Tetris3D: 3D Scene Generation With Objects That Fit Together Paper • 2610.10539 • Published 5 days ago • 45
GRACE: Generation-aware latent compression for efficient video generation Paper • 2610.10524 • Published 5 days ago • 76
Mid-Harness: Scaling Actions Between Model and Harness for Terminal Agents Paper • 2609.39982 • Published 12 days ago • 120
Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering Paper • 2609.38177 • Published 13 days ago • 74
SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning Paper • 2606.13673 • Published Jun 11 • 115
WorldKV: Efficient World Memory with World Retrieval and Compression Paper • 2605.22718 • Published May 21 • 41
DA-Flow: Degradation-Aware Optical Flow Estimation with Diffusion Models Paper • 2603.23499 • Published Mar 24 • 52
WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published Mar 17 • 61
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published Mar 16 • 156
Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation Paper • 2510.23581 • Published Oct 27, 2025 • 42
InterRVOS: Interaction-aware Referring Video Object Segmentation Paper • 2506.02356 • Published Jun 3, 2025 • 1
MATRIX: Mask Track Alignment for Interaction-aware Video Generation Paper • 2510.07310 • Published Oct 8, 2025 • 36