporal contexts. It effectively reduces the redundancies through the set prediction strategy, making the ICA layers very efficient and further allowing us to design an architecture that makes parallel clip-wise predictions for the whole video clip. Extensive experimental results demonstrate the superiority of our method: a state-of-the-art (SOTA) performance (84.7% mAP) on the ImageNet VID dataset while running at a speed about 7x faster (39.3 fps) than previous SOTAs.

  • 3 authors
·
Aug 15, 2023

Two-shot Video Object Segmentation

Previous works on video object segmentation (VOS) are trained on densely annotated videos. Nevertheless, acquiring annotations in pixel level is expensive and time-consuming. In this work, we demonstrate the feasibility of training a satisfactory VOS model on sparsely annotated videos-we merely require two labeled frames per training video while the performance is sustained. We term this novel training paradigm as two-shot video object segmentation, or two-shot VOS for short. The underlying idea is to generate pseudo labels for unlabeled frames during training and to optimize the model on the combination of labeled and pseudo-labeled data. Our approach is extremely simple and can be applied to a majority of existing frameworks. We first pre-train a VOS model on sparsely annotated videos in a semi-supervised manner, with the first frame always being a labeled one. Then, we adopt the pre-trained VOS model to generate pseudo labels for all unlabeled frames, which are subsequently stored in a pseudo-label bank. Finally, we retrain a VOS model on both labeled and pseudo-labeled data without any restrictions on the first frame. For the first time, we present a general way to train VOS models on two-shot VOS datasets. By using 7.3% and 2.9% labeled data of YouTube-VOS and DAVIS benchmarks, our approach achieves comparable results in contrast to the counterparts trained on fully labeled set. Code and models are available at https://github.com/yk-pku/Two-shot-Video-Object-Segmentation.

  • 7 authors
·
Mar 21, 2023

Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval

Our objective in this work is video-text retrieval - in particular a joint embedding that enables efficient text-to-video retrieval. The challenges in this area include the design of the visual architecture and the nature of the training data, in that the available large scale video-text training datasets, such as HowTo100M, are noisy and hence competitive performance is achieved only at scale through large amounts of compute. We address both these challenges in this paper. We propose an end-to-end trainable model that is designed to take advantage of both large-scale image and video captioning datasets. Our model is an adaptation and extension of the recent ViT and Timesformer architectures, and consists of attention in both space and time. The model is flexible and can be trained on both image and video text datasets, either independently or in conjunction. It is trained with a curriculum learning schedule that begins by treating images as 'frozen' snapshots of video, and then gradually learns to attend to increasing temporal context when trained on video datasets. We also provide a new video-text pretraining dataset WebVid-2M, comprised of over two million videos with weak captions scraped from the internet. Despite training on datasets that are an order of magnitude smaller, we show that this approach yields state-of-the-art results on standard downstream video-retrieval benchmarks including MSR-VTT, MSVD, DiDeMo and LSMDC.

  • 4 authors
·
Apr 1, 2021 1

Image-to-Video Transfer Learning based on Image-Language Foundation Models: A Comprehensive Survey

Image-Language Foundation Models (ILFM) have demonstrated remarkable success in image-text understanding/generation tasks, providing transferable multimodal representations that generalize across diverse downstream image-based tasks. The advancement of video-text research has spurred growing interest in extending image-based models to the video domain. This paradigm, known as image-to-video transfer learning, succeeds in alleviating the substantial data and computational requirements associated with training video-language foundation models from scratch for video-text learning. This survey provides the first comprehensive review of this emerging field, which begins by summarizing the widely used ILFM and their capabilities. We then systematically classify existing image-to-video transfer learning strategies into two categories: frozen features and modified features, depending on whether the original representations from ILFM are preserved or undergo modifications. Building upon the task-specific nature of image-to-video transfer, this survey methodically elaborates these strategies and details their applications across a spectrum of video-text learning tasks, ranging from fine-grained (e.g., spatio-temporal video grounding) to coarse-grained (e.g., video question answering). We further present a detailed experimental analysis to investigate the efficacy of different image-to-video transfer learning paradigms on a range of downstream video understanding tasks. Finally, we identify prevailing challenges and highlight promising directions for future research. By offering a comprehensive and structured overview, this survey aims to establish a structured roadmap for advancing video-text learning based on existing ILFM, and to inspire future research directions in this rapidly evolving domain.

  • 7 authors
·
Oct 12

Described Spatial-Temporal Video Detection

Detecting visual content on language expression has become an emerging topic in the community. However, in the video domain, the existing setting, i.e., spatial-temporal video grounding (STVG), is formulated to only detect one pre-existing object in each frame, ignoring the fact that language descriptions can involve none or multiple entities within a video. In this work, we advance the STVG to a more practical setting called described spatial-temporal video detection (DSTVD) by overcoming the above limitation. To facilitate the exploration of DSTVD, we first introduce a new benchmark, namely DVD-ST. Notably, DVD-ST supports grounding from none to many objects onto the video in response to queries and encompasses a diverse range of over 150 entities, including appearance, actions, locations, and interactions. The extensive breadth and diversity of the DVD-ST dataset make it an exemplary testbed for the investigation of DSTVD. In addition to the new benchmark, we further present two baseline methods for our proposed DSTVD task by extending two representative STVG models, i.e., TubeDETR, and STCAT. These extended models capitalize on tubelet queries to localize and track referred objects across the video sequence. Besides, we adjust the training objectives of these models to optimize spatial and temporal localization accuracy and multi-class classification capabilities. Furthermore, we benchmark the baselines on the introduced DVD-ST dataset and conduct extensive experimental analysis to guide future investigation. Our code and benchmark will be publicly available.

  • 9 authors
·
Jul 8, 2024

CTVIS: Consistent Training for Online Video Instance Segmentation

The discrimination of instance embeddings plays a vital role in associating instances across time for online video instance segmentation (VIS). Instance embedding learning is directly supervised by the contrastive loss computed upon the contrastive items (CIs), which are sets of anchor/positive/negative embeddings. Recent online VIS methods leverage CIs sourced from one reference frame only, which we argue is insufficient for learning highly discriminative embeddings. Intuitively, a possible strategy to enhance CIs is replicating the inference phase during training. To this end, we propose a simple yet effective training strategy, called Consistent Training for Online VIS (CTVIS), which devotes to aligning the training and inference pipelines in terms of building CIs. Specifically, CTVIS constructs CIs by referring inference the momentum-averaged embedding and the memory bank storage mechanisms, and adding noise to the relevant embeddings. Such an extension allows a reliable comparison between embeddings of current instances and the stable representations of historical instances, thereby conferring an advantage in modeling VIS challenges such as occlusion, re-identification, and deformation. Empirically, CTVIS outstrips the SOTA VIS models by up to +5.0 points on three VIS benchmarks, including YTVIS19 (55.1% AP), YTVIS21 (50.1% AP) and OVIS (35.5% AP). Furthermore, we find that pseudo-videos transformed from images can train robust models surpassing fully-supervised ones.

  • 10 authors
·
Jul 24, 2023

Video-LMM Post-Training: A Deep Dive into Video Reasoning with Large Multimodal Models

Video understanding represents the most challenging frontier in computer vision, requiring models to reason about complex spatiotemporal relationships, long-term dependencies, and multimodal evidence. The recent emergence of Video-Large Multimodal Models (Video-LMMs), which integrate visual encoders with powerful decoder-based language models, has demonstrated remarkable capabilities in video understanding tasks. However, the critical phase that transforms these models from basic perception systems into sophisticated reasoning engines, post-training, remains fragmented across the literature. This survey provides the first comprehensive examination of post-training methodologies for Video-LMMs, encompassing three fundamental pillars: supervised fine-tuning (SFT) with chain-of-thought, reinforcement learning (RL) from verifiable objectives, and test-time scaling (TTS) through enhanced inference computation. We present a structured taxonomy that clarifies the roles, interconnections, and video-specific adaptations of these techniques, addressing unique challenges such as temporal localization, spatiotemporal grounding, long video efficiency, and multimodal evidence integration. Through systematic analysis of representative methods, we synthesize key design principles, insights, and evaluation protocols while identifying critical open challenges in reward design, scalability, and cost-performance optimization. We further curate essential benchmarks, datasets, and metrics to facilitate rigorous assessment of post-training effectiveness. This survey aims to provide researchers and practitioners with a unified framework for advancing Video-LMM capabilities. Additional resources and updates are maintained at: https://github.com/yunlong10/Awesome-Video-LMM-Post-Training

Learning from Weakly-labeled Web Videos via Exploring Sub-Concepts

Learning visual knowledge from massive weakly-labeled web videos has attracted growing research interests thanks to the large corpus of easily accessible video data on the Internet. However, for video action recognition, the action of interest might only exist in arbitrary clips of untrimmed web videos, resulting in high label noises in the temporal space. To address this issue, we introduce a new method for pre-training video action recognition models using queried web videos. Instead of trying to filter out, we propose to convert the potential noises in these queried videos to useful supervision signals by defining the concept of Sub-Pseudo Label (SPL). Specifically, SPL spans out a new set of meaningful "middle ground" label space constructed by extrapolating the original weak labels during video querying and the prior knowledge distilled from a teacher model. Consequently, SPL provides enriched supervision for video models to learn better representations. SPL is fairly simple and orthogonal to popular teacher-student self-training frameworks without extra training cost. We validate the effectiveness of our method on four video action recognition datasets and a weakly-labeled image dataset to study the generalization ability. Experiments show that SPL outperforms several existing pre-training strategies using pseudo-labels and the learned representations lead to competitive results when fine-tuning on HMDB-51 and UCF-101 compared with recent pre-training methods.

  • 8 authors
·
Jan 11, 2021

A Large-Scale Analysis on Contextual Self-Supervised Video Representation Learning

Self-supervised learning has emerged as a powerful paradigm for label-free model pretraining, particularly in the video domain, where manual annotation is costly and time-intensive. However, existing self-supervised approaches employ diverse experimental setups, making direct comparisons challenging due to the absence of a standardized benchmark. In this work, we establish a unified benchmark that enables fair comparisons across different methods. Additionally, we systematically investigate five critical aspects of self-supervised learning in videos: (1) dataset size, (2) model complexity, (3) data distribution, (4) data noise, and (5) feature representations. To facilitate this study, we evaluate six self-supervised learning methods across six network architectures, conducting extensive experiments on five benchmark datasets and assessing performance on two distinct downstream tasks. Our analysis reveals key insights into the interplay between pretraining strategies, dataset characteristics, pretext tasks, and model architectures. Furthermore, we extend these findings to Video Foundation Models (ViFMs), demonstrating their relevance in large-scale video representation learning. Finally, leveraging these insights, we propose a novel approach that significantly reduces training data requirements while surpassing state-of-the-art methods that rely on 10% more pretraining data. We believe this work will guide future research toward a deeper understanding of self-supervised video representation learning and its broader implications.

  • 4 authors
·
Apr 8

VideoICL: Confidence-based Iterative In-context Learning for Out-of-Distribution Video Understanding

Recent advancements in video large multimodal models (LMMs) have significantly improved their video understanding and reasoning capabilities. However, their performance drops on out-of-distribution (OOD) tasks that are underrepresented in training data. Traditional methods like fine-tuning on OOD datasets are impractical due to high computational costs. While In-context learning (ICL) with demonstration examples has shown promising generalization performance in language tasks and image-language tasks without fine-tuning, applying ICL to video-language tasks faces challenges due to the limited context length in Video LMMs, as videos require longer token lengths. To address these issues, we propose VideoICL, a novel video in-context learning framework for OOD tasks that introduces a similarity-based relevant example selection strategy and a confidence-based iterative inference approach. This allows to select the most relevant examples and rank them based on similarity, to be used for inference. If the generated response has low confidence, our framework selects new examples and performs inference again, iteratively refining the results until a high-confidence response is obtained. This approach improves OOD video understanding performance by extending effective context length without incurring high costs. The experimental results on multiple benchmarks demonstrate significant performance gains, especially in domain-specific scenarios, laying the groundwork for broader video comprehension applications. Code will be released at https://github.com/KangsanKim07/VideoICL

  • 5 authors
·
Dec 3, 2024 2

Learning Cross-Modal Affinity for Referring Video Object Segmentation Targeting Limited Samples

Referring video object segmentation (RVOS), as a supervised learning task, relies on sufficient annotated data for a given scene. However, in more realistic scenarios, only minimal annotations are available for a new scene, which poses significant challenges to existing RVOS methods. With this in mind, we propose a simple yet effective model with a newly designed cross-modal affinity (CMA) module based on a Transformer architecture. The CMA module builds multimodal affinity with a few samples, thus quickly learning new semantic information, and enabling the model to adapt to different scenarios. Since the proposed method targets limited samples for new scenes, we generalize the problem as - few-shot referring video object segmentation (FS-RVOS). To foster research in this direction, we build up a new FS-RVOS benchmark based on currently available datasets. The benchmark covers a wide range and includes multiple situations, which can maximally simulate real-world scenarios. Extensive experiments show that our model adapts well to different scenarios with only a few samples, reaching state-of-the-art performance on the benchmark. On Mini-Ref-YouTube-VOS, our model achieves an average performance of 53.1 J and 54.8 F, which are 10% better than the baselines. Furthermore, we show impressive results of 77.7 J and 74.8 F on Mini-Ref-SAIL-VOS, which are significantly better than the baselines. Code is publicly available at https://github.com/hengliusky/Few_shot_RVOS.

  • 5 authors
·
Sep 5, 2023

Long-RVOS: A Comprehensive Benchmark for Long-term Referring Video Object Segmentation

Referring video object segmentation (RVOS) aims to identify, track and segment the objects in a video based on language descriptions, which has received great attention in recent years. However, existing datasets remain focus on short video clips within several seconds, with salient objects visible in most frames. To advance the task towards more practical scenarios, we introduce Long-RVOS, a large-scale benchmark for long-term referring video object segmentation. Long-RVOS contains 2,000+ videos of an average duration exceeding 60 seconds, covering a variety of objects that undergo occlusion, disappearance-reappearance and shot changing. The objects are manually annotated with three different types of descriptions to individually evaluate the understanding of static attributes, motion patterns and spatiotemporal relationships. Moreover, unlike previous benchmarks that rely solely on the per-frame spatial evaluation, we introduce two new metrics to assess the temporal and spatiotemporal consistency. We benchmark 6 state-of-the-art methods on Long-RVOS. The results show that current approaches struggle severely with the long-video challenges. To address this, we further propose ReferMo, a promising baseline method that integrates motion information to expand the temporal receptive field, and employs a local-to-global architecture to capture both short-term dynamics and long-term dependencies. Despite simplicity, ReferMo achieves significant improvements over current methods in long-term scenarios. We hope that Long-RVOS and our baseline can drive future RVOS research towards tackling more realistic and long-form videos.

  • 7 authors
·
May 19

Goldfish: Vision-Language Understanding of Arbitrarily Long Videos

Most current LLM-based models for video understanding can process videos within minutes. However, they struggle with lengthy videos due to challenges such as "noise and redundancy", as well as "memory and computation" constraints. In this paper, we present Goldfish, a methodology tailored for comprehending videos of arbitrary lengths. We also introduce the TVQA-long benchmark, specifically designed to evaluate models' capabilities in understanding long videos with questions in both vision and text content. Goldfish approaches these challenges with an efficient retrieval mechanism that initially gathers the top-k video clips relevant to the instruction before proceeding to provide the desired response. This design of the retrieval mechanism enables the Goldfish to efficiently process arbitrarily long video sequences, facilitating its application in contexts such as movies or television series. To facilitate the retrieval process, we developed MiniGPT4-Video that generates detailed descriptions for the video clips. In addressing the scarcity of benchmarks for long video evaluation, we adapted the TVQA short video benchmark for extended content analysis by aggregating questions from entire episodes, thereby shifting the evaluation from partial to full episode comprehension. We attained a 41.78% accuracy rate on the TVQA-long benchmark, surpassing previous methods by 14.94%. Our MiniGPT4-Video also shows exceptional performance in short video comprehension, exceeding existing state-of-the-art methods by 3.23%, 2.03%, 16.5% and 23.59% on the MSVD, MSRVTT, TGIF, and TVQA short video benchmarks, respectively. These results indicate that our models have significant improvements in both long and short-video understanding. Our models and code have been made publicly available at https://vision-cair.github.io/Goldfish_website/

  • 9 authors
·
Jul 17, 2024 2

Tarsier: Recipes for Training and Evaluating Large Video Description Models

Generating fine-grained video descriptions is a fundamental challenge in video understanding. In this work, we introduce Tarsier, a family of large-scale video-language models designed to generate high-quality video descriptions. Tarsier employs CLIP-ViT to encode frames separately and then uses an LLM to model temporal relationships. Despite its simple architecture, we demonstrate that with a meticulously designed two-stage training procedure, the Tarsier models exhibit substantially stronger video description capabilities than any existing open-source model, showing a +51.4% advantage in human side-by-side evaluation over the strongest model. Additionally, they are comparable to state-of-the-art proprietary models, with a +12.3% advantage against GPT-4V and a -6.7% disadvantage against Gemini 1.5 Pro. Besides video description, Tarsier proves to be a versatile generalist model, achieving new state-of-the-art results across nine public benchmarks, including multi-choice VQA, open-ended VQA, and zero-shot video captioning. Our second contribution is the introduction of a new benchmark for evaluating video description models, consisting of a new challenging dataset featuring videos from diverse sources and varying complexity, along with an automatic method specifically designed to assess the quality of fine-grained video descriptions. We make our models and evaluation benchmark publicly available at https://github.com/bytedance/tarsier.

  • 3 authors
·
Jun 30, 2024

VideoUFO: A Million-Scale User-Focused Dataset for Text-to-Video Generation

Text-to-video generative models convert textual prompts into dynamic visual content, offering wide-ranging applications in film production, gaming, and education. However, their real-world performance often falls short of user expectations. One key reason is that these models have not been trained on videos related to some topics users want to create. In this paper, we propose VideoUFO, the first Video dataset specifically curated to align with Users' FOcus in real-world scenarios. Beyond this, our VideoUFO also features: (1) minimal (0.29%) overlap with existing video datasets, and (2) videos searched exclusively via YouTube's official API under the Creative Commons license. These two attributes provide future researchers with greater freedom to broaden their training sources. The VideoUFO comprises over 1.09 million video clips, each paired with both a brief and a detailed caption (description). Specifically, through clustering, we first identify 1,291 user-focused topics from the million-scale real text-to-video prompt dataset, VidProM. Then, we use these topics to retrieve videos from YouTube, split the retrieved videos into clips, and generate both brief and detailed captions for each clip. After verifying the clips with specified topics, we are left with about 1.09 million video clips. Our experiments reveal that (1) current 16 text-to-video models do not achieve consistent performance across all user-focused topics; and (2) a simple model trained on VideoUFO outperforms others on worst-performing topics. The dataset is publicly available at https://huggingface.co/datasets/WenhaoWang/VideoUFO under the CC BY 4.0 License.

  • 2 authors
·
Mar 3 2

Needle In A Video Haystack: A Scalable Synthetic Framework for Benchmarking Video MLLMs

Video understanding is a crucial next step for multimodal large language models (MLLMs). To probe specific aspects of video understanding ability, existing video benchmarks typically require careful video selection based on the target capability, along with laborious annotation of query-response pairs to match the specific video content. This process is both challenging and resource-intensive. In this paper, we propose VideoNIAH (Video Needle In A Haystack), a benchmark construction framework through synthetic video generation. VideoNIAH decouples test video content from their query-responses by inserting unrelated image/text 'needles' into original videos. It generates annotations solely from these needles, ensuring diversity in video sources and a variety of query-responses. Additionally, by inserting multiple needles, VideoNIAH rigorously evaluates the temporal understanding capabilities of models. We utilized VideoNIAH to compile a video benchmark VNBench, including tasks such as retrieval, ordering, and counting. VNBench can efficiently evaluate the fine-grained understanding ability and spatio-temporal modeling ability of a video model, while also supporting the long-context evaluation. Additionally, we evaluated recent video-centric multimodal large language models (MLLMs), both open-source and proprietary, providing a comprehensive analysis. We found that although proprietary models have significant advantages over open-source models, all existing video models still perform poorly on long-distance dependency tasks. VideoNIAH is a simple yet highly scalable benchmark construction framework, and we believe it will inspire future video benchmark works. The code and data are available at https://github.com/joez17/VideoNIAH.

  • 9 authors
·
Jun 13, 2024

Semi-supervised Active Learning for Video Action Detection

In this work, we focus on label efficient learning for video action detection. We develop a novel semi-supervised active learning approach which utilizes both labeled as well as unlabeled data along with informative sample selection for action detection. Video action detection requires spatio-temporal localization along with classification, which poses several challenges for both active learning informative sample selection as well as semi-supervised learning pseudo label generation. First, we propose NoiseAug, a simple augmentation strategy which effectively selects informative samples for video action detection. Next, we propose fft-attention, a novel technique based on high-pass filtering which enables effective utilization of pseudo label for SSL in video action detection by emphasizing on relevant activity region within a video. We evaluate the proposed approach on three different benchmark datasets, UCF-101-24, JHMDB-21, and Youtube-VOS. First, we demonstrate its effectiveness on video action detection where the proposed approach outperforms prior works in semi-supervised and weakly-supervised learning along with several baseline approaches in both UCF101-24 and JHMDB-21. Next, we also show its effectiveness on Youtube-VOS for video object segmentation demonstrating its generalization capability for other dense prediction tasks in videos. The code and models is publicly available at: https://github.com/AKASH2907/semi-sup-active-learning.

  • 5 authors
·
Dec 12, 2023

VideoGPT+: Integrating Image and Video Encoders for Enhanced Video Understanding

Building on the advances of language models, Large Multimodal Models (LMMs) have contributed significant improvements in video understanding. While the current video LMMs utilize advanced Large Language Models (LLMs), they rely on either image or video encoders to process visual inputs, each of which has its own limitations. Image encoders excel at capturing rich spatial details from frame sequences but lack explicit temporal context, which can be important in videos with intricate action sequences. On the other hand, video encoders provide temporal context but are often limited by computational constraints that lead to processing only sparse frames at lower resolutions, resulting in reduced contextual and spatial understanding. To this end, we introduce VideoGPT+, which combines the complementary benefits of the image encoder (for detailed spatial understanding) and the video encoder (for global temporal context modeling). The model processes videos by dividing them into smaller segments and applies an adaptive pooling strategy on features extracted by both image and video encoders. Our architecture showcases improved performance across multiple video benchmarks, including VCGBench, MVBench and Zero-shot question-answering. Further, we develop 112K video-instruction set using a novel semi-automatic annotation pipeline which further improves the model performance. Additionally, to comprehensively evaluate video LMMs, we present VCGBench-Diverse, covering 18 broad video categories such as lifestyle, sports, science, gaming, and surveillance videos. This benchmark with 4,354 question-answer pairs evaluates the generalization of existing LMMs on dense video captioning, spatial and temporal understanding, and complex reasoning, ensuring comprehensive assessment across diverse video types and dynamics. Code: https://github.com/mbzuai-oryx/VideoGPT-plus.

  • 4 authors
·
Jun 13, 2024

CDFSL-V: Cross-Domain Few-Shot Learning for Videos

Few-shot video action recognition is an effective approach to recognizing new categories with only a few labeled examples, thereby reducing the challenges associated with collecting and annotating large-scale video datasets. Existing methods in video action recognition rely on large labeled datasets from the same domain. However, this setup is not realistic as novel categories may come from different data domains that may have different spatial and temporal characteristics. This dissimilarity between the source and target domains can pose a significant challenge, rendering traditional few-shot action recognition techniques ineffective. To address this issue, in this work, we propose a novel cross-domain few-shot video action recognition method that leverages self-supervised learning and curriculum learning to balance the information from the source and target domains. To be particular, our method employs a masked autoencoder-based self-supervised training objective to learn from both source and target data in a self-supervised manner. Then a progressive curriculum balances learning the discriminative information from the source dataset with the generic information learned from the target domain. Initially, our curriculum utilizes supervised learning to learn class discriminative features from the source data. As the training progresses, we transition to learning target-domain-specific features. We propose a progressive curriculum to encourage the emergence of rich features in the target domain based on class discriminative supervised features in the source domain. %a schedule that helps with this transition. We evaluate our method on several challenging benchmark datasets and demonstrate that our approach outperforms existing cross-domain few-shot learning techniques. Our code is available at https://github.com/Sarinda251/CDFSL-V{https://github.com/Sarinda251/CDFSL-V}

  • 4 authors
·
Sep 7, 2023

ViSMaP: Unsupervised Hour-long Video Summarisation by Meta-Prompting

We introduce ViSMap: Unsupervised Video Summarisation by Meta Prompting, a system to summarise hour long videos with no-supervision. Most existing video understanding models work well on short videos of pre-segmented events, yet they struggle to summarise longer videos where relevant events are sparsely distributed and not pre-segmented. Moreover, long-form video understanding often relies on supervised hierarchical training that needs extensive annotations which are costly, slow and prone to inconsistency. With ViSMaP we bridge the gap between short videos (where annotated data is plentiful) and long ones (where it's not). We rely on LLMs to create optimised pseudo-summaries of long videos using segment descriptions from short ones. These pseudo-summaries are used as training data for a model that generates long-form video summaries, bypassing the need for expensive annotations of long videos. Specifically, we adopt a meta-prompting strategy to iteratively generate and refine creating pseudo-summaries of long videos. The strategy leverages short clip descriptions obtained from a supervised short video model to guide the summary. Each iteration uses three LLMs working in sequence: one to generate the pseudo-summary from clip descriptions, another to evaluate it, and a third to optimise the prompt of the generator. This iteration is necessary because the quality of the pseudo-summaries is highly dependent on the generator prompt, and varies widely among videos. We evaluate our summaries extensively on multiple datasets; our results show that ViSMaP achieves performance comparable to fully supervised state-of-the-art models while generalising across domains without sacrificing performance. Code will be released upon publication.

  • 4 authors
·
Apr 22 2

Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding

Computer vision has a great potential to help our daily lives by searching for lost keys, watering flowers or reminding us to take a pill. To succeed with such tasks, computer vision methods need to be trained from real and diverse examples of our daily dynamic scenes. While most of such scenes are not particularly exciting, they typically do not appear on YouTube, in movies or TV broadcasts. So how do we collect sufficiently many diverse but boring samples representing our lives? We propose a novel Hollywood in Homes approach to collect such data. Instead of shooting videos in the lab, we ensure diversity by distributing and crowdsourcing the whole process of video creation from script writing to video recording and annotation. Following this procedure we collect a new dataset, Charades, with hundreds of people recording videos in their own homes, acting out casual everyday activities. The dataset is composed of 9,848 annotated videos with an average length of 30 seconds, showing activities of 267 people from three continents. Each video is annotated by multiple free-text descriptions, action labels, action intervals and classes of interacted objects. In total, Charades provides 27,847 video descriptions, 66,500 temporally localized intervals for 157 action classes and 41,104 labels for 46 object classes. Using this rich data, we evaluate and provide baseline results for several tasks including action recognition and automatic description generation. We believe that the realism, diversity, and casual nature of this dataset will present unique challenges and new opportunities for computer vision community.

  • 6 authors
·
Apr 6, 2016

Instance Brownian Bridge as Texts for Open-vocabulary Video Instance Segmentation

Temporally locating objects with arbitrary class texts is the primary pursuit of open-vocabulary Video Instance Segmentation (VIS). Because of the insufficient vocabulary of video data, previous methods leverage image-text pretraining model for recognizing object instances by separately aligning each frame and class texts, ignoring the correlation between frames. As a result, the separation breaks the instance movement context of videos, causing inferior alignment between video and text. To tackle this issue, we propose to link frame-level instance representations as a Brownian Bridge to model instance dynamics and align bridge-level instance representation to class texts for more precisely open-vocabulary VIS (BriVIS). Specifically, we build our system upon a frozen video segmentor to generate frame-level instance queries, and design Temporal Instance Resampler (TIR) to generate queries with temporal context from frame queries. To mold instance queries to follow Brownian bridge and accomplish alignment with class texts, we design Bridge-Text Alignment (BTA) to learn discriminative bridge-level representations of instances via contrastive objectives. Setting MinVIS as the basic video segmentor, BriVIS surpasses the Open-vocabulary SOTA (OV2Seg) by a clear margin. For example, on the challenging large-vocabulary VIS dataset (BURST), BriVIS achieves 7.43 mAP and exhibits 49.49% improvement compared to OV2Seg (4.97 mAP).

  • 8 authors
·
Jan 18, 2024

Vamos: Versatile Action Models for Video Understanding

What makes good video representations for video understanding, such as anticipating future activities, or answering video-conditioned questions? While earlier approaches focus on end-to-end learning directly from video pixels, we propose to revisit text-based representations, such as discrete action labels, or free-form video captions, which are interpretable and can be directly consumed by large language models (LLMs). Intuitively, different video understanding tasks may require representations that are complementary and at different granularities. To this end, we propose versatile action models (Vamos), a learning framework powered by a large language model as the "reasoner", and can flexibly leverage visual embeddings, action labels, and free-form descriptions extracted from videos as its input. We evaluate Vamos on four complementary video understanding benchmarks, Ego4D, Next-QA, IntentQA, and EgoSchema, on its capability to model temporal dynamics, encode visual history, and perform reasoning. Surprisingly, we observe that text-based representations consistently achieve competitive performance on all benchmarks, and that visual embeddings provide marginal or no performance improvement, demonstrating the effectiveness of text-based video representation in the LLM era. We perform extensive ablation study and qualitative analysis to support our observations, and achieve state-of-the-art performance on three benchmarks.

  • 6 authors
·
Nov 22, 2023

SF2T: Self-supervised Fragment Finetuning of Video-LLMs for Fine-Grained Understanding

Video-based Large Language Models (Video-LLMs) have witnessed substantial advancements in recent years, propelled by the advancement in multi-modal LLMs. Although these models have demonstrated proficiency in providing the overall description of videos, they struggle with fine-grained understanding, particularly in aspects such as visual dynamics and video details inquiries. To tackle these shortcomings, we find that fine-tuning Video-LLMs on self-supervised fragment tasks, greatly improve their fine-grained video understanding abilities. Hence we propose two key contributions:(1) Self-Supervised Fragment Fine-Tuning (SF^2T), a novel effortless fine-tuning method, employs the rich inherent characteristics of videos for training, while unlocking more fine-grained understanding ability of Video-LLMs. Moreover, it relieves researchers from labor-intensive annotations and smartly circumvents the limitations of natural language, which often fails to capture the complex spatiotemporal variations in videos; (2) A novel benchmark dataset, namely FineVidBench, for rigorously assessing Video-LLMs' performance at both the scene and fragment levels, offering a comprehensive evaluation of their capabilities. We assessed multiple models and validated the effectiveness of SF^2T on them. Experimental results reveal that our approach improves their ability to capture and interpret spatiotemporal details.

  • 7 authors
·
Apr 10

Re-thinking Temporal Search for Long-Form Video Understanding

Efficient understanding of long-form videos remains a significant challenge in computer vision. In this work, we revisit temporal search paradigms for long-form video understanding, studying a fundamental issue pertaining to all state-of-the-art (SOTA) long-context vision-language models (VLMs). In particular, our contributions are two-fold: First, we formulate temporal search as a Long Video Haystack problem, i.e., finding a minimal set of relevant frames (typically one to five) among tens of thousands of frames from real-world long videos given specific queries. To validate our formulation, we create LV-Haystack, the first benchmark containing 3,874 human-annotated instances with fine-grained evaluation metrics for assessing keyframe search quality and computational efficiency. Experimental results on LV-Haystack highlight a significant research gap in temporal search capabilities, with SOTA keyframe selection methods achieving only 2.1% temporal F1 score on the LVBench subset. Next, inspired by visual search in images, we re-think temporal searching and propose a lightweight keyframe searching framework, T*, which casts the expensive temporal search as a spatial search problem. T* leverages superior visual localization capabilities typically used in images and introduces an adaptive zooming-in mechanism that operates across both temporal and spatial dimensions. Our extensive experiments show that when integrated with existing methods, T* significantly improves SOTA long-form video understanding performance. Specifically, under an inference budget of 32 frames, T* improves GPT-4o's performance from 50.5% to 53.1% and LLaVA-OneVision-72B's performance from 56.5% to 62.4% on LongVideoBench XL subset. Our PyTorch code, benchmark dataset and models are included in the Supplementary material.

  • 12 authors
·
Apr 3

X-Pool: Cross-Modal Language-Video Attention for Text-Video Retrieval

In text-video retrieval, the objective is to learn a cross-modal similarity function between a text and a video that ranks relevant text-video pairs higher than irrelevant pairs. However, videos inherently express a much wider gamut of information than texts. Instead, texts often capture sub-regions of entire videos and are most semantically similar to certain frames within videos. Therefore, for a given text, a retrieval model should focus on the text's most semantically similar video sub-regions to make a more relevant comparison. Yet, most existing works aggregate entire videos without directly considering text. Common text-agnostic aggregations schemes include mean-pooling or self-attention over the frames, but these are likely to encode misleading visual information not described in the given text. To address this, we propose a cross-modal attention model called X-Pool that reasons between a text and the frames of a video. Our core mechanism is a scaled dot product attention for a text to attend to its most semantically similar frames. We then generate an aggregated video representation conditioned on the text's attention weights over the frames. We evaluate our method on three benchmark datasets of MSR-VTT, MSVD and LSMDC, achieving new state-of-the-art results by up to 12% in relative improvement in Recall@1. Our findings thereby highlight the importance of joint text-video reasoning to extract important visual cues according to text. Full code and demo can be found at: https://layer6ai-labs.github.io/xpool/

  • 7 authors
·
Mar 28, 2022